Overview:
Teambuilding Process
In depth
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roar
- Recover
- Dragon Pulse
- Calm Mind
This latias is a version i stole from another RMT thread, which ended up working out better than the standard CM set for me. Its role in the team is lessened by the gross zong switch and rose reunclius switch (both replacing the need for a levitater and a CM boosting sweeper) so the only reprieve it has is as a second roar user. Since I am volcarona weak, I will probably end up switching this poke out to patch the weakness.
Scrafty (M) @ Lum Berry (Life Orb)
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Hi Jump Kick (Drain Punch)
- Crunch
- Ice Punch
Once its main counters (namely skamory and conkelderp) are out the way, this lizard cleans shop. Changed LO drain punch to Lum HJK as the additional power was there and prevented crippling by burns. Has great synergy with bronzong, who resists most of scrafty's weaknesses or at least takes neutral damage from them. The set is pretty standard, but i chose ice punch for the last slot in order to not get walled by gliscor or bulky variants of Dnite, whilst also helping keep momentum against the weather trio.
Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Will-O-Wisp
- Roar
- Protect
- Flamethrower
Switched from tormentran to standard S.def tran. My main counter for volcarona but my team is threatened greatly threatened. It performs its job as a special wall admirably, even against certain water types. Possibly considering changing wow and flamethrower back to lava plume to get more coverage but will test a bit more.
Reuniclus (M) @ Leftovers
Trait: Magic Guard
EVs: 4 HP / 252 Def / 252 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Recover
- Psychic
- Focus Blast
Roserade (M) @ Focus Sash
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Toxic Spikes
- Giga Drain
- Hidden Power [Fire]
- Sleep Powder
Roserade replacement. Added since I was relatively fighting and stall weak, its main job is to counter common fighting types and wall stall teams (such as sand, toxic and the rare hail team). I am tempted to try hidden power flying to try and cover the volcarona weakness of my team over FB, but since it is weak to bug buzz I am hesitant to do so. Since the roles of this and latias are considerably overlaping, I would be happy to replace latias, but the question is what with?
Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 84 Atk / 80 Def / 92 SAtk
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Gyro Ball
- Hidden Power [Ice]
- Earthquake
Metagross @ Choice Scarf
Trait: Clear Body
EVs: 72 HP / 252 Atk / 184 Spd
Jolly Nature (+Spd, -SAtk)
- Meteor Mash
- Earthquake
- Ice Punch
- Trick
Metagross replacement. Has identical resistances to gross and an added immunity to ground, so performs the walling job specacularly. With the ability to carry stealth rock, I don't need roserade as much (especially since i no longer use tormentran) and since i can hit certain things harder with zong (i.e most steel types) it is a better all round poke for that position. Albeit with this change I do lose some revenge killing power, it frees up another slot on my team.
Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Taunt
- Nasty Plot
- Hidden Power [Ice]
- Thunderbolt
My counter lead against rain, sand teams and also spikers/support pokemon such as dual screens espeon. I wanted to keep thunderus's offensive abilities whilst being able to cripple such pokemon easily for a free turn of setup, which then allows him to sweep untill he hits a special wall or something faster than him that packs stone edge. Has great synergy with heatran by crippling pokemon that would status him and providing a free switch.
Exportable for testing:
Thanks for reading! And i am open to any criticisms as i am not great at competetive battling =/ In fact, i would probbably prefer valid comments/criticisums over praise.






Teambuilding Process
I wanted to build a team around scrafty, so that was the first choice. I chose the dragon dance set, as it has nice momentum and can revenge kill if need be.
Next i added latias for a bulky CM boosting poke. Initialy i tried the standard set, but ended up using a shuffling variant as it is rather unexpected and also can phase with roar.
Next i added tormentran, as it is an annoying MFer and covers the volcarona and scizor weaknesses of the other two, as well as dominating choice users in general.
In order to aide in the stalling nature of tormentran, i needed a toxic spiker. This would also help finish off bulky pokemon and help my sweepers in wall-breaking. I ended up choosing roserade since it also offered speed, status with sleep powder and some reasonable special offence on the side.
I found that my team was rather weak to physical attacks and didn't have a solid revenge killer since scrafty really needs DD to out-speed most things, so i decided to add scarf metagross to the team.
When debating the last spot, i noticed that a fast taunt user such as deoxys s could screw a few of my pokes over, so i wanted one of my own that wouldn't burden the team too much. I ended up deciding on a unique variant of thundurus that would set up and exploit most of the support pokemon out there in order to boost its stats enormously via nasty plot.
In order to patch up my physical/fighting weakness, bronzong was added as it walls physical attacks amicably, with better defences in general than metagross. This freed up roserade's spot on my team for CM reuniclius in order to break stall and hard counter fighting types.
Next i added latias for a bulky CM boosting poke. Initialy i tried the standard set, but ended up using a shuffling variant as it is rather unexpected and also can phase with roar.
Next i added tormentran, as it is an annoying MFer and covers the volcarona and scizor weaknesses of the other two, as well as dominating choice users in general.
In order to aide in the stalling nature of tormentran, i needed a toxic spiker. This would also help finish off bulky pokemon and help my sweepers in wall-breaking. I ended up choosing roserade since it also offered speed, status with sleep powder and some reasonable special offence on the side.
I found that my team was rather weak to physical attacks and didn't have a solid revenge killer since scrafty really needs DD to out-speed most things, so i decided to add scarf metagross to the team.
When debating the last spot, i noticed that a fast taunt user such as deoxys s could screw a few of my pokes over, so i wanted one of my own that wouldn't burden the team too much. I ended up deciding on a unique variant of thundurus that would set up and exploit most of the support pokemon out there in order to boost its stats enormously via nasty plot.
In order to patch up my physical/fighting weakness, bronzong was added as it walls physical attacks amicably, with better defences in general than metagross. This freed up roserade's spot on my team for CM reuniclius in order to break stall and hard counter fighting types.
In depth

Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roar
- Recover
- Dragon Pulse
- Calm Mind
This latias is a version i stole from another RMT thread, which ended up working out better than the standard CM set for me. Its role in the team is lessened by the gross zong switch and rose reunclius switch (both replacing the need for a levitater and a CM boosting sweeper) so the only reprieve it has is as a second roar user. Since I am volcarona weak, I will probably end up switching this poke out to patch the weakness.

