ZU Snorlax [DONE]

:bw/Snorlax:
look on ye mighty and despair
[OVERVIEW]
Continuing its dramatic fall from grace from the higher tiers, Snorlax now establishes itself as a dominant force in ZU with its Curse sets. Thanks to its overall outstanding bulk and offensive versatility, Snorlax is quite difficult to stop once it gets stat boosts, even when factoring in Rest turns. Snorlax isn't just limited to late-game cleaning, either — it can also use said bulk and Thick Fat to function as a reliable sponge to common special attackers like the Oricorio formes, Jolteon, Typhlosion, and Hisuian Electrode while also being a good paralysis spreader with Body Slam. Walls comfortable switching into Body Slam also have to be aware of Heat Crash, limiting the consistency of its switch-ins. However, its low Speed and reliance on Rest or Protect for recovery make it quite easy to pressure it into passivity and cost momentum for its team. Snorlax's lack of resistances also makes it easy for Fighting-types like Virizion and Passimian to pressure it to Terastallize earlier than expected, which forces careful play to ensure a successful sweep.

[SET]
CurseLax (Snorlax) @ Leftovers
Ability: Thick Fat
Tera Type: Fairy
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Curse
- Body Slam
- Heat Crash
- Rest / Protect

[SET COMMENTS]
STAB Body Slam not only functions as Snorlax's primary attacking move but also threatens incoming switch-ins like Qwilfish formes and Alcremie with the chance of paralysis. Heat Crash is a powerful coverage move that hits both Ghost-types like Rotom, Mismagius, and Oricorio-G that would freely switch into Body Slam and Tera Steel users like Hisuian Decidueye and non-Acid Armor Alcremie. Rest fully restores Snorlax's health and removes existing status conditions at the expense of making it passive for two turns. Alternatively, Protect scouts for Choice-locked foes like Passimian and Rotom and racks up additional Leftovers recovery at the cost of being unable to remove status. Tera Fairy turns its Fighting weakness into a resistance and provides an immunity to Dragon-type moves from foes like Dipplin and Alolan Exeggutor. Tera Fairy Snorlax also benefits from Poison- and Steel-type moves being uncommon. Thick Fat strengthens its defensive profile by making it a consistent switch-in to Fire- and Ice-types like Typhlosion, Charizard, and Frosmoth.

Snorlax excels mid- or late-game as a setup sweeper that can take advantage of Fighting-types and wallbreakers being worn down. Physical walls like Qwilfish, Hisuian Decidueye, and Sandaconda shore up Snorlax's lower physical bulk and can provide entry hazards to wear down switch-ins like opposing Qwilfish and Dudunsparce; they are also excellent as Knock Off absorbers to preserve Snorlax's Leftovers. Choice item wallbreakers like Bruxish and Jolteon can simulataneously provide wallbreaking and pivoting support for Snorlax to enter the field safely; they can help discourage physical walls like Palossand and Qwilfish formes from freely switching in. Poison-types like Qwilfish and Weezing can help with Snorlax's weakness to Fighting-types and provide additional utility. Rock-types like Regirock, Rhydon, and Hisuian Avalugg can easily ward off anything Snorlax can do, so checks to them like Virizion, Hisuian Decidueye, and Weezing are helpful to consistently force them out. Palossand stands out, as it can not only check the aformentioned Rock-types but also Fighting-types thanks to its excellent bulk and typing. Due to Snorlax's utility as a special wall and susceptibility to residual damage, Defoggers like Hisuian Decidueye and Cramorant are critical in preventing Snorlax from being worn down by hazards; the lack of hazards make it far more consistent walling foes and sweeping throughout a game.

