





Absol-Mega @ Absolite
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Knock Off
- Pursuit
- Sucker Punch
- Fire Blast
Azumarill @ Choice Band
Ability: Huge Power
Shiny: Yes
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Knock Off
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Slack Off
- Stone Edge
Latias @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Psyshock
- Roost
Thundurus @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Focus Blast
- Nasty Plot
- Hidden Power [Ice] / Grass Knot / watever
Cobalion @ Fightinium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Iron Head
- Rock Polish
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Knock Off
- Pursuit
- Sucker Punch
- Fire Blast
Azumarill @ Choice Band
Ability: Huge Power
Shiny: Yes
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Knock Off
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Slack Off
- Stone Edge
Latias @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Psyshock
- Roost
Thundurus @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Focus Blast
- Nasty Plot
- Hidden Power [Ice] / Grass Knot / watever
Cobalion @ Fightinium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Iron Head
- Rock Polish
was bored earlier and made a mix absol team. sucker nerf sucks so it cant sweep as well but obviously the mega speed boost makes up for that, to me at least. mix sets are cool because forre is obnoxious as fuck to absol otherwise, and doesn't have that much else i'd want it to run, aside from maybe play rough for keldeo. paired it with azu since it fucks with fat switchins like hippo, gigalith, sylveon, and also is a good keldeo check. hippo for sr since its hippo and i needed a volt immunity - last slot is flexible but i just put edge for thundy / aero / lucha and stuff like that. then used latias since i needed hazard removal and a secondary check to fightings, and it also checks grasses which is appreciated. slapped thundyi because i needed a decent zor / toge check and a secondary ground immune...you could probably run mix or twave or something like that, i just like nasty plot since its the most consistent vs balance. added cobal as a last since i have a second hydra check and cleans up vs offense or just cleans up late game in general, since i have azu and thundy to deal with its usual checks.
not the most amazing thing, but cb azu is fairly uncommon and it shouldnt be since there are like 2 good switchins on balance lol, paired with absol i think it makes for a good way to go about using it in this meta
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