[SICK - Round 1 - Group 9] Avnomke vs GemoftheDay

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Rules said:
Bring 5, Pick 2 Singles. You PM 5 pokemons to the ref, but the battle will be 2vs2 singles. You will choose your mons as the battle develop.
ASB Arena
Strict 3-day Disqualification.
You will get a single warning per round. After that, you go over DQ and you're done. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Strict 5-day Disqualification for Refs. Same rules as above (one warning and then BAM). Also, you can be sure as hell that I will jump in to subref anyone if necessary.
3 Substitutions.
Turn Order: Coin Flip
2 Recovery/5 Chills per pokemon
All Abilities
All Items
Switch=OK
Mega Clause: 0
Team Avnomke:

Pokemon sources:
Makuhita: Dogfish44
Greninja: Yours truly
Gengar: Zarator
Camerupt: Elevator Music
Rotom: Birkal

Makuhita [Hugo] (M)

Nature: Adamant (+1 Atk, -1 SpA)

Type: Fighting

Abilities: Thick Fat / Guts / Sheer Force [DW]

Stats:

Makuhita
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: 6/6
MC: 6
DC: 5/5

Attacks:
Arm Thrust
Belly Drum
Close Combat
Endure
Fake Out
Focus Energy
Force Palm
Heavy Slam
Knock Off
Reversal
Sand-Attack
Seismic Toss
SmellingSalt
Tackle
Vital Throw
Wake-Up Slap
Whirlwind

Bullet Punch
Chip Away
Counter
Cross Chop
Detect
DynamicPunch
Faint Attack
Feint
Focus Punch
Foresight
Revenge
Wide Guard

Attract
Brick Break
Bulk Up
Bulldoze
Dig
Double Team
Earthquake
Facade
Fling
Focus Blast
Frustration
Hidden Power Grass
Low Sweep
Poison Jab
Protect
Rain Dance
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Smack Down
Strength
Substitute
Sunny Day
Surf
Swagger
Toxic
Whirlpool
Work Up

Body Slam
Captivate
Double-Edge
Fire Punch
Headbutt
Helping Hand
Ice Punch
Low Kick
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Natural Gift
Refresh
Role Play
Sleep Talk
Snore
SuperPower
ThunderPunch
Vacuum Wave

Total Moves: 84

Greninja M Rodan
Stats: 100/3/2-/4/3/141+ +23% accuracy 3/3 21



Abilities:
Torrent:
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean:
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

MC/EC/AC
0/9/5

Attacks: MAXED 65/65
Acrobatics
Aerial Ace
Attract
Bestow
Blizzard
Bounce
Bubble
Camouflage
Confide
Cut
Dark Pulse
Dig
Double Team
Echoed Voice
Extrasensory
Facade
Feint Attack
Fling
Frustration
Giga Impact
Grass Knot
Growl
Haze
Hidden Power (Fire)
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Lick
Mat Block
Mind Reader
Mud Sport
Night Slash
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Scald
Shadow Sneak
Sleep Talk
Smack Down
Smokescreen
Spikes
Strength
Substitute
Surf
Swagger
Taunt
Thief
Toxic
Toxic Spikes
U-turn
Waterfall
Water Pledge
Water Pulse
Water Shuriken
Water Sport
Gengar* (Cyric) (M)
Nature: Timid (Attack reduced by 1; Speed raised by 15%, accuracy boost).
Type: Ghost/Poison
Ability: Levitate (Mega: Shadow Tag)

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127
Size Class: 3
Weight Class: 3
Accuracy boost: 19%
Base Rank total: 19

Stats (Mega):
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150
Size Class: 3
Weight Class: 3
Accuracy boost: 26%
Base Rank total: 23

EC: N/A
MC: 0
AC: N/A

Attacks (111/111 moves):

Astonish
Attract
Bide
Body Slam
Brick Break
Captivate
Clear Smog
Confuse Ray(*)
Confide
Confusion
Counter
Curse(*)
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-edge
Drain Punch
Dream Eater
Dynamicpunch
Embargo
Endure
Energy Ball(*)
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze(*)
Headbutt
Hex
Hidden Power (Fire)
Hyper Beam
Hypnosis(*)
Ice Punch
Icy Wind
Infestation
Knock Off
Lick(*)
Mean Look(*)
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Night Shade(*)
Nightmare
Ominous Wind
Pain Split
Payback
Perish Song(*)
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Rage
Rain Dance
Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face(*)
Secret Power
Seismic Toss
Selfdestruct
Shadow Ball(*)
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk
Sludge Bomb
Sludge Wave
Smog
Snatch
Snore
Spite(*)
Strength
Submission
Substitute
Sucker Punch(*)
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Thief
Thunder
Thunderbolt(*)
Thunderpunch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock
Will-o-wisp
Wonder Room
Zap Cannon
Camerupt [Bakuuda] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire/Ground

