Slowking [QC: 2/3]

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Image result for slowking shuffle
Slowking
Image result for slowking shuffle

Slowking  sprite from Black 2 & White 2 & Black & White
QC: Jordy / snake_rattler / xavgb
Slowking Back sprite from Black 2 & White 2 & Black & White

Slowking Shiny sprite from Black 2 & White 2 & Black & White
GP: * / *
Slowking Back/Shiny sprite from Black 2 & White 2 & Black & White
[OVERVIEW]

Slowking stands out on Trick Room teams due to its Fire-, Water-, and Psychic-type resistances paired with a high Special bulk that lets it check Pokemon that can be hugely problematic for the archetype without it such as Volkraken and Heatran. Slowking pairs well with Fidgit, easing the pressure on Fidgit to constantly set up Trick Room. Many common answers to Fidgit also are checked by Slowking so with the two together, they can almost guarantee a Trick Room up against most of the metagame. Slowking also provides amazing utility for Trick Room with Future Sight as it applies more offensive pressure alongside Trick Room’s wallbreakers. Its ability, Regenerator, is also largely useful in making Slowking a consistent switch in against the aforementioned threats it checks. However, Slowking is hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil. Slowking's low Defense and typing also makes it exploited by pivots such as Landorus-T, Mega Crucibelle, Krilowatt, and Syclant. Slowking is hugely vulnerable once it’s outside of Trick Room due to its low Speed and weakness to common typings, so it might need to rely on a smart pivot to get it to set up Trick Room again.

[SET]
name: Trick Room Support
move 1: Trick Room
move 2: Future Sight
move 3: Ice Beam
move 4: Focus Blast
item: Iapapa Berry / Colbur Berry
ability: Regenerator
nature: Quiet
evs: 252 HP / 252 SpA / 4 SpD

[SET COMMENTS]
Moves
========

Future Sight provides a unique form of utility as it forces the opponent to make switch into walls that can resist it and grabs extra chip damage for the archetype’s wallbreakers to abuse. Ice Beam is solid coverage against the likes of Landorus-T, Garchomp, Necturna, and Pajantom who can heavily annoy Trick Room teams. Focus Blast finally rounds out Slowking’s coverage and allows it to muscle through Heatran and pursuit trappers like Mega Tyranitar and Weavile.

Set Details
========

An Iapapa Berry offers more consistency so that Slowking can continuously check Volkraken and Heatran while not having to over rely on Regenerator. Alternatively, a Colbur Berry can prevent Slowking from being exploited by Pursuit trappers and to give it an opportune moment to strike them back with its coverage. Psychium Z grants Slowking a one-time nuke to chip down anything that takes neutral damage while also guaranteeing the OHKO on Volkraken after Stealth Rock chip and Arghonaut who would otherwise have to be hit by a delayed Future Sight.

Usage Tips
========

While Trick Room usually leads with Fidgit, Slowking can lead the team if the opponent is expected to start the battle with a counter-lead to Fidgit such as Volkraken or Garchomp. Slowking should almost always set up Trick Room to support its teammates and to prevent possible revenge kill attempts from Mega Tyranitar, Weavile, and Kitsunoh. Slowking is some instances can set up a Future Sight instead of setting up Trick Room which can prove useful to Fidgit as it sets up longer Trick Rooms. Slowking gets various opportunities to set up Trick Room due to the dominance of Heatran and Volkraken and due to it stomaching blows from various Special Attackers. Use Ice Beam and Focus Blast to your advantage to force switches, using the free turns to get Trick Room up if it isn’t already. Future Sight should mainly be used to soften up the opponent’s team for various wallbreakers on Trick Room. Slowking should use it when Trick Room is already set up so there is less risk to using it. It can be used in the early game to scout what the opponent’s answers are to the delay and it’s overall very low risk. Slowking might need to double switch in order to prevent possible Pursuit traps. Once Trick Room is over, Slowking should try to reset it to let it outspeed the rest of the opposing team again and make it harder for Slowking to be Pursuit trapped. Be wary of Taunt as it prevents Slowking from supporting its allies with Trick Room. Taunt users like Tornadus-T and Heatran can be eliminated with Slowking’s coverage but the likes of Tomohawk often can pull a Taunt off on any Slowking lacking Psychium Z. This requires Slowking to retreat from the field.

Team Options
========

Fidgit checks Magearna and Tapu Koko and blocks Volt Switch for Slowking while Slowking deals with Volkraken, Heatran, and Tapu Lele. The two also synergize as the main setters of the archetype and form the backbone of Trick Room teams. Magearna can also operate as a third setter if necessary to preserve Trick Room even further. Mega Mawile is a prominent wallbreaker on Trick Room and powers through Magearna and Celesteela for Slowking. Mega Camerupt and Hoopa-U also similarly power through these Pokemon. Tapu Bulu is another wallbreaker on Trick Room and can threaten its biggest counter, Tomohawk, with the help of Slowking’s Future Sight. It’s also good for chipping down Landorus-T, Tangrowth, and Jumbao to get them closer in range of Tapu Bulu finishing them off. Tapu Bulu's typing and Grassy Terrain also provides these teams an invaluable Ground-resistance and weaken Ground-type moves for Fidgit, Magearna, and Mega Mawile.

[STRATEGY COMMENTS]
Other Options
=============

Fire Blast can be used over Focus Blast as it offers Slowking coverage against Ferrothorn, Magearna, and Celesteela but its usually difficult to justify over Focus Blast as it gets Slowking walled by Heatran and Mega Tyranitar with the former being a vital Pokemon for Slowking to check while the latter has a far easier time Pursuit trapping Slowking.

Checks and Counters
===================

**Pursuit Trappers**: Slowking is hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil. However, both the Colbur Berry and Focus Blast can mitigate trapping against Slowking.

**Super-Effective Attacks**: While Slowking's typing offers necessary resistances to Trick Room, its typing does have numerous key weaknesses and it can crumble to most super-effective attacks from Aurumoth, Pajantom, Necturna, Krilowatt, and Syclant.

**Chip Damage**: Slowking cannot afford to be worn down too much as it makes its job of setting up Trick Room far more difficult and leaves it open to super-effective attacks.

