Smogon University Oil Spill

- hello this is curtains is like my 5th or so rate my team. I made this team just to try something a little bit more outside my playing style. This defensive team has done a solid job of sticking to the plan of destroying the new offensive minded anti latias players.

Without further ado i should do something i haven't done before in a RMT. I will do a team building process!

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So i wanted The team to be based around the top defensive threats of OU. Celi-tran is a great start as they have perfect synergy and they just basically do a number to unprepared teams on there own. Heatran also makes a solid stealth rock lead.

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With zak91 in the finals of the smogon tour i wanted to tryout this gliscor ive been hearing about.

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I want to sweep. This is why i choose suicune. Its typing is very good and its defenses are swell. Crocune is definitely the defining set of the end of 4th gen with its biggest counter banned.

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Next I wanted a steel type to help with hail teams and i needed a solid check to tyranitar. Plus im a hax freak so this choice was easy.

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Now i needed a change. A creative set that no team has seen before. i needed a ghost pokemon that can handle the metagame very well and can run a ton of sets almost too expansive to even be predicted.


Final Product
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Heatran (M) @ Shuca Berry
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Earth Power
- Stealth Rock
- Explosion
- Flamethrower

heatran is not the best lead but i feel that any other lead might feel out of place in this position. The set is typical. Earth power usually for prediction purposes. Flamethrower for STAB explosion and stealth rock are standard. Nothing much to say here. The synergy works excellet with celibi who handles roserade leads very well.Can dispose or predict a thunderwave on a switch for swampert and do a lot of other things. This is my primary jirachi counter.


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Gliscor (M) @ Leftovers
Ability: Hyper Cutter
EVs: 252HP/40def/216speed
Calm nature (+SDef, -Atk)
- Toxic
- Earthquake
- Roost
- Taunt

Gliscor is an underestimated pokemon that does its job really well. i maxed out special defense with a calm nature for a few reasons. One of the reasons is to firmly toxic swamperts without fear of instant death.Another reason is that its physical bulk is already high so with a special defensive investment this pokemon can take hits from both sides of the spectrum. earthquake is STAB and it hits steels hard. Taunt ends torment trans and scarmory that try to toy with me. roost is instant recovery that allows me to stall.

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Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Grass Knot
- Recover
- Thunder Wave
- Hidden Power [Fire]

Celebi is one of those pokemon that also seem underestimated in terms of getting some solid hits in.Thunder wave is the Key move in this set. It cripples sweepers and slows down pokes. Grass knot is a solid stab move that hits gyarados and other pokemon hard . The defenses on this thing are epic.Unless you have a move thats one of its 7 weaknesses. This thing isn't going down without a stall war. The perfect synergy with heatran is legendary. Suicune also likes celebi's role of saving it from electric attacks aimed at it. I dislike the power of Hp fire. It barely ko's scizor. Thats a problem Suggestions are needed.

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Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 Spd
Bold nature (+Def, -Atk)
- Calm Mind
- Surf
- Sleep Talk
- Rest


Ah crocune. This beast is the captain of this team. This is my secondary defense against gyarados or other physical stat uppers. This set reminds me of the bulk up outrage sleep talk rest set for dialga. The effectiveness is monumental. The only problem is vaporeon. I can stall it but if they have another pokemon like celebi then im in real trouble.This pokemon has great synergy with celebi and heatran in some cases. With latias biting the dust SD ape is going through the roof so here is the perfect counter
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Jirachi @ Leftovers
Ability: Serene Grace
EVs: 240 HP/160 Def/32 Spd/76 SDef
Impish nature (+Def, -SAtk)
- Iron Head
- Body Slam
- Wish
- U-turn

Physical wish casue i needed more physical moves. Blissey is a pain. I love body slams hax rate which is what i want from a defensive team. Most of the moves here are self explanitory . Wish heals my team. Mainly for my spiritomb and heatran which have no recovery on there own.U turn dents celebi who may cause this team problems.iron heads 60% flinch rate is excellent it allows me to beat joke teams with ease.

