Gen 1 Slowbro (Ubers) [QC 2/2] [GP 2/2]

LTG

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[OVERVIEW]

In a time where Mewtwo ravaged the RBY Ubers landscape and players desperately searched for a good check to it, Slowbro came to answer the call. Slowbro's Amnesia set, known as "TobyBro" and first created by Wintermute in the early 2000s, is the best check to non-Thunderbolt Mewtwo in the tier while being a very strong Pokemon in its own right. Amnesia, along with a great typing and excellent bulk, gives Slowbro immense sweeping potential. A boosted Surf is capable of OHKOing or 2HKOing almost everything in the tier, and even resistant foes are 3HKOed. Amnesia also helps Slowbro patch up its Electric weakness, since Special is used for both offense and defense. Slowbro can even use Thunder Wave to fix its miserable Speed, and it can also reapply the foe's Speed drops from paralysis by using Amnesia.

However, Slowbro will take very heavy damage from a critical hit Thunderbolt regardless of boosts, forcing it to use Rest earlier, and many Electric-type Pokemon have very high critical hit rates courtesy of their high Speed. Slowbro's abysmal Speed, while mitigated by Thunder Wave, can give it trouble as it tries to boost against faster threats while also necessitating some amount of paralysis support from teammates. Slowbro is also very one-dimensional and predictable; however, it will always be one of the most dangerous sweepers, no matter how much the opponent might know it is coming.

[SET]
name: TobyBro (Amnesia)
move 1: Surf
move 2: Amnesia
move 3: Rest
move 4: Thunder Wave

[SET COMMENTS]
Set Description
=========

Surf is very strong after a few Amnesia boosts, achieving things like a high chance to 2HKO Chansey at +6 and 2HKOs on Mew, Mewtwo, and Snorlax at +4. Amnesia is what makes this set threatening, letting Slowbro become very bulky and very powerful. Thunder Wave allows Slowbro to patch up its awful Speed and more effectively threaten faster Pokemon. This is amplified by the threat of Amnesia reapplying paralysis Speed drops. Slowbro can also use paralysis to have a chance at beating its checks, like Light Screen Chansey and Starmie. Rest allows Slowbro to stick around for much longer and ensures that a single critical hit cannot end its sweep. It also protects Slowbro from chip damage, which is likely to accumulate while switching in and boosting with Amnesia. However, a sleeping Slowbro is very easy to take advantage of, and many opponents will use it as a chance to switch in their Explosion user or Thunderbolt Mewtwo.

When using Slowbro, it is very important to scout your opponent's team for Electric-type coverage, especially Thunderbolt on Chansey or Mewtwo. However, Chansey very rarely uses Thunderbolt in Ubers, meaning it is usually safe to set up against. Slowbro is very good at setting up against and paralyzing Mewtwo, as it takes very little damage from Mewtwo's attacks even after it has boosted, unless Mewtwo reveals Thunderbolt or gets a critical hit. Either can force Slowbro to repeatedly use Rest and allow Mewtwo to win the interaction with some luck. Slowbro itself is a very good paralysis absorber, since its pitiful Speed means it is not affected much by it. Amnesia reapplying paralysis Speed drops means even a paralyzed Slowbro can outspeed most foes after a few uses of the move. The most common way to remove Slowbro is with Explosion, so users such as Snorlax, Golem, Mew, Exeggutor, and Gengar should be watched carefully. Slowbro should be used with a good absorber of the move, such as Jynx, Rhydon, or your own Golem or Gengar. Absorbing Explosion with these Pokemon requires good prediction on when the foe is about to use the move to switch them in at the right time. Predicting wrong can result in Slowbro getting KOed or the opponent gaining momentum. Alternatively, you can choose to not reveal your Slowbro until later in the game, after the rest of your team has already dealt with opposing Explosion users.

Slowbro especially appreciates Rhydon and Golem as Explosion absorbers, since they are immune to the Electric-type moves that give Slowbro so much trouble. However, Rhydon and Slowbro are both very slow, so using them together requires extra care. If your chosen strategy is to deal with Explosion users before revealing Slowbro, other Pokemon that attract the move such as Chansey, Mew, and Mewtwo can be used. Slowbro can struggle to beat certain checks such as Exeggutor and Lapras, so Pokemon that can deal with them, such as BoltBeam Chansey, are appreciated.

[STRATEGY COMMENTS]
Other Options
=============

Slowbro has the option of forgoing Thunder Wave to run any one of the following options. Withdraw is a very strong option to bolster Slowbro's Defense and allow it to take Explosions, removing a prime option for dealing with it. Withdraw also allows Slowbro to reapply paralysis Speed drops more easily. Its massive 61 PP, combined with Rest, allows Slowbro to PP stall almost any Pokemon it needs to, such as opposing Thunder Wave Slowbro. The Defense boost also lets Slowbro counter Snorlax and Mew, which would otherwise be able to hit Slowbro for decent damage. However, Withdraw Slowbro can be very passive, and teams can take advantage of that with faster threats that Slowbro cannot outspeed without Thunder Wave. Reflect is also an option, as an instant +2 in Defense can be crucial in certain situations, such as Snorlax and Tauros needing instant walling as opposed to permitting multiple turns of setup. However, lower PP, an inability to reapply Speed drops, and an inability to boost past +2 make Reflect less desirable.

Slowbro can also run two attacks, Surf and either Ice Beam or Psychic. Ice Beam prevents Exeggutor from checking Slowbro and can freeze Mewtwo, Chansey, and opposing Slowbro. On the other hand, Psychic allows Slowbro to hit Lapras and pressure Mewtwo, Starmie, and Light Screen Chansey with Special drops. However, running two attacks makes Slowbro more reliant on paralysis support from teammates to be able to outspeed and threaten certain Pokemon like Tauros and Mew. Two attacks Slowbro also gets PP stalled by Thunder Wave Slowbro. Toxic is a niche option to win mirrors against Withdraw Slowbro, since using Rest does not reset the bad poison timer. Also, Toxic can allow Slowbro to effectively pressure and even remove Light Screen Chansey, which otherwise walls it.


Checks and Counters
===================

**Electric-types**: Zapdos, Jolteon, and Electrode all carry Thunderbolt, which can stop Slowbro from setting up easily. All three of these Pokemon also have good critical hit rates, and a critical hit Thunderbolt from any of them will OHKO Slowbro outright. However, none of them can switch into a boosted attack, and all three are devastated by paralysis.