[STRATEGY COMMENTS]
Other Options
=============
Snorlax's coverage move is quite flexible -— Crunch hits Ghost-types like Palossand and Drifblim harder, while Heavy Slam more heavily pressures Tera Fairy setup sweepers like Mesprit and Dudunsparce. However, Crunch is usually noticeably weaker compared to Heat Crash, and Heavy Slam worsens its matchup against Steel-types and Tera Steel Pokemon and is still walled by Rock-types. Tera Steel solidifies the matchup against Mesprit and Alcremie and empowers Heavy Slam, though this fails to address its weakness to Fighting-types and worsens its matchup against Ground-types like Rhydon and Sandaconda. Sleep Talk over Curse makes Snorlax more consistent as a special wall at the cost of its late-game potential. Heavy-Duty Boots is a notable alternative to Leftovers, allowing Snorlax to fare better against entry hazards and easing the need for hazard removal. However, Snorlax usually appreciates the passive recovery from Leftovers better. Offensive sets like Choice Band are usable to surprise the opposition but are held back by Snorlax's low Speed and giving up quite a lot of its bulk.

Checks and Counters
===================

**Rock-types**: Rock-types like Hisuian Avalugg, Regirock, and Rhydon are not particularly bothered by even a boosted Snorlax and can set up Stealth Rock or pressure it with repeated uses of Body Press, with the latter two even using it as setup fodder.

**Fighting-types and Fighting-type Coverage**: Fighting-types like Hisuian Decidueye, Virizion, and Passimian can threaten huge damage on Snorlax with their Fighting-type STAB moves, though none of them particularly enjoy it Terastallizing to Fairy. Toxicroak can even threaten Snorlax even when the latter Terastallizes with its Poison-type STAB moves. Pokemon with Fighting-type coverage like Clawitzer, Glasterier, and Braviary can also pressure it into Terastallizing sooner than expected.

**Strong Wallbreakers**: Strong physical wallbreakers like Glastrier, Braviary, and Bruxish can strike at Snorlax's initially lower physical bulk and cause it to use Rest sooner than expected; the latter can also pivot out with Flip Turn against predicted switch-ins.

**Coil Sweepers**: Coil sweepers like Orthworm and Dudunsparce can consistently keep up and eventually overpower Snorlax with their Steel typing and Dragon Tail, respectively, though the latter would need to PP stall a Terastallized Snorlax to win. While Sandaconda cannot outright beat Snorlax without critical hits, it can outlast Snorlax by PP stalling and can brush off status with Shed Skin.

**Item Removal**: Snorlax's Leftovers is an essential part for it to wall and sweep teams; Knock Off users like Bombirdier, Thwackey, and Dodrio endanger its chances of sweeping and follow up with strong STAB moves in their arsenals. Trick users like Mesprit, Rotom, and Mismagius can outright neuter Snorlax's sweeping potential with a Choice item, forcing it out.

**Residual Damage**: Snorlax hates taking residual damage, with common entry hazard setters like Orthworm, Qwilfish, and Sandaconda making it more difficult for Snorlax to sweep; the latter two can also rack up additional chip damage with Rocky Helmet. Status like burn and poison also forces Snorlax to use Rest, causing it to become more passive. Snorlax also can quickly get worn down by VoltTurn users like Mesprit, Hisuian Electrode, and Jolteon as a switch-in to them, risking losing momentum against them.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/5dots.543866/
Quality checked by:
https://www.smogon.com/forums/members/tuthur.369076/
https://www.smogon.com/forums/members/bloodace.435539/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:
[OVERVIEW]
Continuing its dramatic fall from grace from the higher tiers, Snorlax now establishes itself as a dominant force in ZU with its Curse sets. Thanks to its overall outstanding bulk and offensive versatility, Snorlax is quite difficult to stop once it gets stat boosts, even when factoring in Rest turns. Snorlax isn't just limited to late-game cleaning, either - it can also use said bulk and Thick Fat also functions as a reliable sponge to common special attackers like Oricorio formes, Jolteon, Typhlosion, and Electrode-Hisui, while also being a good paralysis spreader with Body Slam. Walls comfortable switching into Body Slam also have to be aware of Snorlax's potential coverage moves like Heat Crash and Crunch dont mention crunch, it sucks, limiting its overall consistency in switch-ins. However, Snorlax's low Speed and reliance on Rest or Protect for recovery makes it quite easy to pressure it into passivity, inviting other setup sweepers like Dudunsparce and Alcremie to try and exploit it not really, these dont really like switching into lax, what's good at exploiting lax is voltturn and hazards. Snorlax's lack of resistances also makes it easy for Fighting-types like Virizion and Toxicroak to pressure it to Terastalize earlier than expected, forcing careful play to ensure a successful sweep.

