RU sigilyph

gorex

penguin council
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LCPL Champion
Image result for sigilyph aesthetic gif


[SET]
name: Life Orb Attacker
move 1: Psychic
move 2: Heat Wave
move 3: Roost
move 4: Calm Mind / Defog
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With its decent Speed and movepool options, Sigilyph is able to be used as either an offensive Calm Mind wallbreaker or Defogger that is able to exert offensive pressure. Additionally, with its Magic Guard ability, it isn't hindered by status such as poison and burn, which improves its capability to break through bulky Pokemon that utilize status moves such as Milotic and Registeel. Heat Wave allows Sigilyph to hit Steel-types such as Steelix, Registeel, and Metagross that would wall Sigilyph otherwise. Calm Mind allows Sigilyph to leverage its offensive presence and break through bulkier opposition. Defog, on the other hand, can be utilized on teams that have sufficient wallbreaking power but are weak to entry hazards, leveraging its good matchup versus common hazard setters in the tier such as Steelix and Roserade. Air Slash is an alternative that can be considered over Psychic to hit Incineroar, which walls this entire set otherwise. However, this would miss out on hitting key targets such as Rhyperior, Raikou, and Toxtricity. If running Calm Mind, Psyshock can be used over Psychic to have the edge in Calm Mind wars against Suicune. When running Defog, Energy Ball can be opted for over Heat Wave, which gives it a better matchup against Diancie, Rhyperior, and Seismitoad, although it would miss out on hitting Steel-types.

Sigilyph fits best on offensive and balanced team structures. Wallbreakers like Bewear and Zygarde-10% that are able to beat out or heavily weaken specially defensive Pokemon such as Umbreon, Snorlax, and Incineroar complement Sigilyph nicely. In return, Sigilyph is able to help weaken bulky Pokemon, such as Milotic and Togekiss without Thunder Wave, that check said wallbreakers. Specially defensive Pokemon such as Porygon2 and Snorlax and Ground-types such as Seismitoad, Steelix, and Rhyperior can all be good partners, as they help answer threatening Electric-types such as Raikou and Xurkitree. Pokemon such as Cobalion, Incineroar, and Galarian Weezing that are able to switch in comfortably against the omnipresent Zarude is greatly appreciated. Sigilyph's ability to repeatedly beat down and keep entry hazards off the field against Steel-types such as Steelix and Registeel is valued by offensive Pokemon such as Calm Mind Raikou, Choice Scarf Gardevoir, and Xurkitree, as well as defensive Pokemon like Porygon2 and Snorlax.

[CREDITS]
- Written by: [[gorex, 244449]]
- Quality checked by: [[GoldCat, 359771], [zizalith, 410251]]
- Grammar checked by: [[Estronic, 240732]]
 
Last edited:

GoldCat

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Image result for sigilyph aesthetic gif


[SET]
name: Life Orb Attacker
move 1: Roost (Why is Roost the first move...)
move 2: Psychic
move 3: Heat Wave
move 4: Calm Mind / Defog
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

With its decent speed and movepool options, Sigilyph is able to be used as either an offensive Calm Mind wallbreaker, or a Defogger that is able to exert offensive pressure. Additionally, with its Magic Guard ability, it isn't hindered by status such as poison and burn, which improves its capability to break through bulky Pokemon that utilise utilize (Smogon uses American spelling.)status moves such as Milotic and Registeel. Heat Wave allows Sigilyph to hit Steel-type Pokemon such as Steelix, Registeel, and Metagross that wall Sigilyph otherwise. Calm Mind allows Sigilyph to leverage its offensive presence and also break through bulkier opposition. Defog, on the other hand, can be utilised utilized on teams that have sufficient wallbreaking power but are weak to entry hazards. (Mention how Sigilyph has a good matchup against the setters in the tier.) Air Slash is an alternative that can be considered over Psychic to hit Incineroar, which walls out this entire set otherwise. However, this would miss out on hitting key targets such as Rhyperior, Raikou, and Toxtricity.

Sigilyph fits best on offensive or balanced team structures. Wallbreakers like Bewear, Chandelure, and Zygarde-10% that are able to beat out or heavily weaken bulky Steel-types such as Steelix and Registeel complement Sigilyph nicely (Sigilyph doesn't struggle with either of them or Steel-types in general. It mainly struggles with stuff like Incineroar, Umbreon, and Snorlax.). In return, Sigilyph is able to help weaken bulky Pokemon, such as Milotic and Porygon2 (P2 loses to 2/3 of the mentioned wallbreakers plus Sigilyph doesn't really help against it, since it just Teleports out on the forced Roost / Calm Mind turn.), that check said wallbreakers. Specially defensive pivots such as Porygon2 and Snorlax (Snorlax isn't a pivot.), or Ground-types such as Seismitoad, Steelix, and Rhyperior, can all be good partners as they help answer threatening Electric-types such as Raikou, Xurkitree, and Toxtricity (Either specify that Air Slash Sigilyph struggles with Toxtricity or remove it. Preferably the latter seeing how Air Slash is unslashed.). Pokemon such as Cobalion, Incineroar, and Weezing-Galar Galarian Weezing that are able to switch in comfortably against the omnipresent Zarude is greatly appreciated. (Add some mentions of teammates that especially appreciate Sigilyph as a Defogger.)

[CREDITS]
- Written by: [[gorex, 244449]]
- Quality checked by: [[GoldCat, 359771], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 1/2.
 
