1-493. If I got a pre-evolution, then I would use the highest evolved form of that Pokemon.And the results weren't half bad. ^.^ Anyways, I"ll stick to it. Here it is:
Spiritomb @ Leftovers
Bold - 252 Defense / 252 HP / 4 Sp. Attack
+Pressure+
~Sleep Talk
~Rest
~Dark Pulse
~Calm Mind
I liked this set. Sure, it only has one attack move, but it will be hell to take down. It also isn't half bad as a lead, as it can absorb sleep status and hit Gengar and Azelf hard.
Ludicolo @ Leftovers
Calm - 252 HP / 76 Sp. Attack / 180 Sp. Defense
+Rain Dish+
~Leech Seed
~Protect
~Ice Beam
~Grass Knot / Substitute / Surf
Since it isn't on a rain team, this stall set was the best thing I could do. I'll have some Toxic Spikes up, so this will be even more painful for the opponent. I don't know if I want to do the Prostitute deal, or just go with either STAB move in the last slot.
Heatran @ Choice Specs
Modest - 252 Sp. Attack / 252 Speed / 4 HP
+Flash Fire+
~Fire Blast
~Dragon Pulse
~Explosion
~Earth Power
SpecsTran hits really hard. Even if the switch in resists it, it'll do a lot. A lucky burn could help, too. Explosion can get me out of sticky situations I might not be able to otherwise.
Forretress @ Leftovers
Impish - 252 Defense / 252 HP / 4 Attack
+Sturdy+
~Explosion
~Spikes
~Toxic Spikes
~Stealth Rock
Uhh...who needs to attack, anyways? Gyro Ball is WEAK on this thing. It might look good on paper, but in practice, you hardly find a chance to use it, and when you do, it's not too good. So all I"ll do is set up and Explode, which, unlike Gyro Ball, can actually harm something. He's also nice Flash Fire bait for Heatran.
Persian @ Life Orb
Timid - 252 Sp. Attack / 252 Speed / 4 HP
+Technician+
~Hypnosis
~Nasty Plot
~Swift
~Water Pulse
Well....this was one that I didn't like so much. But I SUPPOSE it could do something. It could put something to sleep and attempt to set up. Swift is good STAB, and it never misses. Water Pulse makes for good coverage with Swift, and the confusion chance might save the day...>_<
Skuntank @ Black Sludge
Relaxed - 252 HP / 252 Attack / 4 Defense
+Aftermath+
~Fire Blast
~Explosion
~Crunch
~Poison Jab
Okay, so this was thankfully the only thing that was completely horrible. I really wold have liked Drapion more....Oh well. Aftermath and only one weakness might help it not get OHKO'd. Explosion will STILL hurt (lol, anyone else notice I have three Pokemon with Explosion?) anything..Fire Blast hits Skarmory and Forretress somewhat...Crunch might be able to hurt something, same story with Poison Jab....to be honest, this thing is a complete and utter deadweight. I guess the numbers weren't all with me today. X_x
Lol, this team really isn't too good, I just wanted to see what would happen, and if anyone was interested in the concept. Meh.
Spiritomb @ Leftovers
Bold - 252 Defense / 252 HP / 4 Sp. Attack
+Pressure+
~Sleep Talk
~Rest
~Dark Pulse
~Calm Mind
I liked this set. Sure, it only has one attack move, but it will be hell to take down. It also isn't half bad as a lead, as it can absorb sleep status and hit Gengar and Azelf hard.
Ludicolo @ Leftovers
Calm - 252 HP / 76 Sp. Attack / 180 Sp. Defense
+Rain Dish+
~Leech Seed
~Protect
~Ice Beam
~Grass Knot / Substitute / Surf
Since it isn't on a rain team, this stall set was the best thing I could do. I'll have some Toxic Spikes up, so this will be even more painful for the opponent. I don't know if I want to do the Prostitute deal, or just go with either STAB move in the last slot.
Heatran @ Choice Specs
Modest - 252 Sp. Attack / 252 Speed / 4 HP
+Flash Fire+
~Fire Blast
~Dragon Pulse
~Explosion
~Earth Power
SpecsTran hits really hard. Even if the switch in resists it, it'll do a lot. A lucky burn could help, too. Explosion can get me out of sticky situations I might not be able to otherwise.
Forretress @ Leftovers
Impish - 252 Defense / 252 HP / 4 Attack
+Sturdy+
~Explosion
~Spikes
~Toxic Spikes
~Stealth Rock
Uhh...who needs to attack, anyways? Gyro Ball is WEAK on this thing. It might look good on paper, but in practice, you hardly find a chance to use it, and when you do, it's not too good. So all I"ll do is set up and Explode, which, unlike Gyro Ball, can actually harm something. He's also nice Flash Fire bait for Heatran.
Persian @ Life Orb
Timid - 252 Sp. Attack / 252 Speed / 4 HP
+Technician+
~Hypnosis
~Nasty Plot
~Swift
~Water Pulse
Well....this was one that I didn't like so much. But I SUPPOSE it could do something. It could put something to sleep and attempt to set up. Swift is good STAB, and it never misses. Water Pulse makes for good coverage with Swift, and the confusion chance might save the day...>_<
Skuntank @ Black Sludge
Relaxed - 252 HP / 252 Attack / 4 Defense
+Aftermath+
~Fire Blast
~Explosion
~Crunch
~Poison Jab
Okay, so this was thankfully the only thing that was completely horrible. I really wold have liked Drapion more....Oh well. Aftermath and only one weakness might help it not get OHKO'd. Explosion will STILL hurt (lol, anyone else notice I have three Pokemon with Explosion?) anything..Fire Blast hits Skarmory and Forretress somewhat...Crunch might be able to hurt something, same story with Poison Jab....to be honest, this thing is a complete and utter deadweight. I guess the numbers weren't all with me today. X_x
Lol, this team really isn't too good, I just wanted to see what would happen, and if anyone was interested in the concept. Meh.