I am pretty decent at team building, normally I keep my teams private or pass it to friends. But, I am curious to what the general consensus of my teams will be.
Sand has always been my fav playstyle, and I haven't really seen sand on the ladder which I think is really under rated.
Hippowdon @ Smooth Rock
Ability: Sand Stream
EVs: 252 HP / 252 Def/ 4SpD
Impish Nature
- Stealth Rocker
- Earthquake
- Slack Off
- Whirlwind
I chose hippo as my sand setter, due it to being one of the best phys def mons and the best sand setter imo. Hippo uses smooth rock a lot better than ttar and not having to worry about it being trapped. You can also run a mixed set to help check dragapult and hydreigon.
Excadrill @ Leftovers
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Iron Head
- Rockslide
- Earthquake
There is no need for an explanation as to why I picked excadrill, it's the best option to abuse sand. I chose this set because the recovery helps drill soft check things, and sd plus rock slide makes corviknight become set up fodder(as long as no body press). With the extra sand turns from smooth rock, using turns to swords dance doesn't really hurt and allows you to force kills you normally wouldn't.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Toxic
- Baneful Bunker
- Recover
Toxapex is one of the best defensive mons in the meta. It's ability to spread statuses with burns and toxics make it's very valuable, a long with it being able to check most of the tier. Most of the moves are no pretty standard, I chose to ran baneful bunker to help deal with dracovish is a big threat. Between poison chip,sand chip, and even rocks it makes dracovish a lot easier to deal with.
Corviknight @ Leftovers
Ability: Pressure
EVs: 248 HP / 196 SpD / 64 Spe
Careful Nature
- Brave Bird
- U-turn
- Roost
- Defog
This is the best defogger in the meta imo, it's ability to pressure stall and pivot makes corviknight super valuable. The spread allows you to eat fire blast pretty comfortable from a clef and check hydreigon.
Hydreigon @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dark Pulse
- Fire Blast
- Flash Cannon
The two best sets for hydreigon are specs and nasty plot 3 attack. Specs fits better on the team for not allowing extra chip from the life orb which can add up with the sand or any hazards. If you make a right read you can force a 2hko, which allows you to play aggressive and can let you double so the lose more momentum. Even without nasty plot, it still allows you to break.
Centiskorch @ Heavy-Duty Boots
Ability: Flash Fire
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Fire Lash
- Leech Life
- Thunder Fang
- Knock Off
For my last mon i wanted something that could come in on clefable easily and offer some pressure. Centiskorches great move pool and it's ability to spam knock makes such a great partner for drill allowing you to remove items or chip something easily. I debated removing leech life for power whip to allow it to break the water and ground types, but being able to leech life has come in clutch. And knocking off toad has become sufficient enough to make toad get chipped for drill.
THREATS
Any teamthat doesn't have a water absorber automatically makes this mon a huge threat. However having pex helps with baneful bunker and sand chips goes a long way. You can't afford to give this mon free switches.
I haven't seen a team where this isn't a threat. Being able to nasty plot with it's great coverage has turned this mon into one of the best wall breakers. If you don't play around it's moves after it plots, be prepared to sac a mon.
Lastly specs dragapult, it isn't nearly as threatening as the other 2 however if the opponent corrects reads or gets spdef drops. This mon can become a problem
THE TEAM https://pokepast.es/e809b0c98535918d
Sand has always been my fav playstyle, and I haven't really seen sand on the ladder which I think is really under rated.
Hippowdon @ Smooth Rock
Ability: Sand Stream
EVs: 252 HP / 252 Def/ 4SpD
Impish Nature
- Stealth Rocker
- Earthquake
- Slack Off
- Whirlwind
I chose hippo as my sand setter, due it to being one of the best phys def mons and the best sand setter imo. Hippo uses smooth rock a lot better than ttar and not having to worry about it being trapped. You can also run a mixed set to help check dragapult and hydreigon.
Excadrill @ Leftovers
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Iron Head
- Rockslide
- Earthquake
There is no need for an explanation as to why I picked excadrill, it's the best option to abuse sand. I chose this set because the recovery helps drill soft check things, and sd plus rock slide makes corviknight become set up fodder(as long as no body press). With the extra sand turns from smooth rock, using turns to swords dance doesn't really hurt and allows you to force kills you normally wouldn't.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Toxic
- Baneful Bunker
- Recover
Toxapex is one of the best defensive mons in the meta. It's ability to spread statuses with burns and toxics make it's very valuable, a long with it being able to check most of the tier. Most of the moves are no pretty standard, I chose to ran baneful bunker to help deal with dracovish is a big threat. Between poison chip,sand chip, and even rocks it makes dracovish a lot easier to deal with.
Corviknight @ Leftovers
Ability: Pressure
EVs: 248 HP / 196 SpD / 64 Spe
Careful Nature
- Brave Bird
- U-turn
- Roost
- Defog
This is the best defogger in the meta imo, it's ability to pressure stall and pivot makes corviknight super valuable. The spread allows you to eat fire blast pretty comfortable from a clef and check hydreigon.
Hydreigon @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dark Pulse
- Fire Blast
- Flash Cannon
The two best sets for hydreigon are specs and nasty plot 3 attack. Specs fits better on the team for not allowing extra chip from the life orb which can add up with the sand or any hazards. If you make a right read you can force a 2hko, which allows you to play aggressive and can let you double so the lose more momentum. Even without nasty plot, it still allows you to break.
Centiskorch @ Heavy-Duty Boots
Ability: Flash Fire
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Fire Lash
- Leech Life
- Thunder Fang
- Knock Off
For my last mon i wanted something that could come in on clefable easily and offer some pressure. Centiskorches great move pool and it's ability to spam knock makes such a great partner for drill allowing you to remove items or chip something easily. I debated removing leech life for power whip to allow it to break the water and ground types, but being able to leech life has come in clutch. And knocking off toad has become sufficient enough to make toad get chipped for drill.
THREATS
Any teamthat doesn't have a water absorber automatically makes this mon a huge threat. However having pex helps with baneful bunker and sand chips goes a long way. You can't afford to give this mon free switches.
I haven't seen a team where this isn't a threat. Being able to nasty plot with it's great coverage has turned this mon into one of the best wall breakers. If you don't play around it's moves after it plots, be prepared to sac a mon.
Lastly specs dragapult, it isn't nearly as threatening as the other 2 however if the opponent corrects reads or gets spdef drops. This mon can become a problem
THE TEAM https://pokepast.es/e809b0c98535918d