I'm experimenting with a Perish Song Gengar Team, and I would love if it you guys could offer some input on what I could improve.
Gengar @ Gengarite
Ability: Levitate/Shadow Tag
Nature: Timid
EVs: 252 HP / 4 Def / 252 Spe
- Perish Song
- Substitute
- Disable
- Protect
The main focus point of this team and also my lead 99% of the time. Protect lets Gengar safely mega-evolve, Substitute, Protect, and Disable allow him to stall for Perish SOng. I don't remember the exact number of EVs i put into HP/Def, but I know I have an odd hp number so i can do 4 substitutes. I can mega-evolve with Substitute if I am confident that my opponent is going to try and status me (burn/para/taunt, etc), if I'm not against a choice-scarfed pokemon, or if I'm not gonna get hit by a priority move (i.e, Talonflame BB)
Gengar's worst enemies here are opposing Ghost types, M-sableye, M-Metagross, Talonflame, Blaziken w/ Speed Boost, Scarfed Mold Breaker Excadrill, Prankster Taunt, U-turn/Volt-switch, and Whirlwind/Roar. I tried to fill out the rest of the team to counter these guys as best I could, but I still have a lot of problems with Scarf'd MB Excadrill. Taunt isn't the biggest problem, cause I can just switch out to someone that counters the Taunt, then switch back in
Klefki @ Eject Button
Ability: Prankster
Nature: Calm
EVS: 252 HP / 172 Def / 80 SpD
- Reflect
- Light Screen
- Recycle
- Fairy Lock
Fairy Lock is a total experiment right now and I'm gonna get rid of it soon. The original idea was to use Klefki as a lead, set up a screen (and eat a t-wave or something), Fairy lock, eject button out to Gengar. I'm also currently experimenting with it to see if I can use it as a pseudo-trap move, but it's not working very well.
Anyways, max HP EVs is for bulkiness, 172 Def lets me get 2HKO from Talonflame Flare Blitz instead of 1HKO, and the rest of the EVs go into SpD. Screens let me set up gengar for another Perish Song without taking too much damage, and Recycle lets me switch in Gengar safely with Eject button. Yeah, I can do the same thing some slow U-turn/Volt Switch user, but I couldn't think of any that could also set up Screens with good bulkness (other than Rotom, but I need the Rotom for something else). This spot used to belong to Whimsicott, but I concluded that Taunt/Encore -> eject button -> Gengar Disable was too gimmicky and encore doesn't last long enough for that to work.
I've also found out that Eject Button stops U-turn and Volt Switch users from switching out, so now I have two ways of stopping pokemon from switching out: Gengar Protect/Disable, and Switch out, Eject button into Gengar, Protect. This also helps me Perish Trap pokemon that are faster than M-Gengar. I'm also considering replacing Substitute for Destiny Bond on M-Gengar for a guaranteed 2 for 1 with the eject button.
I've also tried using Wobuffett/M-Gengar, but I never got that to work more than once because I had a hard time switching Gengar back in.
Azumarill @ Sitrus Berry
Ability: Huge Power
Nature: Adamant
EVS: 252 Atk / 228 HP / 12 Def / 12 SpD
-Belly Drum
-Play Rough
-Aqua Jet
-Superpower
My plan B. I don't remember the exact EV spread for Azumarill either, but I have an even HP number so sitrus berry procs after Belly Drum. Klefki Eject button can bring Azumarill in safely and double screens let Azumarill do her thing. I am heavily considering using CB Azumarill in place of BD Azumarill, but CB Azumarill runs into problems with WoW, whereas the BD set can still get kills and do damage.
Rotom-W @ Leftovers
Ability: Levitate
Nature: Bold
EVs: 252 HP / 172 Def / 80 SpA
-WoW
-Hydro Pump
-Discharge
-Volt Switch
Slow bulky Pivot that lets me switch in my other pokemon safely, and my #1 Talonflame counter. I siphoned away some Def into SpA so I have a higher chance of 1HKO and 2HKO against stuff like Hippowdon. Using both Rotom-W and Azumarill gives me a pretty nasty Grass-type weakness, but I just trap and kill them with M-gengar. This list includes Contrary Serperior, Ferrothorn, and M-venusaur. M-sceptile is not common, but I have a solution for that too. WoW and Discharge allows Rotom to spread as much status as he can for Azumarill/Gengar.
