UU Skeledirge (2/2) (0/1)

[SET]
name: Unaware Wall
move 1: Torch Song
move 2: Will-O-Wisp
move 3: Hex
move 4: Slack Off
item: Heavy-Duty Boots
ability: Unaware
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
tera type: Fairy / Water / Steel

[SET COMMENTS]

Torch Song allows Skeledirge to function dually as not only a defensive wall but also a threat that can overwhelm Pokemon like Tornadus-T and Hydrapple. Will-O-Wisp lets Skeledirge neuter many offensive threats such as Tyranitar and Okidogi, and it works in tandem with Hex to overwhelm defensive Pokemon like Slowking and Zapdos. Heavy-Duty Boots keeps Skeledirge from being worn down by entry hazards, letting it handle Pokemon like Iron Crown, Okidogi variants lacking Knock Off, and Calm Mind Latios more reliably. Tera Fairy is the most common Tera option, granting Skeledirge a very useful defensive typing that stops many threats like Hydrapple, Quaquaval, Lokix, and Calm Mind Latios, in addition to being a good neutral typing that helps it burn foes like Azumarill and Ogerpon-C. Tera Water lets Skeledirge check Azumarill, Greninja, Mamoswine, and Sand Rush Excadrill more efficiently. Tera Steel helps Skeledirge wall all Latios sets, Ogerpon, and Ogerpon-C while still checking Greninja, and Skeledirge gains a Toxic immunity, which can be useful for switching into Toxapex and Mandibuzz. However, every Tera type has downsides that flip certain matchups that may be unfavorable for Skeledirge. Tera Fairy makes it vulnerable to Iron Crown and Scizor, Tera Water makes it very weak to Zapdos and Hydrapple, and Tera Steel opens up a nasty weakness to Fighting- and Ground-type attacks that can be unfavorable, especially since it now loses to foes it should check, like Okidogi and Cobalion, ultimately meaning that general caution should be exerted when choosing to Terastallize Skeledirge.

Skeledirge fits best on balance and fat builds that cover its defensive weaknesses and accommodate its need to Terastallize in-game. Switch-ins to Knock Off, such as Toxapex and Cobalion, are arguably mandatory teammates, answering critical threats that force Skeledirge out due to the threat of Knock Off such as Azumarill and Lokix. Cobalion offensively checks dangerous wallbreakers like Mamoswine, Ursaluna, and Ogerpon-C that can overwhelm Skeledirge. Slowking, Empoleon, and the aforementioned Toxapex form great cores with Skeledirge, answering annoying Water-types like Keldeo, Greninja, and Azumarill that typically force Skeledirge to Terastallize; not to mention, Toxapex and Slowking do a great job at checking Hisuian Arcanine, which can freely switch into Skeledirge. Slowking and Tinkaton can spread paralysis with Thunder Wave to boost the power of Hex while also being valuable scouts to see if Latios is running Choice Specs, which Skeledirge fails to check, or Calm Mind. Hydrapple and Mandibuzz are great teammates that can handle Mold Breaker Excadrill; both can serve as middle-grounds into Ursaluna while Mandibuzz can also provide support with Defog to clear entry hazards in the event that Skeledirge gets hit with Knock Off. Mandibuzz can also take out Pokemon that might reactively Tera into Fire-resistant Tera types to handle Skeledirge, like Excadrill and Scizor. Setup sweepers such as Swords Dance Excadrill and Calm Mind + Tera Electric Latios can remove annoying Pokemon like Toxapex, Mandibuzz, and Zapdos that stand in the way of a Skeledirge sweep with Torch Song. In return, Skeledirge's ability to spread burns can open up more opportunities for these teammates to set up.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/monky25.515132/
Quality checked by:
https://www.smogon.com/forums/members/twilight.344575/
https://www.smogon.com/forums/members/thatoneapple.620325/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
 
AMQC

ADD | CHANGE | REMOVE

[SET]
name: Unaware Wall
move 1: Torch Song
move 2: Will-O-Wisp
move 3: Hex
move 4: Slack Off
item: Heavy-Duty Boots
ability: Unaware
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
tera type: Fairy / Water / Steel

[SET COMMENTS]

