Monotype Slowbro (Psychic) (QC:3/3) (GP:2/2)

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Neko

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:ss/slowbro:
Four slashes??

[SET]
name: Defensive Pivot (Psychic)
move 1: Scald
move 2: Ice Beam / Foul Play / Body Press
move 3: Teleport
move 4: Slack Off
item: Heavy-Duty Boots / Kasib Berry / Colbur Berry / Rocky Helmet
ability: Regenerator
nature: Relaxed
evs: 248 HP / 252 Def / 8 SpA
ivs: 0 Spe


[SET COMMENTS]
Slowbro is an excellent defensive pivot for Psychic teams, as it is able to take on threats such as Urshifu-R, Excadrill, and Mamoswine. Scald dissuades physical attackers such as Excadrill and Scizor from staying in and setting up on Slowbro due to the threat of burn. Foul Play should be paired with Kasib Berry, as it lets Slowbro survive a hit from and remove threats such as Dragon Dance Dragapult, Choice Scarf Blacephalon, and Swords Dance Aegislash. Foul Play also punishes setup sweepers such as Dragonite and Garchomp. Body Press + Colbur Berry allows Slowbro to check Swords Dance Bisharp and Weavile, and it also has the added benefit of punishing Substitute users such as Hydreigon and Kyurem, which otherwise take advantage of it. Ice Beam is another option, as it heavily damages threatening setup sweepers such as Landorus-T, Garchomp, and Dragonite. Teleport safely switches in a teammate that can take advantage of the foe. Heavy-Duty Boots protects Slowbro from entry hazards, allowing it to sponge hits more easily. Alternatively, Rocky Helmet punishes physical attackers such as Landorus-T, Galarian Zapdos, and Urshifu-R that tend to pivot out of it with U-turn. 0 Speed IVs allow it to underspeed opposing Teleport users, letting its teammates come in after the foe has already used Teleport.

Galarian Slowking is an excellent teammate for Slowbro, as they form a strong defensive Regenerator core, with the former taking on special attackers such as Tapu Koko, Aegislash, and Kingdra, while the latter easily switches into physical attackers. Psychic teams also appreciate Slowbro taking on physical threats and bringing in wallbreakers such as Latios, Victini, and Tapu Lele safely. Victini deals with Grass-types like Rillaboom and Ferrothorn, loves Slowbro taking on Landorus-T and Excadrill, and appreciates being pivoted into Steel- and Flying-types such as Ferrothorn and Celesteela. Tapu Lele deals with Dark-types such as non-Choice Scarf Weavile and Bisharp, which is especially helpful if Slowbro isn't holding a Colbur Berry, and also deals with Dragon-types like Hydreigon and non-Choice Scarf and Dragapult. It also appreciates pivoting support. Jirachi and Bronzong can take on other special attackers such as Tapu Lele and Hatterene, and they also set Stealth Rock, which synergizes with Slowbro's ability to force switches. If Slowbro isn't running Heavy-Duty Boots, it has a tendency to get overwhelmed by entry hazards, so entry hazard control teammates like Latias and Hatterene are greatly appreciated.

[STRATEGY COMMENTS]
Other Options
=============

Psychic
--------
Future Sight may be used in the second moveslot, as Teleport allows it to pivot in wallbreakers such as Victini and Latios to pressure switch-ins such as Toxapex, Swampert, and Gastrodon with Future Sight, allowing the wallbreakers to more easily overwhelm the opposing team. Thunder Wave may also be used there to slow down foes, supporting teammates such as Choice Specs Tapu Lele and Choice Band Victini. However, Slowbro then fails to check threatening setup sweepers without one of the listed options. Flamethrower allows Slowbro to punish Grass-types such as Ferrothorn that directly switch into it, as well as dealing decent damage to Bisharp and Weavile. However, Flamethrower is unable to OHKO Bisharp and Weavile, which can be an issue for Psychic teams.

[CREDITS]
- Written by: [[neko, 542526]]
- Psychic analysis by: [[neko, 542526]]
- Quality checked by: [[mushamu, 362454], [ashbala, 518038], [AtraX Madara, 513753]]
- Grammar checked by: [[Finland, 517429], [UT, 523866]]
 
Last edited:
AMQC, implement what you agree with.

- say stuff like lando t and excadrill for victini since victini needs to be able to beat them in order to beat the types its supposed to beat (steel, flying) - move glowking to the top. its by far the most important slowbro partner

- other options should have future sight and flamethrower
 
AMQC, implement what you agree with.