Porygon2 @ Eviolite
Ability: Download
Nature: Bold
EVS: 252 HP / 252 Def /4 SpD
- T-wave
- Recover
- Ice Beam
- Foul Play
I was thinking about using Sableye in this slot, but I like Porygon2's bulkiness a little bit better than Sableye, especially before mega evolving. I also wanted to use Cressilia, but I didn't want my end game staller to share a weakness with Gengar (Cresslia and Porygon2 are both weak to knock off, but whatever). Anyways, T-wave lets Porygon2 move quicker, Ice-beam covers almost all of the dragons and Foul Play stops people from setting up SD and M-Kangaskhan Power-up punch. Recover is for stalling, as I'll typically suicide M-gengar for Perish Song if my opponent only has 1 pokemon left.
Goodra @ Assault Vest
Ability: Gooey
Nature: Modest
EVS: 252 HP /252 SpA / 4SpD (I think it's hacked cause I got it shiny with HA from wonder trading already EV trained and 6IVs...)
-Flamethrower
-Ice Beam
-Sludge Bomb
-Draco Meteor
Temporary spot and currently my weakest link. Goodra functions as a Special tank and coverage for anything that I can't kill with Azumarill. I was thinking about Multiscale Dragonite here, but I haven't tested it out yet, nor have I decided what kind of Dragonite I wanted to breed. I also have no idea what else I needed to check, so I just put one of my pokemon that could check almost everything.
As I'm writing this, I notice my losses keep coming from poor predictions and me not scouting out the 3rd pokemon/choice scarfed pokemon. I also lose some because I predict incorrectly with M-gengar, but those are inevitable. This team is definitely a work in progress, and I'd appreciate any sort of input that you guys can give me.
Gengar @ Gengarite
Ability: Levitate/Shadow Tag
Nature: Timid
EVs: 252 HP / 4 Def / 252 Spe
- Perish Song
- Substitute
- Disable
- Protect
The main focus point of this team and also my lead 99% of the time. Protect lets Gengar safely mega-evolve, Substitute, Protect, and Disable allow him to stall for Perish SOng. I don't remember the exact number of EVs i put into HP/Def, but I know I have an odd hp number so i can do 4 substitutes. I can mega-evolve with Substitute if I am confident that my opponent is going to try and status me (burn/para/taunt, etc), if I'm not against a choice-scarfed pokemon, or if I'm not gonna get hit by a priority move (i.e, Talonflame BB)
Gengar's worst enemies here are opposing Ghost types, M-sableye, M-Metagross, Talonflame, Blaziken w/ Speed Boost, Scarfed Mold Breaker Excadrill, Prankster Taunt, U-turn/Volt-switch, and Whirlwind/Roar. I tried to fill out the rest of the team to counter these guys as best I could, but I still have a lot of problems with Scarf'd MB Excadrill. Taunt isn't the biggest problem, cause I can just switch out to someone that counters the Taunt, then switch back in
Klefki @ Eject Button
Ability: Prankster
Nature: Calm
EVS: 252 HP / 172 Def / 80 SpD
- Reflect
- Light Screen
- Recycle
- Fairy Lock
Fairy Lock is a total experiment right now and I'm gonna get rid of it soon. The original idea was to use Klefki as a lead, set up a screen (and eat a t-wave or something), Fairy lock, eject button out to Gengar. I'm also currently experimenting with it to see if I can use it as a pseudo-trap move, but it's not working very well.