Torch Song allows Skeledirge to double as not only a defensive wall but also a threat that can snowball, allowing it to overwhelm Pokemon like Tornadus-T and Hydrapple. Will-O-Wisp lets Skeledirge neuter many offensive threats such as Tyranitar and Kommo-o, and works in tandem with Hex to overwhelm defensive Pokémon like Slowking and Toxapex. Heavy-Duty Boots keeps Skeledirge from being worn down by entry hazards, letting it handle Pokemon like Iron Crown and Metagross more reliably. Tera Fairy is the most common Tera option, granting it a very useful defensive typing at stopping many threats like Kommo-o, Hydrapple, Lokix, and Tera Electric Latios, not to mention just being a good neutral typing all around to get a Will-O-Wisp on foes like Azumarill and Ogerpon-C. Tera Water lets Skeledirge better check Azumarill and Greninja while now allowing it to check foes like Iron Crown (You don't reeeeally check Iron Crown very consistently since there's a decent chance they're packing Psychic Noise and can also reactively Tera to mess with you) and Excadrill. Tera Steel walls all Latios sets lacking Aura Sphere, Ogerpon, and Ogerpon-C, while also still being able to check Greninja and Tornadus-T and gaining a Toxic immunity which can be useful for switching into Toxapex and Mandibuzz. However, every Tera type has downsides that flip certain MUs that may be unfavorable for Skeledirge. Tera Fairy makes it vulnerable to Iron Crown and Scizor, Tera Water makes it very weak into Zapdos and Ogerpon-C (Would maybe mention TealPon here instead since pre-Tera CornerPon still nails you with Cudgel), and Tera Steel opens up a nasty weakness to Fighting- and Ground-type attacks which can be unfavorable, especially since it now loses to foes it should check like Kommo-o and Mienshao, ultimately meaning that general caution should be exerted whenever choosing to Terastallize Skeledirge.

Skeledirge best fits on balance and fat builds that cover its defensive weaknesses and accommodate its need to largely Terastallize in game. Switch-ins to Knock Off such as Toxapex and Cobalion are great teammates (Would even go so far as to say mandatory, since a Dirge with no boots is very prone to just eating shit on a random switchin), answering critical threats Skeledirge doesn’t want to come in on unless necessary like Lokix and Mienshao (This comes across a little weird since you said earlier that Skeledirge was able to function as a Mienshao check. Does it, or does it not want to come in on it?) to not be at risk of losing its item. Cobalion also handles foes like Bisharp (Not sure if Bisharp is relevant enough to warrant the mention here?) and Ogerpon-C that can overwhelm Skeledirge. Slowking, Empoleon, and the aforementioned Toxapex form great cores with Skeledirge, answering annoying Water-types like Azumarill, Greninja, and Keldeo that typically force Skeledirge to Terastallize, not to mention Toxapex and Slowking do a great job at checking Hisuian Arcanine who can freely switch into Skeledirge. Hydrapple and Mandibuzz are great teammates that can handle Excadrill whose Mold Breaker bypasses Unaware. Hydrapple helps act as a secondary check to Kommo-o, while Mandibuzz can provide support with Defog to clear entry hazards in the event that Skeledirge gets hit with Knock Off. Mandibuzz can also take out Pokemon that might reactively Tera into Tera Fire to handle Skeledirge like Bisharp and Scizor. Stealth Rock setters like Tinkaton and Hippowdon can provide useful entry hazard support to wear down foes like Toxapex and Slowking into range of being taken out by Hex. Setup sweepers such as Swords Dance Excadrill and Calm Mind + Tera Electric Latios enjoy the defensive integrity Skeledirge provides to the team as well as its ability to wear down foes like Slowking and Mandibuzz with Will-O-Wisp, and in turn provide offensive presences to Skeledirge’s team that can offensively pressure threats to it such as Tyranitar and Zapdos. (Would also try to toss in a mention that Drill is a good partner for similar reasons to Mandibuzz since Dirge loves having removal on the team)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/monky25.515132/
Quality checked by:

Grammar checked by:
 
AMQC
ADD | CHANGE | REMOVE

[SET]
name: Unaware Wall
move 1: Torch Song
move 2: Will-O-Wisp
move 3: Hex
move 4: Slack Off
item: Heavy-Duty Boots
ability: Unaware
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
tera type: Fairy / Water / Steel

[SET COMMENTS]

