Shiny new box! (Neomance vs. Box)

Neo:
359.png

Cloud
Absol (M)
Nature:
Rash
(Special attack increased by * ; Special Defence decreased by *)
Type:
Dark

Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities:
Pressure:
(Type: Passive)
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Super Luck: (Type: Passive)
This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Hidden Abilities:
Justified:
(Type: Passive DW Locked)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack and natural Attack stage will increase by one (1). Self-targeted attacks do not increase the natural Attack stage.
Stats:
HP:
100
Atk: Rank 5
Def: Rank 2
SpA: Rank 4 +
SpD: Rank 1 -
Spe: 75
Size Class: 3
Weight Class: 3
Base Rank Total: 18
EC: -
MC:
2
DC: 1/5
KOC: 2
Moves:
Scratch (*)
Feint (*)
Leer (*)
Taunt (*)
Quick Attack (*)
Razor Wind (*)
Persuit (*)
Bite (*)
Double Team (*)
Swords Dance (*)
Egg Moves:
Magic Coat (*)
Me First (*)
Megahorn (*)
Zen Headbutt (*)
Sucker Punch (*)
Machine:
Flamethrower (*)
Ice Beam (*)
Thunderbolt (*)
Hyper Beam (*)
Protect (*)
133.png

Glade
Eevee (F)
Nature:
Calm
(Special defence increased by * ; Attack decreased by *)
Type:
Normal

Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Run Away:
(Type: Passive)
This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Type: Passive)
The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Hidden Abilities:
Anticipation:
(Type: Passive DW Locked)
This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Stats:
HP:
90
Atk: Rank 1 -
Def: Rank 2
SpA: Rank 2
SpD: Rank 4 +
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 0
DC: 1/5
KOC: 2
Moves:
Helping Hand (*)
Tackle (*)
Tail Whip (*)
Sand-Attack (*)
Growl (*)
Quick Attack (*)
Bite (*)
Covet (*)
Takedown (*)
Egg Moves:
Wish (*)
Yawn (*)
Charm (*)
Detect (*)
Endure (*)
Machine:
Sunny Day (*)
Substitute (*)
Toxic (*)
Double Team (*)
Protect (*)
Shadow Ball

Box:
231wlh.jpg

Voluzsch
Protowatt (M)
Nature: Naive (Speed increased by 15%, Accuracy +30% ; Special Defense decreased by *)
Type:

Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Trace (Type: Trigger)
This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.

Magic Guard (Type: Passive)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.

Shed Skin (Type: Passive; DW Locked)
(Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Stats:
HP: 80
Atk: Rank 1
(-)
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 109
(+)
Accuracy +30%
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 1/6
MC: 2
DC: 1/5

Moves:
Bubble (*)
Charge (*)
Tackle (*)
Thundershock (*)
Detect (*)

Counter (*)
Me First (*)
Metronome (*)
Mirror Coat (*)
Sheer Cold (*)

Dive (*)
Endure
Hidden Power Grass 7 (*)
Ice Beam
Substitute (*)
Rain Dance
Toxic (*)
Thunderbolt (*)
79.png

Nicholson
Slowpoke (M)

Nature: Quiet (Special Attack increased by * ; Speed decreased by 1%, -10 Evasion)
Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious (Type: Passive)
This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.

Own Tempo - (Type: Passive)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Regenerator (Type: Passive; DW Locked)
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
(+)
SpD: Rank 2
Spe: 13
(-)
Evasion -10

Height Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Moves:
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Heal Pulse
Slack Off
Psychic

Block (*)
Future Sight (*)
Magic Coat
Me First (*)
Mud Sport (*)
Sleep Talk
Stomp (*)

Bide
Dig
Endure
Earthquake
Flamethrower
Grass Knot
Light Screen (*)
Pay Day
Rain Dance (*)
Reflect
Safeguard (*)
Substitute (*)
Toxic (*)

2v2 Singles
Switch = KO
All Abilities
Training Items
2 chills
2 subs

Neo sends out (with or without applicable items)
Box sends out (with or without applicable items) and orders
Neo orders
Ref
IT BEGINS!
(also you forgot recoveries but only slowpoke really has one)
 
cXiOjfz.png

Let's kill this fool.

