ORAS OU Shrimp on the barbi

Is mega gyarados effective in its dragon dancing role in the current meta game?


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Hi guys! This is my first rmt but I have been playing on showdown for a long time now and I'm around the 1400-1500s! This is a team that I really want to work as mega gyarados is a really fun mon imo and I love using it! The team concept is a simple balance as I want to help set up for a potential gyarados sweep!

The Squad
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Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Earthquake
- Waterfall
- Crunch

As I said before this is my main man (or fish) that is meant to set up a dragon dance late on in the game with its great natural bulk and clean up the opposing team. Waterfall and crunch are both stab when mega evolved and hit really hard off of mega gyarados' savage attack stat. Finally earthquake is to hit rotom wash through mold breaker and to hit steel types that resist its stabs.


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Latias @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Defog
- Healing Wish
- Draco Meteor
- Psyshock

Latios' main job is to keep hazards off my side of the field as mega gyarados has no reliable recovery so it will get worn down by hazards. Also if I try to sweep with gyarados but it doesn't work then I can healing wish it back up and try again. The same goes for my wall breakers that can be healed back up to full by healing wish. Draco and Psyshock are to hit hard with a life orb and to get damage off on opposing mons.

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Azumarill @ Choice Band
Ability: Huge Power
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Superpower

Azumarill is my main physical wall breaker and its job is to bait in ferrothorn and kill it with superpower and to generally destroy things with its banded waterfalls and play roughs. Aqua jet is to mop up weakened mons and is some needed priority. I think the evs let it out speed rotom wash and the rest is put into bulk.

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Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 20 Atk / 252 SpA / 236 Spe
Mild Nature
- Ice Beam
- Earth Power
- Fusion Bolt
- Roost

Kyurem black is mainly my special wall breaker but is actually mixed. With a life orb, ice beam hits like a truck and Earth power is some good coverage to hit steels and rotom wash through teravolt. Fusion bolt is to surprise bulky waters like azumarill and the evs help it pick up the ko on several of those water types. Finally roost is to give it longevity in wall breaking and help it to heal off the life orb damage.

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Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Leech Seed
- Gyro Ball
- Protect

Ferrothorns job is to take hits and set up spikes against teams lacking hazard removal. It can wear down things with a combination of leech seed and protect. Gyro ball is an obligatory stab on ferro to stop it being taunt bait and it can hit relatively hard without investment as it is so flipping slow! The evs are the standard spread so if somethings succeding then you might as well keep it the same!

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Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Toxic
- Taunt

Relatively standard heatran set specially defensive and forms a nice core with ferro as tran can absorb the obvious fire moves that kill it. Rocks are essential for a standard team and taunt is to help against my match up with stall. Toxic is to wear down walls and lava plume is a strong stab that has a good chance to burn and cripple physical attackers.


Thanks for reading this rmt and I hope you enjoyed it! I would really appreciate any feedback that you could give me and I will take it on board!
 
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Hey, really nice team however it have some flaws but i'll try to fix them.

The biggest threat for your team is without doubt Charizard-X since you don't have a check to it (Azumarill isn't a reliable one), a revenge killer or an good way to deal with it (like Prankster thunder-wave users), Physical threats in general are a pain to deal with in your team (like M-Lopunny, M-Gross).


First, i'd suggest to use Scarf Landorus-T over Heatran, Landorus-T is an very good check to many physical attacker like M-Lopunny, M-Gross or Zard-X, with the Choice Scarf, it will work as decent revenge killer and it will give more you more speed control on your team. Heatran wasn't really important on the team since you already have Ferrothorn + Azumarill to deal with Lati@s, Scarf Lando can check offensively Serperior (which was checked by Ferrothorn + Heatran). 232 Speed are used to outspeed Scarf Jolly Excadrill.


Since you are using M-Gyarados, why not using something which can lure Ferrothorn to have an easier time to sweep ? you have Kyurem-B, Lati or even Azumarill to lure it effectively with the right move, for Azumarill, you will have too use Natural Gift + Watmel Berry but i'm not huge fan of it and Choice Band is an better option on this team, For Lati, you will have to use Latios and since you are using Healing Wish on Latias (which is one of the main reason you used it over Lati@s ) so i don't think its the best choice, Kyurem-B look like the best lure to Ferrothorn in this team, use Hidden Power Fire over Roost, Expert Belt is the prefered item since without Roost, Life Orb recoil would be very annoying. Nothing to change in your spread, just use 240 Ev speed since with Hidden Power Fire, you will loose one IV, the rest in SpeAtk and Atk.