Torch Song allows Skeledirge to double as not only a defensive wall but also a threat that can snowball, allowing it to overwhelm Pokemon like Tornadus-T and Hydrapple. Will-O-Wisp lets Skeledirge neuter many offensive threats such as Tyranitar and Kommo-o, and works in tandem with Hex to overwhelm defensive Pokémon like Slowking and Toxapex. Heavy-Duty Boots keeps Skeledirge from being worn down by entry hazards, letting it handle Pokemon like Iron Crown and Metagross more reliably. Tera Fairy is the most common Tera option, granting it a very useful defensive typing at stopping many threats like Kommo-o, Hydrapple, Lokix, and Tera Electric Latios, not to mention just being a good neutral typing all around to get a Will-O-Wisp on foes like Azumarill and Ogerpon-C. Tera Water lets Skeledirge better check Azumarill and Greninja while now allowing it to check foes like Iron Crown (You don't reeeeally check Iron Crown very consistently since there's a decent chance they're packing Psychic Noise and can also reactively Tera to mess with you) This aside Tera Water changes nothing in terms of checking Crown anyway. Psychic STAB is still neutral and it makes you weaker to Specs Volt. Swap the example out. and Excadrill. Tera Steel walls all Latios sets lacking Aura Sphere, Ogerpon, and Ogerpon-C, while also still being able to check Greninja and Tornadus-T and gaining a Toxic immunity which can be useful for switching into Toxapex and Mandibuzz. However, every Tera type has downsides that flip certain MUs that may be unfavorable for Skeledirge. Tera Fairy makes it vulnerable to Iron Crown and Scizor, Tera Water makes it very weak into Zapdos and Ogerpon-C (Would maybe mention TealPon here instead since pre-Tera CornerPon still nails you with Cudgel), and Tera Steel opens up a nasty weakness to Fighting- and Ground-type attacks which can be unfavorable, especially since it now loses to foes it should check like Kommo-o and Mienshao, ultimately meaning that general caution should be exerted whenever choosing to Terastallize Skeledirge.

I would just replace Water with Dragon because it lets you deal with more or less the same stuff and not lose to Zapdos + Ogerpon's in the process. Notably helping against Rain. Then Water just be mentioned giving a better matchup vs Azu and Mamo. Update the tera bit at the end too when changing.

Skeledirge best fits on balance and fat builds that cover its defensive weaknesses and accommodate its need to largely Terastallize in game. Switch-ins to Knock Off such as Toxapex and Cobalion are great teammates (Would even go so far as to say mandatory, since a Dirge with no boots is very prone to just eating shit on a random switchin), answering critical threats Skeledirge doesn’t want to come in on unless necessary like Lokix and Mienshao (This comes across a little weird since you said earlier that Skeledirge was able to function as a Mienshao check. Does it, or does it not want to come in on it?) to not be at risk of losing its item. To add to this, Scizor is a safer example over Lokix here. You rarely want to send Dirge into Lokix regardless. Cobalion also handles foes like Bisharp (Not sure if Bisharp is relevant enough to warrant the mention here?) Bisharp is fine to keep and has been popping up more. and Ogerpon-C that can overwhelm Skeledirge. Slowking, Empoleon, and the aforementioned Toxapex form great cores with Skeledirge, answering annoying Water-types like Azumarill, Greninja, and Keldeo that typically force Skeledirge to Terastallize, not to mention Toxapex and Slowking do a great job at checking Hisuian Arcanine who can freely switch into Skeledirge. Hydrapple and Mandibuzz are great teammates that can handle Excadrill whose Mold Breaker bypasses Unaware. Hydrapple helps act as a secondary check to Kommo-o, You should specify a set here because all the special Kommo-o sets and physical clangorous can have coverage to drop it. while Mandibuzz can provide support with Defog to clear entry hazards in the event that Skeledirge gets hit with Knock Off. Mandibuzz can also take out Pokemon that might reactively Tera into Tera Fire to handle Skeledirge like Bisharp and Scizor. Stealth Rock setters like Tinkaton and Hippowdon can provide useful entry hazard support to wear down foes like Toxapex and Slowking into range of being taken out by Hex. Not a fan of this given both run boots, Pex is more flexible ofc. Tink can provide Knock but I don't see the need for this line anyway. This would make more sense if there were also strong breakers weak to rocks but we don't have too many outside of Rockpon. Setup sweepers such as Swords Dance Excadrill and Calm Mind + Tera Electric Latios enjoy the defensive integrity Skeledirge provides to the team as well as its ability to wear down foes like Slowking and Mandibuzz with Will-O-Wisp, and in turn provide offensive presences to Skeledirge’s team that can offensively pressure threats to it such as Tyranitar and Zapdos. (Would also try to toss in a mention that Drill is a good partner for similar reasons to Mandibuzz since Dirge loves having removal on the team) I feel like this point should be reworded to be about how they can remove stuff for a Dirge cleanup instead. Like SD Drill removes Slowking and Thunderbolt Latios can remove Empoleon letting Dirge spam Torch Song for example. Obviously, it can go both ways but seeing as this is the analysis for Dirge, it makes more sense to me to focus on supporting it than the other way around.

