Slowbro doesn't evolve into Slowking so Galarian Slowking can not have Shell Side Arm by any means other than hacking, for Eerie Spell VS. Psychic and Future Sight it doesn't really matter since you can use the relearn functionality to change it at any time to fit upcoming battlesI've been looking to make a competetive build for Galarian Slowking that I could also use while playing the Indigo Disc DLC. Of the builds I have seen, so far, on here, aside from the use of Future Sight, Psychic, and Sludge Bomb, I was wondering if there was any utility in just keeping Shell Sidearm (if possible after Slowbro evolution to Slowking) and Eerie Spell instead?
I understand there are some intricacies into each moves' mechanics such as damage and attack type calculations with Shell Side Arm and it's lower 20% poisoning capability compared to Sludge Bomb's 30% and Eerie Spell having a lower damage power of 80 compared to Psychic's 90 (and chance to lower special defense) and Future Sight's 120. However, I'm more interested in having a more instantaneous source of psychic damage and since, Eerie Spell is sound based, it can get around substitutes as well as reducing 3 PP from the last move it used.
Would it make much of a difference?
I was in the process of editing my post when you sent your message. Thanks for informing me none the less. Also, thank you for your response. I am laughing at myself for not realizing it sooner and having forgotten it altogether despite having played Pokemon since Red and Blue. I will most likely stick with Eerie Spell since I am a sucker for signature moves. I'm still curious about what everybody has to say about it though.Slowbro doesn't evolve into Slowking so Galarian Slowking can not have Shell Side Arm by any means other than hacking, for Eerie Spell VS. Psychic and Future Sight it doesn't really matter since you can use the relearn functionality to change it at any time to fit upcoming battles
idk abt how common but the good ole staple of leaf storm glare sub coverage still slapsWhat's the go-to Serperior set nowadays? Not Stellar, I take it?
In OU, Galarian Slowking generally runs Future Sight because it makes for a great combo with Chilly Reception. By using Future Sight followed by Chilly Reception, Galarian Slowking can bring in a wallbreaker safely that can subsequently use this opportunity to deal a deadly blow by attacking simultaneously with the Future Sight damage. In rare instances, when instantaneous Psychic coverage is needed or when running a Nasty Plot or Calm Mind set, Galarian Slowking can opt for Psychic or Psyshock. Other than the reasons you've mentioned, another reason these moves are used over Eerie Spell is that, ironically, they have double its PP. Don't let that stop you from using Eerie Spell if you've found some cool applications of that move, though.This is an edit to my original post where I totally messed up in NOT realizing sooner that Galarian Slowbro and Galarian Slowking are actually alternate evolutions of Galarian Slow Poke. I count myself lucky to have shiny hunted 2 of them.
With that said, I guess my question regarding a main Psychic type attack for my Galarian Slowking takes point: despite the 10 point power difference and the abilities to reduce target PP by 3 or 10% chance to reduce special defense (1 stage) between Eerie Spell and Psychic, would it really make much of a difference if I picked Eerie Spell instead of Psychic? (I also realize that since Eerie Spell is a sound based attack, it can hit behind substitutes but is also susceptible to be blocked out by abilities or status moves that affect sound.)
Alernatively, if I decide on using Slowbro instead, would the damage mechanics of Shell Side Arm be more beneficial than Sludge Bomb despite it's lower chance to poison?
What set do people run on DD Kyurem? Been having a tough time figuring out the best tera type
Kyurem @ Loaded Dice
Ability: Pressure
Tera Type: Ground
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Icicle Spear
- Scale Shot
- Dragon Dance
- Tera Blast
I run this to be Baxcalibur at home lol. But you are very vulnerable to wisp and knock off, intimidate, hazards, etc. I'm not really sure if there is anything better yet on the physical side. On the special Atk side, you have the amazing freeze dry, dragon pulse, and earth power moves.
All the new Pokémon were put in ou by default at the beginning of the dlc, meganium will drop soonI see that Meganium has oddly become an OU tier pokemon, and that surprises me considering I sometimes see it being touted as the worst starter in history. So how do you run it? I've already lost to a team that used a screens set with Grass Pledge. Can I get a full ev spread and move set?