Scrafty (M) @ Lum Berry (Life Orb)
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Hi Jump Kick (Drain Punch)
- Crunch
- Ice Punch
Once its main counters (namely skamory and conkelderp) are out the way, this lizard cleans shop. Changed LO drain punch to Lum HJK as the additional power was there and prevented crippling by burns. Has great synergy with bronzong, who resists most of scrafty's weaknesses or at least takes neutral damage from them. The set is pretty standard, but i chose ice punch for the last slot in order to not get walled by gliscor or bulky variants of Dnite, whilst also helping keep momentum against the weather trio.

Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Will-O-Wisp
- Roar
- Protect
- Flamethrower
Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 244 HP / 44 SDef / 220 Spd
Calm Nature (+SDef, -Atk)
- Torment
- Substitute
- Protect
- Lava Plume
Trait: Flash Fire
EVs: 244 HP / 44 SDef / 220 Spd
Calm Nature (+SDef, -Atk)
- Torment
- Substitute
- Protect
- Lava Plume
Switched from tormentran to standard S.def tran. My main counter for volcarona but my team is threatened greatly threatened. It performs its job as a special wall admirably, even against certain water types. Possibly considering changing wow and flamethrower back to lava plume to get more coverage but will test a bit more.

Reuniclus (M) @ Leftovers
Trait: Magic Guard
EVs: 4 HP / 252 Def / 252 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Recover
- Psychic
- Focus Blast

Roserade (M) @ Focus Sash
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Toxic Spikes
- Giga Drain
- Hidden Power [Fire]
- Sleep Powder
Roserade replacement. Added since I was relatively fighting and stall weak, its main job is to counter common fighting types and wall stall teams (such as sand, toxic and the rare hail team). I am tempted to try hidden power flying to try and cover the volcarona weakness of my team over FB, but since it is weak to bug buzz I am hesitant to do so. Since the roles of this and latias are considerably overlaping, I would be happy to replace latias, but the question is what with?

Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 84 Atk / 80 Def / 92 SAtk
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Gyro Ball
- Hidden Power [Ice]
- Earthquake

Metagross @ Choice Scarf
Trait: Clear Body
EVs: 72 HP / 252 Atk / 184 Spd
Jolly Nature (+Spd, -SAtk)
- Meteor Mash
- Earthquake
- Ice Punch
- Trick
Metagross replacement. Has identical resistances to gross and an added immunity to ground, so performs the walling job specacularly. With the ability to carry stealth rock, I don't need roserade as much (especially since i no longer use tormentran) and since i can hit certain things harder with zong (i.e most steel types) it is a better all round poke for that position. Albeit with this change I do lose some revenge killing power, it frees up another slot on my team.

Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Taunt
- Nasty Plot
- Hidden Power [Ice]
- Thunderbolt
My counter lead against rain, sand teams and also spikers/support pokemon such as dual screens espeon. I wanted to keep thunderus's offensive abilities whilst being able to cripple such pokemon easily for a free turn of setup, which then allows him to sweep untill he hits a special wall or something faster than him that packs stone edge. Has great synergy with heatran by crippling pokemon that would status him and providing a free switch.
Exportable for testing:
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roar
- Recover
- Dragon Pulse
- Calm Mind
Scrafty (M) @ Lum Berry
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Hi Jump Kick
- Crunch
- Ice Punch
Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Will-O-Wisp
- Roar
- Protect
- Flamethrower
Reuniclus (M) @ Leftovers
Trait: Magic Guard
EVs: 4 HP / 252 Def / 252 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Recover
- Psychic
- Focus Blast
Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 84 Atk / 80 Def / 92 SAtk
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Gyro Ball
- Hidden Power [Ice]
- Earthquake
Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Taunt
- Nasty Plot
- Hidden Power [Ice]
- Thunderbolt
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Roar
- Recover
- Dragon Pulse
- Calm Mind
Scrafty (M) @ Lum Berry
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Hi Jump Kick
- Crunch
- Ice Punch
Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Will-O-Wisp
- Roar
- Protect
- Flamethrower
Reuniclus (M) @ Leftovers
Trait: Magic Guard
EVs: 4 HP / 252 Def / 252 SAtk
Bold Nature (+Def, -Atk)
- Calm Mind
- Recover
- Psychic
- Focus Blast
Bronzong @ Leftovers
Trait: Levitate
EVs: 252 HP / 84 Atk / 80 Def / 92 SAtk
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Gyro Ball
- Hidden Power [Ice]
- Earthquake
Thundurus (M) @ Leftovers
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Taunt
- Nasty Plot
- Hidden Power [Ice]
- Thunderbolt
Thanks for reading! And i am open to any criticisms as i am not great at competetive battling =/ In fact, i would probbably prefer valid comments/criticisums over praise.