If you want to implement the Drill Spin part you can but I don't think it is needed even if true.


[CREDITS]
Written by:
https://www.smogon.com/forums/members/monky25.515132/
Quality checked by:

Grammar checked by:
Monky25 My comments are in purple and remove in red. Everything else is from Melts AM check. If I haven't commented on his stuff then implement it.

1/2 Good check once again Melt Gibson
 
AM Check, not to much outside of Kommo removal

Add / Comment / Remove

[SET]
name: Unaware Wall
move 1: Tor
ch Song
move 2: Will-O-Wisp
move 3: Hex
move 4: Slack Off
item: Heavy-Duty Boots
ability: Unaware
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
tera type: Fairy / Water / Steel

[SET COMMENTS]

Torch Song allows Skeledirge to double as not only a defensive wall but also a threat that can snowball, allowing it to overwhelm Pokemon like Tornadus-T and Hydrapple. Will-O-Wisp lets Skeledirge neuter many offensive threats such as Tyranitar and Kommo-o Scizor, and works in tandem with Hex to overwhelm defensive Pokemon like Slowking and Toxapex. Heavy-Duty Boots keeps Skeledirge from being worn down by entry hazards, letting it handle Pokemon like Iron Crown, Kommo-o, and Calm Mind Latios more reliably. Tera Fairy is the most common Tera option, granting it a very useful defensive typing at stopping many threats like Kommo-o, Hydrapple, Lokix, and Calm Mind Latios, not to mention just being a good neutral typing all around to get a Will-O-Wisp on foes like Azumarill and Ogerpon-C. Tera Water lets Skeledirge better check Azumarill and Greninja while now allowing it to check foes like Mamoswine and Sand Rush Excadrill. Tera Steel walls all Latios sets, Ogerpon, and Ogerpon-C while also still checking Greninja, not to mention Skeledirge gains a Toxic immunity which can be useful for switching into Toxapex and Mandibuzz. However, every Tera type has downsides that flip certain MUs that may be unfavorable for Skeledirge. Tera Fairy makes it vulnerable to Iron Crown and Scizor, Tera Water makes it very weak into Zapdos and Hydrapple, and Tera Steel opens up a nasty weakness to Fighting-type attacks and maintains its weakness to Ground-type attacks which can be unfavorable, especially since it now loses to foes it should check like Kommo-o Hawlucha and Cobalion, ultimately meaning that general caution should be exerted whenever choosing to Terastallize Skeledirge.

Skeledirge best fits on balance and fat builds that cover its defensive weaknesses and accommodate its need to largely Terastallize in-game. Switch-ins to Knock Off such as Toxapex and Cobalion are arguably mandatory teammates, answering critical threats that force Skeledirge out due to the threat of Knock Off such as Azumarill and Lokix. Cobalion also offensively checks dangerous breakers like Mamoswine, Azumarill. and Ogerpon-C that can overwhelm Skeledirge. Slowking, Empoleon, and the aforementioned Toxapex form great cores with Skeledirge, answering annoying Water-types like Azumarill, Greninja, and Keldeo that typically force Skeledirge to Terastallize, not to mention Toxapex and Slowking do a great job at checking Hisuian Arcanine who can freely switch into Skeledirge. Slowking and Tinkaton also can spread paralysis with Thunder Wave to boost the power of Hex while also being valuable scouts to see if Latios is Choice Specs, which Skeledirge fails to check, or Calm Mind. Hydrapple and Mandibuzz are great teammates that can handle Mold Breaker Excadrill; Hydrapple also helps act as a secondary more reliable check to Dragon Dance Tera Electric Kommo-o, Ogerpon so that Skeledirge doesn't need to Tera to check it, while Mandibuzz can provide support with Defog to clear entry hazards in the event that Skeledirge gets hit with Knock Off. Mandibuzz can also take out Pokemon that might reactively Tera into Tera Fire to handle Skeledirge like Bisharp and Scizor. (Maybe add something here for what Skeledirge does for these defensive teammates, such as checking setup variants of Latios, which sets up on Coba pretty well and poses issues for Slowking, Toxapex, and Mandibuzz depending on Latios's Tera type) Setup sweepers such as Swords Dance Excadrill and Calm Mind + Tera Electric Latios can remove annoying Pokemon like Mandibuzz, Toxapex, and Zapdos who stand in the way of a Skeledirge cleanup with Torch Song. In return, Skeledirge's ability to spread burns can open up more opportunities for these teammates to set up.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/monky25.515132/
Quality checked by:
https://www.smogon.com/forums/members/twilight.344575/
Grammar checked by:
 