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Spiritomb (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def
Bold nature (+Def, -Atk)
- Substitute
- Calm Mind
- Pain Split
- Dark Pulse

Now this is my own set that i made up. (i hope its not used) The object is to sub up on a switch. Then either keep subbing down or start to calm mind if they cant break the substitute. Then sweep when necessary. With boosted stab dark pulses.Pain split eases the time with blissey and other bulky pokemon. I dont know how the raters might feel about this set. if you have any comments on it please make them.



Ok theres my team : My final comments are that i hope this team can come together and be a solid force in this scary metagame for most relatively new players without there precious latias.

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synergy chart above? does it work?
 
Cool team you have here a side note though Gliscor needs the Atk so you should correct that. Sorry for the useless rate but its a pretty cool team I must say
 
Well, I definitely like how you have a resistance to everything, but I want to ask about the Hidden Power Fire on Celebi. You already have a fire user to deal with Roserade leads, and most of her counters will either be Fire or Flying, so I recommend either HP Ice or Water. Ice could make it a nice Salamence check as they won't be expecting it from Celebi. Fire affords it very little coverage that your team doesn't already offer.
 
The point of HP Fire is to OHKO scizor, which can come in intending to U-turn.


It's not only your team that can take advantage of Latias being moved to Ubers.

NPApe can sweep through your team. It can switch in on spiritomb, which can't do much damage, and set up. Afterwards, it outspeeds and can OHKO all your pokemon (Close Combat for heatran, flamethrower faints celebi, jirachi, spiritomb, and gliscor as well. Grass knot kills suicune)

I suggest switching up your leads - try a celebi lead and using scarftran, which is capable of switching in on either grass knot or flamethrower, and OHKO with SR up, or almost always OHKO after LO damage.


Also, you don't have a solid counter to salamence, which is fairly dominant in the metagame.

Scarftran
Naive, 4 Atk/252 SpA/252 Spe
same moveset as your scaftran, except replace SR with dragon pulse so it can handle salamence.

Even with this set, you're still weak to DDmence, as it outspeeds scarftran and can use Earthquake.

I'd recommend putting ice fang on gliscor, and putting stats in HP and Def instead of SpD and Spe - There isn't usually much difference in damage taken between maxHP and no SpD and max SpD and no HP. icefang will kill DDmence after LO + SR, and it won't be KO'd by outrage or fire blast.

This way, scarftran can be your initial switch in on salamence to determine its set. Then, if you see salamence DDing, switch out to gliscor predicting an earthquake, and KO it with ice fang the turn after.
 
Well, I definitely like how you have a resistance to everything, but I want to ask about the Hidden Power Fire on Celebi. You already have a fire user to deal with Roserade leads, and most of her counters will either be Fire or Flying, so I recommend either HP Ice or Water. Ice could make it a nice Salamence check as they won't be expecting it from Celebi. Fire affords it very little coverage that your team doesn't already offer.


Hi thanks for the rate. I kind of agree with the change to hp ice but i feel that hp fire does good for threats like magnezone and jirachi.If anyone else recommends hp ice then ill consider it more.
 
The point of HP Fire is to OHKO scizor, which can come in intending to U-turn.


It's not only your team that can take advantage of Latias being moved to Ubers.

NPApe can sweep through your team. It can switch in on spiritomb, which can't do much damage, and set up. Afterwards, it outspeeds and can OHKO all your pokemon (Close Combat for heatran, flamethrower faints celebi, jirachi, spiritomb, and gliscor as well. Grass knot kills suicune)

I suggest switching up your leads - try a celebi lead and using scarftran, which is capable of switching in on either grass knot or flamethrower, and OHKO with SR up, or almost always OHKO after LO damage.


Also, you don't have a solid counter to salamence, which is fairly dominant in the metagame.

Scarftran
Naive, 4 Atk/252 SpA/252 Spe
same moveset as your scaftran, except replace SR with dragon pulse so it can handle salamence.

Even with this set, you're still weak to DDmence, as it outspeeds scarftran and can use Earthquake.

I'd recommend putting ice fang on gliscor, and putting stats in HP and Def instead of SpD and Spe - There isn't usually much difference in damage taken between maxHP and no SpD and max SpD and no HP. icefang will kill DDmence after LO + SR, and it won't be KO'd by outrage or fire blast.

