ZU Silvally-Dark [Done]

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[SET]
name: Swords Dance Sweeper
move 1: Swords Dance
move 2: Multi-Attack
move 3: U-turn / Flame Charge
move 4: Psychic Fangs / Iron Head
item: Dark Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Silvally-Dark finds a niche in ZU as a powerful setup sweeper, capable of setting up with Swords Dance and utilizing its Multi-Attack to threaten prominent Pokemon such as Uxie, Spiritomb, and Rotom. However, it faces competition from Silvally-Ghost and Silvally-Ground, which possess better offensive and defensive typings as well as better coverage. U-turn allows Silvally-Dark to function as an early-game pivot and lets it weaken Dark-types such as Alolan Persian and Skuntank, while Flame Charge allows it to outspeed revenge killers such as Choice Scarf Sawk and Basculin. Psychic Fangs can be used to threaten Fighting-types such as Poliwrath and Sawk, while Iron Head weakens Fairy-types such as Alcremie and Clefairy.

Silvally-Dark fits best on offensive teams as an early-game pivot that can wallbreak with its powerful Multi-Attack. If running Flame Charge, Silvally-Dark should be preserved for late-game, when it can set up with both Swords Dance and Flame Charge and sweep. Silvally-Dark has trouble with Dark-types such as Alolan Persian and Skuntank, so checks to them such as Alcremie and Piloswine, respectively, are appreciated. Checks to Fighting-types such as Rotom-S, Qwilfish, and the aforementioned Alcremie are also appreciated, with Rotom-S forming a VoltTurn core with Silvally-Dark and Qwilfish providing Spikes support, weakening foes such as Garbodor into the range of +2 Multi-Attack. Magneton is a noteworthy partner, benefitting from Silvally-Dark luring in Fairy-types and physical walls such as Tangela and Poliwrath for it to threaten. As Silvally-Dark lacks recovery, entry hazard removal from the likes of Rotom-S and Cramorant is necessary to keep Silvally-Dark healthy to keep pivoting with U-turn. Dual screens support from Uxie can help Silvally-Dark more easily set up with both Swords Dance and Flame Charge and let it avoid being revenge killed by Kangaskhan.

[STRATEGY COMMENTS]
Other Options
=============

X-Scissor is an option over U-turn for a stronger move to threaten opposing Dark-types. Toxic can be used to cripple physical walls such as Tangela and Pyukumuku, but it makes Silvally-Dark less effective at wallbreaking. Defog provides role compression, and it is a niche option on certain teams.

Checks and Counters
===================

**Dark-types**: Although they do not appreciate U-turn, Dark-types such as Alolan Persian and Skuntank can take Multi-Attack from Silvally-Dark and threaten it back with status or a powerful hit.

**Fighting-types**: Fighting-types such as Sawk, Poliwrath, and Gurdurr are able to take Multi-Attack and pressure back with their STAB moves. Gurdurr can also revenge kill Silvally-Dark with Mach Punch, even after it has set up; Choice Scarf Sawk can similarly revenge kill it due to outspeeding it. However, all Fighting-types should be wary of +2 Psychic Fangs.

**Fairy-types**: Fairy-types such as Alcremie, Clefairy, and Carbink can threaten Silvally-Dark with their STAB options, but they have to watch out for Iron Head variants.

**Revenge Killers**: Faster attackers such as Basculin, Rapidash, and Cinccino can outspeed and threaten Silvally-Dark. Pokemon with priority moves such as Kangaskhan and Thwackey can similarly KO it once it has been weakened.