**Electric-type coverage**: Non-Electric types like Starmie, Gengar, and Mewtwo can all run Thunderbolt to pressure Slowbro. All three have good critical hit rates, and a critical Thunderbolt can ruin Slowbro. Chansey can also run Thunderbolt, but it is less common; it also has a mediocre critical hit rate, meaning it struggles to pressure Slowbro after it has set up.

**Water-resistant Pokemon**: Exeggutor and Lapras avoid the 2HKO from +6 Surf and can put Slowbro to sleep with Sleep Powder and Sing, respectively. Lapras also carries Thunderbolt and can deal heavy damage with a critical hit. However, +6 Ice Beam OHKOes Exeggutor, while +2 Ice Beam 2HKOes it, and +4 Psychic 2HKOes Lapras, meaning you must scout for these moves before using these Pokemon to check Slowbro. In a similar vein, Victreebel and Cloyster avoid the OHKO from +6 Surf and can remove Slowbro with Wrap + Razor Leaf or Clamp + Explosion, respectively. However, a single miss of their partial trapping moves can spell doom for either.

**Light Screen Chansey**: Slowbro cannot 3HKO Chansey after Light Screen with +6 Surf, and it will eventually PP stall Slowbro. However, Slowbro can win the interaction if it gets lucky with a few paralysis turns. Slowbro carrying Toxic also does not fear Light Screen Chansey.

**Slowbro**: Depending on the set, Slowbro can be checked by its other sets. Thunder Wave beats two attacks sets, Withdraw beats any set besides Toxic, and Toxic always beats every other set.


[CREDITS]
- Written by: [[LTG, 473639]]
- Quality checked by: [[Caetano93, 394051], [Oiseau Bleu, 431020]]
- Grammar checked by: [[Finland, 517429], [Muk, 33374]]
 
Last edited:
Never use a Slowbro in Uber that didnt have Surf.
Main set should be Surf > Amnesia > Rest > Twave.
Twave is the last move since its the one you drop for other options.

Ice Beam is definitely an oo. Mono-Ice bro is awful bad but Surf + Ice Beam as a late game cleaner have a lot of potential. Same thing with Psychic. Other moves to mention there is Reflect and Withdraw. Reflect gives a fast +2 to protect from Explosion / Selfdestruct but Withdraw turns Slowbro into a PP Stall Machine. Toxic is an interesting option to win all slowbro mirrors (Rest doesnt reset the bad poison timer).

For checks and counters, big 2 are Tbolt M2 and chansey. Gengar, starmie and lapras can be mentioned here.
Remember to add a explosion pharagraph, since its the most common way to remove tobybro.
 

Plague von Karma

Banned deucer.
Obligatory "not QC just a Slowbro appreciator"

Talk about how Slowbro users should scout opposing Chansey/Mewtwo for Thunderbolt before boosting on them
It may be worth emphasising that Thunderbolt Chansey is significantly rarer than in other metagames. Definitely a thing, but it has a hard time fitting it on sets.

Regarding Withdraw/Reflect Slowbro, note that it's VERY helpful against Lax on a matchup level. It's a bit harder to stop it in this tier in my experience due to the power level, so it can be some nice leverage. You're still using it for the PP stall bullshit and padding out Defense against Explosion, but I digress.

--

Since Lutra gave set credits in his Mew analysis, it may be worth noting that Wintermute made the TobyBro set. Doesn't have to be anything other than an aside; "This set was originally conceived by Wintermute in the early-2000s." would be enough. Idk, I just think it's neat.
 
is the best check to Mewtwo in the tier
not the best check yet since Mewtwo carries Tbolt 78% of cases (based on rby pl usage). maybe you should precise non-tbolt mewtwo

Thunder Wave allows Slowbro to patch up its awful Speed, allowing it to more effectively threaten faster Pokemon
Ig you should add that paralysis can sometimes help to beat slowbro's checks like Light Screen Chansey, Mewtwo, Starmie, ... by getting par'ed multiple times

Rest allows Slowbro to stick around for much longer and ensures that a single critical hit cannot end its sweep. It also protects Slowbro from chip damage, which it is likely to accumulate while switching in and boosting with Amnesia.
You should mention that Resting your slowbro let your opponent do anything he wants (like going to his Explosing Pkemon / Mewtwo in order to set it up and click Tbolt)

The most common way to remove Slowbro is with Explosion, so users such as Snorlax, Golem, Mew, and Gengar
Exeggutor should be added here, since he resists to Surf, he is probably the main way to deal with slowbro for a lot of team. (also Exeggutor is very common)

Slowbro especially appreciates Rhydon and Golem, since they are immune to the Electric-type moves that give Slowbro so much trouble
Ofc the synergy of these pokemon is cool, but i can't believe you can put Rhydon and Slowbro in the same team without playing suboptimal archetype... Imo, Slowbro doesn't require a lot of support, he is self-sufficient.

Checks and Counters
===================
I would add 2/3 other things
-Light Screen Chansey: not fan of LS Chansey, but he is still played, and he walls Slowbro (+6 Slowbro Surf vs. Chansey through Light Screen: 166-196 (23.6 - 27.8%) -- 88.4% chance to 4HKO --> you havn't enought Surf to exhaust SoftBoiled's PP). However paras + reapplication of speed drop can deal with it
-Slowbro himself: Slowbro cant beat opposing Slowbro
(-Explosing pokemon (tbh don't know if it is relevant to put this here since you still mentioned this issue in the Set Description))

Apart from these details, it's a good work. QC 2/2
 

Plague von Karma

Banned deucer.
Amchecking this. Unofficial GP, so you don't have to implement it, and it doesn't count towards GP 2/2.
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This is shaping up to be great, good job.
I also included a couple of QC-type critiques that I picked up, lmk if there are any questions.