[SET]
[CurseLax] (Snorlax) @ [Leftovers]
Ability: [Thick Fat]
Tera Type: [Fairy]
EVs: [252 HP / 252 SpD / 4 Spe]
[Careful] Nature
- [Curse]
- [Body Slam]
- [Heat Crash]
- [Rest] / [Protect]

wtf is this formating

[SET COMMENTS]
STAB Body Slam not only functions as Snorlax's primary attacking move, but also threatens incoming switch-ins like Qwilfish formes and Alcremie with the chance of paralysis. Heat Crash hits Pokemon like Rotom, Mismagius, and Oricorio-G immune to Body Slam, and also hits Decidueye and Tera Steel Kingdra quite hard steel kingdra is an interesting choice, just say it is a strong coverage move that hits tera steel users and ghost types for good damage, doesnt have to be so specific about kingdra. Rest fully restores Snorlax's health and removes existing status conditions at the expense of making it passive for two turns. Protect scouts for Choice-locked opponents like Passimian and Rotom and racks up additional Leftovers recovery. Tera Fairy swaps its Fighting weakness into a resistance and an immunity against Dragon-type moves like Kingdra and Alolan Exeggutor these are not moves, also mention poison and steel attacks are rare in zu. Thick Fat strengthens its defensive profile by being a consistent switch-in against Fire- and Ice-types like Typhlosion, Charizard, and Frosmoth.

Snorlax excels mid- to late-game as a setup sweeper that can take advantage of Fighting-type and wallbreakers being worn down. Physical walls like Qwilfish formes qwilfish-hisui isnt usually a physical wall and Sandaconda shore up Snorlax's lower physical bulk and can provide hazards to wear down switch-ins like opposing Qwilfish and Dudunsparce; they are also excellent as Knock Off absorbers to preserve Snorlax's Leftovers qwilfish hisui definitely isnt that, you can mention hecidueye. Choiced wallbreakers like Bruxish, Jolteon, and Kingdra can simulataneously provide breaking and pivoting support for Snorlax to enter the field safely; the latter two can help discourage physical walls like Palossand and Qwilfish formes from freely switching in. Psychic-types like Uxie and Mesprit can shield Snorlax's weakness to Fighting-types and can provide utility with their bountiful movepools eh that's quite a stresh as they are mediocre fighting checks and dont really do much for lax. Rock-types like Regirock, Rhydon, and Avalugg-Hisui can easily ward off anything Snorlax can do, so checks to them like Virizion, Decidueye-Hisui, and Weezing are helpful to consistently force them out. Defoggers like Decidueye-Hisui and Cramorant can reduce Snorlax's susceptibility to being worn down by hazards and make it more consistent sweeping late-game. this should be one of the main points, hazard removal is crucial for lax

[STRATEGY COMMENTS]
Other Options
=============
Snorlax's coverage move is quite flexible - Crunch hits Ghost-types like Palossand and Drifblim harder, while Heavy Slam pressures Tera Fairy setup sweepers like Uxie and Dudunsparce harder. However, these moves hit less targets compared to Heat Crash more like crunch is weak and heavy slam lets it walled by steel types which is worse than being walled by rocks. Tera Steel solidifies the matchup against Uxie and Alcremie and empowers Heavy Slam, though this fails to address its weakness to Fighting-types and worsens its matchup against Ground-types like Rhydon and Sandaconda. sleep talk is an option over curse, letting lax act as a special wall more than a wincon. offensive sets are also an option but are usually too slow

Checks and Counters
===================

**Rock-types**: Rock- and Steel-types what steel? like Avalugg-Hisui, Regirock, and Rhydon are not particularly bothered by even a boosted Snorlax and can set up Stealth Rock or pressure it with repeated uses of Body Press, with the latter two even using it as setup fodder.

**Fighting-types and Fighting-type coverage**: Fighting-types like Decidueye-Hisui, Toxicroak, and Passimian can threaten huge damage on Snorlax with their Fighting-types STAB moves, though none of them particularly enjoy it changing its defensive type to Fairy. Pokemon with Fighting-type coverage like Clawitzer, Dodrio, and Braviary, can also pressure it into Terastalizing sooner than expected.