[SET]
name: Life Orb Attacker
move 1: Psychic
move 2: Heat Wave
move 3: Roost
move 4: Calm Mind / Defog
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With its decent speed and movepool options, Sigilyph is able to be used as either an offensive Calm Mind wallbreaker, or a Defogger that is able to exert offensive pressure. (Also mention its great matchup against passive rockers.) Additionally, with its Magic Guard ability, it isn't hindered by status such as poison and burn, which improves its capability to break through bulky Pokemon that utilize status moves such as Milotic and Registeel. Heat Wave allows Sigilyph to hit Steel-type Pokemon such as Steelix, Registeel, and Metagross that wall Sigilyph otherwise. Calm Mind allows Sigilyph to leverage its offensive presence and also break through bulkier opposition. Defog, on the other hand, can be utilized on teams that have sufficient wallbreaking power but are weak to entry hazards, leveraging its good matchup versus common hazard setters in the tier such as Steelix and Roserade. Air Slash is an alternative that can be considered over Psychic to hit Incineroar, which walls out this entire set otherwise. However, this would miss out on hitting key targets such as Rhyperior, Raikou, and Toxtricity. Mention Energy Ball>Heat Wave on Defog sets. You miss out on Steel-types but get a better matchup against Rhyperior, Diancie, and Seismitoad.

Sigilyph fits best on offensive or balanced team structures. Wallbreakers like Bewear and Zygarde-10% that are able to beat out or heavily weaken specially defensive Pokemon such as Umbreon, Snorlax, and Incineroar complement Sigilyph nicely. In return, Sigilyph is able to help weaken bulky Pokemon, such as Milotic and Togekiss without Thunder Wave, that check said wallbreakers. Specially defensive Pokemon such as Porygon2 and Snorlax, or Ground-types such as Seismitoad, Steelix, and Rhyperior, can all be good partners as they help answer threatening Electric-types such as Raikou and Xurkitree. Pokemon such as Cobalion, Incineroar, and Galarian Weezing that are able to switch in comfortably against the omnipresent Zarude is greatly appreciated. Sigilyph's ability to repeatedly beat down and keep hazards off against Steel-types such as Steelix and Registeel is valued by Pokemon such as Calm Mind Raikou, Choice Scarf Gardevoir, and Xurkitree. I'd mention something like Porygon2 here, it's really annoyed by hazards and you've already mentioned it pairs well with Sigilyph.

[CREDITS]
- Written by: [[gorex, 244449]]
- Quality checked by: [[GoldCat, 359771], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

qc 2/2
 

Astra

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[SET]
name: Life Orb Attacker
move 1: Psychic
move 2: Heat Wave
move 3: Roost
move 4: Calm Mind / Defog
item: Life Orb
ability: Magic Guard
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
With its decent Speed and movepool options, Sigilyph is able to be used as either an offensive Calm Mind wallbreaker, (RC) or a Defogger that is able to exert offensive pressure. Additionally, with its Magic Guard ability, it isn't hindered by status such as poison and burn, which improves its capability to break through bulky Pokemon that utilize status moves such as Milotic and Registeel. Heat Wave allows Sigilyph to hit Steel-types Pokemon such as Steelix, Registeel, and Metagross that would wall Sigilyph otherwise. Calm Mind allows Sigilyph to leverage its offensive presence and also break through bulkier opposition. Defog, on the other hand, can be utilized on teams that have sufficient wallbreaking power but are weak to entry hazards, leveraging its good matchup versus common hazard setters in the tier such as Steelix and Roserade. Air Slash is an alternative that can be considered over Psychic to hit Incineroar, which walls out this entire set otherwise. However, this would miss out on hitting key targets such as Rhyperior, Raikou, and Toxtricity. If running Calm Mind, Psyshock can be used over Psychic to have the edge in Calm Mind wars against Galarian Slowbro and Suicune. When running Defog, Energy Ball can be opted for over Heat Wave, which gives it a better matchup against Diancie, Rhyperior, and Seismitoad, although it would miss out on hitting Steel-types.

Sigilyph fits best on offensive or and balanced team structures. Wallbreakers like Bewear and Zygarde-10% that are able to beat out or heavily weaken specially defensive Pokemon such as Umbreon, Snorlax, and Incineroar complement Sigilyph nicely. In return, Sigilyph is able to help weaken bulky Pokemon, such as Milotic and Togekiss without Thunder Wave, that check said wallbreakers. Specially defensive Pokemon such as Porygon2 and Snorlax, (RC) or and Ground-types such as Seismitoad, Steelix, and Rhyperior, (RC) can all be good partners, (AC) as they help answer threatening Electric-types such as Raikou and Xurkitree. Pokemon such as Cobalion, Incineroar, and Galarian Weezing that are able to switch in comfortably against the omnipresent Zarude is greatly appreciated. Sigilyph's ability to repeatedly beat down and keep entry hazards off the field against Steel-types such as Steelix and Registeel is valued by offensive Pokemon such as Calm Mind Raikou, Choice Scarf Gardevoir, and Xurkitree, as well as defensive Pokemon like Porygon2 and Snorlax.

[CREDITS]
- Written by: [[gorex, 244449]]
- Quality checked by: [[GoldCat, 359771], [zizalith, 410251]]
- Grammar checked by: [[username1, userid1]]
1/1 :blobthumbsup:
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