[OVERVIEW]

In a time where Mewtwo ravaged the RBY Ubers landscape and players desperately searched for a good check to it, Slowbro came to answer the call. Slowbro's Amnesia set, known as "TobyBro" and first created by Wintermute in the early 2000s, is the best check to non-Thunderbolt Mewtwo in the tier, while being a very strong Pokemon in its own right. Amnesia, along with a great typing and excellent bulk, gives Slowbro immense sweeping potential that can easily run away with games if left unchecked. A boosted Surf is capable of OHKOing or 2HKOing almost everything in the tier, while even resists are 3HKOed. Amnesia also helps Slowbro patch up its weakness against Electric-type attacks, since Special is used for both offense and defense. Slowbro can even use Thunder Wave to fix its miserable Speed. (Obviously, this is GP, but surely you could mention stat reapplication w/Amnesia + Thunder Wave? It's one of the biggest draws to Slowbro imo. Pretty much the poster child of the mechanic.)

However, Slowbro is not without its weaknesses;. (ASC, RP) even after boosting its Special, it is still weak to Electric-type moves. Many Electric-type Pokemon have very high critical hit rates courtesy of their high Speed, and Slowbro will take very heavy damage if it gets hit by one, forcing it to Rest earlier. a critical Thunderbolt. (You already referred to critical hits, so I think this works better. Also added a note on Rest since fighting Slowbro is largely about keeping it as inactive as possible) Slowbro's abysmal speed, while mitigated by its access to Thunder Wave, can give it trouble as it tries to boost against faster threats, while also necessitating some amount of paralysis support from teammates. Slowbro is also very one-dimensional and predictable, and so (this is more a "if this then that" sentence, "and" implies these are separate parts) a good player can use this to their advantage to put the Slowbro user in a tight spot. However, a well-played Slowbro will always be one of the most dangerous sweepers, no matter how much the opponent might know it is coming.

[SET]
name: TobyBro (Amnesia)
move 1: Surf
move 2: Amnesia
move 3: Rest
move 4: Thunder Wave

[SET COMMENTS]
Set Description
=========

Surf is Slowbro’s main attacking move (RC) and is very strong after a few Amnesia boosts, achieving things like a high chance to 2HKO Chansey at +6 and 2HKOs on Mew, Mewtwo, and Snorlax at +4. Amnesia is what makes this set threatening, allowing Slowbro to boost its Special by two stages, (dex info, remove or improve the "very bulky and very powerful" part to cite 2HKOs it escapes and the like) letting it become very bulky and very powerful. Slowbro’s excellent natural bulk and great typing allows it to easily set up against much of the metagame. (This was basically in the overview) Thunder Wave allows Slowbro to patch up its awful Speed, allowing it to more effectively threaten faster Pokemon. (elaborate as this is a bit dex info-y, "which is amplified by the threat of Amnesia reapplying paralysis Speed drops" could work) Slowbro can also use paralysis to have a chance at beating its checks, like (flow, prior clause was a bit odd w/ the wording) such as Light Screen Chansey and Starmie. Rest allows Slowbro to stick around for much longer and ensures that a single critical hit cannot end its sweep. It also protects Slowbro from chip damage, which it is likely to accumulate while switching in and boosting with Amnesia. However, a Slowbro that is asleep is very easy to take advantage of, and many opponents will use it as a chance to switch in their Explosion user or Thunderbolt Mewtwo.

When using Slowbro, it is very important to scout your opponent's team for Electric-type coverage, especially Thunderbolt on Chansey or Mewtwo. However, Chansey very rarely uses it in Ubers, meaning it is usually safe to set up against. Slowbro is very good at setting up against and paralyzing Mewtwo, as it takes very little damage from Mewtwo's attacks even after it has boosted, unless Mewtwo reveals Thunderbolt or gets a critical hit. These events can force Slowbro into a Rest loop to repeatedly use Rest ("Rest loop" isn't a recognised term in GP and sort of belies how this interaction works) and allow Mewtwo to win the interaction with some luck. Slowbro itself is a very good paralysis absorber since its pitiful Speed means it not affected much by it. Slowbro can also reapply a paralyzed opponent's Speed drops by using Amnesia, meaning a paralyzed Slowbro can outspeed most things after a few uses of the move. (you sure this shouldn't just be in the overview where I mentioned noting this mechanic?)

The most common way to remove Slowbro is with Explosion, so users such as Snorlax, Golem, Mew, Exeggutor, and Gengar should be watched carefully. Slowbro should be used with a good absorber of the move, such as Jynx, Rhydon, or your own Golem or Gengar. Absorbing Explosion with these Pokemon requires good prediction on when the opponent is about to use the move to switch them in at the right time. Predicting wrong can result in Slowbro getting KO'd or the opponent gaining momentum. Alternatively, you can choose to not reveal your Slowbro until later in the game, after opposing Explosion users have already been dealt with by the rest of your team.

Slowbro appreciates the company of Pokemon that can absorb Explosion, such as the aforementioned Gengar, Rhydon, Golem, and Jynx. (all of these were already mentioned, maybe remove the part from there to avoid repetition?) Slowbro especially appreciates Rhydon and Golem, since they are immune to the Electric-type moves that give Slowbro so much trouble. However, Rhydon and Slowbro are both very slow, so extra care will be needed while using them together. If your chosen strategy is to deal with Explosion users before revealing Slowbro, other Pokemon that attract the move such as Chansey, Mew, and Mewtwo can be used. Slowbro can struggle to beat certain checks such as Exeggutor and Lapras, so Pokemon that can deal with them, (AC) such as BoltBeam Chansey, (AC) are appreciated.

[STRATEGY COMMENTS]
Other Options
=============

Slowbro has the option of foregoing (forego implies preceding, this is a good resource on that) Thunder Wave in order to run any one of these following options. ("these" is referring to nothing at this point in the paragraph) Withdraw is a very strong option to bolster Slowbro's Defense and allow it to take Explosions, removing a prime option for dealing with it. Withdraw also allows Slowbro to reapply paralysis Speed drops more easily. Its massive 61 PP, combined with Rest, allows Slowbro to PP stall almost any Pokemon it needs to, such as. Withdraw also allows Slowbro to win mirrors against Thunder Wave Slowbro. The Defense boost also lets Slowbro counter Snorlax and Mew, who which would otherwise be able to hit Slowbro for decent damage. However, Withdraw Slowbro can be very passive, and some teams can take advantage of that. (in what way?) Reflect is also an option, as an instant +2 in Defense can be crucial in certain situations, such as being able to instantly wall Snorlax and Tauros as opposed to needing multiple turns to set up. However, lower PP, (AC) and an inability to reapply Speed drops, (AC) or boost past +2 makes Reflect usually unfavorable less desirable. ("unfavorable" implies it's actively hurting Slowbro, which it isn't; "desirable" is much more appropriate)