Go, Voluzch @ Exp. Share!
231wlh.jpg
Sup.


Dive | Thunderbolt | Dive
If BAP 10 move, then Mirror Coat, but never consecutively.
If Double Team then Bubble next action.
 
That little prawn never fails to bring a smile to my face.
Unfortunately its not going to be that easy for you.

Pursuit l Ice Beam l Pursuit

Target the ice beam and freeze that water, Cloud!
 
YO!

Neo:
359.png

Cloud
HP: 100
EN: 100
Atk: 5
Def: 2
SpA: 4
SpD: 1
Spe: 75
Size Class: 3
Weight Class: 3
Abilities: Pressure, Super Luck
Status: Normal


Box:
231wlh.jpg

Voluzch
HP: 80
EN: 100
Atk: Rank 1
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 109 (+30%)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
Item: Exp. Share
Abilities: Trace (Untriggered), Magic Guard
Status: Normal


Neo sends out his Absol, Cloud, while Box, his buddy, sends out.... a Protowatt. This seems a bit unfair, no? (Neo actually only has 2 mons, one of which an Absol. Also, Box sent out second.)
Either way, the battle begins! Voluzch goes underwater, but Cloud will have none of that, as he pursues his foe! Voluzch then comes out of its diving state to hit Absol hard!
As Protowatt winds down, Absol decided to freeze the surface of the water with a beam of concentrated ice, expending a bit of energy! Protowatt started to glow, ready to take on some energy, but unleashes a powerless Mirror Coat!
The shrimp decides to head back down underwater, but breaking through the ice damages him a bit! And again, Absol decides to pursue his foe, scoring a vital area! Protowatt's diving attack pales in comparison to the sudden blow!
Protowatt seems a lot more tired than its opponent. What will happen next?


(This round was considered as Proto triggering his sub and Absol freezing the surface of the water. If you both want it changed, talk to me.)

Protowatt dives under!
Absol's Pursuit! (-4 EN)
(crit = 9352 no) Protowatt takes (8+3+6) = 17 damage!
Protowatt's Dive! (-9 EN)
(crit = 5264 no) Absol takes (8+3-1.5) = 9.5 damage!
-
Protowatt is ready to absorb energy!
Absol's Ice Beam! (-7 EN)
The surface of the ice was frozen!
Protowatt unleashes Mirror Coat! (-7 EN)
It doesn't affect Absol...
-
Protowatt dives under!
Absol's Pursuit! (-4 EN)
(crit = 564 yes) Protowatt takes (8+3+6+3) = 20 damage!
Protowatt's Dive! (-9 EN)
(crit = 4836 no) Absol takes (8+3-1.5) = 9.5 damage!
-
END:
Protowatt -19 EN -38 HP
Absol -19 HP -17 EN

Neo:
359.png

Cloud
HP: 81
EN: 83
Atk: 5
Def: 2
SpA: 4
SpD: 1
Spe: 75
Size Class: 3
Weight Class: 3
Abilities: Pressure, Super Luck
Status: Normal


Box:
231wlh.jpg

Voluzch
HP: 40
EN: 81
Atk: Rank 1
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 109 (+30%)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
Item: Exp. Share
Abilities: Trace (Untriggered), Magic Guard
Status: Normal


Neo, Box, me

(E: general fixes)
 
Last edited:
IMO, Protowatt should be able to Mirror Coat Ice Beam as it would have been targeted in its vicinity. Note that Mirror Coat and Counter both affect Darks and Ghosts respectively.

Also, I don't think it warrants an extra 2EN to perform this.

Note also Absol has Rank 1 SpD. Each Dive does 3 extra damage thus. Lastly, Absol's Pursuit Crit deals 1 extra damage. Crit adds 3 to base.

I'm a dummy.
 
Last edited:
IMO, Protowatt should be able to Mirror Coat Ice Beam as it would have been targeted in its vicinity. Note that Mirror Coat and Counter both affect Darks and Ghosts respectively.

Also, I don't think it warrants an extra 2EN to perform this.

