Something Else. ScoliPass lead.

No seriously, that's the name of the team. I couldn't think of a new name for this semi-new team. So yeah, onto the team.

Preview:

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conkeldurr.gif
milotic-f.gif
mandibuzz.gif
ferrothorn.gif
garchomp.gif


I've had a lot of luck and fun with this team, also might I add that the players on Pokemon Showdown are fantastic. They're fun, often times talkative, and supportive even in the middle of a battle. So, if I've battled you, thank you. I use the same username on there as I do here. Now! On to the team!
(A special thank you to Welsknight, as he originally gave advice on my first team, and if you read this, the Blastoise was good but I hardly ever used him.)

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Scolipede (M) @ Focus Sash
Ability: Speed Boost
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature
- Baton Pass
- Protect
- Swords Dance
- Earthquake

Scolipede, oh sweet Scolipede. Plan is pretty obvious if you've ever had or seen a Pass Lead. This specific build is Welsknights, Earthquake covers more bases than a stabbed Megahorn, and Super Effective beats STAB anyway. My only real problem is Talonflame. Goodness, I swear I hate Gale Wings. Swords Dance and Protect at appropriate times and then pass, mainly to Conkledurr.

conkeldurr.png


Conkeldurr (M) @ Assault Vest
Ability: Iron Fist
EVs: 120 HP / 252 Atk / 136 SDef
Adamant Nature
- Drain Punch
- Ice Punch
- Thunder Punch
- Power-Up Punch

Assault Vest is insane. I believe it boost's ole Conkledurr to 300 for Special def. I originally ran Sheer Force, but the 1.3 boost is fairly irrelevant if He receives boosts from Scolipede, plus having the chances of Freezing or Paralyzing is a nice thing, as I can't always punch my way out of a situation. Power-up Punch is a fun move. I've also found that this guy can work as a fairly decent Aegislash counter. We all know King's Shield can lower your attack, correct? As it has priority it is used first, so if I just use a fighting type move it won't effect Aegislash so my boost's are kept and the chances of King's Shield working again are lowered. Still doesn't stop satan from making it magically work three times in a row though, seriously.

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Milotic (F) @ Leftovers
Ability: Marvel Scale
EVs: 252 HP / 240 Def / 16 SDef
Modest Nature
- Rest
- Sleep Talk
- Scald
- Dragon Tail

One of the best Sleep Talkers in my opinion. Scald is fantastic and Dragon Tail helps when I'm being set up on. We all know how rest works and what it does, and sleep talk makes it even better. Not really much to say here, but I have gotten a lot of Rage Quits thanks to this little lady. More than I ever expected.

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Mandibuzz @ Red Card
Ability: Overcoat
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- Defog
- Swagger
- Foul Play

The only real reason Mandibuzz is on my team is because I hate entry hazards, and Swagger plus Foul Play is funny. I don't believe its been banned, I swear I remember something about Liepard and this and talk of banning in my lurking days, but they are so foggy. Roost to heal up and keep useful, overcoat feels more useful to me in the end, giving three members of my team no damage from Sandstorm. I decided upon Red Card because I couldn't think of anything better. It works. Maybe some heavy suggestions here, or a good Rapid Spinner with good Defense.

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Ferrothorn (M) @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 208 Def / 48 SDef
Relaxed Nature
- Leech Seed
- Stealth Rock
- Protect
- Thunder Wave

I used to dislike Ferrothorn. Now I love Ferrothorn. Leech Seed is fantastic if the seeded pokemon faces off against Milotic, Stealth Rock because I suppose I should have at least one entry hazard. Protect to gain a turn of Recovery off of Leech Seeds, and Thunder Wave to top it all off. I chose Rocky Helmet because I've actually had a lot of problems with Mega-Kangaskhan. The more it hits me, the more it gets hurt itself. Which is also funny. I like funny things.

garchomp.png


Garchomp (M) @ Garchompite
Ability: Rough Skin
EVs: 252 HP / 252 Atk
Adamant Nature
- Dragon Claw
- Poison Jab
- Earthquake
- Stone Edge

I have always loved Garchomp. And, it helps to have it as a backup sweeper or even late game clean up. Poison Jab helps with Fairy Types and I prefer the BulkyChomp build. I'm considering replacing Stone Edge with Swords Dance so that he can power up to finish off the opponent, but I honestly haven't been pressed to using him yet, which I don't know if that's a good thing, meaning I haven't been pushed there, or bad thing, meaning he's useless to my team. Garchomp has rarely failed me though.​



Overall, I feel that this team is probably my favorite thus far. I'm open to all forms of suggestions and criticisms. Thank you for taking the time to read this, if you do. It means a lot to me. ;)
 
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You might want to change the Modest nature on Milotic to Bold since you'll want it to tank all the hits it can. I also recommend Gyro Ball or Power Whip over Protect and or Thunder wave. You'll want to make sure Ferrothorn isn't complete Substitute bait because Milotic's Dragon Tail can't hit through a sub or break most of them. Mandibuzz is a cool pokemon, but I think you might do better to have another sweeper or spinner on your team. Have you considered a Togekiss for fighting and ground resistances? You'll definitely want a fighting resistance at the very least.
 
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