**Strong Wallbreakers**: Strong physical wallbreakers like Bruxish, Floatzel, and Choice Band Kingdra can strike at Snorlax's initially lower physical bulk and cause it to use Rest sooner than expected; they can also pivot out with Flip Turn against predicted switch-ins.

**Coil Sweepers**: Coil sweepers like Orthworm and Dudunsparce can consistently keep up and eventually overpower Snorlax with their Steel-typing and Dragon Tail, respectively. While Sandaconda cannot outright beat Snorlax without critical hits, the former outlast the latter by PP stalling it. mention shed skin

**Item Removal**: Snorlax's Leftovers is an essential part for it to wall and sweep teams; Knock Off users like Bombirdier, Thwackey, and Dodrio endanger its chances of sweeping and follow up with their strong STAB moves in their arsenals. Trick users like Mesprit, Hoopa, and Mismagius can outright neuter Snorlax's sweeping potential with a Choice item, forcing it out.

**Residual Damage**: Snorlax hates taking residual damage, with common entry hazard setters like Orthworm, Qwilfish formes, and Sandaconda making it more difficult for Snorlax to sweep. Status like burn and poison also force Snorlax to use Rest, causing it to become more passive sooner than expected. volttturn too, lax get quickly chiped by uturns from the likes of mesprit and volt switch from electrode and jolteon

[CREDITS]
Written by:
https://www.smogon.com/forums/members/5dots.543866/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
QC 1/2
 
[OVERVIEW]
Continuing its dramatic fall from grace from the higher tiers, Snorlax now establishes itself as a dominant force in ZU with its Curse sets. Thanks to its overall outstanding bulk and offensive versatility, Snorlax is quite difficult to stop once it gets stat boosts, even when factoring in Rest turns. Snorlax isn't just limited to late-game cleaning, either - it can also use said bulk and Thick Fat also functions as a reliable sponge to common special attackers like Oricorio formes, Jolteon, Typhlosion, and Electrode-Hisui, while also being a good paralysis spreader with Body Slam. Walls comfortable switching into Body Slam also have to be aware of Heat Crash, limiting its overall consistency in switch-ins. However, Snorlax's low Speed and reliance on Rest or Protect for recovery makes it quite easy to pressure it into passivity, costing momentum for its team. Snorlax's lack of resistances also makes it easy for Fighting-types like Virizion and Toxicroak (a different fighting type like Passimian is probably a better example because toxicroak can still hit Tera Fairy) to pressure it to Terastalize earlier than expected, forcing careful play to ensure a successful sweep.

[SET]
CurseLax (Snorlax) @ Leftovers
Ability: Thick Fat
Tera Type: Fairy
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Curse
- Body Slam
- Heat Crash
- Rest / Protect

[SET COMMENTS]
STAB Body Slam not only functions as Snorlax's primary attacking move, but also threatens incoming switch-ins like Qwilfish formes and Alcremie with the chance of paralysis. Heat Crash is a powerful coverage move that hits both Ghost-types like Rotom, Mismagius, and Oricorio-G that would freely switch into Body Slam and also hits Tera Steel users like Hisuian Decidueye and Kingdra for good damage. Rest fully restores Snorlax's health and removes existing status conditions at the expense of making it passive for two turns. Alternatively, Protect scouts for Choice-locked opponents like Passimian and Rotom and racks up additional Leftovers recovery but at the cost of being able to remove status. Tera Fairy swaps its Fighting weakness into a resistance and an immunity against moves from Dragon-types like Kingdra and Alolan Exeggutor. Tera Fairy also benefits from Poison- and Steel-type moves being uncommon sights. Thick Fat strengthens its defensive profile by being a consistent switch-in against Fire- and Ice-types like Typhlosion, Charizard, and Frosmoth.