This way, scarftran can be your initial switch in on salamence to determine its set. Then, if you see salamence DDing, switch out to gliscor predicting an earthquake, and KO it with ice fang the turn after.


i agree to the ev changes a bit and i do agree that mix ape can do some damage. I might change change spiritomb into a blissey to handle mix ape alittle better. Or maybe something to better defend against mix ape like tentacrewl.
 
I suggest running a Tentacruel because other than suicune an NP mixape can through this team if it manages to set up though. Another thing that I notice is that you dont have any revenge killers, because after a set-up a DD-mence can kill dent everything in this team bar suicune and that will take a boatload of damage and celebi is threatened to be KO by a fire blast. I f you dont like tentacruel why not starmie? It checks ape and salamence decently but that kinda makes your team less bulky. Sorry for the poor rate :))
 
I suggest running a Tentacruel because other than suicune an NP mixape can through this team if it manages to set up though. Another thing that I notice is that you dont have any revenge killers, because after a set-up a DD-mence can kill dent everything in this team bar suicune and that will take a boatload of damage and celebi is threatened to be KO by a fire blast. I f you dont like tentacruel why not starmie? It checks ape and salamence decently but that kinda makes your team less bulky. Sorry for the poor rate :))

since i have suicune i dont think tentacruel is possible. Starmie is a cool option though.
 
Hi.

First off, your Gliscor should run the standard spread of 252HP/40def/216speed with a Jolly nature. Why? This is to ensure that you will at the very least speed tie with other Gliscors. You can also max out speed to beat most Gliscors. Speaking of Gliscors, the stallbreaker set will walk on your team. Or at least cripple or kill a few mons. Taunt+Toxic will rape Cune and Celebi, EQ for rachi and tran, and Toxic will kill spiritomb considering it has no recovery move.

Change your EV spread on Jiachi. I prefer a solid 252Atk/252Spe/4HP spread, with a Jolly nature. This is to at least tie with other positive base 100's, like Mixmence, opposing Rachis, etc. Depending on a 60% chance isn't really gonna be successful all the time. Change it's moveset to sub/body slam or twave/sub/fire punch. Your team doesnt need wish support 3 of them has ways of recovering themselves, trans bound to die, rachi is a stand-alone poke. Actually, Spritimb is the only one that needs it (Pain Split isn't exactly a consistent healing move and is very situational). ;; Blissey's w/o Ice Beam falls to Gliscor anyways. :)

Crocune is fine I guess. But I would suggest Bulky Offensive Cune over that. Bulkygyara shuts you down badly and turns you into setup fodder. 252HP/40SpAtk/216Spe, timid. CM, HP Electric, Ice Beam, Surf. It still checks Gyara and shit. Yet you get greater coverage.

I'm not really sure about Spiritomb.. What's it's purpose on you team? ;; It seems like deadweight. :)


PS: Gliscor does NOT need Atk EVS. :l
 
Just too comment I have a spiritomb set from way back, just like that one.
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Spiritomb@leftovers
ability:Pressure
Evs:252 hp 200df 56spdf
Calm Nature(+spdf -Atk)
-CalmMind
-Darkpulse
-Pain Split
-Will-O-Wisp​

Spiritomb here can be a wall and can also act as a sweeper. Thanks to Spiritombs excellent typing he has no attacks that are super-effective against him and he can easily set himself up with CalmMind. After he has at least two CalmMinds he can actually sweep the oppenents entire team. With Pain Split he can recover after people harm him some and Will-O-Wisp is there for him in the beggining when he cant really damage the foe but also for when he's about to go out.
Evs are quite normal, max hp, Df and spdf are almost the same with an emphasis on df but calm mind just boosts spdf anyway.​
 
well im considering the wish cm set for jirachi over my current set for jirachi since during testing suicune beat blissey no problem. Spiritomb is dead weight i guess. And ill change the ev's since the current one is not helping my gliscor out much.But what i want to know is if cm wish jirachi is a good choice or not? And whats a good alternative to spiritomb?
 
the wishcm set is fine.. but with all the infernapes running around, you would actually appreciate the scouting and defensive advantages of a substitute. if you would want to pursue a cm set for rachi, try a subcm set.
 
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