Slowbro can also run two attacks, Surf and one of either Ice Beam or Psychic. Ice Beam allows Slowbro to not be checked by Exeggutor, as well as and to be able to freeze Mewtwo, Chansey and opposing Slowbro. On the other hand, while Psychic allows it to hit Lapras and pressure Mewtwo, Starmie and Light Screen Chansey with Special drops. (the lists made this very hard to read) However, this running two attacks makes Slowbro more reliant on paralysis support from teammates to be able to outspeed and threaten certain Pokemon. (like?) Two attacks Slowbro also gets PP stalled by Thunder Wave Slowbro. Toxic is a niche option that allows Slowbro to win mirrors against Withdraw Slowbro, since using Rest does not reset the bad poison timer. Also, Toxic can allow Slowbro to effectively pressure and even remove Light Screen Chansey, which otherwise walls it.


Checks and Counters
===================

**Electric-types (AH)**: Zapdos, Jolteon, (AC) and Electrode all carry Thunderbolt, which that can stop Slowbro from setting up easily. All three of these Pokemon also have good critical hit rates, and a critical Thunderbolt from any of them will OHKO Slowbro outright. However, none of them can switch into a boosted attack, and all three are devastated by paralysis.

**Electric-type coverage**: Non-Electric types like Starmie, Gengar, and Mewtwo can all run Thunderbolt to pressure Slowbro. All three have good critical hit rates, and a critical Thunderbolt can ruin Slowbro. Chansey can also run Thunderbolt, but it is less common;. (ASC, RP) Chansey also does not have a good it also has a mediocre critical hit rate, meaning it cannot struggles to pressure Slowbro after it has set up as effectively. (less words, same point; also, tbolt chansey can win in theory, so "struggles to" would be more accurate)

**Water-resistant Pokemon**: Exeggutor and Lapras avoid the 2HKO from +6 Surf and can put Slowbro to sleep with Sleep Powder and Sing, respectively. Lapras also carries Thunderbolt and can deal heavy damage with a critical hit. However, +6 Ice Beam OHKOs Exeggutor while +2 2HKOs it, and +4 Psychic 2HKOs Lapras, meaning these moves must be scouted for before using these Pokemon to check Slowbro. In a similar vein, Victreebel and Cloyster avoid the OHKO from +6 Surf and can remove Slowbro with Wrap + Razor Leaf or Clamp + Explosion respectively. However, a single miss of their partial trapping moves can spell doom for either.

**Light Screen Chansey**: Slowbro cannot 3HKO Chansey after Light Screen with +6 Surf, and Slowbro will eventually be PP stalled. However, Slowbro can win the interaction if it gets lucky with a few paralysis turns. Slowbro carrying Toxic also does not fear Light Screen Chansey. (are you sure moving Thunderbolt Chansey here would be ok? you could maybe move "Electric-type coverage" to the first c&c and change the subject to "Thunderbolt" if the lack of content is worrisome)

**Slowbro**: Depending on the set, Slowbro can be checked by its other sets. 2 Attacks is checked by Thunder Wave, Thunder Wave is checked by Withdraw, and Withdraw is checked by Toxic. Toxic Slowbro will always win against other variants of Slowbro, and Withdraw will win against any Slowbro not carrying Toxic.


[CREDITS]
- Written by: [[LTG, 473639]]
- Quality checked by: [[Caetano93, 394051], [Oiseau Bleu, 431020]]
- Grammar checked by: [[, ], [, ]]
 

Adeleine

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[OVERVIEW]

In a time where Mewtwo ravaged the RBY Ubers landscape and players desperately searched for a good check to it, Slowbro came to answer the call. Slowbro's Amnesia set, known as "TobyBro" and first created by Wintermute in the early 2000s, is the best check to non-Thunderbolt Mewtwo in the tier (RC) while being a very strong Pokemon in its own right. Amnesia, along with a great typing and excellent bulk, gives Slowbro immense sweeping potential that can easily run away with games if left unchecked. A boosted Surf is capable of OHKOing or 2HKOing almost everything in the tier, while even resists and even resistant foes are 3HKOed. Amnesia also helps Slowbro patch up its weakness against Electric-type attacks, Electric weakness, since Special is used for both offense and defense. Slowbro can even use Thunder Wave to fix its miserable Speed, while also being able to reapply the opponent’s and it can also reapply the foe's Speed drops from paralysis by using Amnesia.

However, Slowbro is not without its weaknesses; even after boosting its Special, it is still weak to Electric-type moves. Slowbro will take very heavy damage from a critical hit Thunderbolt regardless of boosts, forcing it to use Rest earlier, and many Electric-type Pokemon have very high critical hit rates courtesy of their high Speed, and Slowbro will take very heavy damage if it gets hit by one, forcing it to Rest earlier. Slowbro's abysmal Speed, while mitigated by its access to Thunder Wave, can give it trouble as it tries to boost against faster threats (RC) while also necessitating some amount of paralysis support from teammates. Slowbro is also very one-dimensional and predictable, so a good player can use this to their advantage to put the Slowbro user in a tight spot. However, a well-played Slowbro predictable; however, it (you could also optionally give more specificity about how opp can exploit predictability to keep more of that part) will always be one of the most dangerous sweepers, no matter how much the opponent might know it is coming.

[SET]
name: TobyBro (Amnesia)
move 1: Surf
move 2: Amnesia
move 3: Rest
move 4: Thunder Wave

[SET COMMENTS]
Set Description
=========

Surf is Slowbro’s main attacking move and is very strong after a few Amnesia boosts, achieving things like a high chance to 2HKO Chansey at +6 and 2HKOs on Mew, Mewtwo, and Snorlax at +4. Amnesia is what makes this set threatening, letting it become very bulky and very powerful. Thunder Wave allows Slowbro to patch up its awful Speed, allowing it to Speed and more effectively threaten faster Pokemon. This is amplified by the threat of Amnesia reapplying paralysis Speed drops. Slowbro can also use paralysis to have a chance at beating its checks, like Light Screen Chansey and Starmie. Rest allows Slowbro to stick around for much longer and ensures that a single critical hit cannot end its sweep. It also protects Slowbro from chip damage, which is likely to accumulate while switching in and boosting with Amnesia. However, a Slowbro that is asleep an asleep Slowbro is very easy to take advantage of, and many opponents will use it as a chance to switch in their Explosion user or Thunderbolt Mewtwo.