Note also Absol has Rank 1 SpD. Each Dive does 3 extra damage thus. Lastly, Absol's Pursuit Crit deals 1 extra damage. Crit adds 3 to base.

Fixed for the fact of the crit and en costs, Mirror Coat doesn't affect Absol anyways and Dive is Physical, not special.
 
dc5a1825455e6b09561eaec03828ba85.png

"Let the offensive begin, shall we..."

79cca64d672db6ea9598e1cb1abde9b8.png


Taunt l Bite l Bite
If
Counter is used Then Thunderbolt
If Dive is used Then Pursuit
 
Last edited:
cXiOjfz.png

I shamefully recognised my flawed understanding of mechanics.
Detect | Thunderbolt | Thunderbolt
 
SO IT BEGINS!

Neo:
359.png

Cloud
HP: 81
EN: 83
Atk: 5
Def: 2
SpA: 4
SpD: 1
Spe: 75
Size Class: 3
Weight Class: 3
Abilities: Pressure, Super Luck
Status: Normal


Box:
231wlh.jpg

Voluzch
HP: 40
EN: 81
Atk: Rank 1
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 109 (+30%)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
Item: Exp. Share
Abilities: Trace (Untriggered), Magic Guard
Status: Normal


The frisky fighters are at it again! Absol shouts out some mean things to try to taunt it, but Proto detects this would be done and ignores the taunt!
Now moving on the offensive, Voluzch fires off a bolt of thunder at the Disaster Pokemon. In return, Cloud sharpens its teeth and bites the poor shrimp!
Roused up, Protowatt fires off another bolt, while Absol bites the small fry's tail.
Absol seems tired, but its opponent is even more. What will happen next?


Protowatt's Detect! (-7 EN)
Absol's Taunt! (-9 EN)
Nothing happened!
-
Protowatt's Thunderbolt! (-8 EN)
(crit = 9702 no) (para = 5375 no) Absol took (10+3+1.5) = 14.5 damage!
Absol's Bite! (-3 EN)
(crit = 4536 no) Protowatt took (6+3+6) = 15 damage!
-
Protowatt's Thunderbolt! (-12 EN)
(crit = 3337 no) (para = 7585 no) Absol took (10+3+1.5) = 14.5 damage!
Absol's Bite! (-7 EN)
(crit = 5790 no) Protowatt took (6+3+6) = 15 damage!
-
END:
Absol: -29 HP, -19 EN
Protowatt: -30 HP, -27 EN

Neo:
359.png

Cloud
HP: 52
EN: 64
Atk: 5
Def: 2
SpA: 4
SpD: 1
Spe: 75
Size Class: 3
Weight Class: 3
Abilities: Pressure, Super Luck
Status: Normal


Box:
231wlh.jpg

Voluzch
HP: 10
EN: 54
Atk: Rank 1
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 109 (+30%)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
Item: Exp. Share
Abilities: Trace (Untriggered), Magic Guard
Status: Normal


Box, Neo, me
 
Protowatt gets STAB on TBolt so he has two more EN from that last round.

Endure | Thunderbolt | Thunderbolt
If Double Team, then Bubble.
If Damaging Dark move, Counter.
 
I'M WALKING ON SUNSHINE.... WOAH!
Oh. Whoops I forgot about this.

Neo:
359.png

Cloud
HP: 52
EN: 64
Atk: 5
Def: 2
SpA: 4
SpD: 1
Spe: 75
Size Class: 3
Weight Class: 3
Abilities: Pressure, Super Luck
Status: Normal


Box:
231wlh.jpg

Voluzch
HP: 10
EN: 54
Atk: Rank 1
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 109 (+30%)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
Item: Exp. Share
Abilities: Trace (Untriggered), Magic Guard
Status: Normal



Anyways, a quick bite finishes off the poor shrimp. Box now sends out Slowpoke automatically, and the way things are going, it looks like Eevee won't even be sent out... What will happen next?

Absol's Bite! (-11 EN)
(crit = irrelevant) Protowatt took (6+3+6) = 15 damage! Protowatt fainted!

