Smeargle Discussion

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Smeargle

55 HP/20 ATK/35 DEF/75 Spd/20 SpA/45 SpD

Movepool

Sketch

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Everyone loves Smeargle. Commonly known as the dude who can learn anything, his stats are horrible, but good speed can give way to some great strategies.

Bellypass

Smeargle @ Salac Berry
EVs: 252 HP/4 ATK/252 Spd
Jolly Nature: (+Spd, -SpA)
- Spore
- Substitute
- Belly Drum
- Baton Pass

Old standard, I believe.

OHKOHax

Smeargle @ Focus Strip
EVs: 252 HP/4 DEF/252 Spd
Jolly Nature: (+Spd, -SpA)
- Spore
- Spider Web
- Lock-On
- Sheer Cold

lol

Lv1 Endeavor

Smeargle @ Leftovers/Focus Strip/Quick Claw
EVs: lol
Hardy Nature: (Neutral)
- Endeavor
- Dragon Rage/Extremespeed/Ice Pebble
- Spore
- Encore/filler (ehh)

Needs Sandstream/sleep trap support. Not a fan of this one, because Phanpy outclasses it this gen, save Spore, which is assloads situational unless you can somehow set up Trick Room/QC.

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Those tended to be the most common Smeargles you saw last gen. Question is, have new moves/playing styles prompted a change in movesets?
 
Smeargle @ Life Orb
EVs: 4 HP / 252 Atk / 252 Spd
Timid (+Spd - SpD
-Belly Drum
-Spore
-Dragon Claw
-Extremespeed

With Wish support or whatever, I can see this being a very fun gimmick set, considering it's power is like Slaking's but more diverse after a Belly Drum.

My favorite Poke'
 
Smeargle won't do more than 4 damage to most things with Ice Pebble, which will not overcome leftovers recovery. It needs Dragon Rage for the Endeavor set (its minimum HP is 12).
 
Smeargle won't do more than 4 damage to most things with Ice Pebble, which will not overcome leftovers recovery. It needs Dragon Rage for the Endeavor set (its minimum HP is 12).


Dragon Rage won't go first, though, and so in this case probably won't go off at all.
 
This is why you generally try to abuse Salac Berry, since after a Salac boost Smeargle will be at 396.

Smeargle probably won't change much from its Advance designs... it's a deadly BPer, and that's really what it excels at. OHKO sets will most likely stay banned, so that's out.
 
Dragon Rage won't go first, though, and so in this case probably won't go off at all.

depends.

you're taking a risk if it goes last, but granted the target stays asleep from your setup pokemon, it'll work. Mind you it'd be less effective, but I doubt extremespeed would do 12 or more damage, even with stab. D=

edit: Actually..

Ice Pebble = 4 dmg, 40 base power
Extremespeed = 80 base (2x), STAB (1.5x) = 3x power of IP = 12dmg

Would that be the right calculation?
 
You fail to factor in leftovers recovery. As we're depending on Sandstorm here, what doesn't die to sandstorm will recover leftovers and can resist Extremespeed too.

Dragon Rage may not go first and may not go off at all, but Ice Pebble will be killing nothing. This idea simply does not work without proper support.
 
You fail to factor in leftovers recovery. As we're depending on Sandstorm here, what doesn't die to sandstorm will recover leftovers and can resist Extremespeed too.

Dragon Rage may not go first and may not go off at all, but Ice Pebble will be killing nothing. This idea simply does not work without proper support.

I assumed that would be the case.

though granted it's not a sandstorm/normal resist, ES would kill it, right?
 
I assumed that would be the case.

though granted it's not a sandstorm/normal resist, ES would kill it, right?
It has a possibility, I'm not sure of the exact damage calculations. This is where we need an exact formula because the numbers are so tiny, and we do not have an exact formula.
 
IIRC, in the damage formula there is a +2 just before type effectiveness is taken into account. This means no move from smeargle will do more than 8 damage.

Here is an option that could work:

Smeargle, lvl1, focus strip
Trick room
Spore
Clamp
Endeavor

You would typically use the moves in the order they are listed. The advantage of clamp is twofold: first, it does a per-turn damage in a similar fashion to sandstorm, but rock/steel/ground aren't immune (is water immune? there's also wrap, bind, sand tomb, fire spin and magma storm to choose from). If it goes before leftovers, you can always endeavor for the kill (though you will probably die too). Second, it traps the foe, allowing you to safely switch to a counter if needed. For example, if a ghost is switched in on clamp, I can get a ghostbuster in the fray.

The only problem is clamp's poor accuracy (75%) (wrap has 85%), but I enjoy the fact it can hit and trap ghosts.
 
Smeargle doesn't like the advent of Adherence Scarf at all.
So many Pokémon can now surprise it and outspeed it, even after it used a Salac Berry, and since Smeargle can't take a hit...
 