Anyways, max HP EVs is for bulkiness, 172 Def lets me get 2HKO from Talonflame Flare Blitz instead of 1HKO, and the rest of the EVs go into SpD. Screens let me set up gengar for another Perish Song without taking too much damage, and Recycle lets me switch in Gengar safely with Eject button. Yeah, I can do the same thing some slow U-turn/Volt Switch user, but I couldn't think of any that could also set up Screens with good bulkness (other than Rotom, but I need the Rotom for something else). This spot used to belong to Whimsicott, but I concluded that Taunt/Encore -> eject button -> Gengar Disable was too gimmicky and encore doesn't last long enough for that to work.
I've also found out that Eject Button stops U-turn and Volt Switch users from switching out, so now I have two ways of stopping pokemon from switching out: Gengar Protect/Disable, and Switch out, Eject button into Gengar, Protect. This also helps me Perish Trap pokemon that are faster than M-Gengar. I'm also considering replacing Substitute for Destiny Bond on M-Gengar for a guaranteed 2 for 1 with the eject button.
I've also tried using Wobuffett/M-Gengar, but I never got that to work more than once because I had a hard time switching Gengar back in.
Azumarill @ Sitrus Berry
Ability: Huge Power
Nature: Adamant
EVS: 252 Atk / 228 HP / 12 Def / 12 SpD
-Belly Drum
-Play Rough
-Aqua Jet
-Superpower
My plan B. I don't remember the exact EV spread for Azumarill either, but I have an even HP number so sitrus berry procs after Belly Drum. Klefki Eject button can bring Azumarill in safely and double screens let Azumarill do her thing. I am heavily considering using CB Azumarill in place of BD Azumarill, but CB Azumarill runs into problems with WoW, whereas the BD set can still get kills and do damage.
Rotom-W @ Leftovers
Ability: Levitate
Nature: Bold
EVs: 252 HP / 172 Def / 80 SpA
-WoW
-Hydro Pump
-Discharge
-Volt Switch
Slow bulky Pivot that lets me switch in my other pokemon safely, and my #1 Talonflame counter. I siphoned away some Def into SpA so I have a higher chance of 1HKO and 2HKO against stuff like Hippowdon. Using both Rotom-W and Azumarill gives me a pretty nasty Grass-type weakness, but I just trap and kill them with M-gengar. This list includes Contrary Serperior, Ferrothorn, and M-venusaur. M-sceptile is not common, but I have a solution for that too. WoW and Discharge allows Rotom to spread as much status as he can for Azumarill/Gengar.
Porygon2 @ Eviolite
Ability: Download
Nature: Bold
EVS: 252 HP / 252 Def /4 SpD
- T-wave
- Recover
- Ice Beam
- Foul Play
I was thinking about using Sableye in this slot, but I like Porygon2's bulkiness a little bit better than Sableye, especially before mega evolving. I also wanted to use Cressilia, but I didn't want my end game staller to share a weakness with Gengar (Cresslia and Porygon2 are both weak to knock off, but whatever). Anyways, T-wave lets Porygon2 move quicker, Ice-beam covers almost all of the dragons and Foul Play stops people from setting up SD and M-Kangaskhan Power-up punch. Recover is for stalling, as I'll typically suicide M-gengar for Perish Song if my opponent only has 1 pokemon left.
Goodra @ Assault Vest
Ability: Gooey
Nature: Modest
EVS: 252 HP /252 SpA / 4SpD (I think it's hacked cause I got it shiny with HA from wonder trading already EV trained and 6IVs...)
-Flamethrower
-Ice Beam
-Sludge Bomb
-Draco Meteor
Temporary spot and currently my weakest link. Goodra functions as a Special tank and coverage for anything that I can't kill with Azumarill. I was thinking about Multiscale Dragonite here, but I haven't tested it out yet, nor have I decided what kind of Dragonite I wanted to breed. I also have no idea what else I needed to check, so I just put one of my pokemon that could check almost everything.
As I'm writing this, I notice my losses keep coming from poor predictions and me not scouting out the 3rd pokemon/choice scarfed pokemon. I also lose some because I predict incorrectly with M-gengar, but those are inevitable. This team is definitely a work in progress, and I'd appreciate any sort of input that you guys can give me.