Neo:
359.png

Cloud
HP: 52
EN: 53
Atk: 5
Def: 2
SpA: 4
SpD: 1
Spe: 75
Size Class: 3
Weight Class: 3
Abilities: Pressure, Super Luck
Status: Normal (1 KOC)


Box:
231wlh.jpg

Voluzch
HP: 0
EN: 54
Atk: Rank 1
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 109 (+30%)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
Item: Exp. Share
Abilities: Trace (Untriggered), Magic Guard
Status: KO


Box sends out Slowpoke automatically
Neo, Box, me
 
dc5a1825455e6b09561eaec03828ba85.png
359.png

"You shall not defeat me."

Bite l ThunderBolt l Bite
If
Disable Swap 1st and 3rd Actions with Megahorn
If
Dig Use Pursuit
 
Huh. What do you know... Slowpoke gets Pay Day...
Neo:
359.png

Cloud
HP: 52
EN: 53
Atk: 5
Def: 2
SpA: 4
SpD: 1
Spe: 75
Size Class: 3
Weight Class: 3
Abilities: Pressure, Super Luck
Status: Normal (1 KOC)


Box:
79.png

Nicholson
HP: 100
EN: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Height Class: 2
Weight Class: 3
Base Rank Total: 14
Item: N/A (?)
Abilities: Oblivious, Own Tempo
Status: Normal


Box sends out Nicholson, and the battle continues!
Slowpoke bides some time, and possibly holds some energy! Meanwhile, the Dark-type wastes no time in biting its tail and firing off a bolt of thunder at it! The bolt seems to numb some of Slowpoke's bodily functions, but it doesn't deter it from unleashing the stored energy! Absol fainted!
Neo is now also down to its last Pokemon! Can Box turn the tide of the match?


Slowpoke's Bide!
Slowpoke starts storing energy!
Absol's Bite! (-15 EN)
(crit = 8403 no) Slowpoke took (6+3+3)*1.5 = 18 damage!
-
Slowpoke is storing energy!
Absol's Thunderbolt! (-7 EN)
(crit = 8588 no) (para = 34 yes) Slowpoke took (10+3)*1.5 = 19.5 damage! Slowpoke was paralysed (15%)!
-
(para check = 2104 no) Slowpoke unleashes energy!
Absol took (18+19.5)*1.75 = 65.625 damage (-38.8125 EN)! Absol fainted!
Slowpoke's paralysis lessens!
-
END:
Absol: -65.625 HP, -22 EN
Slowpoke: -37.5(38) HP, -38.8125 (39) EN

Neo:
359.png

Cloud
HP: 0
EN: 31
Atk: 5
Def: 2
SpA: 4
SpD: 1
Spe: 75
Size Class: 3
Weight Class: 3
Abilities: Pressure, Super Luck
Status: KO (1 KOC)


Box:
79.png

Nicholson
HP: 62
EN: 61
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Height Class: 2
Weight Class: 3
Base Rank Total: 14
Item: N/A (?)
Abilities: Oblivious, Own Tempo
Status: Paralysis 10%


Neo sends out Eevee automatically
Box, Neo, me
 
Nicholson should be equipping an Exp. Share, by the way.

Reflect | Toxic | Pay Day
If P/E move after A1, then Slack Off first instance and Chill the next
If Substitute is up when you would Toxic, Earthquake that action.
 
133.png

Glade
HP: 90
EN: 100
Atk: Rank 1 -
Def: Rank 2
SpA: Rank 2
SpD: Rank 4 +
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Abilities: Run Away, Adaptability
Status: Normal


Box:
79.png

Nicholson
HP: 62
EN: 61
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Height Class: 2
Weight Class: 3
Base Rank Total: 14
Item: Exp. Share
Abilities: Oblivious, Own Tempo
Status: Paralysis 10%


[bitecrit= 9096 no
biteflinch = 8883 no
para = 698 no
-
para = 51 no
-
etoxichit = 2995 yes
para = 2688 no
paydaycrit = 2500 no]

bitedamage = (6-3)*1.5 = 4.5

Eevee's Bite! (-4)
Damage = 4.5 on Slowpoke
Slowpoke's Reflect! (-9)
-
Eevee's Detect! (-7)
Slowpoke's Slack Off! (-12)
+20 HP
-
Eevee's Toxic! (-7)
Slowpoke is badly poisoned!
Slowpoke's Pay Day! (-3)
Damage = 4+1.5 = 5.5 on Eevee
(-1 S)
-
END:
Eevee: -5.5 HP, -18 EN
Slowpoke: -24 EN, +14.5 HP