- say stuff like lando t and excadrill for victini since victini needs to be able to beat them in order to beat the types its supposed to beat (steel, flying) - move glowking to the top. its by far the most important slowbro partner

- other options should have future sight and flamethrower
added, thank you Mushamu :blobnom:
(Hopefully moving up Glowking didn't make the second paragraph a bit...awkward..)
 
Consider Mushamu's AMQC to be QC: 1/3
aqua-jet-gif.425471

I would've stamped this in the morning but I didn't realize they did another
 
Add Remove Comment

Slowbro is an excellent defensive pivot for Psychic teams as it is able to take on threats such as Urshifu-R, Excadrill, and Mamoswine. Scald dissuades physical attackers such as Excadrill and Scizor from staying in and setting up on Slowbro due to threat of burn. Foul Play should be paired with Kasib berry, as it lets Slowbro lure and remove threats such as Dragon Dance Dragapult and Swords Dance Aegislash and also punishes setup sweepers such as Dragonite and Garchomp. (Mention Blacephalon too, Foul Play OHKO and Kasib helps to tank +1 Shadow ball) Body Press when paired with a Colbur berry allows it to check Swords Dance Bisharp and Weavile and also has the added benefit of punishing Substitute users such as Hydreigon and Kyurem that can take advantage of it. If not running a weakness berry, Ice Beam is preferred as another option that heavily damages threatening setup sweepers such as Landorus-T, Garchomp, and Dragonite. Teleport allows Slowbro to pivot in a teammate that can take advantage of the opponent's switch-in. Heavy-Duty Boots protects Slowbro from entry hazards, allowing it to sponge hits more readily. Alternatively, Rocky Helmet punishes physical attackers such as Landorus-T, Galarian Zapdos, and Urshifu-R that tend to pivot out of it with U-turn.

After Implementing QC: 2/3

Ashbala.gif
 
I would mention Thunder Wave in "Other options" and running 0 Speed IVs for opposing slowtwins.
QC: 3/3 After that

- Quality checked by: [[mushamu, 362454], [ashbala, 518038], [AtraX Madara, 513753]]
 
I would mention Thunder Wave in "Other options" and running 0 Speed IVs for opposing slowtwins.
QC: 3/3 After that

- Quality checked by: [[mushamu, 362454], [ashbala, 518038], [AtraX Madara, 513753]]
Done, thank you Madaraa :blobnom:
Not too sure where to place the IVs, maybe GP Team can help with that
(Also ready for GP)
 
gp amcheck!!!!! :blobpex: (#2)
add remove (comment)

:ss/slowbro:
Four slashes??

[SET]
name: Defensive Pivot (Psychic)
move 1: Scald
move 2: Ice Beam / Foul Play / Body Press
move 3: Teleport
move 4: Slack Off
item: Heavy-Duty Boots / Kasib Berry / Colbur Berry / Rocky Helmet
ability: Regenerator
nature: Relaxed
evs: 248 HP / 252 Def / 8 SpA
ivs: 0 Spe

[SET COMMENTS]
Slowbro is an excellent defensive pivot for Psychic teams as it is able to take on threats such as Urshifu-R, Excadrill, and Mamoswine. Scald dissuades physical attackers such as Excadrill and Scizor from staying in and setting up on Slowbro due to threat of burn. Foul Play should be paired with a Kasib berry, as it lets Slowbro lure and remove threats such as Dragon Dance Dragapult, Choice Scarf Blacephalon, and Swords Dance Aegislash and. Foul Play also punishes setup sweepers such as Dragonite and Garchomp. Body Press, when paired with a Colbur bBerry, allows itSlowbro to check Swords Dance Bisharp and Weavile, and also has the added benefit of punishing Substitute users such as Hydreigon and Kyurem that can take advantage of it. Ice Beam is another option as it heavily damages threatening setup sweepers such as Landorus-T, Garchomp, and Dragonite. Teleport allows Slowbro to safely pivot in a teammate that can take advantage of the opponent's switch-in. Heavy-Duty Boots protects Slowbro from entry hazards, allowing it to sponge hits more readsily. Alternatively, Rocky Helmet punishes physical attackers such as Landorus-T, Galarian Zapdos, and Urshifu-R that tend to pivot out of it with U-turn. 0 Speed IVs allows it to outslowunderspeed opposing Teleport users, letting its team mates come in lastafter the opponent has already teleported.