**Special Walls**: Various Special Walls in the tier can exploit Slowking for its weaker Special Attack. Magearna uses it as set up, Celesteela lays down Leech Seed, and Chansey can potentially lay down Stealth Rock or land a poison. However most notable out of the group is Ferrothorn, who outspeeds Slowking under Trick Room and nails it with a Power Whip. Slowking can use Future Sight to prevent any momentum loss on the switch in.

[CREDITS]
- Written by: [[BackAtYouBro, 451000]]
- Quality checked by: [[Jordy, 395754], [snake_rattler, 227782], [xavgb, 231402]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:
comments in purple things to remove in red
Image result for slowking shuffle
Slowking
Image result for slowking shuffle

Slowking  sprite from Black 2 & White 2 & Black & White
QC: * / * / *
Slowking Back sprite from Black 2 & White 2 & Black & White

Slowking Shiny sprite from Black 2 & White 2 & Black & White
GP: * / *
Slowking Back/Shiny sprite from Black 2 & White 2 & Black & White
[OVERVIEW]

  • Slowking stands out on Trick Room teams as a wallbreaker while checking dangerous Pokemon that can be hugely problematic for the archetype without Slowking's typing such as Volkraken, Tapu Lele, and Heatran. Tapu Lele is usually checked pretty well by Magearna, so there's no reason to mention it here.
  • Slowking also is a secondary setter of Trick Room which eases Fidgit from having to constantly set up Trick Room. Go a bit more in-depth, how does this help the Trick Room archetype?
  • Slowking also provides amazing utility for Trick Room with Future Sight's delay being able to chip away at defensive sets while also luring in Dark- and Steel-types that common wallbreakers on the archetype can take advantage of. Nothing wrong with what you're saying, but this goes too in-depth for the Overview.
  • However Slowking's low Defense and typing makes it hugely suspectible to pivots such as Landorus-T, Mega Crucibelle, Krilowatt, and Syclant.
  • Slowking is also hugely susceptible to being Pursuit trapped by Weavile, Mega Tyranitar, and Colossoil Mega Tyranitar, Weavile, and Colossoil. Mega Tyranitar is better than Weavile right now.
  • Due to these prevalent flaws, Slowking will almost always need Trick Room up to beat out its counterplay and prevent revenge killing. This sets Slowking in a far too negative light and almost makes it seem like Slowking can't manage to set Trick Room up by itself.
  • Slowking also fails to break through Special Walls such as Magearna, Celesteela, and Chansey who all can stall Slowking out of its Trick Room. You usually don't want to stay in with Slowking anyway because it's more of a support Trick Room setter than it is a wallbreaker.
[SET]
name: Trick Room Wallbreaker
move 1: Trick Room
move 2: Future Sight
move 3: Ice Beam
move 4: Focus Blast
item: Psychium Z
ability: Regenerator
nature: Quiet

evs: 252 HP / 252 SpA / 4 SpD


[SET]
name: Trick Room Support
move 1: Trick Room
move 2: Future Sight
move 3: Ice Beam
move 4: Focus Blast
item: Iapapa Berry / Colbur Berry
ability: Regenerator
nature: Quiet

evs: 252 HP / 252 SpA / 4 SpD

Like I said at the end of the Overview, Slowking is more of a supporting Trick Room setter. Iapapa Berry and Colbur Berry are preferred right now to more reliably keep switching into Volkraken and Heatran and to evade Pursuit trappers outside of Trick Room, respectively.


[SET COMMENTS]
Moves
========

  • Future Sight is the main appeal to Slowking as it creates a delayed attack that could force in Steel- and Dark-types in that can be exploited by other Trick Room wallbreakers. A more accurate example would be forcing in Tomohawk with Tapu Bulu and then landing Future Sight. It's also not the main appeal to using Slowking, so tune that down.
  • Ice Beam is solid coverage against the likes of Necturna, Pajantom, Garchomp, and Mega Latios who both can heavily annoy Trick Room teams.
  • Focus Blast finally rounds out Slowking’s coverage and allows it to muscle through Heatran and pursuit trappers like Mega Tyranitar and Weavile.
Set Details
========

  • Mention Iapapa Berry and Colbur Berry.
  • Psychium Z grants Slowking a one-time nuke to chip down anything that takes neutral damage while also guaranteeing the OHKO on Volkraken after getting chipped by entry hazards. This is fine to keep, just mention that it prevents you from running a Z-Move anywhere else. You should also mention Arghonaut as a target, which otherwise gets a pretty free layer of Spikes.
  • Regenerator gives Slowking access to reliable recovery which makes it even more consistent against the threats it checks while also granting it more opportunities to set up Trick Room.
Usage Tips
========

  • Slowking is fairly one dimensional on how it functions. It should almost always set up Trick Room as it switches in to let it outspeed the majority of the metagame while also supporting its teammates. Switch the given examples around to make it sound more like Slowking is a support Pokemon. It also prevents possible revenge kill attempts. From Pokemon like?
  • Slowking gets various opportunities to set up Trick Room due to the dominance of Heatran and Volkraken and due to it stomaching blows from various Special Attackers. Use this to your advantage to force switches while simultaneously getting Trick Room up if it isn’t already.
  • Future Sight should mainly be used to soften the opponent’s team down for various wallbreakers on Trick Room. Slowking should use it when Trick Room is already set up so there is less risk to using it.
Team Options
========

  • Fidgit and Slowking form the backbone of almost every Trick Room team. Fidgit checks Magearna and blocks Volt Switch for Slowking while Slowking deals with Volkraken, Heatran, and Tapu Lele. The two also synergize as the main Trick Room setters of the archetype.
  • Mega Camerupt is the main wallbreaker on Trick Room and powers through Magearna and Celesteela. Mega Mawile is used a lot more nowadays, so mention that. You can keep the Mega Camerupt mention. I'd also like to see a mention of Hoopa-U. Slowking checking Volkraken and Argonaut is what really assists Mega Camerupt.
  • Tapu Bulu is another wallbreaker on Trick Room and can punish its biggest counter, Tomohawk, with Slowking’s Future Sight through luring it in with its presence. It’s also good for chipping down Landorus-T, Tangrowth, and Jumbao to get them closer to KO range. Mention that Tapu Bulu provides an invaluable Ground resistance to Trick Room teams.
[STRATEGY COMMENTS]
Other Options
=============

  • Mention Fire Blast, that is the only thing that is worth bothering with other than the given set.
  • Scald can cripple Pursuit trappers and pivots but most Pursuit trappers can be KOed by Focus Blast which prevents Slowking from taking any unnecessary chip damage.
Checks and Counters
===================

**VoltTurn**: Slowking is easily overwhelmed by users of U-turn and Volt Switch such as Landorus-T, Mega Crucibelle, Krilowatt, and Tapu Koko due to its dual typing. Rather than focusing on VoltTurn, I want this to focus more on hitting Slowking super effectively in general, because Slowking's bulk really isn't that great. Make sure to rename this bit too.

