hello this is my first time writing one of these sorry if I make any mistakes, It has been doing fairly well but I feel I could do better. I really don't want to keep anything other than the melmetal and maybe the dragapult
Melmetal @ Protective Pads
Ability: Iron Fist
EVs: 40 HP / 252 Atk / 104 SpD / 112 Spe
Adamant Nature
- Double Iron Bash
- Superpower
- Thunder Punch
- Thunder Wave
I honestly don't remember where I saw this set but I had it already in my builder and it is really cool, protective pads is beautiful cus when the opp goes corviknight or ferrothorn i go completely unpunished, thunder wave is also very clutch and in general melmetal is just very strong I really like it. As I said idk where I got this set from but coverage for ferrothorn and corvi is enough, stab is necessary and status is also there.
Slowking @ Heavy-Duty Boots
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Scald
- Future Sight
- Slack Off
- Teleport
Slowking is very fat and I just click teleport with it, using teleport to bring melmetal in is the main reason I have it. I just use the standard set to sit on special attackers (mainly tapu lele) scald and future sight are stab and slack off helps to heal me when I am low. however most of the times I just click teleport.
Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Knock Off
- Giga Drain
- Focus Blast
- Sleep Powder
If slowking is my special wall Tangrowth is my physical wall, I just sit on most physical attackers and chip them till they die, if they get too strong I use sleep powder to help me combat them, rocky helmet is useful if they touch me, I have giga drain for stab, knock off to remove items and for the last slot I am not too sure but focus blast can kill ferrothorn and kartana however sludge bomb beats rillaboom faster. as I said sleep powder is cool to sleep something.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 52 SpD / 204 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Magma Storm
- Earth Power
- Taunt
Heatran here sets some good stealth rocks and trapping things with magma storm is very fun, I am using the smogon recommended one which if I am not wrong is used to trap toxapex, the only thing I changed were the evs, magnezone just kept volt switching in my heatrans face so I made it very fast so that it cant volt switch out of me.
Hydreigon @ Leftovers
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Draco Meteor
- Defog
- Roost
At first I had a Nasty plot set but I found opposing stealth rocks and spikes very annoying so I put defog to remove them, Hydreigon as a deffoger is very cool as scaring heatran out is very good. I haven't really missed nasty plot and I think this set works, I also dropped dark pulse in favor for earth power cus heatran could actually beat me 1v1 without it, draco meteor is very strong and just a nuke.
Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Hex
- Shadow Ball
- U-turn
Dragapult with melmetal is just very broken, if they try to wall my dragapult with a blissey I just u-turn out and kill something with melmetal. I have choice specs for maximum power and I am using the obvious dual stab + u-turn cus that is what makes pult very good, however I have hex as the last move cus I realized that I had a lot of status in my team.
pls help me make this team better I really don't like to use landorus t so if someone could suggest something without it I would be very grateful, thanks for reading and goodbye :).
Melmetal @ Protective Pads
Ability: Iron Fist
EVs: 40 HP / 252 Atk / 104 SpD / 112 Spe
Adamant Nature
- Double Iron Bash
- Superpower
- Thunder Punch
- Thunder Wave
I honestly don't remember where I saw this set but I had it already in my builder and it is really cool, protective pads is beautiful cus when the opp goes corviknight or ferrothorn i go completely unpunished, thunder wave is also very clutch and in general melmetal is just very strong I really like it. As I said idk where I got this set from but coverage for ferrothorn and corvi is enough, stab is necessary and status is also there.
Slowking @ Heavy-Duty Boots
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Scald
- Future Sight
- Slack Off
- Teleport
Slowking is very fat and I just click teleport with it, using teleport to bring melmetal in is the main reason I have it. I just use the standard set to sit on special attackers (mainly tapu lele) scald and future sight are stab and slack off helps to heal me when I am low. however most of the times I just click teleport.
Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Knock Off
- Giga Drain
- Focus Blast
- Sleep Powder
If slowking is my special wall Tangrowth is my physical wall, I just sit on most physical attackers and chip them till they die, if they get too strong I use sleep powder to help me combat them, rocky helmet is useful if they touch me, I have giga drain for stab, knock off to remove items and for the last slot I am not too sure but focus blast can kill ferrothorn and kartana however sludge bomb beats rillaboom faster. as I said sleep powder is cool to sleep something.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 52 SpD / 204 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Magma Storm
- Earth Power
- Taunt
Heatran here sets some good stealth rocks and trapping things with magma storm is very fun, I am using the smogon recommended one which if I am not wrong is used to trap toxapex, the only thing I changed were the evs, magnezone just kept volt switching in my heatrans face so I made it very fast so that it cant volt switch out of me.
Hydreigon @ Leftovers
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Draco Meteor
- Defog
- Roost
At first I had a Nasty plot set but I found opposing stealth rocks and spikes very annoying so I put defog to remove them, Hydreigon as a deffoger is very cool as scaring heatran out is very good. I haven't really missed nasty plot and I think this set works, I also dropped dark pulse in favor for earth power cus heatran could actually beat me 1v1 without it, draco meteor is very strong and just a nuke.
Dragapult @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Hex
- Shadow Ball
- U-turn
Dragapult with melmetal is just very broken, if they try to wall my dragapult with a blissey I just u-turn out and kill something with melmetal. I have choice specs for maximum power and I am using the obvious dual stab + u-turn cus that is what makes pult very good, however I have hex as the last move cus I realized that I had a lot of status in my team.
pls help me make this team better I really don't like to use landorus t so if someone could suggest something without it I would be very grateful, thanks for reading and goodbye :).