Resource SV OU Simple Questions, Simple Answers Thread

Why was Roaring Moon considered too much for gen 9 national dex but not SV OU? Personally I think it shouldn’t be a part of either metagame, but I’m just wondering why it was unstoppable in natdex specifically.
National Dex has access to z moves that have pushed Pokémon over the she via powering through their counters. With access to dragon dance, a fantastic stat spread which includes 119 speed and a move pool to back it up too, it's likely why it's gone.through I'm sure a nat Dex forum or the like will be able to say more.
 
Why was Roaring Moon considered too much for gen 9 national dex but not SV OU? Personally I think it shouldn’t be a part of either metagame, but I’m just wondering why it was unstoppable in natdex specifically.

I found this from back in the day when it was banned:

:roaring moon:Roaring Moon
Roaring Moon was one of the first mons that stood out to the council on release, and it has carried its strong reputation since. Fantastic offensive stats, as well as a very solid Special Defense stat have lead to the mon being perhaps the most devastating sweeper in the entire game. Not only this, but it has had several variances in its sets that have made answering it borderline impossible. Whilst most users may have been using Tera Steel to get around Fairy types, other players had been using Tera Flying with Acrobatics + Booster Energy to get around checks like Great Tusk and force 50/50s around Iron Hands. There were also users of Tera Ground which got by the above counterplay and Fairy-types, although it was less effective at luring its intended targets. Substitute + Jaw Lock was also used in combination with Terastalization to lure in targets that would otherwise be able to beat it and use them as set-up fodder. Even regarding this, the simple combination of its STABs + coverage for Fairy-types paired with Booster Energy in Attack was far too powerful to be dealt with reliably, and as such, Roaring Moon is now banned.

It's kind of weird since it's basically the same things it does in OU but that happened like 1 week into the meta...
 
Why was Roaring Moon considered too much for gen 9 national dex but not SV OU? Personally I think it shouldn’t be a part of either metagame, but I’m just wondering why it was unstoppable in natdex specifically.
Yeah I saw this, it’s pretty confusing since it doesn’t mention Z-moves at all. I suppose the natdex council takes less bs than the OU council when it comes to unhealthy sweepers.
With all due respect, this is a silly comparison. The metagames are entirely different with so many more conflicting variables beyond Z moves.

It’s not ever a linear “more options to check or counter, so if it’s broken there, then it must be here” when you consider there are also more possible supporters, teammates, options, and so on as well. The metagames are not similar and drawing many parallels between the two always leads to trouble. Last generation is a great case study for that and this one is playing out to be similar. This generation thus far also makes the differences larger as we have Pokemon Home looming overhead without a concrete date.

Another thing worth noting is National Dex is not held to close to the same standard as OU as they’re not official or the flagship metagame. OU had to run a longer, multifaceted Tera test while National Dex’s was more black-and-white. OU runs recurring surveys to dictate suspects and small quantities of quickbans while National Dex was able to dispatch of over a dozen Pokemon within a very brief period.

Despite all of this, Roaring Moon was up for quickban vote multiple times early on, as a member of the first few Radars, and received no votes to be banned. It was hardly ever brought up in surveys despite thousands of people forming the sample of responses as well. I would argue Roaring Moon is starting to peak now as well, but it’s largely a beneficiary of circumstance thanks to Orthworm Shed Tail (far more problematic) or even Sun support.

I find it silly that people kneejerk to blaming the council when context isn’t considered and false equivalences are drawn. It would quite literally be an abuse of power for us to promptly act on Roaring Moon without community backing, especially when multiple other things have received greater support. Obviously this is subject to change in the future, but it’s not there currently.

If you think it should be banned, I implore you to share your thoughts in the metagame thread.
 
Psychic terrain team was something I held off trying till now, but ultimately I'm a little unsure of the main mons involved outside of indeedee male and armourage with the later unsure the most optimal set. Anyone else able help with knowledge of this niche team build?
 
Psychic terrain team was something I held off trying till now, but ultimately I'm a little unsure of the main mons involved outside of indeedee male and armourage with the later unsure the most optimal set. Anyone else able help with knowledge of this niche team build?
It is also mandatory to add Polteageist as another focus sash + stored power sweeper that benefits from terrain. And as for optional but recomended team members, Hatterne for her ability to deflect hazards, if rocks get up against you, you lost, so adding tusk besides that can be cool, the last mon can be something that appreciates no priority, I have seen Volcarona, Baxcalibur a lot, and the ocasional Cinderace too for added hazard support
 
Psychic terrain team was something I held off trying till now, but ultimately I'm a little unsure of the main mons involved outside of indeedee male and armourage with the later unsure the most optimal set. Anyone else able help with knowledge of this niche team build?