Snorlax excels mid- to late-game as a setup sweeper that can take advantage of Fighting-type and wallbreakers being worn down. Physical walls like Qwilfish, Hisuian Decidueye, and Sandaconda shore up Snorlax's lower physical bulk and can provide hazards to wear down switch-ins like opposing Qwilfish and Dudunsparce; they are also excellent as Knock Off absorbers to preserve Snorlax's Leftovers. Choiced wallbreakers like Bruxish, Jolteon, and Kingdra can simulataneously provide breaking and pivoting support for Snorlax to enter the field safely; the latter two can help discourage physical walls like Palossand and Qwilfish formes from freely switching in. Poison-types like Qwilfish and Weezing can answer Snorlax's weakness to Fighting-types and can provide additional utility. Rock-types like Regirock, Rhydon, and Avalugg-Hisui can easily ward off anything Snorlax can do, so checks to them like Virizion, Decidueye-Hisui, and Weezing are helpful to consistently force them out. Due to Snorlax's utility as a special wall and susceptibility to residual damage, Defoggers like Decidueye-Hisui and Cramorant are critical in reducing Snorlax's susceptibility to being worn down by hazards; the lack of hazards make it far more consistent walling and sweeping throughout a game.

Fit in Palossand somewhere, possibly when talking checks to Rock-types. its a solid partner that should get a mention as its best mon in the meta into Regirock.

[STRATEGY COMMENTS]
Other Options
=============
Snorlax's coverage move is quite flexible - Crunch hits Ghost-types like Palossand and Drifblim harder, while Heavy Slam pressures Tera Fairy setup sweepers like Uxie and Dudunsparce harder. However, Crunch is usually noticeably weaker compared to Crunch and Heavy Slam worsens its matchup against Steel-types and Tera Steel Pokemon, and Snorlax still gets walled by Rock-types. Tera Steel solidifies the matchup against Uxie and Alcremie and empowers Heavy Slam, though this fails to address its weakness to Fighting-types and worsens its matchup against Ground-types like Rhydon and Sandaconda. Sleep Talk over Curse makes Snorlax more consistent as a special wall at the cost of its late-game potential. (Probably worth mentioning heavy-duty boots can be an option to prevent being worn down by entry hazards (especially for teams that cant fit removal) but generally inferior since its at the cost of passive recovery.) Offensive sets like Choice Band are usable to surprise the opposition but are held back by Snorlax's low Speed and giving up quite a lot of its bulk.


Checks and Counters
===================

**Rock-types**: Rock-types like Avalugg-Hisui, Regirock, and Rhydon are not particularly bothered by even a boosted Snorlax and can set up Stealth Rock or pressure it with repeated uses of Body Press, with the latter two even using it as setup fodder.

**Fighting-types and Fighting-type coverage**: Fighting-types like Decidueye-Hisui, Toxicroak, and Passimian can threaten huge damage on Snorlax with their Fighting-types STAB moves, though none of them particularly enjoy it changing its defensive type to Fairy. (Same as before where Toxicroak is an awkward mention because if they predict your tera you become suceptible to Gunk Shot. Id mention that you have to be careful of this with Toxicroak.) Pokemon with Fighting-type coverage like (Glastrier more relevant than one of the birds) Clawitzer, Dodrio, and Braviary, can also pressure it into Terastalizing sooner than expected.

**Strong Wallbreakers**: Strong physical wallbreakers like Bruxish, Glastrier, Floatzel, (more relevant example and provides less overlap than 3 water types) and Choice Band Kingdra can strike at Snorlax's initially lower physical bulk and cause it to use Rest sooner than expected; they can also pivot out with Flip Turn against predicted switch-ins. (tweak this sentence to just indicate those w/ flip turn)

**Coil Sweepers**: Coil sweepers like Orthworm and Dudunsparce can consistently keep up and eventually overpower Snorlax with their Steel-typing and Dragon Tail, respectively. (dragon tail wont beat you if you have tera fairy so thats probably worth a mention) While Sandaconda cannot outright beat Snorlax without critical hits, the former outlast the latter by PP stalling it, and can brush off status with Shed Skin.

**Item Removal**: Snorlax's Leftovers is an essential part for it to wall and sweep teams; Knock Off users like Bombirdier, Thwackey, and Dodrio endanger its chances of sweeping and follow up with strong STAB moves in their arsenals. Trick users like Mesprit, Hoopa, and Mismagius can outright neuter Snorlax's sweeping potential with a Choice item, forcing it out.