Abilities: Magma Armor / Solid Rock / Anger Point (Unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves: (80/80)
After You
Amnesia
Ancient Power
Attract
Body Slam
Bulldoze
Captivate
Charm
Confide
Curse
Defense Curl
Dig
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Ember
Endure
Eruption
Explosion
Facade
Fire Blast
Fissure
Flame Burst
Flame Charge
Flamethrower
Flash Cannon
Focus Energy
Frustration
Giga Impact
Growl
Growth
Headbutt
Heat Wave
Hidden Power (Ice)
Howl
Hyper Beam
Incinerate
Iron Head
Lava Plume
Magnitude
Mimic
Mud Bomb
Mud-Slap
Natural Gift
Nature Power
Overheat
Protect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Self-Destruct
Sleep Talk
Snore
Solar Beam
Spit Up
Stealth Rock
Stockpile
Stomp
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swallow
Tackle
Take Down
Toxic
Will-O-Wisp
Yawn
Bzzt | Rotom (-)
[Nature]
Modest (+1 SpA | -1 Atk)
[Type]
Electric | Ghost (Fire | Flying | Grass | Ice | Water)
[Abilities]
Levitate
[Stats]
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 91
S&W: 1 | 1
Total: 16

HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
S&W: 4 | 5
Total: 20
[Tokens]
EC: 0
AC: 0
MC: 0
[Bonus]
[+3 CC]
[Learned Moves]
[58 | 58]

Astonish
Charge
Charge Beam
Confuse Ray
Dark Pulse
Discharge
Double Team
Dream Eater
Electro Ball
Electroweb
Endure
Flash
Hex
Hidden Power [Fighting]
Light Screen
Mud-Slap
Natural Gift
Ominous Wind
Pain Split
Protect
Psych Up
Rain Dance
Reflect
Rest
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snatch
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Thundershock
Toxic
Trick
Uproar
Volt Switch
Will-O-Wisp

Air Slash
Blizzard
Hydro Pump
Leaf Storm
Overheat


Team GemoftheDay


Togekiss [Togekissu] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Fairy/Flying

Abilities: Hustle / Serene Grace / Super Luck (Unlocked)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Moves: (120/120)
Aerial Ace
After You
Air Cutter
Air Slash
Ancient Power
Attract
Aura Sphere
Baton Pass
Bestow
Body Slam
Brick Break
Captivate
Charm
Confide
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Defog
Detect
Dizzy Punch
Double Team
Double-Edge
Drain Punch
Dream Eater
Echoed Voice
Encore
Endeavor
Endure
Extrasensory
Extreme Speed
Facade
Fairy Wind
Fire Blast
Flamethrower
Flash
Fling
Fly
Focus Punch
Follow Me
Foresight
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Heat Wave
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Incinerate
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Metronome
Mimic
Mirror Move
Morning Sun
Mud-Slap
Nasty Plot
Natural Gift
Ominous Wind
Peck
Pluck
Present
Protect
Psych Up
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Retaliate
Return
Rock Smash
Rollout
Roost
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Sleep Talk
Snore
Soft-Boiled
Solar Beam
Steel Wing
Stored Power
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Tailwind
Telekinesis
Thunder Wave
Toxic
Tri Attack
Trick
Twister
Uproar
Water Pulse
Wish
Work Up
Yawn
Zap Cannon
Zen Headbutt

Pyroak [Ambrose] (M)
Types: Grass / Fire

Abilities: Rock Head / Battle Armor / Chlorophyll (U)

Nature: Brave (+1 atk, -8 spe, -10% flat evasion)

Stats:
HP: 120
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 3
Spe: 52 (-) (-10%)
SC: 4
WC: 5
BRT: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks: (89 Moves, Maxed)
Absorb
Amnesia
Bullet Seed
Double-Edge
Ember
Fire Spin
Flame Burst
Flame Wheel
Flare Blitz
Giga Drain
Growth
Heat Crash
Iron Defense
Lava Plume
Leech Seed
Leaf Tornado
Petal Dance
Sweet Scent
Synthesis
Wood Hammer
Zap Cannon

