You can change cleric but everything pretty your much standard go-to-don't-think-to-hard-click-click-win team.
@ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Volt Switch
- Gyro Ball
- Rapid Spin
- Stealth Rock
Relevant calcs:
252+ SpA Choice Specs Sylveon Hidden Power Fire vs. 252 HP / 4 SpD Forretress: 576-680 (162.7 - 192%) -- guaranteed OHKO -
Yes I do realize sylveon is extremely popular and is splitting uu in half with people wanting it gone and others liking it. That being said, this team is sort of sylveon weak but at the same time it's not with mons like aero and bat. Now you could always change forre set and run
252+ SpA Choice Specs Pixilate Sylveon Hyper Voice vs. 252 HP / 170+ SpD Forretress: 152-179 (42.9 - 50.5%) -- 46.9% chance to 2HKO after Stealth Rock and Leftovers recovery
@ Leftovers
Ability: Torrent
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Scald
- Earthquake
- Toxic
- Stealth Rock
Standard wall rox pert. Toxic can be dropped for roar or you can drop pebbles if you really want bc forre has but, entirely up to you. Standard checks/threats so I'm not gonna beat a dead horse.you should definitely run creep on this if you're hard pressed by a certain mon
@ Black Sludge
Ability: Infiltrator
EVs: 112 HP / 252 Atk / 144 Spe
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Defog
Relevant calcs:
252 Atk Cobalion Iron Head vs. 0 HP / 0 Def Crobat: 123-145 (39.5 - 46.6%) -- 94.1% chance to 2HKO after Stealth Rock and Black Sludge recovery -
252 Atk Cobalion Iron Head vs. 112 HP / 0 Def Crobat: 123-145 (36.2 - 42.7%) -- 23.4% chance to 2HKO after Stealth Rock and Black Sludge recovery
Standard defog bat/support bat with bulk, speed to creep those things you need to creep they shall not be named for the plebs you'll just have to figure out what speed tier I'm trying to creep past. And as for the hp well, see above. Common bat switchin easy fix, and yes you still outspeed.
@ Assault Vest
Ability: Guts
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Mach Punch
- Drain Punch
- Ice Punch
- Knock Off
Git, Gud, Scald. Basically your fixer right here. Can 1v1 one of the most annoying & common bulky water in the tier.That's IF you get burned but we all know......... ban scald
252+ Atk Guts Conkeldurr Drain Punch vs. 252 HP / 252+ Def Suicune: 139-165 (34.4 - 40.8%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
Unlikely calc but.. Still possible I guess.
252+ Atk Conkeldurr Drain Punch vs. 252 HP / 252+ Def Suicune: 93-111 (23 - 27.4%) -- 2% chance to 4HKO after Stealth Rock and Leftovers recovery
@ Aerodactylite
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aerial Ace
- Stone Edge
- Hone Claws
- Earthquake
Standard cleanup crew aero. For about a year now it's been S rank, and I don't see that changing any time soon. There's not really a set you can't run. I've even seen double edge aeros gotta aboos them tuff claws. Generally stays away from pory2, or anything with a potential to be scarfed and rocks or electric or ice beams, or scalds... basically Don't get baited by shuca emps and you'll be ok. Could also opt out of eq and run aqua tail if you want a tough claws boost.
4 SpA Empoleon Scald vs. 0 HP / 4 SpD Mega Aerodactyl: 198-234 (65.7 - 77.7%) -- 18.8% chance to OHKO after Stealth Rock
252 Atk Mega Aerodactyl Earthquake vs. 252 HP / 0 Def Empoleon: 250-296 (67.2 - 79.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
don't risk burn, don't switch in just use conk.
Other relevant calcs:
252 Atk Mega Aerodactyl Earthquake vs. 180 HP / 0 Def Nidoqueen: 252-298 (68.8 - 81.4%) -- guaranteed 2HKO after Stealth Rock
252 Atk Tough Claws Mega Aerodactyl Aqua Tail vs. 180 HP / 0 Def Nidoqueen: 294-348 (80.3 - 95%) -- 12.5% chance to OHKO after Stealth Rock
@ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Heal Bell
- Protect
- Foul Play
Your run of the mill cleric umbreon, stay away from fighting hop in on setup mences and donk em. Stay away from fairies, use synchronize for status and pop heal bell when you need.Just don't be running soundproof. ,,,,,
+1 252 Atk Salamence Outrage vs. 252 HP / 4 Def Umbreon: 277-327 (70.3 - 82.9%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+1 252 Atk Gyarados Bounce vs. 252 HP / 4 Def Umbreon: 186-220 (47.2 - 55.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+1 252 Atk Mega Aerodactyl Stone Edge vs. 252 HP / 4 Def Umbreon: 231-273 (58.6 - 69.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
(don't switchin use it as a revenge.) Can also run physically defensive umbreon, I've seen it me personally I don't approve.
Now not all evs are exactly as shown above. I cba to give up super secret 007 golden eye CIA clearance speed creep strats except for on bat, cause max max bat is bad now and I don't want anyone thinking I'm completely a filthy casul, I do shower once every 10 years :] Thanks for reading, and yes. I know. My formatting is trash.

@ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Volt Switch
- Gyro Ball
- Rapid Spin
- Stealth Rock
Relevant calcs:
252+ SpA Choice Specs Sylveon Hidden Power Fire vs. 252 HP / 4 SpD Forretress: 576-680 (162.7 - 192%) -- guaranteed OHKO -
Yes I do realize sylveon is extremely popular and is splitting uu in half with people wanting it gone and others liking it. That being said, this team is sort of sylveon weak but at the same time it's not with mons like aero and bat. Now you could always change forre set and run
252+ SpA Choice Specs Pixilate Sylveon Hyper Voice vs. 252 HP / 170+ SpD Forretress: 152-179 (42.9 - 50.5%) -- 46.9% chance to 2HKO after Stealth Rock and Leftovers recovery

@ Leftovers
Ability: Torrent
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Scald
- Earthquake
- Toxic
- Stealth Rock
Standard wall rox pert. Toxic can be dropped for roar or you can drop pebbles if you really want bc forre has but, entirely up to you. Standard checks/threats so I'm not gonna beat a dead horse.

@ Black Sludge
Ability: Infiltrator
EVs: 112 HP / 252 Atk / 144 Spe
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Defog
Relevant calcs:
252 Atk Cobalion Iron Head vs. 0 HP / 0 Def Crobat: 123-145 (39.5 - 46.6%) -- 94.1% chance to 2HKO after Stealth Rock and Black Sludge recovery -
252 Atk Cobalion Iron Head vs. 112 HP / 0 Def Crobat: 123-145 (36.2 - 42.7%) -- 23.4% chance to 2HKO after Stealth Rock and Black Sludge recovery
Standard defog bat/support bat with bulk, speed to creep those things you need to creep they shall not be named for the plebs you'll just have to figure out what speed tier I'm trying to creep past. And as for the hp well, see above. Common bat switchin easy fix, and yes you still outspeed.

@ Assault Vest
Ability: Guts
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Mach Punch
- Drain Punch
- Ice Punch
- Knock Off
Git, Gud, Scald. Basically your fixer right here. Can 1v1 one of the most annoying & common bulky water in the tier.
252+ Atk Guts Conkeldurr Drain Punch vs. 252 HP / 252+ Def Suicune: 139-165 (34.4 - 40.8%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
Unlikely calc but.. Still possible I guess.
252+ Atk Conkeldurr Drain Punch vs. 252 HP / 252+ Def Suicune: 93-111 (23 - 27.4%) -- 2% chance to 4HKO after Stealth Rock and Leftovers recovery


@ Aerodactylite
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aerial Ace
- Stone Edge
- Hone Claws
- Earthquake
Standard cleanup crew aero. For about a year now it's been S rank, and I don't see that changing any time soon. There's not really a set you can't run. I've even seen double edge aeros gotta aboos them tuff claws. Generally stays away from pory2, or anything with a potential to be scarfed and rocks or electric or ice beams, or scalds... basically Don't get baited by shuca emps and you'll be ok. Could also opt out of eq and run aqua tail if you want a tough claws boost.
4 SpA Empoleon Scald vs. 0 HP / 4 SpD Mega Aerodactyl: 198-234 (65.7 - 77.7%) -- 18.8% chance to OHKO after Stealth Rock
252 Atk Mega Aerodactyl Earthquake vs. 252 HP / 0 Def Empoleon: 250-296 (67.2 - 79.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
don't risk burn, don't switch in just use conk.
Other relevant calcs:
252 Atk Mega Aerodactyl Earthquake vs. 180 HP / 0 Def Nidoqueen: 252-298 (68.8 - 81.4%) -- guaranteed 2HKO after Stealth Rock
252 Atk Tough Claws Mega Aerodactyl Aqua Tail vs. 180 HP / 0 Def Nidoqueen: 294-348 (80.3 - 95%) -- 12.5% chance to OHKO after Stealth Rock

@ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Heal Bell
- Protect
- Foul Play
Your run of the mill cleric umbreon, stay away from fighting hop in on setup mences and donk em. Stay away from fairies, use synchronize for status and pop heal bell when you need.
+1 252 Atk Salamence Outrage vs. 252 HP / 4 Def Umbreon: 277-327 (70.3 - 82.9%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+1 252 Atk Gyarados Bounce vs. 252 HP / 4 Def Umbreon: 186-220 (47.2 - 55.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+1 252 Atk Mega Aerodactyl Stone Edge vs. 252 HP / 4 Def Umbreon: 231-273 (58.6 - 69.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
(don't switchin use it as a revenge.) Can also run physically defensive umbreon, I've seen it me personally I don't approve.
Now not all evs are exactly as shown above. I cba to give up super secret 007 golden eye CIA clearance speed creep strats except for on bat, cause max max bat is bad now and I don't want anyone thinking I'm completely a filthy casul, I do shower once every 10 years :] Thanks for reading, and yes. I know. My formatting is trash.