When using Slowbro, it is very important to scout your opponent's team for Electric-type coverage, especially Thunderbolt on Chansey or Mewtwo. However, Chansey very rarely uses it in Ubers, meaning it is usually safe to set up against. Slowbro is very good at setting up against and paralyzing Mewtwo, as it takes very little damage from Mewtwo's attacks even after it has boosted, unless Mewtwo reveals Thunderbolt or gets a critical hit. These events Either can force Slowbro to repeatedly use Rest and allow Mewtwo to win the interaction with some luck. Slowbro itself is a very good paralysis absorber, (AC) since its pitiful Speed means it not affected much by it. Slowbro can also reapply a paralyzed opponent's Speed drops by using Amnesia, meaning Amnesia reapplying paralysis Speed drops means even a paralyzed Slowbro can outspeed most things foes after a few uses of the move. The most common way to remove Slowbro is with Explosion, so users such as Snorlax, Golem, Mew, Exeggutor, and Gengar should be watched carefully. Slowbro should be used with a good absorber of the move, such as Jynx, Rhydon, or your own Golem or Gengar. Absorbing Explosion with these Pokemon requires good prediction on when the opponent foe is about to use the move to switch them in at the right time. Predicting wrong can result in Slowbro getting KO'd KOed or the opponent gaining momentum. Alternatively, you can choose to not reveal your Slowbro until later in the game, after the rest of your team has already dealt with opposing Explosion users have already been dealt with by the rest of your team.

Slowbro appreciates the company of Pokemon that can absorb Explosion, especially Rhydon and Golem, especially appreciates Rhydon and Golem as Explosion absorbers, since they are immune to the Electric-type moves that give Slowbro so much trouble. However, Rhydon and Slowbro are both very slow, so extra care will be needed while using them together. using them together requires extra care. If your chosen strategy is to deal with Explosion users before revealing Slowbro, other Pokemon that attract the move such as Chansey, Mew, and Mewtwo can be used. Slowbro can struggle to beat certain checks such as Exeggutor and Lapras, so Pokemon that can deal with them, such as BoltBeam Chansey, are appreciated.

[STRATEGY COMMENTS]
Other Options
=============

Slowbro has the option of forgoing Thunder Wave in order to run any one of the following options. Withdraw is a very strong option to bolster Slowbro's Defense and allow it to take Explosions, removing a prime option for dealing with it. Withdraw also allows Slowbro to reapply paralysis Speed drops more easily. Its massive 61 PP, combined with Rest, allows Slowbro to PP stall almost any Pokemon it needs to, such as Thunder (added missing space between 'as' and 'Thunder') Wave Slowbro. The Defense boost also lets Slowbro counter Snorlax and Mew, which would otherwise be able to hit Slowbro for decent damage. However, Withdraw Slowbro can be very passive, and some (I may be misunderstanding, but I assume all teams have threats slowbro cant outspeed without thunder wave) teams can take advantage of that with faster threats that Slowbro cannot outspeed without Thunder Wave. Reflect is also an option, as an instant +2 in Defense can be crucial in certain situations, such as being able to instantly wall Snorlax and Tauros as opposed to needing multiple turns to set up. Snorlax and Tauros needing instant walling as opposed to permitting multiple turns of setup. (I imagine, if this is a situation where reflect can be crucial?) However, lower PP, (removed checker mark) an inability to reapply Speed drops, or and an inability to boost past +2 make Reflect less desirable.

Slowbro can also run two attacks, Surf and one of either Ice Beam or Psychic. Ice Beam allows Slowbro to not be checked by Exeggutor, as well as freeze prevents Exeggutor from checking Slowbro and can freeze Mewtwo, Chansey, (AC) and opposing Slowbro. On the other hand, Psychic allows it to hit Lapras and pressure Mewtwo, Starmie, (AC) and Light Screen Chansey with Special drops. However, running two attacks makes Slowbro more reliant on paralysis support from teammates to be able to outspeed and threaten certain Pokemon like Tauros and Mew. Two attacks Slowbro also gets PP stalled by Thunder Wave Slowbro. Toxic is a niche option that allows Slowbro to win mirrors against Withdraw Slowbro, since using Rest does not reset the bad poison timer. Also, Toxic can allow Slowbro to effectively pressure and even remove Light Screen Chansey, which otherwise walls it.


Checks and Counters
===================

**Electric-types**: Zapdos, Jolteon, and Electrode all carry Thunderbolt, which can stop Slowbro from setting up easily. All three of these Pokemon also have good critical hit rates, and a critical hit Thunderbolt from any of them will OHKO Slowbro outright. However, none of them can switch into a boosted attack, and all three are devastated by paralysis.

**Electric-type coverage**: Non-Electric types like Starmie, Gengar, and Mewtwo can all run Thunderbolt to pressure Slowbro. All three have good critical hit rates, and a critical Thunderbolt can ruin Slowbro. Chansey can also run Thunderbolt, but it is less common; it also has a mediocre critical hit rate, meaning it struggles to pressure Slowbro after it has set up.

**Water-resistant Pokemon**: Exeggutor and Lapras avoid the 2HKO from +6 Surf and can put Slowbro to sleep with Sleep Powder and Sing, respectively. Lapras also carries Thunderbolt and can deal heavy damage with a critical hit. However, +6 Ice Beam OHKOes Exeggutor, (AC) while +2 Ice Beam 2HKOes it, and +4 Psychic 2HKOes Lapras, meaning these moves must be scouted for you must scout for these moves before using these Pokemon to check Slowbro. In a similar vein, Victreebel and Cloyster avoid the OHKO from +6 Surf and can remove Slowbro with Wrap + Razor Leaf or Clamp + Explosion, (AC) respectively. However, a single miss of their partial trapping moves can spell doom for either.

**Light Screen Chansey**: Slowbro cannot 3HKO Chansey after Light Screen with +6 Surf, and Slowbro will eventually be PP stalled. it will eventually PP stall Slowbro. However, Slowbro can win the interaction if it gets lucky with a few paralysis turns. Slowbro carrying Toxic also does not fear Light Screen Chansey.