Something like:

129 DEF/129 SPDEF/252 SPD
Power Swap
Belly Drum
Baton Pass
Sacred Fire

would be interesting. Power Swap something slower, laugh as they hit you with 45 ATK, Drum as they switch out, then hopefully burn things with Sacred Fire or pass the drum.
 
Something like:

129 DEF/129 SPDEF/252 SPD
Power Swap
Belly Drum
Baton Pass
Sacred Fire

would be interesting. Power Swap something slower, laugh as they hit you with 45 ATK, Drum as they switch out, then hopefully burn things with Sacred Fire or pass the drum.
Err... does BD increase more if you used it after PS or is it the same?

I'd rather go with more HP, but having low base HP as it is and little/no defense still makes me want to use Spore over it. I'm guessing SMeargle can survive, two hits after that? maybe Guard Swap/power swap/belly drum/extremespeed...Probably isn't worth it, but who knows...
 
Non-STAB EQ from 45 ATK against 0HP/129DEF does 10-11% (25 to 29 on 251 HP).

Non-STAB EQ from 45 ATK against 252HP/0DEF does 10-12% (32-38 on 314 HP).
 
you could use a (-Attack, + Speed), which is the best option, unless you feel (-Special attack, + Speed) is better. Also, 0 Ivs in both Attack and Special Attack is even better for Power Swap.

Focus Strip

Spore
Block
Perish Song
Somersault/Protect

This allows a 1hko on any Non-Soundproof pokemon.
 
you could use a (-Attack, + Speed), which is the best option, unless you feel (-Special attack, + Speed) is better. Also, 0 Ivs in both Attack and Special Attack is even better for Power Swap.

yeah. Timid is probably better than Jolly thanks to the fact there's significantly more physical sweepers, which would love switching in on Spore (hi5 heracross)
 
since we all have a better idea on what power swap does, I guess that throws that strat out the window as many unboosted pokes KO Smeargle. Here's a strat I've been pondering about:

Smeargle*Focus Strip
252 Speed, Jolly or Timid (other EV's don't matter, or just level it to 100 with only those EV's)
Spore
Destiny Bond
Sleep Talk
Psycho Shift/Stealth Rocks/Tail Wind/Pain Split/Endeavor/etc.

I love this set because it hurts things like CScarfGar as well as get you that free sleep. If say Gar or something faster (Hypnosis Crobat for example) decides they want you to sleep, Sleep Talk. Any move helps and if they don't know you have focus strip they'll be cautious to attack after a Destiny Bond. Focus Strip helps if you get attacked while asleep and you can use Sleep Talk.

Spore sleeps slower foes of course and gets the free switch. Instead of Psycho Shift (meant to combat faster sleepers and T-Waving Zapdos), you could also use Stealth Rocks (almost always good) or Tail Wind since you know you'll die soon and giving the next guy (say a PorygonZ or a Subversal Lucario) that extra boost of speed, even for maybe one turn, could turn the tides of battle. Also to note, Taunt screws this set up badly, but watch out for that and your good.
 
Maybe this for smeargle:
Smeargle @ Choice Scarf
Jolly- 252 spd/252 Attack
Spore
Explosion/Healing Wish/Lunar Dance/Destiny Bond
Trick
Tailwind/Dragon Rage/who cares

Umm... I dunno. It's late.

Support Smeargle. 409 speed.
Can't switch in on dick. Maybe good for a starter?
 
Maybe this for smeargle:
Smeargle @ Choice Scarf
Jolly- 252 spd/252 Attack
Spore
Explosion/Healing Wish/Lunar Dance/Destiny Bond
Trick
Tailwind/Dragon Rage/who cares

Umm... I dunno. It's late.

Support Smeargle. 409 speed.
Can't switch in on dick. Maybe good for a starter?

Choice scarf smeargel is awful. He's pretty fast as it is. And that's not really a moveset. I do realize trick may be fun, but he's too fragile to risk like that. Smeargel often times spores + another attack. Otherwise, you might as well just use Scarf breloom who can atleast stone edge when sleep clause is on and you predict the gyarados/mence that you know is trying to come in on the focus punch.
 
hmm I guess not so much "Support" smeargle as "random whatever the hell" smeargle. Seismic toss or Night shade instead of Dragon Rage. oops.

I don't see why you all sell CSmeargle so short. He outspeeds Agiligross, Adamant CScross, and unlike Breloom, can outspeed Aerodactyl and the other 394'ers.

It's the same principle as CScarfgengar using hypnosis first turn, except instead of being a special sweeper, he could also trick a Calmzam or DDdos, Sac himself to heal a pokemon that could actually do something, or explode (Stab exlposion hurts, even from 139 atk). Is there anything I'm really really overlooking about it?
And isn't Breloom better off with Toxic Orb anyway? (though this isn't a breloom thread)
 
CSmeargle isn't too bad I guess since it's just like CSGar, but it's all in the way you play I guess. I'm definitely going to put one on my team since I want a support poke and he is incredible. 4th gen and still the best sporer in the game IMO (sorry Breloom, but you're still very good too).
 
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