[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[BloodAce, 435539], [S1nn0hC0nfirm3d, 231074]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
QC 1/2, outside of some Other Options changes there wasn't much to comment on overall, great work once again

[SET]
name: Swords Dance Sweeper
move 1: Swords Dance
move 2: Multi-Attack
move 3: U-turn / Flame Charge / Iron Head (SD 3 Attacks without either pivoting or speed boost to clean isnt really worth it)
move 4: Psychic Fangs / Iron Head
item: Dark Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Silvally-Dark finds a niche in ZU as a powerful setup sweeper, capable of setting up with Swords Dance and utilizing its Multi-Attack to threaten prominent Pokemon such as Uxie, Cofagrigus, and Rotom. (I mention this below too but the relationship between Cofag and darkvally is kinda awkward due to Colbur Berry and Body Press letting it 1v1 you, something like Spiritomb seems better here since you outright wall that). However, it faces competition from Silvally-Ghost and Silvally-Ground that possess a better offensive and defensive typing. (Hightlight how its issues with coverage limit it compared to those two as well) U-turn allows Silvally-Dark to function as an early-game pivot and lets it weaken Dark-types such as Alolan Persian and Skuntank, while Flame Charge allows Silvally-Dark to boost its Speed and outspeed revenge killers such as Choice Scarf Sawk and Basculin. Iron Head weakens Fairy-types such as Alcremie and Carbink, while Psychic Fangs can be used to threaten Fighting-types such as Poliwrath and Sawk. (switch these since you list psychic fangs first now)

Silvally-Dark fits best on offensive teams as an early-game pivot that can wallbreak with its powerful Multi-Attack. If running Flame Charge, Silvally-Dark should be preserved for late-game, when it can set up with both Swords Dance and Flame Charge and sweep. Silvally-Dark has trouble with Dark-types such as Alolan Persian and Skuntank, so checks to them such as Alcremie and Piloswine, respectively, are appreciated. Checks to Fighting-types such as Rotom-S, Qwilfish, and the aforementioned Alcremie are also appreciated, with Rotom-S forming a VoltTurn core with Silvally-Dark and Qwilfish providing Spikes support, weakening foes such as Garbodor into the range of +2 Multi-Attack. (Mention some other pivots that synergize well, in particular Magneton pairs well since Silvally-Dark lures in Fairy-types and physically defensive walls like Tangela and Poliwrath for it) As Silvally-Dark lacks recovery, entry hazard removal from the likes of Rotom-S and Cramorant is necessary to keep Silvally-Dark healthy to keep pivoting with U-turn. Dual screens support from Uxie can help Silvally-Dark more easily set up with both Swords Dance and Flame Charge. (and avoid getting revenge killed by Kangaskan)


[STRATEGY COMMENTS]
Other Options
=============

X-Scissor is an option over U-turn for a stronger move to threaten opposing Dark-types. Reversal can also be used to threaten Dark-types, but it requires Silvally-Dark to be at low HP for maximum damage, which is difficult to accomplish. Rock Slide can be used to hit Centiskorch but it is less useful than Silvally-Dark's other coverage options.

(Sub Reversal is outclassed by Silv Ghost and is generally inconsistant. Rock Slide hits only Centi and this mon has too much issues with coverage as it is, it takes like 70 something from Multi-Attack anyway)

(Add Toxic, it allows you to cripple physicall defensive walls like Tangela, Pyukumuku, etc that you cant normally break at the downside of being less effective at wallbreaking in general. Can also mention Defog if the compression is needed.


Checks and Counters
===================

**Dark-types**: Although they do not appreciate U-turn, Dark-types such as Alolan Persian and Skuntank can take Multi-Attack from Silvally-Dark and threaten it back with status or a powerful hit.

**Fighting-types**: Fighting-types such as Sawk, Poliwrath, and Gurdurr are able to take Multi-Attack and pressure back with their STAB moves. Gurdurr can also revenge kill Silvally-Dark with Mach Punch, even after it has set up.(Mention that Scarf Sawk outspeeds and revenges it as well) However, all Fighting-types should be wary of Psychic Fangs. (no hyphen in Psychic Fangs)

**Fairy-types**: Fairy-types such as Alcremie, Clefairy, and Carbink can threaten Silvally-Dark with their STAB options, but they have to watch out for Iron Head.

**Revenge Killers**: Faster attackers such as Basculin, Rapidash, and Cinccino can outspeed and KO Silvally-Dark. (they dont OHKO so reword to say once weakened or smthg) Pokemon with priority moves such as Kangaskhan and Thwackey can similarly threaten it once weakened.