**Residual Damage**: Snorlax hates taking residual damage, with common entry hazard setters like Orthworm, Qwilfish formes, and Sandaconda making it more difficult for Snorlax to sweep. Status like burn and poison also force Snorlax to use Rest, causing it to become more passive sooner than expected. Snorlax also can get quickly worn down by VoltTurn users like Mesprit, Hisuian Electrode, and Jolteon as a switch-in to them, risking losing momentum against them.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/5dots.543866/
Quality checked by:
https://www.smogon.com/forums/members/tuthur.369076/
https://www.smogon.com/forums/members/bloodace.435539/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

QC 2/2, good work
 
1/1 GP Team done
note that hisuian formes are Hisuian Decidueye, not Decidueye-Hisui
[OVERVIEW]
Continuing its dramatic fall from grace from the higher tiers, Snorlax now establishes itself as a dominant force in ZU with its Curse sets. Thanks to its overall outstanding bulk and offensive versatility, Snorlax is quite difficult to stop once it gets stat boosts, even when factoring in Rest turns. Snorlax isn't just limited to late-game cleaning, either -— it can also use said bulk and Thick Fat to function as a reliable sponge to common special attackers like the Oricorio formes, Jolteon, Typhlosion, and Hisuian Electrode-Hisui, while also being a good paralysis spreader with Body Slam. Walls comfortable switching into Body Slam also have to be aware of Heat Crash, limiting the consistency of its switch-ins. However, Snorlax's its low Speed and reliance on Rest or Protect for recovery makes make it quite easy to pressure it into passivity, costing amd cost momentum for its team. Snorlax's lack of resistances also makes it easy for Fighting-types like Virizion and Passimian to pressure it to Terastalize Terastallize earlier than expected, forcing which forces careful play to ensure a successful sweep.

[SET]
CurseLax (Snorlax) @ Leftovers
Ability: Thick Fat
Tera Type: Fairy
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Curse
- Body Slam
- Heat Crash
- Rest / Protect

[SET COMMENTS]
STAB Body Slam not only functions as Snorlax's primary attacking move, (RC) but also threatens incoming switch-ins like Qwilfish formes and Alcremie with the chance of paralysis. Heat Crash is a powerful coverage move that hits both Ghost-types like Rotom, Mismagius, and Oricorio-G that would freely switch into Body Slam and Tera Steel users like Hisuian Decidueye and non-Acid Armor Alcremie. Rest fully restores Snorlax's health and removes existing status conditions at the expense of making it passive for two turns. Alternatively, Protect scouts for Choice-locked opponents foes like Passimian and Rotom and racks up additional Leftovers recovery at the cost of being able unable to remove status. Tera Fairy swaps turns its Fighting weakness into a resistance and provides an immunity against to Dragon-type moves from Dragon-types foes like Dipplin and Alolan Exeggutor. Tera Fairy Snorlax also benefits from Poison- and Steel-type moves being uncommon. Thick Fat strengthens its defensive profile by being making it a consistent switch-in against to Fire- and Ice-types like Typhlosion, Charizard, and Frosmoth.

Snorlax excels mid-to or late-game as a setup sweeper that can take advantage of Fighting-type types and wallbreakers being worn down. Physical walls like Qwilfish, Hisuian Decidueye, and Sandaconda shore up Snorlax's lower physical bulk and can provide entry hazards to wear down switch-ins like opposing Qwilfish and Dudunsparce; they are also excellent as Knock Off absorbers to preserve Snorlax's Leftovers. Choiced Choice item wallbreakers like Bruxish and Jolteon can simulataneously provide breaking wallbreaking and pivoting support for Snorlax to enter the field safely; the latter two they (there's only two here) can help discourage physical walls like Palossand and Qwilfish formes from freely switching in. Poison-types like Qwilfish and Weezing can answer help with Snorlax's weakness to Fighting-types and can provide additional utility. Rock-types like Regirock, Rhydon, and Hisuian Avalugg-Hisui can easily ward off anything Snorlax can do, so checks to them like Virizion, Hisuian Decidueye-Hisui, and Weezing are helpful to consistently force them out. Palossand stands out, as it can not only can it check the aformentioned Rock-types, (RC) but also Fighting-types as well thanks to its excellent bulk and typing. Due to Snorlax's utility as a special wall and susceptibility to residual damage, Defoggers like Hisuian Decidueye-Hisui and Cramorant are critical in reducing preventing Snorlax's susceptibility to from being worn down by hazards; the lack of hazards make it far more consistent walling foes and sweeping throughout a game.

