ShootingStar
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Intro:
I've been playing this game for a while and have gotten tired of the same 1 out of 2 sets for every poke I see. Although diversity is great, I can use this to my advantage. From that I figured why not make a team around a CM Jirachi? It was a huge threat in 4th gen and hard to take out once it's set up. The Wish+CM set is a great help to itself and teammates but I think i'll role with SubCM because I would have better opportunities to get up a free sub while my opponent thinks I'm running the popular special defensive set.



Rotom-W @ Leftovers
Trait: Levitate
EVs: 128 HP / 252 SAtk / 128 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Yes my signature poke, Rotom-W. Life Orb lead used to hit like a truck, but Rotom enjoys Leftovers more on this team. The EVs let me outspeed adamant Dragonite and Politoed. Volt Switch lets me hit bulky waters for good damage while scouting for counters. Will-O-Wisp hits Gastrodon and slows down Dragonite. Pain Split helps recover off damage.



Heatran @ Shuca Berry
Trait: Flash Fire
EVs: 32 HP / 252 SAtk / 224 Spd
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Hidden Power [Grass]
- Dragon Pulse
- Stealth Rock
Stealth Rock Heatran is great synergy with Rotom-W. I get plenty of free switches to Heatran when my opponent switches in a grass type like Celebi or Ferrothorn on Rotom's Volt Switch. Heatran can scare off Ferrothorn and Celebi. Celebi with Earth Power can put a dent in my team so I run Shuca Berry. Unlike Air Balloon, you can't see the Shuca and its doesn't lose its effect when it gets hit by just any move. I don't bother running Earth Power because Balloon Heatran are so abundant so I just switch into Rotom if i see one. When Rotom pulls off a Will-O-Wisp on Gastrodon, taking it down makes it easier with HP Grass. Dragon Pulse is to keep Dragonite from getting free set ups.



Latias @ Life Orb
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Psyshock
- Recover
Looking at my team I had to patch up the Virizion weakness right away and Latias is probably to best to do so. No matter how many Calm Minds Virizion gets up, it will always die to a Psyshock. Heatran can bother this team a bit so I replaced HP Fighting with Surf. I chose Latias over Latios because she is bulkier. Recover helps remedy from all the recoil.



Tyranitar @ Choice Scarf
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Crunch
- Superpower
- Pursuit
Might change this set to something more defensive. More testing is needed. But Scarf Tyranitar has been great. It's an unexpected check to Thundurus and Calm Mind Latias. Sometimes he even saves me from a Scrafty sweep.



Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 176 Def / 80 Spd
Impish Nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Taunt
- Swords Dance
Gliscor is a life saver for this team. Excadrill completely walls Jirachi but Gliscor can take those hits all day, pop it's balloon with Ice Fang and threaten to KO with Earthquake. Taunt keeps pokes from setting up hazards or anything else I don't like. Along with Swords Dance he can sweeps teams



Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Flash Cannon
- Thunderbolt
- Substitute
- Calm Mind
Can't tell you how easy it is to set up on with this guy. After just a couple calm minds, Jirachi can sweep through teams, especially stall. Flash Cannon I realized is the better move to hit Latias, Reuniclus, Celebi and other Tyranitar. Thunderbolt rounds off the coverage. Substitute cancels out any status moves and allows me to set up more. This set is very effective and should get more play.