Aromatherapy
Blaze Kick
Counter
Dragon Breath
Earth Power
Grass Whistle
Grassy Terrain
Inferno
Natural Gift
Psybeam
Revenge
Sand Tomb
Water Sport

Ancient Power
Block
Headbutt
Heat Wave
Iron Tail
Low Kick
Seed Bomb
Sleep Talk
Snore
Stealth Rock
Worry Seed

Attract
Bulldoze
Confide
Double Team
Dragon Tail
Earthquake
Endure
Energy Ball
Facade
Fire Blast
Flame Charge
Flamethrower
Flash
Flash Cannon
Frustration
Giga impact
Grass Knot
Hidden Power (Ice)
Hyper Beam
Incinerate
Light Screen
Low Sweep
Nature Power
Overheat
Protect
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Will-O-Wisp

LIKE JAGGER ([8:13pm] Frosty: well your pyroak has more moves, so you should fuck it first -_-'')

Nimbus (M)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric / Dragon

Abilities: Shield Dust / Static / Overcoat [DW]

Stats:
HP: 110
Atk: Rank 1 [-]
Def: Rank 5
SpA: Rank 5 [+]
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks [89 - MAX]:
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Captivate
Charge
Charge Beam
Confide
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earthquake
Electric Terrain
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Giga Impact
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power Grass
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Ion Deluge
Leer
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Nature Power
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Water Pulse
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon

Kitsunoh [Big Poe] (Male)
Nature: Jolly (+15% Speed, +19% Accuracy (127*127/870=18.54), -1 Special Attack)
Type: Steel/Ghost

Abilities: Frisk, Limber, Cursed Body (hidden, unlocked)

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (10*1.15=126.5)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Scratch
Tackle
Iron Defense
Lick
Leer
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Shadowstrike
Perish Song
Fake Out
Shadow Claw
Metal Claw
Revenge
Iron Head
Memento
Metal Burst
Copycat
Imprison
Hex
Tail Whip

Yawn
Meteor Mash
Foul Play
Pain Split
Super Fang
Magic Coat
Spite
Sucker Punch
Ice Punch
Thunder Punch
Endeavor
Superpower
Trick
Last Resort
Knock Off
Low Kick
Icy Wind
Flail

Toxic
Will-o-Wisp
Gyro Ball
U-Turn
Dig
Taunt
Torment
Earthquake
Substitute
Aerial Ace
Protect
Double Team
Trick Room
Facade
Psycho Shift
Roar
Thief
Bulldoze
Rock Slide
Rest
Snatch
Sleep Talk
Swagger
Hone Claws
Iron Tail
Payback
Giga Impact
Safeguard
Embargo
Hidden Power (Fire)
Defog
Psych Up
Shadow Ball
Rain Dance
Secret Power
Sunny Day
Dark Pulse
Attract
Fling
Endure
Flash
Flash Cannon

Moves: 81

Crayons Kecleon (M)
[Nature]
Rash (+SpA | -SpD)
[Type]
Normal​
[Abilities]
Color Change
Protean (✓)​
[Stats]
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
S&W: 2 | 2
Total: 17​
[Tokens]
AC: 5 | 5
MC: 0​
[Bonus]
[+7 CC]
[Learned Moves]
[111 | 111]
Aerial Ace
After You
Ancient Power
Aqua Tail
Attract
Astonish
Bind
Blizzard
Body Slam
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Counter
Cut
Defense Curl
Dig
Disable
Dizzy Punch
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Grass Knot
Headbutt
Hidden Power [Fairy]
Hone Claws
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Work Up​
Kirot (Metagross) {O}
Nature: Careful (+1 SpD, -1 SpA)
Type: Steel / Psychic

  • Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-Type attacks and Poison/Toxic Status.

