Simple UU team

Status
Not open for further replies.
This is my first RMT. Just wondering if the team is good enough to stay as it is or needs changes. The team is a simple UU team (well to me its simple).

344.gif

Claydol @ Leftovers | Levitate Ability
EVs:100 HP/100 Def/ 56 Sp Attack/252 Sp Def | Calm Nature
- Rapid Spin
- Ice Beam
- Earth Power
- Charge Beam
Purpose: I chose this Pokémon because it’s a great spinner. Immune to T-Spikes, unaffected by Spike ad resisted of Stealth Rock. I gave it Leftovers because it can survive a bit more in battle. The move set is kinda work in progress so I'm just testing move sets so it can be bit unpredictable (well until they know the attacks :P )

424.gif

Ambipom @ Life Orb/Silk Scarf | Technician Ability
EVs: 252 Attack/ 252 Speed/ 4 Def | Jolly Nature
- Fake Out
- Double Hit
- Low Kick
- U-turn
Purpose: I chose this Pokémon because it’s a good scouting Pokémon. It does well with Life Orb but sometime I don't really like the recoil so I sometimes use Silk Scarf. Move set wise is basic. Fake Out and Double Hits go great with Technician ability. U-Turn to scout. Low Kick is just filler.

302.gif

Sableye @ Everstone | Prankster Ability
EVs: 236 HP/ 64 Def/ 252 Sp Def | Calm Nature
- Taunt
- Trick
- Recover
- Will-O-Wisp
Purpose: I chose this Pokémon because of its ability to be a pain with WoW. Everstone is so I can switch items with the opponent and have the opponent's Pokémon with a useless item. The move set is good with Prankster. Trick to trade items, Recover to recover HP, WoW is burn and Taunt to stop the opponent from setting or set hazards.

49.gif

Venomoth @ Black Sludge | Tinted Lens Ability
EVs: 252 Sp Attack/ 252 Speed/ 4 HP | Timid Nature
- Quiver Dance
- Bug Buzz
- Psychic/HP Ground
- Sleep Powder
purpose: I chose this Pokémon for it ability to special sweep. I went with Black Sludge so it can recover HP if hit and so I can setup. The move set I went is basic Venomoth. Sleep Power to put opponents to sleep, QD to setup, Bug Buzz for good STAB attack. Psychic is good for Fighting Pokémon that resist Bug Buzz but I can sometime go with HP Ground to counter Fire, Steel and Rock Pokémon which will try to stall.

36.gif

Clefable @ Flame Orb/Toxic Orb |Magic Guard Ability
EVs: 56 HP/252 Def/ 200 Sp Def | Impish Nature
- Trick
- Seismic Toss
- Wish
- Heal Bell
Purpose: Chose this Pokémon for its Wish support. Move set I went is for supporting the team. Trick is so it can burn/badly poison any Pokémon that can get those status ailments. Wish for healing itself or team and Heal Bell to cure status ailments. Seismic Toss so it can deal some damage.

620.gif

Mienshao @ Life Orb | Regenerator Ability
EVs: 252 Attack/ 252 Speed/ 4 Sp Def| Jolly Nature
- Fake Out
- Hi Jump Kick
- Stone Edge
- U-Turn
Purpose: Chose this Pokémon for its good physical attack and its scouting. I when with Life Orb because It goes good with its ability and U-turn. Hi Jump Kick is best STAB it can have, Stone Edge is for Ghost or Psychic that are immune or resist Hi Jump Kick and Fake Out so the opponent can lose a turn.
 
The descriptions are way too simple though. A lot more description is needed to make this a proper RMT. Stuff like why you chose the move/set/item and why the Pokemon works better than another similar Pokemon are all things you can add.

Harsha edit: WhiteDMist is right, please read the RMT rules and PM me updated descriptions and I'll unlock your team.
 
Status
Not open for further replies.
Back
Top