**Pursuit Trappers**: Once Trick Room is over, Slowking is hugely susceptible to being Pursuit trapped by Weavile, Mega Tyranitar, and Tyranitar. Pursuit trapping is big no matter what, especially with Tyranitar being able to survive a Focus Blast.

**Ghost-types**: Ghost-types like Necturna and Kitsunoh have no issues revenge killing Slowking once Trick Room is over. They can also live a hit from full. Kitsunoh completely wall Slowking, actually. Pajantom has the added benefit of trapping Slowking in and finishing it off.

**Special Walls**: Slowking cannot break Magearna, Celesteela, and Chansey due to their high Special Defense and ends up being stalled out by their status or is set-up fodder in the former’s case. Mention the rare Fire Blast.

Change the order to the following: Pursuit Trappers > Special Walls > VoltTurn (change the name) > Ghost-types.


[CREDITS]
- Written by: [[BackAtYouBro, 451000]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
It looks pretty good already, good job. I want to look over this once more before 1/3.
 
comments in purple things to remove in red
Image result for slowking shuffle
Slowking
Image result for slowking shuffle

Slowking  sprite from Black 2 & White 2 & Black & White
QC: * / * / *
Slowking Back sprite from Black 2 & White 2 & Black & White

Slowking Shiny sprite from Black 2 & White 2 & Black & White
GP: * / *
Slowking Back/Shiny sprite from Black 2 & White 2 & Black & White
[OVERVIEW]

  • Slowking stands out on Trick Room teams as a wallbreaker while checking dangerous Pokemon that can be hugely problematic for the archetype without Slowking's typing such as Volkraken and Heatran. This should purely focus on Slowking's supporting qualities. Don't forget to reword it.
  • Slowking also is a secondary setter of Trick Room which eases Fidgit from having to constantly set up Trick Room. Many common answers to Fidgit also are checked by Slowking so with the two together, they can almost guarantee a Trick Room up against most of the metagame.
  • Slowking also provides amazing utility for Trick Room with Future Sight's delay being able to chip away at defensive sets.
  • However Slowking's low Defense and typing makes it exploited by pivots such as Landorus-T, Mega Crucibelle, Krilowatt, and Syclant. I think that pivots are stressed too much, they should be the last point.
  • Slowking is also hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil.
  • Slowking also can get its Trick Room turns stalled out by Special Walls such as Magearna, Celesteela, and Chansey. Honestly not that important considering that Slowking can still put up a Future Sight and switch out.
[SET]
name: Trick Room Support
move 1: Trick Room
move 2: Future Sight
move 3: Ice Beam
move 4: Focus Blast
item: Iapapa Berry / Colbur Berry
ability: Regenerator
nature: Quiet
evs: 252 HP / 252 SpA / 4 SpD

[SET COMMENTS]
Moves
========

  • Future Sight is Slowking's largest option of utility as it can lure in various stops to the archetype's common wallbreakers like Tomohawk while also forcing in Dark- and Steel-types to absorb the attack. I don't like that you call it "largest option of utility" because the fact that it walls Volkraken is definitely the main appeal. Tone it down.
  • Ice Beam is solid coverage against the likes of Necturna, Pajantom, Garchomp, and Mega Latios who both can heavily annoy Trick Room teams.
  • Focus Blast finally rounds out Slowking’s coverage and allows it to muscle through Heatran and pursuit trappers like Mega Tyranitar and Weavile.
Set Details
========

  • An Iapapa Berry offers more consistency so that Slowking can continuously check Volkraken and Heatran while not having to over rely on Regenerator.
  • Alternatively, a Colbur Berry can prevent Slowking from being exploited by Pursuit trappers once the Trick Room is over.
  • Regenerator gives Slowking access to reliable recovery which makes it even more consistent against the threats it checks while also granting it more opportunities to set up Trick Room.
  • Psychium Z grants Slowking a one-time nuke to chip down anything that takes neutral damage while also guaranteeing the OHKO on Volkraken after entry hazard chip and Arghonaut. Stress hitting Arghonaut a bit more. Having to rely on Future Sight to hit it sucks.
Usage Tips
========

  • Slowking is fairly one dimensional on how it functions. It should almost always set up Trick Room to support its teammates (missing a word here?) prevent possible revenge kill attempts from Mega Tyranitar, Weavile, and Kitsunoh.
  • Slowking gets various opportunities to set up Trick Room due to the dominance of Heatran and Volkraken and due to it stomaching blows from various Special Attackers. Use this to your advantage to force switches while simultaneously getting Trick Room up if it isn’t already. Somewhere in here you should definitely mention its coverage which allows it to force these switches.
  • Future Sight should mainly be used to soften the opponent’s team down for various wallbreakers on Trick Room. Slowking should use it when Trick Room is already set up so there is less risk to using it.
Team Options
========

  • Fidgit and Slowking form the backbone of almost every Trick Room team. Fidgit checks Magearna and blocks Volt Switch for Slowking while Slowking deals with Volkraken, Heatran, and Tapu Lele. The two also synergize as the main Trick Room setters of the archetype.
  • Mega Mawile is the main wallbreaker on Trick Room and powers through Magearna and Celesteela for Slowking. Mega Camerupt and Hoopa-U also similarly power through these Pokemon.
  • Tapu Bulu is another wallbreaker on Trick Room and can punish its biggest counter, Tomohawk, with Slowking’s Future Sight through luring it in with its presence. It’s also good for chipping down Landorus-T, Tangrowth, and Jumbao to get them closer to KO range. Tapu Bulu's typing and Grassy Terrain also provides these teams an invaluable Ground-resistance and weaken Ground-type moves for Fidgit, Magearna, and Mega Mawile.
[STRATEGY COMMENTS]
Other Options
=============

  • Fire Blast offers Slowking coverage against Magearna and Celesteela but its usually difficult to justify over the rest of its coverage. Why is it hard to justify? (not hitting Heatran is the main thing)
Checks and Counters
===================

**Pursuit Trappers**: Slowking is hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil. Mention the possibility of Colbur Berry combined with the threat of Focus Blast here.