**Slowbro**: Depending on the set, Slowbro can be checked by its other sets. 2 Attacks is checked by Thunder Wave, Thunder Wave is checked by Withdraw, and Withdraw is checked by Toxic. Toxic Slowbro will always win against other variants of Slowbro, and Withdraw will win against any Slowbro not carrying Toxic. Thunder Wave beats two attacks sets, Withdraw beats any set besides Toxic, and Toxic always beats every other set.


[CREDITS]
- Written by: [[LTG, 473639]]
- Quality checked by: [[Caetano93, 394051], [Oiseau Bleu, 431020]]
- Grammar checked by: [[Finland, 517429], [, ]]
b.gif
1/2
 

LTG

It’s always gaming time
is a Pre-Contributor
Add/Fix Remove Comment
(AC)/(RC): Add/Remove Comma

[OVERVIEW]

In a time where Mewtwo ravaged the RBY Ubers landscape and players desperately searched for a good check to it, Slowbro came to answer the call. Slowbro's Amnesia set, known as "TobyBro" and first created by Wintermute in the early 2000s, is the best check to non-Thunderbolt Mewtwo in the tier (RC) while being a very strong Pokemon in its own right. Amnesia, along with a great typing and excellent bulk, gives Slowbro immense sweeping potential that can easily run away with games if left unchecked. A boosted Surf is capable of OHKOing or 2HKOing almost everything in the tier, while even resists and even resistant foes are 3HKOed. Amnesia also helps Slowbro patch up its weakness against Electric-type attacks, Electric weakness, since Special is used for both offense and defense. Slowbro can even use Thunder Wave to fix its miserable Speed, while also being able to reapply the opponent’s and it can also reapply the foe's Speed drops from paralysis by using Amnesia.

However, Slowbro is not without its weaknesses; even after boosting its Special, it is still weak to Electric-type moves. Slowbro will take very heavy damage from a critical hit Thunderbolt regardless of boosts, forcing it to use Rest earlier, and many Electric-type Pokemon have very high critical hit rates courtesy of their high Speed, and Slowbro will take very heavy damage if it gets hit by one, forcing it to Rest earlier. Slowbro's abysmal Speed, while mitigated by its access to Thunder Wave, can give it trouble as it tries to boost against faster threats (RC) while also necessitating some amount of paralysis support from teammates. Slowbro is also very one-dimensional and predictable, so a good player can use this to their advantage to put the Slowbro user in a tight spot. However, a well-played Slowbro predictable; however, it (you could also optionally give more specificity about how opp can exploit predictability to keep more of that part) will always be one of the most dangerous sweepers, no matter how much the opponent might know it is coming.

[SET]
name: TobyBro (Amnesia)
move 1: Surf
move 2: Amnesia
move 3: Rest
move 4: Thunder Wave

[SET COMMENTS]
Set Description
=========

Surf is Slowbro’s main attacking move and is very strong after a few Amnesia boosts, achieving things like a high chance to 2HKO Chansey at +6 and 2HKOs on Mew, Mewtwo, and Snorlax at +4. Amnesia is what makes this set threatening, letting it become very bulky and very powerful. Thunder Wave allows Slowbro to patch up its awful Speed, allowing it to Speed and more effectively threaten faster Pokemon. This is amplified by the threat of Amnesia reapplying paralysis Speed drops. Slowbro can also use paralysis to have a chance at beating its checks, like Light Screen Chansey and Starmie. Rest allows Slowbro to stick around for much longer and ensures that a single critical hit cannot end its sweep. It also protects Slowbro from chip damage, which is likely to accumulate while switching in and boosting with Amnesia. However, a Slowbro that is asleep an asleep Slowbro is very easy to take advantage of, and many opponents will use it as a chance to switch in their Explosion user or Thunderbolt Mewtwo.

When using Slowbro, it is very important to scout your opponent's team for Electric-type coverage, especially Thunderbolt on Chansey or Mewtwo. However, Chansey very rarely uses it in Ubers, meaning it is usually safe to set up against. Slowbro is very good at setting up against and paralyzing Mewtwo, as it takes very little damage from Mewtwo's attacks even after it has boosted, unless Mewtwo reveals Thunderbolt or gets a critical hit. These events Either can force Slowbro to repeatedly use Rest and allow Mewtwo to win the interaction with some luck. Slowbro itself is a very good paralysis absorber, (AC) since its pitiful Speed means it not affected much by it. Slowbro can also reapply a paralyzed opponent's Speed drops by using Amnesia, meaning Amnesia reapplying paralysis Speed drops means even a paralyzed Slowbro can outspeed most things foes after a few uses of the move. The most common way to remove Slowbro is with Explosion, so users such as Snorlax, Golem, Mew, Exeggutor, and Gengar should be watched carefully. Slowbro should be used with a good absorber of the move, such as Jynx, Rhydon, or your own Golem or Gengar. Absorbing Explosion with these Pokemon requires good prediction on when the opponent foe is about to use the move to switch them in at the right time. Predicting wrong can result in Slowbro getting KO'd KOed or the opponent gaining momentum. Alternatively, you can choose to not reveal your Slowbro until later in the game, after the rest of your team has already dealt with opposing Explosion users have already been dealt with by the rest of your team.

Slowbro appreciates the company of Pokemon that can absorb Explosion, especially Rhydon and Golem, especially appreciates Rhydon and Golem as Explosion absorbers, since they are immune to the Electric-type moves that give Slowbro so much trouble. However, Rhydon and Slowbro are both very slow, so extra care will be needed while using them together. using them together requires extra care. If your chosen strategy is to deal with Explosion users before revealing Slowbro, other Pokemon that attract the move such as Chansey, Mew, and Mewtwo can be used. Slowbro can struggle to beat certain checks such as Exeggutor and Lapras, so Pokemon that can deal with them, such as BoltBeam Chansey, are appreciated.