  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Clear Body / Light Metal (H)
  • Clear Body: (Passive) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

  • Light Metal: (Passive) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
HP: 100
Atk: 5
Def: 5
SpA: 2 (-)
SpD: 4 (+)
Spe: 70
SC: 4
WC: 9 [7]
BRT: 22

EC: 9/9
MC: 0
AC: 5/5

Attacks (69/80)

Aerial Ace
Agility
Block
Body Slam
Brick Break
Bulldoze
Bullet Punch
Confusion
Double Edge
Double Team
DynamicPunch
Earthquake
Endure
Explosion
Facade
Flash
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Grass Knot
Gravity
Gyro Ball
Hammer Arm
Headbutt
Hidden Power Fire
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Mimic
Miracle Eye
Mud Slap
Protect
Psych Up
Psychic
Psyshock
Pursuit
Rain Dance
Reflect
Refresh
Rest
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Selfdestruct
Shadow Ball
Signal Beam
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Substitute
Swagger
Take Down
Telekinesis
ThunderPunch
Toxic
Trick
Zen Headbutt
Kirot (Metagross) {O}
Nature: Careful (+1 SpD, -1 SpA)
Type: Steel / Psychic

  • Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-Type attacks and Poison/Toxic Status.

  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Clear Body / Light Metal (H)
  • Clear Body: (Passive) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

  • Light Metal: (Passive) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
HP: 100
Atk: 5
Def: 5
SpA: 2 (-)
SpD: 4 (+)
Spe: 70
SC: 4
WC: 9 [7]
BRT: 22

EC: 9/9
MC: 0
AC: 5/5

Attacks (69/80)

Aerial Ace
Agility
Block
Body Slam
Brick Break
Bulldoze
Bullet Punch
Confusion
Double Edge
Double Team
DynamicPunch
Earthquake
Endure
Explosion
Facade
Flash
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Grass Knot
Gravity
Gyro Ball
Hammer Arm
Headbutt
Hidden Power Fire
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Mimic
Miracle Eye
Mud Slap
Protect
Psych Up
Psychic
Psyshock
Pursuit
Rain Dance
Reflect
Refresh
Rest
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Selfdestruct
Shadow Ball
Signal Beam
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Substitute
Swagger
Take Down
Telekinesis
ThunderPunch
Toxic
Trick
Zen Headbutt
Kirot (Metagross) {O}
Nature: Careful (+1 SpD, -1 SpA)
Type: Steel / Psychic

  • Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-Type attacks and Poison/Toxic Status.

  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Clear Body / Light Metal (H)
  • Clear Body: (Passive) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

  • Light Metal: (Passive) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
HP: 100
Atk: 5
Def: 5
SpA: 2 (-)
SpD: 4 (+)
Spe: 70
SC: 4
WC: 9 [7]
BRT: 22

EC: 9/9
MC: 0
AC: 5/5

Attacks (69/80)

Aerial Ace
Agility
Block
Body Slam
Brick Break
Bulldoze
Bullet Punch
Confusion
Double Edge
Double Team
DynamicPunch
Earthquake
Endure
Explosion
Facade
Flash
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Grass Knot
Gravity
Gyro Ball
Hammer Arm
Headbutt
Hidden Power Fire
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Mimic
Miracle Eye
Mud Slap
Protect
Psych Up
Psychic
Psyshock
Pursuit
Rain Dance
Reflect
Refresh
Rest
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Selfdestruct
Shadow Ball
Signal Beam
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Substitute
Swagger
Take Down
Telekinesis
ThunderPunch
Toxic
Trick
Zen Headbutt



Order of Operations:

Heads: Avnomke
Tails: GemoftheDay


(heads)

Avnomke sends out pokemon with item
GemOftheDay sends out pokemon with item and orders
Avnokme gives orders
I Ref
 
you actually brought the makhuita... i hate you.

And I also almost brought that greninja.

anyways.



Hiya there, Ambrose! Ready to do this thing?


...


Ambrose?


...


Does he even talk?


<Yes, but he's one of pwne's mons. Pwne hates this fluffy roleplay stuff, and it bleeds out onto his pokemon.>


This is going to be a long battle...


...
Ambrose the Pyroak @ Rare candy

Worry seed -> Wood hammer -> Dragon tail

*IF Greninja uses a P/e move and you are not taunted, use Light screen the first instance, protect the second instance, and sunny day the third instance, pushing back each time.
*IF Greninja uses a P/e move and you are taunted, use ember the first instance, low sweep the second instance, and absorb the third instance, pushing back each time.
*IF you are taunted when you would use worry seed, use revenge instead.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 100
3/2/5/3/144
Other:
Item: Rare Candy


Hp: 120
En: 100
4/5/3/3/52
Other:
Item: Rare Candy​

Round 1!

DATA:

ACTION 1!

Greninja sprang up!