**Special Walls**: Slowking cannot break Magearna, Celesteela, and Chansey due to their high Special Defense and ends up being stalled out by their status or is set-up fodder in the former’s case albeit Magearna and Celesteela can be beaten with the rare Fire Blast.

**Super-Effective Attacks**: While Slowking's typing offers necessary resistances to Trick Room, its bulk is quite mediocre and it can crumble to most super-effective attacks from Aurumoth, Krilowatt, Syclant, and Greninja. More often than not, Slowking actually walls Greninja.

**Ghost-types**: Ghost-types like Necturna and Kitsunoh have no issues revenge killing Slowking once Trick Room is over and both can take a hit from Slowking and revenge kill it with the latter of the two walls Slowking. The last bit is worded poorly, please adjust it. Pajantom has the added benefit of trapping Slowking in and finishing it off. Mention Ice Beam.

[CREDITS]
- Written by: [[BackAtYouBro, 451000]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
1/3 :blobthumbsup:
 

snake

is a Community Leaderis a Top CAP Contributoris a Contributor to Smogon
CAP Co-Leader
Image result for slowking shuffle
Slowking
Image result for slowking shuffle

Slowking  sprite from Black 2 & White 2 & Black & White
QC: Jordy / * / *
Slowking Back sprite from Black 2 & White 2 & Black & White

Slowking Shiny sprite from Black 2 & White 2 & Black & White
GP: * / *
Slowking Back/Shiny sprite from Black 2 & White 2 & Black & White
[OVERVIEW]

  • Slowking stands out as a fantastic secondary Trick Room setter on Trick Room due to its supportive moveset and essential defensive typing mention the fire-, water-, and psychic-type resistances specifically and special bulk that lets it check Pokemon that can be hugely problematic for the archetype without it such as Volkraken and Heatran.
  • Slowking also is a secondary setter of Trick Room which eases pairs well with Fidgit from having to constantly set up Trick Room. Many common answers to Fidgit also are checked by Slowking so with the two together, they can almost guarantee a Trick Room up against most of the metagame.
i usually don't like rewriting stuff, but the focus of this overview should be that slowking is a great secondary setter due to its defensive typing and then go into pairing well with fidgit
  • Slowking also provides amazing utility for Trick Room with Future Sight's delay being able to chip away at defensive sets. Not sure what "defensive sets" means - say that it places immense offensive pressure alongside other trick room wallbreaker's hard hitting attacks
  • mention slowking's other positives, namely regenerator and excellent coverage
  • However, Slowking is hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil.
  • Slowking's low Defense and typing also makes it exploited by pivots such as Landorus-T, Mega Crucibelle, Krilowatt, and Syclant.
  • i'd mention how vulnerable it is when it's outside of TR, it has to be pivoted in well enough to get TR back up
[SET]
name: Trick Room Support
move 1: Trick Room
move 2: Future Sight
move 3: Ice Beam
move 4: Focus Blast
item: Iapapa Berry / Colbur Berry
ability: Regenerator
nature: Quiet
evs: 252 HP / 252 SpA / 4 SpD

[SET COMMENTS]
Moves
========

  • Future Sight is a unique form of utility as it can lure in various stops to the archetype's common wallbreakers like Tomohawk while also forcing in Dark- and Steel-types to absorb the attack. i wouldn't say that future sight lures in Tomohawk, because it doesn't. you lure in tomohawk by switching in bulu, and then tomo wants to switch in. i think here it's best to reduce the future sight mention to something like "as it can force the opponent to make different plays and nets extra chip damage against particularly bulky pokemon
  • Ice Beam is solid coverage against the likes of Necturna, Pajantom, Garchomp, and Mega Latios who both can heavily annoy Trick Room teams. yes, but ice beam is really there for Ground-types like Landorus-T, which eat through TR - reorder to Landorus-T, Garchomp, Nect, Paj
  • Focus Blast finally rounds out Slowking’s coverage and allows it to muscle through Heatran and pursuit trappers like Mega Tyranitar and Weavile.
Set Details
========

  • An Iapapa Berry offers more consistency so that Slowking can continuously check Volkraken and Heatran while not having to over rely on Regenerator.
  • Alternatively, a Colbur Berry can prevent Slowking from being exploited by Pursuit trappers once the Trick Room is over.
  • Regenerator gives Slowking access to reliable recovery which makes it even more consistent against the threats it checks while also granting it more opportunities to set up Trick Room.
  • Psychium Z grants Slowking a one-time nuke to chip down anything that takes neutral damage while also guaranteeing the OHKO on Volkraken after entry hazard chip and Arghonaut who would otherwise have to be hit by a delayed Future Sight.
Usage Tips
========

  • usually TR mindlessly leads with fidgit but when do i lead with slowking
  • Slowking is fairly one dimensional on how it functions. It should almost always set up Trick Room to support its teammates and to prevent possible revenge kill attempts from Mega Tyranitar, Weavile, and Kitsunoh.
  • double switching to prevent pursuit trap
  • what to do against an obvious taunt
  • Slowking gets various opportunities to set up Trick Room due to the dominance of Heatran and Volkraken and due to it stomaching blows from various Special Attackers. Use Ice Beam and Focus Blast to your advantage to force switches while simultaneously getting Trick Room up if it isn’t already.
  • Future Sight should mainly be used to soften the opponent’s team down for various wallbreakers on Trick Room. Slowking should use it when Trick Room is already set up so there is less risk to using it.
Team Options
========