Hey. This is just a copy paste from an rfaq in OU room. But it helps a lot.

1680128792520.png


Teams in question:
Template https://pokepast.es/ed854811d61f813d
Cinderace + Baxcalibur https://pokepast.es/9198648d06e76b8e
Great Tusk + Volcarona https://pokepast.es/c137d950ce656343
Dragonite + Cloyster https://pokepast.es/3a43ab0fb40899bf

Feel free to ask any further questions you may have.
 
Hello, do you know when the sample teams will be updated? With the latest Pokémon available and the evolution of the meta, the previous list seems a bit outdated to me.
 
How should a new player get good quickly at competitive Pokemon?

You don't. If you want to git gud, you need to be patient. You need to understand the metagame and that alone takes time. The viability rankings only gives you a general overview and you could put together pieces from it but it will rarely ever give you the full picture. You just have to play the tier until you get that understanding. Why this runs that, why it uses this items and so on and so forth

Or you could find someone to teach you
 
I have a question to get a better understanding of the current metagame, why does Sun Hatterene runs Nuzzle most of the time, when in almost every other strategy the CM 3 attacks set is usually the most used? Is it to allow Banded Moon and Specs Wake to sweep more easily?
 
I have a question to get a better understanding of the current metagame, why does Sun Hatterene runs Nuzzle most of the time, when in almost every other strategy the CM 3 attacks set is usually the most used? Is it to allow Banded Moon and Specs Wake to sweep more easily?
Teams don’t want to always lock into passive sequences and commit to a single win condition necessarily. Hatterene can function as a pivot with Eject Button and HWish on teams like Sun and HO, which allows for more positioning advantages while maintaining a field void of opposing entry hazards.
 
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question: what’s a good check for meowscarada (both defensive and offensive). I kinda hate it so I want a check for it to put on my team
 
I have a question to get a better understanding of the current metagame, why does Sun Hatterene runs Nuzzle most of the time, when in almost every other strategy the CM 3 attacks set is usually the most used? Is it to allow Banded Moon and Specs Wake to sweep more easily?

Also want to add that Nuzzle is unique in that it is a "status" move that can paralyze Gholdengo and other Magic Bounce users and goes through Taunt.
 
question: what’s a good check for meowscarada (both defensive and offensive). I kinda hate it so I want a check for it to put on my team

Defensively Amoonguss and Corviknight do fine, though Corviknight has to be worry of the rare Thunder Punch.

Defensive Volcarona is a good offensive answer. It can be used defensively too to punish U-turn, but doesn't really enjoy potentially losing its boots. Glimmora and Dragonite also do decent enough.
 
question: what’s a good check for meowscarada (both defensive and offensive). I kinda hate it so I want a check for it to put on my team

Dragonite is for sure one of them. He doesn’t take much damage from FT and can leave her seriously damaged with extreme speed.
 
Let’s say, Raichu Alola got an evolution with an ability called Supra Surge Surfer of Apocalypse. That ability would rise all stats by 3 stages if sun and electric terrain are active. That example might be a little far fetched but, if that mon was too powerful for Ubers, due to the easiness of setting Sun and ETerrain but very weak in OU due to the lack of good setters, could the Ubers council ban Gorochu-Alola or its ability without affecting OU?
 
Let’s say, Raichu Alola got an evolution with an ability called Supra Surge Surfer of Apocalypse. That ability would rise all stats by 3 stages if sun and electric terrain are active. That example might be a little far fetched but, if that mon was too powerful for Ubers, due to the easiness of setting Sun and ETerrain but very weak in OU due to the lack of good setters, could the Ubers council ban Gorochu-Alola or its ability without affecting OU?
Not a member of the council but this in an interesting question so I will post my take on it.
With your example, it most likely would be banned since if a mon is too strong even for ubers with certain conditions then OU players will run sub optimal teams just to get access to that mon on all his potential. So it would be banned too since still would be possible to get sun and electric terrain in OU.
Now, for the case where the set up for a mon to be too OP even for Ubers standards but is not possible in ubers (like having all the aura abilities users on your team) I would like to know the council answer.
 
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