[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [BloodAce, 435539], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 
[SET]
name: Swords Dance Sweeper
move 1: Swords Dance
move 2: Multi-Attack
move 3: U-turn / Flame Charge
move 4: Psychic Fangs / Iron Head
item: Dark Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Silvally-Dark finds a niche in ZU as a powerful setup sweeper, capable of setting up with Swords Dance and utilizing its Multi-Attack to threaten prominent Pokemon such as Uxie, Spiritomb, and Rotom. However, it faces competition from Silvally-Ghost and Silvally-Ground that possess a better offensive and defensive typing as well as better coverage. U-turn allows Silvally-Dark to function as an early-game pivot and lets it weaken Dark-types such as Alolan Persian and Skuntank, while Flame Charge allows Silvally-Dark to boost its Speed and (fluff) outspeed revenge killers such as Choice Scarf Sawk and Basculin. Psychic Fangs can be used to threaten Fighting-types such as Poliwrath and Sawk, while Iron Head weakens Fairy-types such as Alcremie and Carbink Clefairy (Carbink is a little too niche).

Silvally-Dark fits best on offensive teams as an early-game pivot that can wallbreak with its powerful Multi-Attack. If running Flame Charge, Silvally-Dark should be preserved for late-game, when it can set up with both Swords Dance and Flame Charge and sweep. Silvally-Dark has trouble with Dark-types such as Alolan Persian and Skuntank, so checks to them such as Alcremie and Piloswine, respectively, are appreciated. Checks to Fighting-types such as Rotom-S, Qwilfish, and the aforementioned Alcremie are also appreciated, with Rotom-S forming a VoltTurn core with Silvally-Dark and Qwilfish providing Spikes support, weakening foes such as Garbodor into the range of +2 Multi-Attack. Magneton is a noteworthy partner, benefitting from Silvally-Dark luring in Fairy-types and physical walls such as Tangela and Poliwrath for it to threaten. As Silvally-Dark lacks recovery, entry hazard removal from the likes of Rotom-S and Cramorant is necessary to keep Silvally-Dark healthy to keep pivoting with U-turn. Dual screens support from Uxie can help Silvally-Dark more easily set up with both Swords Dance and Flame Charge and let it avoid being revenge killed by Kangaskhan.

[STRATEGY COMMENTS]
Other Options
=============

X-Scissor is an option over U-turn for a stronger move to threaten opposing Dark-types. Toxic can be used to cripple physical walls such as Tangela and Pyukumuku, but it makes Silvally-Dark less effective at wallbreaking. Defog provides role compression, and it is a niche option on certain teams to turn Silvally-Dark into an entry hazard remover.

Checks and Counters
===================

**Dark-types**: Although they do not appreciate U-turn, Dark-types such as Alolan Persian and Skuntank can take Multi-Attack from Silvally-Dark and threaten it back with status or a powerful hit.

**Fighting-types**: Fighting-types such as Sawk, Poliwrath, and Gurdurr are able to take Multi-Attack and pressure back with their STAB moves. Gurdurr can also revenge kill Silvally-Dark with Mach Punch, even after it has set up; Choice Scarf Sawk can similarly revenge kill it due to outspeeding it. However, all Fighting-types should be wary of +2 Psychic Fangs. (unboosted Psychic Fangs isn't that scary, so adding the boost here better represents the interaction / pressure)

**Fairy-types**: Fairy-types such as Alcremie, Clefairy, and Carbink can threaten Silvally-Dark with their STAB options, but they have to watch out for Iron Head variants.

**Revenge Killers**: Faster attackers such as Basculin, Rapidash, and Cinccino can outspeed and threaten Silvally-Dark. Pokemon with priority moves such as Kangaskhan and Thwackey can similarly KO it once it has been weakened.

[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[BloodAce, 435539], [S1nn0hC0nfirm3d, 231074]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

QC 2/2. Great job!

