[OVERVIEW]
Slowpoke's typing and bulk allow it to act as a blanket check to many Pokemon, such as Onix and Staryu, as well as check Psychic- and Fire-types effectively. Moreover, Slowpoke sports a handful of great utility moves. These include Teleport, which synergizes well with Regenerator and allows a teammate to be brought in safely, and Slack Off, which gives it reliable healing, as well as Scald, Thunder Wave, and Fire Blast. However, Slowpoke is very slow, and its typing leaves it with weaknesses to STAB attacks from common presences such as Vullaby, Pawniard, Grookey, and Magnemite as well as common coverage from Pokemon Slowpoke tends to soft check throughout a match, such as Staryu's Thunderbolt, Timburr's and Mienfoo's Knock Off, and U-turn from a number of threats.
[SET]
name: Bulky Pivot
move 1: Scald
move 2: Future Sight / Psychic
move 3: Teleport
move 4: Slack Off
item: Eviolite
ability: Regenerator
nature: Calm
evs: 116 HP / 76 Def / 116 SpA / 196 SpD
[SET COMMENTS]
Moves
========
Scald threatens common switch-ins such as Pawniard, Vullaby, and Ferroseed with a burn. Future Sight is Slowpoke's main way of applying offensive pressure to foes, taking advantage of Slowpoke forcing Pokemon such as Foongus, Koffing, Mareanie, and Ponyta out and Psychic-resistant Pokemon in, which can be taken advantage of by teammates. Psychic is an alternative to Future Sight that allows it to hit foes directly. Teleport synergizes with Future Sight and Regenerator and can allow a threatening teammate to get on the field safely.
Set Details
========
Regenerator allows Slowpoke to repeatedly switch into the likes of Abra, Vulpix, and Ponyta and check them throughout the game. 116 HP EVs give Slowpoke 27 HP, which means it will recover 9 HP with Regenerator. Both defenses reach even numbers to get the most out of Eviolite's boosts. The maximized Special Defense patches up Slowpoke's low natural special bulk. The EVs dumped into Special Attack ensure it can 2HKO Foongus with Psychic or deal decent damage to most targets with Future Sight. A spread more focused on physical bulk of 116 HP / 236 Def / 116 SpA / 36 SpD can be used, which allows Slowpoke to check Mudbray and Onix better at the cost of compromising special bulk. Slowpoke's Eviolite is very important to maintain its bulk in order to check threats throughout the game.
Usage Tips
========
Slowpoke should be switched in against Pokemon it checks or soft checks when it is healthy. It should focus on finding room to launch Future Sight if running this attack and making good use of Teleport, taking advantage of forced switches to bring in threatening Pokemon safely. When its health is low, Slowpoke should be switched out to recover HP thanks to Regenerator. It can also use Slack Off when up against Pokemon it checks to keep itself healthy. Slowpoke should be wary of Knock Off, since it can reduce its effectiveness for the remainder of the game. As such, switching it in on Pokemon that oftentimes carry Knock Off such as Timburr and Mienfoo isn't a wise decision, even if Slowpoke resists their STAB moves and could otherwise freely switch in to be eligible for Regenerator. Scald should be used to threaten its usual switch-ins in Pawniard, Vullaby, and Ferroseed and when firing off a Future Sight isn't needed.
Team Options
========
As Slowpoke is very weak to Knock Off, Knock Off absorbers such as Mienfoo, Timburr, and Spritzee are great teammates. They like Slowpoke's ability to handle Psychic-, Fire-, and Poison-types and can handle the Dark-types Slowpoke tends to invite in. Fighting-types like Mienfoo and Timburr also provide Knock Off support and can handle the Steel-types that Slowpoke often invites in well. Mienfoo and Slowpoke form a fairly good Regenerator core due to their pivoting moves, whereas Timburr can provide hazard removal to a team. Poison-types such as Foongus and Koffing handle Grookey and can remove Toxic Spikes from the field, which Slowpoke greatly appreciates. In turn, Slowpoke can handle threatening Psychic- and Fire-types for them. Ponyta can also check Grookey for Slowpoke and likes Slowpoke soft checking Water-types. Pokemon such as Grookey, Magnemite, and Vullaby form a VoltTurn core with Slowpoke and can cover some of its weaknesses. Strong attackers such as Choice item Mienfoo and Vulpix like Teleport support and Future Sight preventing common checks from stomaching an attack. Lastly, trappers such as Diglett and Trapinch can remove troublesome foes for Slowpoke, such as Magnemite and Pawniard, and like Teleport support.
[STRATEGY COMMENTS]
Other Options
=============
Thunder Wave can be used to cripple opposing Pokemon, which a slower teammate can take advantage of. Fire Blast threatens Ferroseed and Pawniard, and it eases prediction against teams carrying both Foongus and Pawniard. Zap Cannon super effectively hits the likes of Flying- and Water-types, but its inconsistent accuracy often makes it a poor choice.
Checks and Counters
===================
**Knock Off and U-turn**: Knock Off and U-turn are widespread moves that hit Slowpoke super effectively. Knock Off hinders Slowpoke in the long run and can be used quite easily on Slowpoke, since it is slow. Pokemon Slowpoke soft checks such as Mienfoo, Timburr, and Mareanie can pack Knock Off. U-turn makes gaining momentum against Slowpoke by forcing it out a breeze, which can prove detrimental to teams needing the momentum Slowpoke could offer.
**Dark-types**: Vullaby, Pawniard, and Scraggy are immune to Slowpoke's Psychic-type moves and can take advantage of it being on the field. Pawniard can freely set Stealth Rock, and Nasty Plot Vullaby and Scraggy can set up on Slowpoke. Furthermore, Dark-types tend to pack a dreaded STAB Knock Off, threatening Slowpoke with an OHKO, and Vullaby can pack U-turn. However, these Dark-types dislike Scald burns and Thunder Wave, and Pawniard must beware of Fire Blast.
**Grass-types**: Ferroseed can take the free turns Slowpoke gives it to stack entry hazards, remove items with Knock Off, or spread paralysis. Grookey threatens Slowpoke with Grassy Glide and Wood Hammer, and it can set a Swords Dance up upon forcing Slowpoke out, which makes it an even bigger threat. Foongus can 2HKO Slowpoke with Giga Drain, but it struggles against Slowpoke's Psychic. Slowpoke's Grass-type switch-ins must, however, be wary of the rare Fire Blast, and Grookey and Ferroseed also dislike Scald burns.
**Electric-types**: Magnemite can come in and use Volt Switch on Slowpoke very freely, although it dislikes being burned by Scald. It must also account for Fire Blast. Chinchou isn't bothered by these but dislikes switching in repeatedly, especially on Psychic-type moves.
[CREDITS]
- Written by: [[PyProd, 438243]]
- Quality checked by: [[zizalith, 410251], [DC, 449990], [San Tomas, 255030]]
- Grammar checked by: [[Finland, 517429], [Estronic, 240732]]
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