Pyroak used Worry Seed! (-6en)
But it missed!

Greninja used Bounce! (-10en)
Greninja because flying type
Crit: 6 (no)
Effect: 7 (no)
Damage: (8+3+2-3)*1.5= 15hp

ACTION 2!

Greninja sprang up!

Pyroak used Wood Hammer! (-8.5en)
But it missed!

Greninja used Bounce! (-13en)
Crit: 12 (no)
Effect: 5 (no)
Damage: (8+3+2-3)*1.5= 15hp

ACTION 3!

Greninja used Mat Block! (-6en)

Pyroak used Dragon Tail! (-5en)
But it was blocked!

- - -


Hp: 100
En: 73
3/2/5/3/144
Other: Flying
Item: Rare Candy


Hp: 90
En: 80
4/5/3/3/52
Other:
Item: Rare Candy​

Avnomke orders
GemOftheDay orders
I Ref
 
Last edited:
Bounce ~ Rock Slide ~ Bounce
If Switch-Forcing Move and you didn't use Protect last action and you aren't already switching, then use Protect and restart the queue
If Worry Seed, then restart the queue
If Counter, then use Hydro Pump and restart the queue
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 73
3/2/5/3/144
Other: Flying
Item: Rare Candy


Hp: 90
En: 80
4/5/3/3/52
Other:
Item: Rare Candy
Round 2!
DATA:

ACTION 1!

Greninja sprang up!

Pyroak used 20hp substitute! (-18en)

Greninja used Bounce! (-17en)
Damage: 15hp

ACTION 2!

Greninja used Rock Slide! (-6en)
Greninja became a Rock Type!
Damage: sub faded!

Pyroak used Wood Hammer! (-8.5en)
Crit:10 (no)
Damage: (13+3+1+3)*1.5= 30hp

ACTION 3!

Greninja sprang up!

Pyroak used 20hp substitute! (-18en)

Greninja used Bounce! (-10en)
Damage: 15hp

- - -


Hp: 70
En: 40
3/2/5/3/144
Other: Flying
Item: Rare Candy


Hp: 50 (5hp sub)
En: 35
4/5/3/3/52
Other:
Item: Rare Candy​

- - -

GemOftheDay orders
Avnomke orders
I Ref

 
This is stressful. I'm just glad you don't have fake out.

Leech seed -> chill -> wood hammer

If greninja uses a damaging evasive move, counter the first instance and chill the following instances, pushing back each time.
If greninja uses taunt after A1, replace that action with with revenge and push back. Only do this once.
If greninja uses a p/e move, then chill.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 70
En: 40
3/2/5/3/144
Other: Flying
Item: Rare Candy


Hp: 50 (5hp sub)
En: 35
4/5/3/3/52
Other:
Item: Rare Candy
Round 3!
DATA:

ACTION 1!

Greninja used Grass Knot! (-6.5en)
Greninja became grass!
Crit: 9 (no)
Damage: (10+3+2+3)*0.67*0.67= 8hp
sub faded!

Pyroak used Leech Seed! (-9en)
But it failed!

ACTION 2!

Greninja used Hydro Pump! (-8en)
Greninja became water!
Damage: (11+3+2+3)= 19hp

Pyroak chills!

ACTION 3!

Greninja used Blizzard! (-8en)
Greninja became Ice!
Damage: (11+3+2+3)= 19hp

Pyroak used Wood Hammer! (-8.5en)
Crit: 16 (no)
Damage: (13+3+1)= 17hp

- - -


Hp: 53
En: 17
3/2/5/3/144
Other: Flying
Item: Rare Candy


Hp: 11
En: 29
4/5/3/3/52
Other:
Item: Rare Candy
Avnomke
GemOftheDay

 
Bubble ~ Water Pulse ~ Bubble
If P/E move, then chill
If Pyroak has exactly 1 hp and is not using Aromatherapy that action, then use Toxic
If Pyroak has exactly 1 hp and is using Aromatherapy that action, then chill
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
last wood hammer should have dealt 3 more hp of damage. fixing now.


Hp: 50
En: 17
3/2/5/3/144
Other: Flying
Item: Rare Candy


Hp: 11
En: 29
4/5/3/3/52
Other:
Item: Rare Candy
Round 4!
DATA:

ACTION 1!

Pyroak used Endure! (-15en)

Greninja used Bubble! (-3en)
Damage: (4+3+2+3)= 12hp

Pyroak endured the hit!