  • Fidgit and Slowking form the backbone of almost every Trick Room team. Fidgit checks Magearna and Tapu Koko and blocks Volt Switch for Slowking while Slowking deals with Volkraken, Heatran, and Tapu Lele. The two also synergize as the main Trick Room setters of the archetype. the second sentence's information should be said first
  • Mega Mawile is the main wallbreaker on Trick Room and powers through Magearna and Celesteela for Slowking. Mega Camerupt and Hoopa-U also similarly power through these Pokemon.
  • Tapu Bulu is another wallbreaker on Trick Room and can punish its biggest counter, Tomohawk, with Slowking’s Future Sight through luring it in with its presence. It’s also good for chipping down Landorus-T, Tangrowth, and Jumbao to get them closer to KO range. Tapu Bulu's typing and Grassy Terrain also provides these teams an invaluable Ground-resistance and weaken Ground-type moves for Fidgit, Magearna, and Mega Mawile.
[STRATEGY COMMENTS]
Other Options
=============

  • Fire Blast offers Slowking coverage against Ferrothorn is the key mention here since its really good anti-TR material Magearna and Celesteela but its usually difficult to justify over the rest of its moveset as it gets Slowking walled by Heatran and Tyranitar. this implies slowking would run it over focus blast, which it would, so mention that too
Checks and Counters
===================

**Pursuit Trappers**: Slowking is hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil. However, both the Colbur Berry and Focus Blast are all safeguards i'd rather see that they mitigate the trapping, since Focus Blast doesn't ohko mega ttar and colbur berry doesn't always do the job for Slowking to deny trapping.

**Special Walls**: Slowking cannot break Magearna, Celesteela, and Chansey due to their high Special Defense and ends up being stalled out by their status or is set-up fodder in the former’s case albeit Magearna and Celesteela can be beaten with the rare Fire Blast. honestly slowking doesn't mind these too much, it just uses trick room, then future sight, then gets out - mention instead that magearna can start setting up, celesteela can use leech seed, and chansey can use other utility, less about walling it out. add ferrothorn, which outslows it on TR and can smack it with power whip

move special walls down to the bottom


**Super-Effective Attacks**: While Slowking's typing offers necessary resistances to Trick Room, its bulk is quite mediocre i'd attribute this more to its defensive typing, which has some key weaknesses and it can crumble to most super-effective attacks from Aurumoth, Krilowatt, and Syclant.

**Ghost-types**: Necturna can take an Ice Beam from Slowking and finish it off while Kitsunoh completely walls it if it lacks the rare Fire Blast. Pajantom has the added benefit of trapping Slowking in and finishing it off although it must watch out for Ice Beam. i'm not sure why ghost-types are getting their own mention by themselves, you really could just make a whole long section about how when Slowking gets worn down, it can't set TR as easily, so super effective attacks cleave through it...imo just merge with the above section

[CREDITS]
- Written by: [[BackAtYouBro, 451000]]
- Quality checked by: [[Jordy, 395754], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
Trick Room's sorta my thing, so I had a lot to say. I'll look at it again after you implement.
 

snake

is a Community Leaderis a Top CAP Contributoris a Contributor to Smogon
CAP Co-Leader
Image result for slowking shuffle
Slowking
Image result for slowking shuffle

Slowking  sprite from Black 2 & White 2 & Black & White
QC: Jordy / * / *
Slowking Back sprite from Black 2 & White 2 & Black & White

Slowking Shiny sprite from Black 2 & White 2 & Black & White
GP: * / *
Slowking Back/Shiny sprite from Black 2 & White 2 & Black & White
[OVERVIEW]

  • Slowking stands out on Trick Room due to its Fire-, Water-, and Psychic-type resistances paired with a high Special bulk that lets it check Pokemon that can be hugely problematic for the archetype without it such as Volkraken and Heatran.
  • Slowking pairs well with Fidgit from having to constantly set up Trick Room. Many common answers to Fidgit also are checked by Slowking so with the two together, they can almost guarantee a Trick Room up against most of the metagame.
  • Slowking also provides amazing utility for Trick Room with Future Sight as it applies more offensive pressure alongside Trick Room’s wallbreakers.
  • Its ability, Regenerator, is also largely useful in making Slowking a consistent switch in against the aforementioned threats it checks.
  • However, Slowking is hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil.
  • Slowking's lower Defense and typing also makes it exploited by pivots such as Landorus-T, Mega Crucibelle, Krilowatt, and Syclant.
  • Slowking is hugely vulnerable once it’s outside of Trick Room due to its typing being poor without outslowing the opposition so it might need to rely on a smart pivot to get it to set up Trick Room again.
[SET]
name: Trick Room Support
move 1: Trick Room
move 2: Future Sight
move 3: Ice Beam
move 4: Focus Blast
item: Iapapa Berry / Colbur Berry
ability: Regenerator
nature: Quiet
evs: 252 HP / 252 SpA / 4 SpD

[SET COMMENTS]
Moves
========

  • Future Sight is a unique form of utility as it forces the opponent to make specific plays into walls that can resist it and grabs extra chip damage for the archetype’s wallbreakers to abuse.
  • Ice Beam is solid coverage against the likes of Landorus-T, Garchomp, Necturna, and Pajantom who can heavily annoy Trick Room teams.
  • Focus Blast finally rounds out Slowking’s coverage and allows it to muscle through Heatran and pursuit trappers like Mega Tyranitar and Weavile.
Set Details
========

  • An Iapapa Berry offers more consistency so that Slowking can continuously check Volkraken and Heatran while not having to over rely on Regenerator.
  • Alternatively, a Colbur Berry can prevent Slowking from being exploited by Pursuit trappers once the Trick Room is over. it's useful against them in other situations as well
  • Regenerator gives Slowking access to reliable recovery which makes it even more consistent against the threats it checks while also granting it more opportunities to set up Trick Room. i don't think a regen mention is necessary
  • Psychium Z grants Slowking a one-time nuke to chip down anything that takes neutral damage while also guaranteeing the OHKO on Volkraken after entry hazard chip and Arghonaut who would otherwise have to be hit by a delayed Future Sight.
Usage Tips
========