Kyurem-Black is banned from OU. Regular Kyurem doesn't have access to Fusion Bolt, which is why it often runs Tera Blast.Fusion bolt and not Tera Blast, Important to remember what advantages Kyurem has over Baxcalibur in terms of Move Pool. Also Tera Electric removes all of Kyurem's usual weaknesses. Also Fusion bolt has usage outside of Terrastilization and has higher power and good spammability, and can take care of bulky water types that might be sent to counter, such as Scald Milotic.
Rain, the best match-up for Wellspring, gained some really big new toys like Archaludon that exploit it hard (Resistant to its STABs and not very vulnerable to its typical coverage), plus new Paradoxes like Raging Bolt and Gouging Fire not only add new Dragons but bolster sun, a playstyle the current Ogerpons don't have the best performance against.Why has Ogerpon fallen off so hard? Is it new toy syndrome or is there something about the meta now that's just awful for it?
ahhh I see.. didn't realize this was ou only or something. I'm still new to being IN smogon threads. I've always come to Smogon looking for pokemon builds, never actually communicated with peeps before. My bad.Kyurem-Black is banned from OU. Regular Kyurem doesn't have access to Fusion Bolt, which is why it often runs Tera Blast.
I'd say its still pretty good if you run Ogerpon with solarblade. It's just a matter of running it WITH sun instead of against sun. Ogerpon Solar Blade can slice and dice the comp pretty hard. However, unfortunately it can recieve stiff competition from the likes of Hisuian Liligant in my experience thanks to Chlorophyll, Growth Venusaur too now he's back and ready to use Weather Ball like a champ. Though I'd say Ogerpon Fire's got more survivability thanks to its good type combination under the sun if fighting opposing sun teams.Rain, the best match-up for Wellspring, gained some really big new toys like Archaludon that exploit it hard (Resistant to its STABs and not very vulnerable to its typical coverage), plus new Paradoxes like Raging Bolt and Gouging Fire not only add new Dragons but bolster sun, a playstyle the current Ogerpons don't have the best performance against.
I don't know if it's a HARD fall off or just new toys overshadowing, but a lot of the DLC2 additions definitely increased its pool of checks that are splashable or very viable beyond matching into Ogerpon.
Hearthflame is banned from SV OU, and based on your subsequent post I think you're discussing things in the concept of a VGC style Doubles ruleset, which are probably in another forum.I'd say its still pretty good if you run Ogerpon with solarblade. It's just a matter of running it WITH sun instead of against sun. Ogerpon Solar Blade can slice and dice the comp pretty hard. However, unfortunately it can recieve stiff competition from the likes of Hisuian Liligant in my experience thanks to Chlorophyll, Growth Venusaur too now he's back and ready to use Weather Ball like a champ. Though I'd say Ogerpon Fire's got more survivability thanks to its good type combination under the sun if fighting opposing sun teams.
You should probably ask in the VGC subforum instead, this thread is only meant for questions regarding OUCurrently trying to create a Scarlet and Violet themed Team for VGC 20 rules (Two restricteds/Ubers, Doubles).
I've come up with
Koraidon with assault vest, adamant, full hp investment, Adamant, Terra Steel and Heavy Slam.
Miraidon with Shell bell or leftovers, Full hp investment, Modest, Terra steel with Flash Cannon and Solar Beam.
Raging Bolt, with rising Voltage, Thunder Clap (for dem cheeks of course.. can't go around without clapping some cheeks). Full Health investment too modest.
Friend Guard Maushold with full health and half def/spdef investment, Tidy Up and Baton pass.
Iron Leaves with Solar Blade.
Typical Screens and Parting Shot Grimmsnarl.
Any tips? Overall its a gimmick team to sorta be the Scarlet and Violet farewell team. But I think it has potential and I've slapped a few online so far.
What exactly is defined as low/mid/high elo?
In the Dex. It appears in the menu next to the forum logo.