So I joined Motorhead...

...And the kicked me out cause I smelled worse then they did.

Anyways, I have been wanting to try out anew team because I want to try something new. I have recently fallen in love with shaymin and want to use it along with a lot of my favorites that I like to use.
Ill explain as I go...

At a glance:
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Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/152 Atk/96 Def/10 SDef
Sassy nature (+SDef, -Spd)
- Stealth Rock
- Gyro Ball
- Hypnosis
- Explosion
Sets up Stealth Rocks and Sleeps the hell out of whatever I want it to. 0 speed EVs to maximize Gyro Ball damage. Does its job when it needs to and Explodes on something when needed. Stops most dragons in thier tracks and hits back with Gyro ball.

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Gardevoir (F) @ Leftovers
Ability: Trace
EVs: 252 HP/44 Spd/214 SDef
Calm nature (+SDef, -Atk)
- Wish
- Thunder Wave
- Protect
- Grass Knot
Grass Knot for swampert and suicune. Wish to heal my team when needed and protect to help her self. Thunder wave because as junior pointed out my team is kinda slow.
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Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Avalanche
- Waterfall
- Earthquake
- Roar
O mighty Swampert. What can I say it can take hits and hit back. Waterfall over stone edge for stab and roar to...well to do what it does. Noting I can really say about him.

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Shaymin @ Choice Specs
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Rest
- Seed Flare
- Psychic
- Hidden Power [Fire]
The Star of my team. Not to be mistaken for jirachi(horrible joke I know...). I love him so much just cause hes a damn hedgehog of death! Seed Flare is amazing(if it doesnt miss) rest to take advantage of natural cure. HP fire cause its needed. It has a pretty shallow move pool so there is not much to choose from.

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Garchomp (M) @ Yache Berry
Ability: Sand Veil
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Dragon Claw
- Fire Fang
Standard...Sweeps teams..etc...

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Kingdra (M) @ Life Orb
Ability: Swift Swim
EVs: 252 Atk/88 Spd/168 SAtk
Lonely nature (+Atk, -Def)
- Waterfall
- Draco Meteor
- Rain Dance
- Hidden Power [Electric]
Ok I know what everyone is gonna say..."Wy hae HP fire on Shaymin when I have a Rain Dancer" Well... I love kingdra. It has swept many a team and he is just simply amazing. In Rain he will out speed almost EVERYHTING. Waterfall 2 hits Blissey. Draco meteor for other dragons and HP electric for bulky waters excluding Swampert. All I need is the right opportunity to set up RD and do what I need to do with the turns I have left.

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Im worried About scarftran the most. But I know swampert with a LS down can handle it ok. Some help or Ideas would help alot. Im not looking to replace to much especially shaymin and Jirachi.
 
Personally, in a lazy point of view, just switch out Jirachi for Gardevoir. With Trace is pretty much 100% stops Heatran, and it can still Wish for the rest of the team. =/
 
Well, we already have enough offensive firepower in Shaymin, Kingdra and Garchomp, so we'll probably go support role here. Bronzong is already sleeping something, so with Gardevoir you can spam Thunder Waves, as those FP's or just helping Kingdra outspeed something without Rain could be useful. We'll obviously have Wish and I guess cap it off with any random 2 attack moves.
 
Thunderwave is definitely the better choice with the relatively slow team, baring your Garchomp, as it obviously allows you to outspeed some threats that you may come across. You could also give it Hypnosis to help you induce status to two Pokemons, although Wish and Protect works really well together. The last move should be an attacking move so you don't get screwed over by Taunt. Grass Knot works well in the OU Metagame with all the heavy Pokemons around or Psychic for simple STAB. Basically;

- Thunderwave
- Hypnosis/Protect
- Wish
-Grass Knot/Psychic

As for EVs, I would go with something special defensive for it, seeing as you don't really have a special sponge/wall. Don't worry about any SpA investment as it doesn't really help with Swampert. Investing 252 SpA EVs still isn't a guarentee OHKO so just make it as defensive as possible, maxing out HP, 44 EVs into speed to outspeed SubMind Suicune variants (Thunderwaving it makes it a lot less reliable) and the rest into SpD.
 
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