[STRATEGY COMMENTS]
Other Options
=============
Snorlax's coverage move is quite flexible -— Crunch hits Ghost-types like Palossand and Drifblim harder, while Heavy Slam more heavily pressures Tera Fairy setup sweepers like Mesprit and Dudunsparce. However, Crunch is usually noticeably weaker compared to Crunch, (AC) (crunch is noticeably weaker than crush? what do you mean?) and Heavy Slam worsens its matchup against Steel-types and Tera Steel Pokemon, (RC) and Snorlax is still gets walled by Rock-types. Tera Steel solidifies the matchup against Mesprit and Alcremie and empowers Heavy Slam, though this fails to address its weakness to Fighting-types and worsens its matchup against Ground-types like Rhydon and Sandaconda. Sleep Talk over Curse makes Snorlax more consistent as a special wall at the cost of its late-game potential. Heavy-Duty Boots is a notable alternative to Leftovers, allowing Snorlax to fare better against entry hazards and easing the need for hazard removal. However, Snorlax usually appreciates the passive recovery from Leftovers better. Offensive sets like Choice Band are usable to surprise the opposition but are held back by Snorlax's low Speed and giving up quite a lot of its bulk.

Checks and Counters
===================

**Rock-types**: Rock-types like Hisuian Avalugg-Hisui, Regirock, and Rhydon are not particularly bothered by even a boosted Snorlax and can set up Stealth Rock or pressure it with repeated uses of Body Press, with the latter two even using it as setup fodder.

**Fighting-types and Fighting-type Coverage**: Fighting-types like hisuian Decidueye-Hisui, Virizion, and Passimian can threaten huge damage on Snorlax with their Fighting-types type STAB moves, though none of them particularly enjoy it changing its defensive type Terastallizing to Fairy. Toxicroak can even threaten Snorlax even when the latter Terastalizes Terastallizes with its Poison-type STAB moves. Pokemon with Fighting-type coverage like Clawitzer, Glasterier, and Braviary, (RC) can also pressure it into Terastalizing Terastallizing sooner than expected.

**Strong Wallbreakers**: Strong physical wallbreakers like Glastrier, Braviary, and Bruxish can strike at Snorlax's initially lower physical bulk and cause it to use Rest sooner than expected; the latter can also pivot out with Flip Turn against predicted switch-ins.

**Coil Sweepers**: Coil sweepers like Orthworm and Dudunsparce can consistently keep up and eventually overpower Snorlax with their Steel-typing Steel typing and Dragon Tail, respectively, though the latter would need to PP stall a Terastalized Terastallized Snorlax to win. While Sandaconda cannot outright beat Snorlax without critical hits, the former it can outlast the latter Snorlax by PP stalling it, and can brush off status with Shed Skin.

**Item Removal**: Snorlax's Leftovers is an essential part for it to wall and sweep teams; Knock Off users like Bombirdier, Thwackey, and Dodrio endanger its chances of sweeping and follow up with strong STAB moves in their arsenals. Trick users like Mesprit, Rotom, and Mismagius can outright neuter Snorlax's sweeping potential with a Choice item, forcing it out.

**Residual Damage**: Snorlax hates taking residual damage, with common entry hazard setters like Orthworm, Qwilfish, and Sandaconda making it more difficult for Snorlax to sweep; the latter two can also rack up additional chip damage with Rocky Helmet. Status like burn and poison also force forces Snorlax to use Rest, causing it to become more passive sooner than expected. Snorlax also can quickly get quickly worn down by VoltTurn users like Mesprit, Hisuian Electrode, and Jolteon as a switch-in to them, risking losing momentum against them.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/5dots.543866/
Quality checked by:
https://www.smogon.com/forums/members/tuthur.369076/
https://www.smogon.com/forums/members/bloodace.435539/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
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