Rejected Show Possible Items for /randbats

Status
Not open for further replies.
Shouldn't be too difficult to slot in an "Item Pool"
Items are harder to estimate than movepools, fwiw, since the latter are directly listed on a json for each Pokemon. For items you'll likely have to "simulate" the possible items the Pokemon can be given according to the framework that randomizes the sets. Just wanted to clarify that while not impossible, as the calc or the web tooltip show, it's not the same as grabbing Tera type and movepools. I'll let the dev team make the call on viability, of course.
 
Denying this because it's not feasible for the reasons listed above; anything that would determine possible items every time you use the randbats command would take a lot of processing power or an entire page in the code just for that that would need to be updated manually every time sets change without a tally affecting those sets, and neither of those are worth it.
 
Status
Not open for further replies.
Back
Top