ACTION 2!

Greninja used Toxic! (-7en)
Pyroak is poisoned!

Pyroak used Wood Hammer! (-8.5en)
Crit: 8 (no)
Damage: (13+3+1+3)*1.5= 30hp

Pyroak lost 1hp due to toxic

Pyroak fainted!

- - -





Hp: 20
En: 9
3/2/5/3/144
Other: water
Item: Rare Candy


Hp: KO
En: KO
4/5/3/3/52
Other:
Item: Rare Candy
GemOftheDay sends out pokemon with item and orders
Avnomke gives orders
I Ref
 
Last edited:
Totally calculated that wrong... Whatever. I'd feel so much more comfortable battling with a Kitsunoh, but it team is not very cat friendly.

Alas, here we go.

Cyclohm @ RARE CANDY


Dragon pulse -> flamethrower -> surf

IF dig, earthquake. And push back.
IF P/e move, sub (15) and push back.
If bounce, thunder and push back.
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 20
En: 9
3/2/5/3/144
Other: water
Item: Rare Candy


Hp: 110
En: 100
1/6/5/3/80
Other:
Item: Rare Candy
Round 5!
DATA:

ACTION 1!

Greninja used Blizzard! (-8en)
Greninja is ice etc
Hit: 51 (yes)
Crit: 16 (no)
Effect: 4 (no)
Damage: (11+3+2+3)*1.5= 28.5hp

Cyclohm used Dragon Pulse! (-6en)
Crit: 4 (no)
Damage: 9+3+1+3= 16hp

ACTION 2!

Greninja used Ice Beam! (-7en)
because it obviously super cares about saving up en at this point
Crit: 4 (no)
Effect: 7 (no)
Damage: (9+3+2+3)*1.5= 25.5hp

Greninja fainted!

Cyclohm used Flamethrower! (-7en)
It has no target!

- - -


Hp: KO
En: KO
3/2/5/3/144
Other: water
Item: Rare Candy


Hp: 56
En: 87
1/6/5/3/80
Other:
Item: Rare Candy​


Avnomke sends out pokemon with item and orders
GemOftheDay gives orders
I Ref
 
Last edited:
I should've en koed a2, so ohm has 7 more en

Camerupt @ Soft Sand
Earth Power x3
If Cyclohm uses Endure, use Fire Spin, but only once.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 100
4/3/5/3/34
Other:
Item: Soft Sand


Hp: 56
En: 87
1/6/5/3/80
Other:
Item: Rare Candy
Round 6!

DATA:

ACTION 1!

Cyclohm used Torment! (-10en)

Camerupt used Earth Power! (-6en)
Crit: 16 (no)
Damage: (9+3+3)*1.5+4= 26.5hp

ACTION 2!

Cyclohm used Hydro Pump! (-8en)
Hit: 48 (yes)
Crit: 2 (no)
Damage: (11+3-2-1)*2.25= 24.75hp

Camerupt used Struggle! (-5en)
Crit: 7 (no)
Damage: 5-3= 2hp
-1hp due to recoil

ACTION 3!

Cyclohm used Hydro Pump! (-12en)
Hit: 62 (yes)
Crit: 10 (no)
Damage: (11+3-2-1)*2.25= 24.75hp

Camerupt used Earth Power! (-6en)
Crit: 11 (no)
Damage: (9+3+3)*1.5+4= 26.5hp

- - -


Hp: 49
En: 83
4/3/5/3/34
Other: Tormented for 3a
Item: Soft Sand


Hp: 1
En: 57
1/6/5/3/80
Other:
Item: Rare Candy​
GemOftheDay
Avnomke
I Ref

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 49
En: 83
4/3/5/3/34
Other: Tormented for 3a
Item: Soft Sand


Hp: 1
En: 57
1/6/5/3/80
Other:
Item: Rare Candy
DATA:

ACTION 1!

Camerupt used Fire Spin! (-4en)
Hit: 61 (yes)
Cyclohm fainted!

- - -


Hp: 49
En: 83
4/3/5/3/34
Other: Tormented for 3a
Item: Soft Sand


Hp: KO
En: KO
1/6/5/3/80
Other:
Item: Rare Candy

- - -

Prizes:

GemOftheDay: 2cc

Avnomke: 2cc, 5uc

Frosty: 6UC

CC for the owners of the mons only at the end of the round.

 

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