Leech Seed is mandatory on Ferrothorn, use it over Protect.

Kyurem-Black @ Expert Belt
Ability: Teravolt
EVs: 16 Atk / 252 SpA / 240 Spe
Mild Nature
- Fusion Bolt
- Earth Power
- Ice Beam
- Hidden Power [Fire]

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 24 HP / 252 Atk / 232 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Knock Off

Changes in short :

Heatran >>> Landorus-T (Scarf)
Kyurem-B (Set)

Hope i helped.
 
Last edited:
Hey, really nice team however it have some flaws but i'll try to fix them.

The biggest threat for your team is without doubt Charizard-X since you don't have a check to it (Azumarill isn't a reliable one), a revenge killer or an good way to deal with it (like Prankster thunder-wave users), Physical threats in general are a pain to deal with in your team (like M-Lopunny, M-Gross).


First, i'd suggest to use Scarf Landorus-T over Heatran, Landorus-T is an very good check to many physical attacker like M-Lopunny, M-Gross or Zard-X, with the Choice Scarf, it will work as decent revenge killer and it will give more you more speed control on your team. Heatran wasn't really important on the team since you already have Ferrothorn + Azumarill to deal with Lati@s, Scarf Lando can check offensively Serperior (which was checked by Ferrothorn + Heatran). 232 Speed are used to outspeed Scarf Jolly Excadrill.


Since you are using M-Gyarados, why not using something which can lure Ferrothorn to have an easier time to sweep ? you have Kyurem-B, Lati or even Azumarill to lure it effectively with the right move, for Azumarill, you will have too use Natural Gift + Watmel Berry but i'm not huge fan of it and Choice Band is an better option on this team, For Lati, you will have to use Latios and since you are using Healing Wish on Latias (which is one of the main reason you used it over Lati@s ) so i don't think its the best choice, Kyurem-B look like the best lure to Ferrothorn in this team, use Hidden Power Fire over Roost, Expert Belt is the prefered item since without Roost, Life Orb recoil would be very annoying. Nothing to change in your spread, just use 240 Ev speed since with Hidden Power Fire, you will loose one IV, the rest in SpeAtk and Atk.

Kyurem-Black @ Expert Belt
Ability: Teravolt
EVs: 16 Atk / 252 SpA / 240 Spe
Mild Nature
- Fusion Bolt
- Earth Power
- Ice Beam
- Hidden Power [Fire]

Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 24 HP / 252 Atk / 232 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Knock Off

Changes in short :

Heatran >>> Landorus-T (Scarf)
Kyurem-B (Set)

Hope i helped.
Thanks for that I love using lando t in this meta game cause of how hard it hits! Wouldn't it be better though to use superpower over knock off for ferrothorn if my kyurem is gone?
 
Knock Off have an better utility in general and anyway, you can threat it with Azumarill and without Lefties, Gyarados can beat it in late game if its weaken.
 
Hey, solid team you have there. However it could use a few changes that could make it better.

I noticed that your team has a weakness against Physical Attackers mostly, being Mega Charizard X, Mega Lopunny, and Mega Metagross. To fix this problem I suggest using Scarf Landorus-Therian over Heatran, as Lando-T will work more as a Revenge Killer to outspeed and attack doing some damage or to just setup a Intimidate making the opponent switch out. Scarf Lando-T will also give you a check against Mega Manectric, and Tornadus-Therian as you don't really have a legitimate switch-in to both these threats. Scizor by now has become a threat so you could run HP Fire on Kyurem-Black to lure Scizor in as most of the time Kyurem-Black is used as setup fodder. If you don't want to take in Life Orb recoil you can run Expert Belt instead to make Kyurem-Black look as if it is Scarf. Anyway I hoped I helped, have a nice New Years ^_^

Final Suggestions
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HP Fire>Roost
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Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 24 HP / 252 Atk / 232 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Knock Off
 
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