Galarian Slowking is an excellent teammate for Slowbro as they form a strong defensive Regenerator defensive core, with the former takbeing able to take on special attackers such as Tapu Koko, Aegislash, and Kingdra, while the latter easily pivoting into physical attackers. All Psychic teams also appreciates its ability to take on physical threats and its ability to pivot in breakers such as Latios, Victini, and Tapu Lele safely. Victini deals with Grass-types like Rillaboom and Ferrothorn, loves Slowbro's ability to take on Landorus-T and Excadrill, and appreciates being pivoted in against Steel- and Flying-types such as Ferrothorn and Celesteela that try to take advantage of Slowbro. Tapu Lele deals with Dark-types such as non-Choice Scarf Weavile and Bisharp, which is especially helpful if Slowbro isn't usholding a Colbur Berry and. Tapu Lele also deals with Dragon-types like Hydreigon and non-Choice Scarf Dragapult for it, and appreciates pivoting support. Jirachi and Bronzong can take on other special attackers such as Tapu Lele and Hatterene, and also sets Stealth Rock, which synergizes with Slowbro's ability to force switches. If Slowbro isn't running Heavy-Duty Boots, there iit has a tendency that it cano getting overwhelmed by entry hazards, so entry hazard control in the form of Latias and Hatterene are greatly appreciated.

[STRATEGY COMMENTS]
Other Options
=============

Psychic
--------
Future Sight may be used as the second attacking move of choice, as Teleport allows it to pivot in wallbreakers such as Victini and Latios to pressure switch-ins such as Toxapex, Swampert, and Gastrodon, allowing the wallbreakerse to have anmore easier timely overwhelming the opposing team. Thunder Wave may also be used to slow down the opposing team for its teammates, such as Choice Specs Tapu Lele and Choice Band Victini which appreciate speed control. However, Slowbro may then fails to check threatening setup sweepers without the above mentioned moves. Flamethrower allows Slowbro to punish Grass-types such as Ferrothorn that directly switch-in to it, while also doing a decent amount of damage to Bisharp and Weavile. However, Slowbro is unable to OHKO Bisharp and Weavile with Flamethrower, which can be an issue for Psychic teams.

[CREDITS]
- Written by: [[neko, 542526]]
- Psychic analysis by: [[neko, 542526]]
- Quality checked by: [[mushamu, 362454], [ashbala, 518038], [AtraX Madara, 513753]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]

I think the IVs are in the right place
 
Last edited:
Pls just delete the word then add the new one, a cat brain cell shorted because of this ;w;
If Slowbro isn't running Heavy-Duty Boots, there iit has a tendency that it cano getting overwhelmed by entry hazards, so entry hazard control in the form of Latias and Hatterene are greatly appreciated.
It also probably makes it harder for you to check if the sentence sounds right: If Slowbro isn't running Heavy-Duty Boots, it has a tendency to getting overwhelmed by entry hazards, so entry hazard control in the form of Latias and Hatterene are greatly appreciated. (which I think sounds a bit wonky)
However, Slowbro may then fails to check threatening setup sweepers without the above mentioned moves
It will not check the above mentioned sweepers at all if not holding a berry [It gets OHKO'ed], so I think I'll just keep the "then fails", instead of may fail.
EDIT: Do I put above mentioned setup sweepers then?

Implemented, thank you for the AM check Bluecliqse :blobnom:
 
Pls just delete the word then add the new one, a cat brain cell shorted because of this ;w;

It also probably makes it harder for you to check if the sentence sounds right: If Slowbro isn't running Heavy-Duty Boots, it has a tendency to getting overwhelmed by entry hazards, so entry hazard control in the form of Latias and Hatterene are greatly appreciated. (which I think sounds a bit wonky)

It will not check the above mentioned sweepers at all if not holding a berry [It gets OHKO'ed], so I think I'll just keep the "then fails", instead of may fail.
EDIT: Do I put above mentioned setup sweepers then?

Implemented, thank you for the AM check Bluecliqse :blobnom:
I tried using a website to do the am check and I guess I shouldn't
too confusing

I think making that sentence "it has a tendency to being overwhelmed by entry hazards" would be better lol

For the last one, its about not being able to check setup sweepers without the aforementioned moves, not the berry
Since I don't know about how slowbro functions in that metagame, I think if you want to say that it always will fail to check setup sweepers without ice beam / body press / foul play / whatever, then you can say "However, Slowbro fails to check the abovementioned setup sweepers if not running it's usual moves." If it can still sometimes check them without the moves, then keep it how I said it

yeah, I think you should either say "the abovementioned sweepers" or just relist the sweepers that it can't check.
 