  • While Trick Room usually leads with Fidgit, Slowking can lead the team if the opponent dares to start the battle with Heatran volkraken or tapu lele.
  • Slowking is fairly one dimensional on how it functions.not sure why this sentence is here It should almost always set up Trick Room to support its teammates and to prevent possible revenge kill attempts from Mega Tyranitar, Weavile, and Kitsunoh.
  • Slowking might need to double switch in order to prevent possible Pursuit traps. Once Trick Room is over, Slowking is wide open to being punished by Pursuit traps so double switching out is key to preventing Slowking from taking severe damage. if Trick Room is over, you're better off trying to reset it rather than trying to switch out. restructure this point
  • Be wary of Taunt as it prevents Slowking from supporting its allies with Trick Room. Try to pivot out of the possible Taunt to prevent yourself from being crippled. what taunt users? can it attack the taunt user instead?
  • Slowking gets various opportunities to set up Trick Room due to the dominance of Heatran and Volkraken and due to it stomaching blows from various Special Attackers. Use Ice Beam and Focus Blast to your advantage to force switches while simultaneously getting Trick Room up if it isn’t already. this and the following point should be higher up in the paragraph
  • Future Sight should mainly be used to soften the opponent’s team down for various wallbreakers on Trick Room. Slowking should use it when Trick Room is already set up so there is less risk to using it. using it early game when you're learning what answers the opponent has is pretty good since it's pretty low risk to use, compared to double switching
Team Options
========

  • Fidgit checks Magearna and Tapu Koko and blocks Volt Switch for Slowking while Slowking deals with Volkraken, Heatran, and Tapu Lele. The two also synergize as the main setters of the archetype and form the backbone of Trick Room teams. mention magearna as a potential third setter
  • Mega Mawile is the main a prominent wallbreaker on Trick Room and powers through Magearna and Celesteela for Slowking. Mega Camerupt and Hoopa-U also similarly power through these Pokemon.
  • Tapu Bulu is another wallbreaker on Trick Room and can punish its biggest counter, Tomohawk, with Slowking’s Future Sight through luring it in with its presence. It’s also good for chipping down Landorus-T, Tangrowth, and Jumbao to get them closer to KO range. Tapu Bulu's typing and Grassy Terrain also provides these teams an invaluable Ground-resistance and weaken Ground-type moves for Fidgit, Magearna, and Mega Mawile.
[STRATEGY COMMENTS]
Other Options
=============

  • Fire Blast offers Slowking coverage against Ferrothorn, Magearna, and Celesteela but its usually difficult to justify over Focus Blast as it gets Slowking walled by Heatran and Tyranitar. should be something like "Fire Blast can be used over Focus Blast, as it offers..."
Checks and Counters
===================

**Pursuit Trappers**: Slowking is hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil. However, both the Colbur Berry and Focus Blast can mitigate trapping against Slowking.

**Super-Effective Attacks**: While Slowking's typing offers necessary resistances to Trick Room, its typing does have numerous key weaknesses and it can crumble to most super-effective attacks from Aurumoth, Pajantom, Necturna, Krilowatt, and Syclant.

**Chip Damage**: Slowking cannot afford to be warm down to great measures as it makes its job of setting up Trick Room far more difficult and leaves it open to super-effective attacks. This can be reverted somewhat by Regenerator and the Iapapa Berry. this sentence should be obvious

**Special Walls**: Various Special Walls in the tier can exploit Slowking for its weaker Special Attack. Magearna uses it as set up, Celesteela lays down Leech Seed, and Chansey can potentially lay down Stealth Rock or land a poison. However most notable out of the group is Ferrothorn, who outslows Slowking under Trick Room and nails it with a Power Whip. mention that Slowking can use Future Sight on the switch-in to prevent a total momentum loss

[CREDITS]
- Written by: [[BackAtYouBro, 451000]]
- Quality checked by: [[Jordy, 395754], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
QC 2/3, write em up
 

xavgb

:xavgb:
is a Tiering Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Former Other Tournament Circuit Champion
World Defender
Image result for slowking shuffle
Slowking
Image result for slowking shuffle

Slowking  sprite from Black 2 & White 2 & Black & White
QC: Jordy / snake_rattler / *
Slowking Back sprite from Black 2 & White 2 & Black & White

Slowking Shiny sprite from Black 2 & White 2 & Black & White
GP: * / *
Slowking Back/Shiny sprite from Black 2 & White 2 & Black & White
[OVERVIEW]

Slowking stands out on Trick Room teams due to its Fire-, Water-, and Psychic-type resistances paired with a high Special bulk that lets it check Pokemon that can be hugely problematic for the archetype without it such as Volkraken and Heatran. Slowking pairs well with Fidgit, easing the pressure on Fidgit from having to constantly set up Trick Room. Many common answers to Fidgit also are checked by Slowking so with the two together, they can almost guarantee a Trick Room up against most of the metagame. Slowking also provides amazing utility for Trick Room with Future Sight as it applies more offensive pressure alongside Trick Room’s wallbreakers. Its ability, Regenerator, is also largely useful in making Slowking a consistent switch in against the aforementioned threats it checks. However, Slowking is hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil. Slowking's low Defense and typing also makes it exploited by pivots such as Landorus-T, Mega Crucibelle, Krilowatt, and Syclant. Slowking is hugely vulnerable once it’s outside of Trick Room due to its typing being poor without outslowing the opposition low Speed and weakness to common typings, so it might need to rely on a smart pivot to get it to set up Trick Room again.

[SET]
name: Trick Room Support
move 1: Trick Room
move 2: Future Sight
move 3: Ice Beam
move 4: Focus Blast
item: Iapapa Berry / Colbur Berry
ability: Regenerator
nature: Quiet
evs: 252 HP / 252 SpA / 4 SpD

[SET COMMENTS]
Moves
========

Future Sight is provides a unique form of utility as it forces the opponent to make specific plays switch into walls that can resist it and grabs extra chip damage for the archetype’s wallbreakers to abuse. Ice Beam is solid coverage against the likes of Landorus-T, Garchomp, Necturna, and Pajantom who can heavily annoy Trick Room teams. Focus Blast finally rounds out Slowking’s coverage and allows it to muscle through Heatran and pursuit trappers like Mega Tyranitar and Weavile.