[STRATEGY COMMENTS]
Other Options
=============

Slowbro has the option of forgoing Thunder Wave in order to run any one of the following options. Withdraw is a very strong option to bolster Slowbro's Defense and allow it to take Explosions, removing a prime option for dealing with it. Withdraw also allows Slowbro to reapply paralysis Speed drops more easily. Its massive 61 PP, combined with Rest, allows Slowbro to PP stall almost any Pokemon it needs to, such as Thunder (added missing space between 'as' and 'Thunder') Wave Slowbro. The Defense boost also lets Slowbro counter Snorlax and Mew, which would otherwise be able to hit Slowbro for decent damage. However, Withdraw Slowbro can be very passive, and some (I may be misunderstanding, but I assume all teams have threats slowbro cant outspeed without thunder wave) teams can take advantage of that with faster threats that Slowbro cannot outspeed without Thunder Wave. Reflect is also an option, as an instant +2 in Defense can be crucial in certain situations, such as being able to instantly wall Snorlax and Tauros as opposed to needing multiple turns to set up. Snorlax and Tauros needing instant walling as opposed to permitting multiple turns of setup. (I imagine, if this is a situation where reflect can be crucial?) However, lower PP, (removed checker mark) an inability to reapply Speed drops, or and an inability to boost past +2 make Reflect less desirable.

Slowbro can also run two attacks, Surf and one of either Ice Beam or Psychic. Ice Beam allows Slowbro to not be checked by Exeggutor, as well as freeze prevents Exeggutor from checking Slowbro and can freeze Mewtwo, Chansey, (AC) and opposing Slowbro. On the other hand, Psychic allows it to hit Lapras and pressure Mewtwo, Starmie, (AC) and Light Screen Chansey with Special drops. However, running two attacks makes Slowbro more reliant on paralysis support from teammates to be able to outspeed and threaten certain Pokemon like Tauros and Mew. Two attacks Slowbro also gets PP stalled by Thunder Wave Slowbro. Toxic is a niche option that allows Slowbro to win mirrors against Withdraw Slowbro, since using Rest does not reset the bad poison timer. Also, Toxic can allow Slowbro to effectively pressure and even remove Light Screen Chansey, which otherwise walls it.


Checks and Counters
===================

**Electric-types**: Zapdos, Jolteon, and Electrode all carry Thunderbolt, which can stop Slowbro from setting up easily. All three of these Pokemon also have good critical hit rates, and a critical hit Thunderbolt from any of them will OHKO Slowbro outright. However, none of them can switch into a boosted attack, and all three are devastated by paralysis.

**Electric-type coverage**: Non-Electric types like Starmie, Gengar, and Mewtwo can all run Thunderbolt to pressure Slowbro. All three have good critical hit rates, and a critical Thunderbolt can ruin Slowbro. Chansey can also run Thunderbolt, but it is less common; it also has a mediocre critical hit rate, meaning it struggles to pressure Slowbro after it has set up.

**Water-resistant Pokemon**: Exeggutor and Lapras avoid the 2HKO from +6 Surf and can put Slowbro to sleep with Sleep Powder and Sing, respectively. Lapras also carries Thunderbolt and can deal heavy damage with a critical hit. However, +6 Ice Beam OHKOes Exeggutor, (AC) while +2 Ice Beam 2HKOes it, and +4 Psychic 2HKOes Lapras, meaning these moves must be scouted for you must scout for these moves before using these Pokemon to check Slowbro. In a similar vein, Victreebel and Cloyster avoid the OHKO from +6 Surf and can remove Slowbro with Wrap + Razor Leaf or Clamp + Explosion, (AC) respectively. However, a single miss of their partial trapping moves can spell doom for either.

**Light Screen Chansey**: Slowbro cannot 3HKO Chansey after Light Screen with +6 Surf, and Slowbro will eventually be PP stalled. it will eventually PP stall Slowbro. However, Slowbro can win the interaction if it gets lucky with a few paralysis turns. Slowbro carrying Toxic also does not fear Light Screen Chansey.

**Slowbro**: Depending on the set, Slowbro can be checked by its other sets. 2 Attacks is checked by Thunder Wave, Thunder Wave is checked by Withdraw, and Withdraw is checked by Toxic. Toxic Slowbro will always win against other variants of Slowbro, and Withdraw will win against any Slowbro not carrying Toxic. Thunder Wave beats two attacks sets, Withdraw beats any set besides Toxic, and Toxic always beats every other set.


[CREDITS]
- Written by: [[LTG, 473639]]
- Quality checked by: [[Caetano93, 394051], [Oiseau Bleu, 431020]]
- Grammar checked by: [[Finland, 517429], [, ]]
View attachment 3479711/2
Finally got around to implementing this, marked as GP 1/2
 
Changes in bold, GP 2/2
[OVERVIEW]

In a time where Mewtwo ravaged the RBY Ubers landscape and players desperately searched for a good check to it, Slowbro came to answer the call. Slowbro's Amnesia set, known as "TobyBro" and first created by Wintermute in the early 2000s, is the best check to non-Thunderbolt Mewtwo in the tier while being a very strong Pokemon in its own right. Amnesia, along with a great typing and excellent bulk, gives Slowbro immense sweeping potential. A boosted Surf is capable of OHKOing or 2HKOing almost everything in the tier, and even resistant foes are 3HKOed. Amnesia also helps Slowbro patch up its Electric weakness, since Special is used for both offense and defense. Slowbro can even use Thunder Wave to fix its miserable Speed, and it can also reapply the foe's Speed drops from paralysis by using Amnesia.

However, Slowbro will take very heavy damage from a critical hit Thunderbolt regardless of boosts, forcing it to use Rest earlier, and many Electric-type Pokemon have very high critical hit rates courtesy of their high Speed. Slowbro's abysmal Speed, while mitigated by Thunder Wave, can give it trouble as it tries to boost against faster threats while also necessitating some amount of paralysis support from teammates. Slowbro is also very one-dimensional and predictable; however, it will always be one of the most dangerous sweepers, no matter how much the opponent might know it is coming.

[SET]
name: TobyBro (Amnesia)
move 1: Surf
move 2: Amnesia
move 3: Rest
move 4: Thunder Wave

[SET COMMENTS]
Set Description
=========

Surf is very strong after a few Amnesia boosts, achieving things like a high chance to 2HKO Chansey at +6 and 2HKOs on Mew, Mewtwo, and Snorlax at +4. Amnesia is what makes this set threatening, letting Slowbro become very bulky and very powerful. Thunder Wave allows Slowbro to patch up its awful Speed and more effectively threaten faster Pokemon. This is amplified by the threat of Amnesia reapplying paralysis Speed drops. Slowbro can also use paralysis to have a chance at beating its checks, like Light Screen Chansey and Starmie. Rest allows Slowbro to stick around for much longer and ensures that a single critical hit cannot end its sweep. It also protects Slowbro from chip damage, which is likely to accumulate while switching in and boosting with Amnesia. However, a sleeping Slowbro is very easy to take advantage of, and many opponents will use it as a chance to switch in their Explosion user or Thunderbolt Mewtwo.

