Pokémon Sneasler [WIP]

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Stats:
Hp 80 / Atk 130 / Def 60 / SpAtk 45 / Spdef 80 / Speed 120

Abilities: Pressure, Unburden, Poison Point

Notable moves:
Dire Claw, Gunk Shot, Close Combat, U-turn, Acrobatics, Night Slash, Throat Chop, Rock Slide, Swords Dance, Taunt, Switcheroo.


Pros:
+Amazing Offensive Stab combination:

Poison and Fairy woek really well in conjunction, Poison being able to hit Fairy types for supereffective damage, while Fighting can hit Steel types for supereffective damage.
+Unburden:
Unburden can make this pokemon very scary in the late game, as basically nothing will be able to outspeed after it gets double speed. This in tandum with its strong offensive presence, can make it a treatening late game cleaner.
+Irritating Signature move:
While nerfed, Dire Claw is still a potential game winning attack with irs status inflitction. After all, it has the same odds of status as Scald can burn. While poison is the weaker of the 3 status, the poison chip can still come up in close situations. Paralysis's slowing effect alone is very valuable, amd while the paralysid flinch chnace is also nerfed, that one moment that it procs can still be devastating. Lasty, sleep is basically a free kill for Sneasler, letting it get a free SD, proc and/or simply kill whatever got the status. Even if it can't, it can always switch in for free at worst.

Cons:
-Frail:

This mon can struggle to switch against evem neutral hits, and supereffective huts are pretty much a dead sentence for it.
Bulky Ghost-types/Poison-types:
Ghost-types can be rough for Sneasler, especially for the Unburden set, and they can constantly deny Sneasler the ability to proc White Herb via Close Combat. Aegislash and Skeledirge particular do really well into, as Aegislash is immune to both of Sneasler's Stabs and can take Throat Chops from it really well, while Skeledirge ignores Sneasler's setup altogether thanks to Unaware. Poison-types also give it trouble as they resist both of Sneasler's stabs. Toxapex can very comfortably switch in and Haze all its boost away.
-Unburden is rather commital:
Once Unburden triggers, tou have to make the most of it. If youre forced out, via phasing move or a bad matchup forcing a switch, you lost your one shot.


Potential Movesets:

Unburden Sweeper:
Sneasler @ White Herb
Ability: Unburden
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Adamant Nature
- Swords Dance
- Gunk Shot / Dire Claw
- Close Combat
- Throat Chop / Acrobatics

Because of its great Attack and Speed, amazing Stab Combination, alongside Swords Dance and Unburden, this mon is one of the best late game sweeper in the metagame. Dire Claw is mainly used for its perfect accuracy, tho its potential to get a hinderous status and the opponent can be clutch. Gunk Shot is considered for irs higher power, albeit, with a shaky accuracy. Close Combat lets it crush Steel types that would otherwise try to switch into its Poison stab, and it also lets it activate White Herb to enable Unburden. Throat Chop is mainly used against Ghost-types that could get in the way of Close Combat, like Dragapult, Aegislash, and Mega Froslass. Acrobatics can be used if your team has ways to handle Ghost-types, as it has natural synergy with Unburden, and its also higher base power than Throat Chop.

This set is primarly going to be used in Hyper Offensive teams, in tandum with aggressive mons that can more easily enable Snealer's late game cleaning. Dark-types like Kingambit and Hydreigon can be great partners to help Sneasler deal with Ghost-Types. Volcarona can also be used to check Aegislash, in return Volcarona appreciates Sneasler's ability to take on Mega Tyranitar. Garchomp is another solid partner, taking on Poison-types like Toxapex and Galarian Slowking.


Choice Scarf:
Sneasler @ Choice Scarf
Ability: Poison Touch
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- U-turn
- Close Combat
- Gunk Shot / Dire Claw
- Throat Chop / Switcheroo

Due to its already high base Speed, Attack and Stab combinatiom, Sneasler is a solid candidate for a Choice Scarfer. U-turn lets it freely scout in the early game, as well retreat to safety when the opponent's mons arent in ko range yet. Close Combat lets it take down Steel and Dark types like Kingambit, Mega Tyranitar, and Excadrill. Gunk Shot lets it crush the likes of Mega Floette, Mega Meganium, and Clefable. Dire Claw is preferable if you don't want to deal with Gunk Shot's poor accuracy, but it does miss on crucial KO's, such as Bulky Mega Floette. Throat Chop lets it hit Ghost-types like Dragapult and Aegislash, making them think twice before switching in. Switcheroo can be a potential irritation for defensive or utility non-Mega pokemon, like Clefable, Toxapex, and Corviknight.
 

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