Set Details
========

An Iapapa Berry offers more consistency so that Slowking can continuously check Volkraken and Heatran while not having to over rely on Regenerator. Alternatively, a Colbur Berry can prevent Slowking from being exploited by Pursuit trappers and to give it an opportune moment to strike them back with its coverage. Psychium Z grants Slowking a one-time nuke to chip down anything that takes neutral damage while also guaranteeing the OHKO on Volkraken after entry hazard Stealth Rock chip and Arghonaut who would otherwise have to be hit by a delayed Future Sight.

Usage Tips
========

While Trick Room usually leads with Fidgit, Slowking can lead the team if the opponent dares is expected to start the battle with Heatran a counter-lead to Fidgit, such as Volkraken or Garchomp. Slowking should almost always set up Trick Room to support its teammates and to prevent possible revenge kill attempts from Mega Tyranitar, Weavile, and Kitsunoh. (Add a sentence about how Slowking can occasionally use other moves before Trick Room if there isn't a Pursuit trapper present, since Fidgit will likely be able to set up 7 turns of Trick Room later in the match). Slowking gets various opportunities to set up Trick Room due to the dominance of Heatran and Volkraken and due to it stomaching blows from various Special Attackers. Use Ice Beam and Focus Blast to your advantage to force switches, using the free turns to get while simultaneously getting Trick Room up if it isn’t already. Future Sight should mainly be used to soften up the opponent’s team down for various wallbreakers on Trick Room. Slowking should use it when Trick Room is already set up so there is less risk to using it. It can be used in the early game to scout what the opponent’s answers are to the delay and it’s overall very low risk. Slowking might need to double switch in order to prevent possible Pursuit traps. Once Trick Room is over, Slowking should try to reset it to let it outslow outspeed the rest of the opposing team again and make it harder for Slowking to be Pursuit trapped. Be wary of Taunt as it prevents Slowking from supporting its allies with Trick Room. Taunt users like Tornadus-T and Heatran can be eliminated with Slowking’s coverage but the likes of Tomohawk often can pull a Taunt off on any Slowking lacking Psychium Z. This requires Slowking to retreat from the field.

Team Options
========

Fidgit checks Magearna and Tapu Koko and blocks Volt Switch for Slowking while Slowking deals with Volkraken, Heatran, and Tapu Lele. The two also synergize as the main setters of the archetype and form the backbone of Trick Room teams. Magearna can also operate as a third setter if necessary to preserve Trick Room even further. Mega Mawile is a prominent wallbreaker on Trick Room and powers through Magearna and Celesteela for Slowking. Mega Camerupt and Hoopa-U also similarly power through these Pokemon. Tapu Bulu is another wallbreaker on Trick Room and can punish threaten its biggest counter, Tomohawk, with the help of Slowking’s Future Sight through luring it in with its presence. It’s also good for chipping down Landorus-T, Tangrowth, and Jumbao to get them closer to KO range (Can you specify which mon is doing the chipping and which mon is finishing those mons off). Tapu Bulu's typing and Grassy Terrain also provides these teams an invaluable Ground-resistance and weaken Ground-type moves for Fidgit, Magearna, and Mega Mawile.

[STRATEGY COMMENTS]
Other Options
=============

Fire Blast can be used over Focus Blast as it offers Slowking coverage against Ferrothorn, Magearna, and Celesteela but its usually difficult to justify over Focus Blast as it gets Slowking walled by Heatran and Mega Tyranitar. The importance of losing to Heatran and Tyranitar could be emphasised more; it's important for the reader to understand that tr teams need Slowking to be able to threaten Heatran, and that Mega Tyranitar can Pursuit trap Slowking easily if it lacks Focus Blast.

Checks and Counters
===================

**Pursuit Trappers**: Slowking is hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil. However, both the Colbur Berry and Focus Blast can mitigate trapping against Slowking.

**Super-Effective Attacks**: While Slowking's typing offers necessary resistances to Trick Room, its typing does have numerous key weaknesses and it can crumble to most super-effective attacks from Aurumoth, Pajantom, Necturna, Krilowatt, and Syclant.

**Chip Damage**: Slowking cannot afford to be warm worn down to great measures too much as it makes its job of setting up Trick Room far more difficult and leaves it open to super-effective attacks.

**Special Walls**: Various Special Walls in the tier can exploit Slowking for its weaker Special Attack. Magearna uses it as set up, Celesteela lays down Leech Seed, and Chansey can potentially lay down Stealth Rock or land a poison. However most notable out of the group is Ferrothorn, who outslows outspeeds Slowking under Trick Room and nails it with a Power Whip. Slowking can use Future Sight to prevent any momentum loss on the switch in.

[CREDITS]
- Written by: [[BackAtYouBro, 451000]]
- Quality checked by: [[Jordy, 395754], [snake_rattler, 227782], [, ]]
- Grammar checked by: [[, ], [, ]]
I felt that I should also bring up the fact that this analysis breaks a lot of the rules set in the spelling and grammar standards, most noticeably referring to Pokemon as "who" instead of "which", as well as your usage of the term "outslows" (the correct term being "underspeeds"). If you can avoid these mistakes in the future I'm sure it would make GP checking easier.

That being said, the content is pretty good. QC 3/3.
 

Astra

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is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Community Leader Alumnus
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[OVERVIEW]

Slowking stands out on Trick Room teams due to its Fire-, Water-, and Psychic-type resistances paired with a high Special special bulk that lets it check Pokemon that can be hugely problematic for the team archetype without it, (AC) such as Volkraken and Heatran. Slowking pairs well with Fidgit, easing the pressure on Fidgit to constantly set up Trick Room. Many common answers to Fidgit also are checked by Slowking, (AC) so with the two together, they can almost guarantee a Trick Room up against most of the metagame. Slowking also provides amazing utility for Trick Room with Future Sight, (AC) as it applies more offensive pressure alongside Trick Room’s wallbreakers. Its ability, (RC) Regenerator, (RC) is also largely useful in making Slowking a consistent switch-in (AH) against the aforementioned threats it checks. However, Slowking is hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil. Slowking's low Defense and typing also makes it exploited exploitable by pivots such as Landorus-T, Mega Crucibelle, Krilowatt, and Syclant. Slowking is hugely vulnerable once it’s outside of Trick Room due to its low Speed and common weaknesses to common typings, so it might need to rely on a smart (? what does this mean) pivot to get it an opportunity to set up Trick Room again.