Add/Fix Remove Comment
(AC): Add Comma

[SET]
name: Defensive Pivot (Psychic)
move 1: Scald
move 2: Ice Beam / Foul Play / Body Press
move 3: Teleport
move 4: Slack Off
item: Heavy-Duty Boots / Kasib Berry / Colbur Berry / Rocky Helmet
ability: Regenerator
nature: Relaxed
evs: 248 HP / 252 Def / 8 SpA
ivs: 0 Spe

[SET COMMENTS]
Slowbro is an excellent defensive pivot for Psychic teams, (AC) as it is able to take on threats such as Urshifu-R, Excadrill, and Mamoswine. Scald dissuades physical attackers such as Excadrill and Scizor from staying in and setting up on Slowbro due to the threat of burn. Foul Play should be paired with Kasib berry, Berry, as it lets Slowbro lure in and remove threats such as Dragon Dance Dragapult, Choice Scarf Blacephalon, and Swords Dance Aegislash. Foul Play also punishes setup sweepers such as Dragonite and Garchomp. Body Press when paired with a + Colbur Berry allows Slowbro to check Swords Dance Bisharp and Weavile, and also it has the added benefit of punishing Substitute users such as Hydreigon and Kyurem, (AC) that can which otherwise (I imagine?) take advantage of it. Ice Beam is another option, (AC) as it heavily damages threatening setup sweepers such as Landorus-T, Garchomp, and Dragonite. Teleport allows Slowbro to safely pivot switch in a teammate that can take advantage of the opponent. foe. Heavy-Duty Boots protects Slowbro from entry hazards, allowing it to sponge hits more easily. Alternatively, Rocky Helmet punishes physical attackers such as Landorus-T, Galarian Zapdos, and Urshifu-R that tend to pivot out of it with U-turn. 0 Speed IVs allows allow it to underspeed opposing Teleport users, letting its team mates teammates come in after the opponent has already teleported. foe has already used Teleport.

Galarian Slowking is an excellent teammate for Slowbro as they because the two form a strong defensive Regenerator core, with the former being able to take taking on special attackers such as Tapu Koko, Aegislash, and Kingdra, while the latter easily pivoting switches into physical attackers. Psychic teams also appreciate its ability to take Slowbro taking on physical threats and pivot bringing in wallbreakers such as Latios, Victini, and Tapu Lele safely. Victini deals with Grass-types like Rillaboom and Ferrothorn, loves Slowbro's ability to take Slowbro taking on Landorus-T and Excadrill, and appreciates being pivoted in against into Steel- and Flying-types such as Ferrothorn and Celesteela. Tapu Lele deals with Dark-types such as non-Choice Scarf Weavile and Bisharp, (AC) which is especially helpful if Slowbro isn't holding a Colbur Berry, (AC) and also deals with Dragon-types like Hydreigon and non-Choice Scarf Dragapult, and Dragapult. It also appreciates pivoting support. Jirachi and Bronzong can take on other special attackers such as Tapu Lele and Hatterene, and they also set Stealth Rock, (AC) which synergizes with Slowbro's ability to force switches. If Slowbro isn't running Heavy-Duty Boots, (AC) it has a tendency to get overwhelmed by entry hazards, so entry hazard control in the form of removers like Latias and Hatterene are greatly appreciated.

[STRATEGY COMMENTS]
Other Options
=============

Psychic
--------
Future Sight may be used as the second attacking move of choice in the second moveslot, as Teleport allows it to pivot in wallbreakers such as Victini and Latios to pressure switch-ins such as Toxapex, Swampert, and Gastrodon, with Future Sight allowing the wallbreakers to more easily overwhelm the opposing team. Thunder Wave may also be used there to slow down the opposing team for its team mates foes, supporting teammates such as Choice Specs Tapu Lele and Choice Band Victini which appreciate speed control. However, Slowbro then fails to check threatening setup sweepers without the above mentioned moves. one of the listed options. Flamethrower allows Slowbro to punish Grass-types such as Ferrothorn that directly switch-in to it, while also doing a decent amount of switch into it, as well as dealing decent damage to Bisharp and Weavile. However, Slowbro Flamethrower is unable to OHKO Bisharp and Weavile with Flamethrower, which can be an issue for Psychic teams.