AMGP
add remove comment


[SET]
name: Unaware Wall
move 1: Torch Song
move 2: Will-O-Wisp
move 3: Hex
move 4: Slack Off
item: Heavy-Duty Boots
ability: Unaware
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
tera type: Fairy / Water / Steel

[SET COMMENTS]

Torch Song allows Skeledirge to double function dually as not only a defensive wall but also a threat that can snowball (rc) allowing it to overwhelm Pokemon like Tornadus-T and Hydrapple. Will-O-Wisp lets Skeledirge neuter many offensive threats such as Tyranitar and Okidogi, and it works in tandem with Hex to overwhelm defensive Pokemon like Slowking and Zapdos. Heavy-Duty Boots keeps Skeledirge from being worn down by entry hazards, letting it handle Pokemon like Iron Crown, Okidogi variants lacking Knock Off, and Calm Mind Latios more reliably. Tera Fairy is the most common Tera option, granting it Skeledirge a very useful defensive typing that stops at stopping many threats like Hydrapple, Quaquaval, Lokix, and Calm Mind Latios, not to mention just in addition to being a good neutral typing all around to get a Will-O-Wisp on that helps it burn foes like Azumarill and Ogerpon-C. Tera Water lets Skeledirge better check Azumarill, Greninja, Mamoswine, and Sand Rush Excadrill more efficiently. and Greninja while now allowing it to check foes like Mamoswine and Sand Rush Excadrill. Tera Steel helps Skeledirge wall walls all Latios sets, Ogerpon, and Ogerpon-C while also still checking Greninja, not to mention and Skeledirge gains a Toxic immunity, (ac) which can be useful for switching into Toxapex and Mandibuzz. However, every Tera type has downsides that flip certain MUs matchups that may be unfavorable for Skeledirge. Tera Fairy makes it vulnerable to Iron Crown and Scizor, Tera Water makes it very weak into to Zapdos and Hydrapple, and Tera Steel opens up a nasty weakness to Fighting- and Ground-type attacks which that can be unfavorable, especially since it now loses to foes it should check, (ac) like Okidogi and Cobalion, ultimately meaning that general caution should be exerted whenever whilst choosing to Terastallize Skeledirge.

Skeledirge best fits best on balance and fat builds that cover its defensive weaknesses and accommodate its need to largely Terastallize in-game. Switch-ins to Knock Off, (ac) such as Toxapex and Cobalion, (ac) are arguably mandatory teammates, answering critical threats that force Skeledirge out due to the threat of Knock Off such as Azumarill and Lokix. Cobalion also offensively checks dangerous breakers like Mamoswine, Ursaluna, and Ogerpon-C that can overwhelm Skeledirge. Slowking, Empoleon, and the aforementioned Toxapex form great cores with Skeledirge, answering annoying Water-types like Keldeo, Greninja, and Azumarill that typically force Skeledirge to Terastallize; (rc) (asc) not to mention, (ac) Toxapex and Slowking do a great job at checking Hisuian Arcanine, (ac) which who can freely switch into Skeledirge. Slowking and Tinkaton also can spread paralysis with Thunder Wave to boost the power of Hex while also being valuable scouts to see if Latios is holding Choice Specs, which Skeledirge fails to check, or Calm Mind. Hydrapple and Mandibuzz are great teammates that can handle Mold Breaker Excadrill; both can serve as midgrounds middle-grounds into Ursaluna (rc) while Mandibuzz can also provide support with Defog to clear entry hazards in the event that Skeledirge gets hit with Knock Off. Mandibuzz can also take out Pokemon that might reactively Tera into Fire-resistant Tera Types to handle Skeledirge, (ac) like Excadrill and Scizor. Setup sweepers such as Swords Dance Excadrill and Calm Mind + Tera Electric Latios can remove annoying Pokemon like Toxapex, Mandibuzz, and Zapdos who that stand in the way of a Skeledirge cleanup sweep with Torch Song. In return, Skeledirge's ability to spread burns can open up more opportunities for these teammates to set up.
 