Ho3nConfirm3d-QC-small.gif
 
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[SET]
name: Swords Dance Sweeper
move 1: Swords Dance
move 2: Multi-Attack
move 3: U-turn / Flame Charge
move 4: Psychic Fangs / Iron Head
item: Dark Memory
ability: RKS System
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Silvally-Dark finds a niche in ZU as a powerful setup sweeper, capable of setting up with Swords Dance and utilizing its Multi-Attack to threaten prominent Pokemon such as Uxie, Spiritomb, and Rotom. However, it faces competition from Silvally-Ghost and Silvally-Ground, (AC) that which possess a better offensive and defensive typings as well as better coverage. U-turn allows Silvally-Dark to function as an early-game pivot and lets it weaken Dark-types such as Alolan Persian and Skuntank, while Flame Charge allows Silvally-Dark it to outspeed revenge killers such as Choice Scarf Sawk and Basculin. Psychic Fangs can be used to threaten Fighting-types such as Poliwrath and Sawk, while Iron Head weakens Fairy-types such as Alcremie and Clefairy.

Silvally-Dark fits best on offensive teams as an early-game pivot that can wallbreak with its powerful Multi-Attack. If running Flame Charge, Silvally-Dark should be preserved for late-game, when it can set up with both Swords Dance and Flame Charge and sweep. Silvally-Dark has trouble with Dark-types such as Alolan Persian and Skuntank, so checks to them such as Alcremie and Piloswine, respectively, are appreciated. Checks to Fighting-types such as Rotom-S, Qwilfish, and the aforementioned Alcremie are also appreciated, with Rotom-S forming a VoltTurn core with Silvally-Dark and Qwilfish providing Spikes support, weakening foes such as Garbodor into the range of +2 Multi-Attack. Magneton is a noteworthy partner, benefitting from Silvally-Dark luring in Fairy-types and physical walls such as Tangela and Poliwrath for it to threaten. As Silvally-Dark lacks recovery, entry hazard removal from the likes of Rotom-S and Cramorant is necessary to keep Silvally-Dark healthy to keep pivoting with U-turn. Dual screens support from Uxie can help Silvally-Dark more easily set up with both Swords Dance and Flame Charge and let it avoid being revenge killed by Kangaskhan.

[STRATEGY COMMENTS]
Other Options
=============

X-Scissor is an option over U-turn for a stronger move to threaten opposing Dark-types. Toxic can be used to cripple physical walls such as Tangela and Pyukumuku, but it makes Silvally-Dark less effective at wallbreaking. Defog provides role compression, and it is a niche option on certain teams to turn Silvally-Dark into an entry hazard remover.

Checks and Counters
===================

**Dark-types**: Although they do not appreciate U-turn, Dark-types such as Alolan Persian and Skuntank can take Multi-Attack from Silvally-Dark and threaten it back with status or a powerful hit.

**Fighting-types**: Fighting-types such as Sawk, Poliwrath, and Gurdurr are able to take Multi-Attack and pressure back with their STAB moves. Gurdurr can also revenge kill Silvally-Dark with Mach Punch, even after it has set up; Choice Scarf Sawk can similarly revenge kill it due to outspeeding it. However, all Fighting-types should be wary of +2 Psychic Fangs, (AC) and Choice Scarf Sawk is outspeed after a Flame Charge. (I imagine this makes sense to mention?)

**Fairy-types**: Fairy-types such as Alcremie, Clefairy, and Carbink can threaten Silvally-Dark with their STAB options, but they have to watch out for Iron Head variants.

**Revenge Killers**: Faster attackers such as Basculin, Rapidash, and Cinccino can outspeed and threaten Silvally-Dark. Pokemon with priority moves such as Kangaskhan and Thwackey can similarly KO it once it has been weakened.

[CREDITS]
- Written by: [[DC, 449990]]
- Quality checked by: [[BloodAce, 435539], [S1nn0hC0nfirm3d, 231074]]
- Grammar checked by: [[Finland, 517429]]
read.gif
this can proceed with one check, 1/1
 
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