[CREDITS]
- Written by: [[neko, 542526]]
- Psychic analysis by: [[neko, 542526]]
- Quality checked by: [[mushamu, 362454], [ashbala, 518038], [AtraX Madara, 513753]]
- Grammar checked by: [[Finland, 517429], [<username2>, <userid2>]]
finland-GP.gif
1/2
 
If Slowbro isn't running Heavy-Duty Boots, (AC) it has a tendency to get overwhelmed by entry hazards, so entry hazard control in the form of removers like Latias and Hatterene are greatly appreciated
Hatt doesnt remove entry hazards, it just bounces tho, witholding until you clarify Ig
Aside from that, checks implemented, ty Finland
 
add remove conjecture
[SET]
name: Defensive Pivot (Psychic)
move 1: Scald
move 2: Ice Beam / Foul Play / Body Press
move 3: Teleport
move 4: Slack Off
item: Heavy-Duty Boots / Kasib Berry / Colbur Berry / Rocky Helmet
ability: Regenerator
nature: Relaxed
evs: 248 HP / 252 Def / 8 SpA
ivs: 0 Spe

[SET COMMENTS]
Slowbro is an excellent defensive pivot for Psychic teams, as it is able to take on threats such as Urshifu-R, Excadrill, and Mamoswine. Scald dissuades physical attackers such as Excadrill and Scizor from staying in and setting up on Slowbro due to the threat of burn. Foul Play should be paired with Kasib Berry, as it lets Slowbro lure in and survive a hit from and remove threats such as Dragon Dance Dragapult, Choice Scarf Blacephalon, and Swords Dance Aegislash. Foul Play also punishes setup sweepers such as Dragonite and Garchomp. Body Press + Colbur Berry allows Slowbro to check Swords Dance Bisharp and Weavile, and also it it also has the added benefit of punishing Substitute users such as Hydreigon and Kyurem, which otherwise take advantage of it. Ice Beam is another option, as it heavily damages threatening setup sweepers such as Landorus-T, Garchomp, and Dragonite. Teleport allows Slowbro to safely switches in a teammate that can take advantage of the foe. Heavy-Duty Boots protects Slowbro from entry hazards, allowing it to sponge hits more easily. Alternatively, Rocky Helmet punishes physical attackers such as Landorus-T, Galarian Zapdos, and Urshifu-R that tend to pivot out of it with U-turn. 0 Speed IVs allow it to underspeed opposing Teleport users, letting its teammates come in after the foe has already used Teleport.

Galarian Slowking is an excellent teammate for Slowbro because the two Slowbro, as they form a strong defensive Regenerator core, with the former taking on special attackers such as Tapu Koko, Aegislash, and Kingdra, while the latter easily switches into physical attackers. Psychic teams also appreciate Slowbro taking on physical threats and bringing in wallbreakers such as Latios, Victini, and Tapu Lele safely. Victini deals with Grass-types like Rillaboom and Ferrothorn, loves Slowbro taking on Landorus-T and Excadrill, and appreciates being pivoted into Steel- and Flying-types such as Ferrothorn and Celesteela. Tapu Lele deals with Dark-types such as non-Choice Scarf Weavile and Bisharp, which is especially helpful if Slowbro isn't holding a Colbur Berry, and also deals with Dragon-types like Hydreigon and non-Choice Scarf and Dragapult. It also appreciates pivoting support. Jirachi and Bronzong can take on other special attackers such as Tapu Lele and Hatterene, and they also set Stealth Rock, which synergizes with Slowbro's ability to force switches. If Slowbro isn't running Heavy-Duty Boots, it has a tendency to get overwhelmed by entry hazards, so entry hazard control teammates like Latias and Hatterene are greatly appreciated.

[STRATEGY COMMENTS]
Other Options
=============

Psychic
--------
Future Sight may be used in the second moveslot, as Teleport allows it to pivot in wallbreakers such as Victini and Latios to pressure switch-ins such as Toxapex, Swampert, and Gastrodon, (comma) with Future Sight, (comma) allowing the wallbreakers to more easily overwhelm the opposing team. Thunder Wave may also be used there to slow down foes, supporting teammates such as Choice Specs Tapu Lele and Choice Band Victini. However, Slowbro then fails to check threatening setup sweepers without one of the listed options. Flamethrower allows Slowbro to punish Grass-types such as Ferrothorn that directly switch into it, as well as dealing decent damage to Bisharp and Weavile. However, Flamethrower is unable to OHKO Bisharp and Weavile, which can be an issue for Psychic teams.