When using Slowbro, it is very important to scout your opponent's team for Electric-type coverage, especially Thunderbolt on Chansey or Mewtwo. However, Chansey very rarely uses Thunderbolt in Ubers, meaning it is usually safe to set up against. Slowbro is very good at setting up against and paralyzing Mewtwo, as it takes very little damage from Mewtwo's attacks even after it has boosted, unless Mewtwo reveals Thunderbolt or gets a critical hit. Either can force Slowbro to repeatedly use Rest and allow Mewtwo to win the interaction with some luck. Slowbro itself is a very good paralysis absorber, since its pitiful Speed means it is not affected much by it. Amnesia reapplying paralysis Speed drops means even a paralyzed Slowbro can outspeed most foes after a few uses of the move. The most common way to remove Slowbro is with Explosion, so users such as Snorlax, Golem, Mew, Exeggutor, and Gengar should be watched carefully. Slowbro should be used with a good absorber of the move, such as Jynx, Rhydon, or your own Golem or Gengar. Absorbing Explosion with these Pokemon requires good prediction on when the foe is about to use the move to switch them in at the right time. Predicting wrong can result in Slowbro getting KOed or the opponent gaining momentum. Alternatively, you can choose to not reveal your Slowbro until later in the game, after the rest of your team has already dealt with opposing Explosion users. (add period)

Slowbro especially appreciates Rhydon and Golem as Explosion absorbers, since they are immune to the Electric-type moves that give Slowbro so much trouble. However, Rhydon and Slowbro are both very slow, so using them together requires extra care. If your chosen strategy is to deal with Explosion users before revealing Slowbro, other Pokemon that attract the move such as Chansey, Mew, and Mewtwo can be used. Slowbro can struggle to beat certain checks such as Exeggutor and Lapras, so Pokemon that can deal with them, such as BoltBeam Chansey, are appreciated.

[STRATEGY COMMENTS]
Other Options
=============

Slowbro has the option of forgoing Thunder Wave to run any one of the following options. Withdraw is a very strong option to bolster Slowbro's Defense and allow it to take Explosions, removing a prime option for dealing with it. Withdraw also allows Slowbro to reapply paralysis Speed drops more easily. Its massive 61 PP, combined with Rest, allows Slowbro to PP stall almost any Pokemon it needs to, such as opposing Thunder Wave Slowbro. The Defense boost also lets Slowbro counter Snorlax and Mew, which would otherwise be able to hit Slowbro for decent damage. However, Withdraw Slowbro can be very passive, and teams can take advantage of that with faster threats that Slowbro cannot outspeed without Thunder Wave. Reflect is also an option, as an instant +2 in Defense can be crucial in certain situations, such as Snorlax and Tauros needing instant walling as opposed to permitting multiple turns of setup. However, lower PP, an inability to reapply Speed drops, and an inability to boost past +2 make Reflect less desirable.

Slowbro can also run two attacks, Surf and either Ice Beam or Psychic. Ice Beam prevents Exeggutor from checking Slowbro and can freeze Mewtwo, Chansey, and opposing Slowbro. On the other hand, Psychic allows Slowbro to hit Lapras and pressure Mewtwo, Starmie, (remove extra space here) and Light Screen Chansey with Special drops. However, running two attacks makes Slowbro more reliant on paralysis support from teammates to be able to outspeed and threaten certain Pokemon like Tauros and Mew. Two attacks Slowbro also gets PP stalled by Thunder Wave Slowbro. Toxic is a niche option to win mirrors against Withdraw Slowbro, since using Rest does not reset the bad poison timer. Also, Toxic can allow Slowbro to effectively pressure and even remove Light Screen Chansey, which otherwise walls it.


Checks and Counters
===================

**Electric-types**: Zapdos, Jolteon, and Electrode all carry Thunderbolt, which can stop Slowbro from setting up easily. All three of these Pokemon also have good critical hit rates, and a critical hit Thunderbolt from any of them will OHKO Slowbro outright. However, none of them can switch into a boosted attack, and all three are devastated by paralysis.

**Electric-type coverage**: Non-Electric types like Starmie, Gengar, and Mewtwo can all run Thunderbolt to pressure Slowbro. All three have good critical hit rates, and a critical Thunderbolt can ruin Slowbro. Chansey can also run Thunderbolt, but it is less common; Chansey also has a mediocre critical hit rate, meaning it struggles to pressure Slowbro after it has set up.

**Water-resistant Pokemon**: Exeggutor and Lapras avoid the 2HKO from +6 Surf and can put Slowbro to sleep with Sleep Powder and Sing, respectively. Lapras also carries Thunderbolt and can deal heavy damage with a critical hit. However, +6 Ice Beam OHKOes Exeggutor, while +2 Ice Beam 2HKOes it, and +4 Psychic 2HKOes Lapras, meaning you must scout for these moves before using these Pokemon to check Slowbro. In a similar vein, Victreebel and Cloyster avoid the OHKO from +6 Surf and can remove Slowbro with Wrap + Razor Leaf or Clamp + Explosion, respectively. However, a single miss of their partial trapping moves can spell doom for either.

**Light Screen Chansey**: Slowbro cannot 3HKO Chansey after Light Screen with +6 Surf, and it will eventually PP stall Slowbro. However, Slowbro can win the interaction if it gets lucky with a few paralysis turns. Slowbro carrying Toxic also does not fear Light Screen Chansey.

**Slowbro**: Depending on the set, Slowbro can be checked by its other sets. Thunder Wave beats two attacks sets, Withdraw beats any set besides Toxic, and Toxic always beats every other set.


[CREDITS]
- Written by: [[LTG, 473639]]
- Quality checked by: [[Caetano93, 394051], [Oiseau Bleu, 431020]]
- Grammar checked by: [[Finland, 517429], [, ]]
 

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