[SET]
name: Trick Room Support
move 1: Trick Room
move 2: Future Sight
move 3: Ice Beam
move 4: Focus Blast
item: Iapapa Berry / Colbur Berry
ability: Regenerator
nature: Quiet
evs: 252 HP / 252 SpA / 4 SpD

[SET COMMENTS]
Moves
========

Future Sight provides a unique form of utility, (AC) as it forces the opponent to make switches into walls that can resist it and grabs extra chip damage for the archetype’s team's (sounded awkward before and kinda established we're talking about tr teams) wallbreakers to abuse take advantage of. Ice Beam is solid coverage against the likes of Landorus-T, Garchomp, Necturna, and Pajantom, (AC) which who can heavily annoy Trick Room teams. Focus Blast finally rounds out Slowking’s coverage and allows it to muscle through Heatran and pursuit Pursuit trappers like Mega Tyranitar and Weavile.

Set Details
========

An Iapapa Berry offers more consistency so that Slowking can continuously check Volkraken and Heatran while not having to over rely on Regenerator. Alternatively, a Colbur Berry can prevent Slowking from being exploited by Pursuit trappers and to give it an opportune moment to strike them back with its coverage. Psychium Z grants Slowking a one-time nuke to chip down anything that takes neutral damage while also guaranteeing the OHKO on Volkraken after Stealth Rock chip and Arghonaut, (AC) which who would otherwise have to be hit by a delayed Future Sight.

Usage Tips
========

While Trick Room teams usually leads with Fidgit, Slowking can lead the team if the opponent is expected to start the battle with a counter-lead to Fidgit such as Volkraken or Garchomp. Slowking should almost always set up Trick Room to support its teammates and to prevent possible revenge kill attempts from Mega Tyranitar, Weavile, and Kitsunoh. Slowking, (AC) in is some instances, (AC) can set up a Future Sight instead of setting up Trick Room, (AC) which can prove useful to Fidgit as because it sets up longer Trick Rooms. Slowking gets various opportunities to set up Trick Room due to the dominance of Heatran and Volkraken and due to it stomaching blows from various Special Attackers special attackers. Use Ice Beam and Focus Blast to your advantage to force switches, using the free turns to get Trick Room up if it isn’t already. Future Sight should mainly be used to soften up the opponent’s team for various wallbreakers on Trick Room the team. Slowking should use it when Trick Room is already set up so there is less risk to using it. It can be used in the early-game (AH) to scout what the opponent’s answers are to the delay, (AC) and it’s overall very low risk. Slowking might need to double switch in order to prevent possible Pursuit traps. Once Trick Room is over, Slowking should try to reset it to let it outspeed the rest of the opposing team again and make it harder for Slowking it to be Pursuit trapped. Be wary of Taunt, (AC) as it prevents Slowking from supporting its allies with Trick Room. Taunt users like Tornadus-T and Heatran can be eliminated with Slowking’s coverage, (AC) but the likes of Tomohawk often can pull a Taunt off on any Slowking lacking Psychium Z. This requires Slowking to retreat from the field.

Team Options
========

Fidgit checks Magearna and Tapu Koko and blocks Volt Switch for Slowking, (AC) while Slowking deals with Volkraken, Heatran, and Tapu Lele. The two also synergize as the main setters of the archetype and form the backbone of Trick Room teams. Magearna can also operate as a third setter if necessary to preserve Trick Room even further. Mega Mawile is a prominent wallbreaker on Trick Room and powers through Magearna and Celesteela for Slowking. Mega Camerupt and Hoopa-U also similarly power through these Pokemon. Tapu Bulu is another wallbreaker on Trick Room and can threaten its biggest counter, Tomohawk, with the help of Slowking’s Future Sight. It’s also good for chipping down Landorus-T, Tangrowth, and Jumbao to get them closer in range of Tapu Bulu finishing them off. Tapu Bulu's typing and Grassy Terrain also provides these teams an invaluable Ground-type answer, (AC) and Grassy Terrain resistance and weakens Ground-type moves for Fidgit, Magearna, and Mega Mawile.

[STRATEGY COMMENTS]
Other Options
=============

Fire Blast can be used over Focus Blast, (AC) as it offers Slowking coverage against Ferrothorn, Magearna, and Celesteela, (AC) but its usually difficult to justify over Focus Blast, (AC) as it gets Slowking walled by Heatran and Mega Tyranitar. (AP) The with the former being is a vital Pokemon for Slowking to check, (AC) while the latter has a far easier time Pursuit trapping Slowking.

Checks and Counters
===================

**Pursuit Trappers**: Slowking is hugely susceptible to being Pursuit trapped by Mega Tyranitar, Weavile, and Colossoil. However, both the Colbur Berry and Focus Blast can mitigate trapping against Slowking.

**Super-Effective Attacks**: While Slowking's typing offers necessary resistances to Trick Room, its typing does have numerous key weaknesses and it can crumble to most super-effective (RH) attacks from Aurumoth, Pajantom, Necturna, Krilowatt, and Syclant.

**Chip Damage**: Slowking cannot afford to be worn down too much, (AC) as it makes its job of setting up Trick Room far more difficult and leaves it open to super-effective (RH) attacks.

**Special Walls**: Various Special Walls special walls in the tier can exploit Slowking for its weaker Special Attack. Magearna uses it as set up setup bait (i'm assuming this is what you meant), Celesteela can set up lays down Leech Seed, and Chansey can potentially lay down Stealth Rock or land a poison it. However, (AC) most notable out of the group is Ferrothorn, who which outspeeds Slowking under Trick Room and nails it with a Power Whip. Slowking can use Future Sight to prevent any momentum loss on the switch in (this sentence feels very off from the rest of the paragraph, i think i know what you're trying to say but try to specify a bit more / connect it more fluently into the paragraph).

[CREDITS]
- Written by: [[BackAtYouBro, 451000]]
- Quality checked by: [[Jordy, 395754], [snake_rattler, 227782], [xavgb, 231402]]
- Grammar checked by: [[, ], [, ]]
1/2 :blobthumbsup:
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