Sine Labore Nihil
Nothing without work, Hey its Makaveli here again with another Rmt. I wanted to make another non weather team this time that used CB Dragonite and Lead Deoxys-S, and this is the result. I had some help from Donut, and this team has had some success but my win ratio could be higher. So now onto the team. I am open to having weather starters on this team to make it be more successful. Major changes were made to improve it, and the loss of nite and deoxys was needed.Team Building Process
So I First Started with Deoxys, as my entry hazard poke and taunter
Next CB nite was added for its power :3 and for its ability to revenge damaged pokes with ES
Gliscor was next added to handle Terrakion, conkelldur and excadrill. And as my answer to sand.
Scarf Rotom was added as a check to rain teams and to cover my ice weakness
Scizor was added to help with reuniclus, and to be my bulky dragon resist :3
Double booster terrakion was added to be my late game sweeper and to help against volcarono and scrafty.
Gastro is added over rotom to handle rain better and Rotoms
Gyarados was added over dragonite to help with ice weakness , and heatran over deoxys for better utility and to handle sun teams.

So I First Started with Deoxys, as my entry hazard poke and taunter


Next CB nite was added for its power :3 and for its ability to revenge damaged pokes with ES



Gliscor was next added to handle Terrakion, conkelldur and excadrill. And as my answer to sand.




Scarf Rotom was added as a check to rain teams and to cover my ice weakness





Scizor was added to help with reuniclus, and to be my bulky dragon resist :3






Double booster terrakion was added to be my late game sweeper and to help against volcarono and scrafty.






Gastro is added over rotom to handle rain better and Rotoms






Gyarados was added over dragonite to help with ice weakness , and heatran over deoxys for better utility and to handle sun teams.

Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Toxic
- Lava Plume
- Roar
Heatran is excellent in its role. It handles sun teams, and checks Volcarono. This is the first part of the defensive core, and it checks the one of the three weathers. The Evs are standard and maximize special bulk. lava plume has been chosen for its 30 percent burn rate which can nerf physical attackers.Roar is to phaze. This is chosen to handle sun teams, Volcorano and to be better than deoxys.

Gyarados (F) @ Leftovers
Trait: Intimidate
EVs: 160 HP / 72 Atk / 180 Def / 96 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Taunt
- Waterfall
- Bounce
Gyarados was added over dragonite to help combat my ice weakness by getting rid of another big weakness to it. Bulky is chosen to get some dds more than a standard sweeper one, bounce is chosen for coverage on grass pokes.`

Viper (F) @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 184 Def / 80 Spd
Impish Nature (+Def, -SAtk)
- Ice Fang
- Earthquake
- Swords Dance
- Taunt
Gliscor is excellent, it checks Excadrill and Conkelldur who would give this team a lot of trouble. Gliscor has excellent synergy with Heatran, being immune to Earthquake and resisting fighting type moves. It fills the role of a bulky sweeper. The Evs give maximum Poison Heal recovery while the extra speed will help to outspeed opposing Gliscor. It counters Excadrill and Conkeldurr and is my answer to sand. Swords dance allows Gliscor to boost its attack, ice fang is to hit flying pokes and levitate users. Earthquake is STAB and can 2HKO Jellicent after a swordsdance factoring in Stealth Rock. Taunt is stop phazers and other pokemon from setting up.

Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Recover
- Scald
- Toxic
- Earth Power
Gastrodon is replacing Rotom w to better handle rain teams and to handle rotom. The Evs maximize special bulk, and this is my latios counter to an extent. The Evs are standard and allow it to wall special attacks.

Finish Him (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Superpower
- Pursuit
- U-turn
- Bullet Punch
The bulky Swords Dance set was replaced with CB to hit hard, and as i added heatran the role of the bulky steel went to it, which allowed scizor to run CB and to handle Gengar better, and Terrakion better as well.

Zain @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- X Scissor
- Stone Edge
- Close Combat
- Rock Slide
Double Booster was replaced with scarf to handle +1 pokes that give this team trouble, it handles +1 volcarono, scrafty, and dnite. Moves are standard and x scissor to hit psychics hard.
Conclusion
Well this is my new team, and it does need some help so it can be more successful, any changes are welcome and would like to give a big thanks to Donut from serebii for his input. Any changes in future will be in bold
A last Glance