133.png

Glade
HP: 84
EN: 82
Atk: Rank 1 -
Def: Rank 2
SpA: Rank 2
SpD: Rank 4 +
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Abilities: Run Away, Adaptability
Status: Normal

Box:
79.png

Nicholson
HP: 76
EN: 37
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Height Class: 2
Weight Class: 3
Base Rank Total: 14
Item: Exp. Share
Abilities: Oblivious, Own Tempo
Status: Paralysis 5%, Toxic 2DPA, Pay Day 1


Neo, Box, Me
 
Last edited:
dc5a1825455e6b09561eaec03828ba85.png
133.png

"This is a losing battle... but i will fight to the end"

Shadow Ball l Tail Whip l Shadow Ball
If
Disable Then Swap Third Action Shadow Ball with Tail Whip
If Special Defense Reduced after First Shadow Ball Then Swap Tail Whip for Shadow Ball
 
6YNpJi4.png

Let's see here.

Eevee should be at 84 HP.

79.png
HERMADERMADERP

Earthquake | Light Screen | Earthquake
If
Special Defense is lowered A1, defend yourself with a Light Screen | Earthquake | Chill string.
 
Last edited:
wvdh5c.png

"Hijacks, weeeeeeeeeeeeeee!"

133.png

Glade
HP: 84
EN: 82
Atk: Rank 1 -
Def: Rank 2
SpA: Rank 2
SpD: Rank 4 +
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Abilities: Run Away, Adaptability
Status: Normal


Box:
79.png

Nicholson
HP: 76
EN: 37
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Height Class: 2
Weight Class: 3
Base Rank Total: 14
Item: Exp. Share
Abilities: Oblivious, Own Tempo
Status: Paralysis 5%, Toxic 2DPA, Pay Day 1, Reflect 3a


"So, the mini-Jet throws a ball made of shadows at the Slowpoke, and it retaliates by putting up a screen of light! I wonder if he's going to watch TV! Ooh, put on "American Dad"!
Then, Eevee just keeps throwing more Shadow Balls (teehee!) while Slowpoke causes an Earthquake (Hey! I'm weak to Ground, you know!) and his body gets numb all of a sudden!
Looks like this match is almost done! Yay!"


sbcrit = 725 no
sbeffect = 91 yes
para = 7128 no
-
sbcrit = 9898 no
sbeffect = 750 yes
para = 1428 no
eqcrit = 2745 no
-
sbcrit = 5560 no
sbeffect = 5337 no
para = 177 yes

SBdamage = (8)*1.5 = 12
-
SBdamage = (4)*1.5 + 2 = 8
EQdamage = 10+1.5 = 11.5 to Eevee
-
SBdamage = (4)*1.5 + 4 = 10
---
EN/HP changes:
Eevee: 6+6+4+6+8 = -30 EN, -11.5 HP
Slowpoke: 9+7 = -16 EN, 12+ 8 + 10(3 SB) + 6 (T) = -36 HP

Neo:
133.png

Glade
HP: 72
EN: 52
Atk: Rank 1 -
Def: Rank 2
SpA: Rank 2
SpD: Rank 4 +
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Abilities: Run Away, Adaptability
Status: Normal
Box:

79.png

Nicholson
HP: 40
EN: 21
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (-)
Height Class: 2
Weight Class: 3
Base Rank Total: 14
Item: Exp. Share
Abilities: Oblivious, Own Tempo
Status: Toxic 3DPA, Pay Day 1, Light Screen 3a, -2 SpD


Mmmmmph! Mmmmmmph! MMMMMMPH!

Box, Neo, me Emily
 
6YNpJi4.png

We fought let men, and we shall lose like men. Let the boy have his win.

Tectonic Suicide (Earthquake combination)
 
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