Solid Gold vs Kingmidas in a delayed flashie

my bad :(

Team S0L1D G0LD:
sqbf.png

Gabite (SKORGE) (Male)
Nature: Hasty
Type: Dragon/Ground

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:

Sand Veil:
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Rough Skin (DW locked):
Type: Passive
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 95 (+15%spe +16%acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 16

EC: 4/9
MC: 1
DC: 4/5
KOC: 0


Attacks:
Tackle (*)
Sand Attack (*)
Dragon Rage (*)
Sandstorm (*)
Take Down (*)
Sand Tomb (*)
Slash (*)
Dual Chop
Dragon Rush

Body Slam (*)
Dragonbreath (*)
Outrage (*)
Thrash (*)
Rock Climb (*)

Dragon Claw (*)
Dig (*)
Earthquake (*)
Double Team (*)
Stone Edge (*)
Fire Blast
Substitute
4yCrJdO.png

Shelgon (Shelgon) (M)
Nature: Hasty
Type: Dragon

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Rock Head

Overcoat (HA Locked)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 3 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 58 (+15% speed, +6% accuracy)
Size Class: 2
Weight Class: 5
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 4/5

Moves (24/???):

Rage (*)
Bite (*)
Leer (*)
Headbutt (*)
Focus Energy (*)
Ember (*)
Dragon Breath
Zen Headbutt
Crunch
Dragon Claw

Dragon Pulse (*)
Dragon Rush (*)
Endure (*)
Hydro Pump (*)
Thrash (*)

Protect (*)
Double Team
Fire Blast (*)
Rest (*)
Rock Slide (*)
Sleep Talk (*)
Substitute

Draco Meteor
Hyper Voice

Team kingmidas:
Duclohm [M]
Duohm.png
Modest Nature (+Special attack, - Attack)
Type: Electric/Dragon
Abilities: Shield Dust, Static, Overcoat
Stats:
HP: 100
Attack: 1 (-)
Defense: 3
Special Attack: 4 (+)
Special Defense: 2
Speed: 60
Base Stat Total: 15
Size Class: 2
Weight Class: 3

EC: 4/9
MC: 0
AC: 5/5

Attacks: (23/63)
Level Up Moves: (13/13)
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack off
Hurricane
Weather Ball
Dragon Pulse
Discharge
Egg Moves: (5/14)
Heal Bell
Hydro Pump
Magnet Rise
Dragon Breath
Power Gem
Technical Machine Moves: (6/38)
Fire Blast
Thunder
Thunderbolt
Volt Switch
Thunder Wave
Light Screen

Gold sends out first.
 
Dragon Pulse- Dragon Breath- Dragon Pulse
1st instance dig is use, use magnet rise and push actions back.
If double team is used a1 or a3 use hurricane and push actions back.
 
Round 1
Midas vs Gold
Duclohm vs
444.png

61|HP|36
87|EN|80

Fine|Status|Fine
1/3/4/2|Stats|3/2/2/2

Gabite used Double Team!
-8 en
+2 clones

Duclohm used Hurricane!
Hit? (<841) 450 yes
Correct target? (<401) 128 yes
Confuse? (<361) 1088 no
Crit? (<76) 868 no
-8 en
-(11+3)=14 hp Gabite

----------

Gabite used Earthquake!
Crit? (<76) 759 no
-6 en
-(10+3)*1.5=19.5 hp Duclohm

Duclohm used Dragon Pulse!
Crit? (<76) 7 yes
-6 en
-(9+3+3+3)*1.5=27 hp Gabite

----------

Gabite used Earthquake!
Crit? (<76) 1168 no
-6 en
-(10+3)*1.5=19.5 hp Duclohm

Duclohm used Dragon Breath!
Para? (<361) 558 no
Crit? (<76) 1 yes
-3 en
-(6+3+3+3)*1.5=22.5 hp Gabite
 
Dig - Dig - Dig
If Duclohm is set to use Magnet Rise, start action chain Dragon Rush - Dragon Claw - Dragon Rush
[Priority] If Duclohm uses a damaging Dragon-Type combo, use Dig (hold) that action and Dig (release) the next.
 
MUDDY CYCLONE (Rain Dance + Hurricane) - Cooldown (rain dance + hurricane) - Magnet Rise
Flavor behind muddy cyclone is I make ground muddy, then hurricane you out of the ground in a muddy whirlwind. was gonna do it with twister to interrupt your second sub but avnomke said it wouldn't work.
If sub is deemed not to work then change r1 to magnet rise and next 2 actions to dragon pulse.
 
Round 2
Midas vs Gold
Duclohm vs
444.png

28|HP|23
56|EN|52

Floating 5a|Status|Fine
1/3/4/2|Stats|3/2/2/2
Rain 3r

Using Hurricane to lift a pokemon out of the ground that isn't in the ground is rather silly .-.
Gabite used Dig!
Crit? (<76) 760 no
-9 en
-(8+3)*1.5=16.5 hp Duclohm

Duclohm used Rain Dance+Hurricane!
Confuse? (<361) 410 no
Crit? (<76) 942 no
-(8+10)*1.5=27 en
-(11-1+3)=13 hp Gabite

----------

Gabite used Dig!
Crit? (<76) 276 no
-13 en
-(8+3)*1.5=16.5 hp Duclohm

----------

Gabite used Dragon Rush!
Hit? (<1093) 1152 no
-6 en

Duclohm used Magnet Rise!
-4 en
 
Dragon Pulse - Dragon Pulse - Dragon Pulse
If double team a1 or a2 use hurricane push actions back.
If dig use chill and push actions back.
 
I believe I can hit you if Dig isn't a ground type attack anymore, so this looks like the end.

Dig + Dragon Claw - Cooldown (Dig + Dragon Claw) - Chill

If Dig + Dragon Claw is illegal, use Dragon Rush + Dig
If Dragon Rush + Dig is illegal, change a1 to Sandstorm, a2 to to Double Team (2 Clones), and a3 to Dragon Claw.
 
Round 3
Midas vs Gold
Duclohm vs
444.png

28|HP|KO
62|EN|KO

Floating 3a|Status|KO
1/3/4/2|Stats|3/2/2/2
Rain 2r

Dig combos retain Dig's effects.
Duclohm chilled!
+12 en

Gabite used Dig+Dragon Claw!
-(6+10)*1.5-1=23 en
miss

----------

Duclohm used Dragon Pulse!
Crit? (<76) 1100 no
-6 en
-(9+3+3)*1.5=22.5 hp Gabite, KO

Midas wins!
Rewards:
Me: 3 UC
Midas: 1 CC
Duclohm: 1 EC, 2 MC, 1 KOC
Gold: 1 CC
Gabite: 1 EC, 1 AC, 3 MC​
 
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