1/1 GP Team done credit both of us

[SET]
name: Unaware Wall
move 1: Torch Song
move 2: Will-O-Wisp
move 3: Hex
move 4: Slack Off
item: Heavy-Duty Boots
ability: Unaware
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
tera type: Fairy / Water / Steel

[SET COMMENTS]

Torch Song allows Skeledirge to double function dually as not only a defensive wall but also a threat that can snowball (rc) allowing it to overwhelm Pokemon like Tornadus-T and Hydrapple. Will-O-Wisp lets Skeledirge neuter many offensive threats such as Tyranitar and Okidogi, and it works in tandem with Hex to overwhelm defensive Pokemon like Slowking and Zapdos. Heavy-Duty Boots keeps Skeledirge from being worn down by entry hazards, letting it handle Pokemon like Iron Crown, Okidogi variants lacking Knock Off, and Calm Mind Latios more reliably. Tera Fairy is the most common Tera option, granting it Skeledirge a very useful defensive typing that stops at stopping many threats like Hydrapple, Quaquaval, Lokix, and Calm Mind Latios, not to mention just in addition to being a good neutral typing all around to get a Will-O-Wisp on that helps it burn foes like Azumarill and Ogerpon-C. Tera Water lets Skeledirge better check Azumarill, Greninja, Mamoswine, and Sand Rush Excadrill more efficiently. and Greninja while now allowing it to check foes like Mamoswine and Sand Rush Excadrill. Tera Steel helps Skeledirge wall walls all Latios sets, Ogerpon, and Ogerpon-C while also still checking Greninja, not to mention and Skeledirge gains a Toxic immunity, (ac) which can be useful for switching into Toxapex and Mandibuzz. However, every Tera type has downsides that flip certain MUs matchups that may be unfavorable for Skeledirge. Tera Fairy makes it vulnerable to Iron Crown and Scizor, Tera Water makes it very weak into to Zapdos and Hydrapple, and Tera Steel opens up a nasty weakness to Fighting- and Ground-type attacks which that can be unfavorable, especially since it now loses to foes it should check, (ac) like Okidogi and Cobalion, ultimately meaning that general caution should be exerted whenever when choosing to Terastallize Skeledirge.

Skeledirge best fits best on balance and fat builds that cover its defensive weaknesses and accommodate its need to largely Terastallize in-game. Switch-ins to Knock Off, (ac) such as Toxapex and Cobalion, (ac) are arguably mandatory teammates, answering critical threats that force Skeledirge out due to the threat of Knock Off such as Azumarill and Lokix. Cobalion also offensively checks dangerous breakers wallbreakers like Mamoswine, Ursaluna, and Ogerpon-C that can overwhelm Skeledirge. Slowking, Empoleon, and the aforementioned Toxapex form great cores with Skeledirge, answering annoying Water-types like Keldeo, Greninja, and Azumarill that typically force Skeledirge to Terastallize; (rc) (asc) not to mention, (ac) Toxapex and Slowking do a great job at checking Hisuian Arcanine, (ac) which who can freely switch into Skeledirge. Slowking and Tinkaton also can spread paralysis with Thunder Wave to boost the power of Hex while also being valuable scouts to see if Latios is running Choice Specs, which Skeledirge fails to check, or Calm Mind. Hydrapple and Mandibuzz are great teammates that can handle Mold Breaker Excadrill; both can serve as midgrounds middle-grounds into Ursaluna (rc) while Mandibuzz can also provide support with Defog to clear entry hazards in the event that Skeledirge gets hit with Knock Off. Mandibuzz can also take out Pokemon that might reactively Tera into Fire-resistant Tera Types types to handle Skeledirge, (ac) like Excadrill and Scizor. Setup sweepers such as Swords Dance Excadrill and Calm Mind + Tera Electric Latios can remove annoying Pokemon like Toxapex, Mandibuzz, and Zapdos who that stand in the way of a Skeledirge cleanup sweep with Torch Song. In return, Skeledirge's ability to spread burns can open up more opportunities for these teammates to set up.
 
Back
Top