[CREDITS]
- Written by: [[neko, 542526]]
- Psychic analysis by: [[neko, 542526]]
- Quality checked by: [[mushamu, 362454], [ashbala, 518038], [AtraX Madara, 513753]]
- Grammar checked by: [[Finland, 517429], [UT, 523866]]
GP 2/2!

cRqvJU2.gif


GP Team done
 
add remove conjecture
[SET]
name: Defensive Pivot (Psychic)
move 1: Scald
move 2: Ice Beam / Foul Play / Body Press
move 3: Teleport
move 4: Slack Off
item: Heavy-Duty Boots / Kasib Berry / Colbur Berry / Rocky Helmet
ability: Regenerator
nature: Relaxed
evs: 248 HP / 252 Def / 8 SpA
ivs: 0 Spe

[SET COMMENTS]
Slowbro is an excellent defensive pivot for Psychic teams, as it is able to take on threats such as Urshifu-R, Excadrill, and Mamoswine. Scald dissuades physical attackers such as Excadrill and Scizor from staying in and setting up on Slowbro due to the threat of burn. Foul Play should be paired with Kasib Berry, as it lets Slowbro lure in and survive a hit from and remove threats such as Dragon Dance Dragapult, Choice Scarf Blacephalon, and Swords Dance Aegislash. Foul Play also punishes setup sweepers such as Dragonite and Garchomp. Body Press + Colbur Berry allows Slowbro to check Swords Dance Bisharp and Weavile, and also it it also has the added benefit of punishing Substitute users such as Hydreigon and Kyurem, which otherwise take advantage of it. Ice Beam is another option, as it heavily damages threatening setup sweepers such as Landorus-T, Garchomp, and Dragonite. Teleport allows Slowbro to safely switches in a teammate that can take advantage of the foe. Heavy-Duty Boots protects Slowbro from entry hazards, allowing it to sponge hits more easily. Alternatively, Rocky Helmet punishes physical attackers such as Landorus-T, Galarian Zapdos, and Urshifu-R that tend to pivot out of it with U-turn. 0 Speed IVs allow it to underspeed opposing Teleport users, letting its teammates come in after the foe has already used Teleport.

Galarian Slowking is an excellent teammate for Slowbro because the two Slowbro, as they form a strong defensive Regenerator core, with the former taking on special attackers such as Tapu Koko, Aegislash, and Kingdra, while the latter easily switches into physical attackers. Psychic teams also appreciate Slowbro taking on physical threats and bringing in wallbreakers such as Latios, Victini, and Tapu Lele safely. Victini deals with Grass-types like Rillaboom and Ferrothorn, loves Slowbro taking on Landorus-T and Excadrill, and appreciates being pivoted into Steel- and Flying-types such as Ferrothorn and Celesteela. Tapu Lele deals with Dark-types such as non-Choice Scarf Weavile and Bisharp, which is especially helpful if Slowbro isn't holding a Colbur Berry, and also deals with Dragon-types like Hydreigon and non-Choice Scarf and Dragapult. It also appreciates pivoting support. Jirachi and Bronzong can take on other special attackers such as Tapu Lele and Hatterene, and they also set Stealth Rock, which synergizes with Slowbro's ability to force switches. If Slowbro isn't running Heavy-Duty Boots, it has a tendency to get overwhelmed by entry hazards, so entry hazard control teammates like Latias and Hatterene are greatly appreciated.

[STRATEGY COMMENTS]
Other Options
=============

Psychic
--------
Future Sight may be used in the second moveslot, as Teleport allows it to pivot in wallbreakers such as Victini and Latios to pressure switch-ins such as Toxapex, Swampert, and Gastrodon, (comma) with Future Sight, (comma) allowing the wallbreakers to more easily overwhelm the opposing team. Thunder Wave may also be used there to slow down foes, supporting teammates such as Choice Specs Tapu Lele and Choice Band Victini. However, Slowbro then fails to check threatening setup sweepers without one of the listed options. Flamethrower allows Slowbro to punish Grass-types such as Ferrothorn that directly switch into it, as well as dealing decent damage to Bisharp and Weavile. However, Flamethrower is unable to OHKO Bisharp and Weavile, which can be an issue for Psychic teams.

[CREDITS]
- Written by: [[neko, 542526]]
- Psychic analysis by: [[neko, 542526]]
- Quality checked by: [[mushamu, 362454], [ashbala, 518038], [AtraX Madara, 513753]]
- Grammar checked by: [[Finland, 517429], [UT, 523866]]
GP 2/2!

cRqvJU2.gif


GP Team done
check implemented, tysm UT!
this is done :D
 
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