Hello! I'm Tileboom, username Tileboom, and I love little cup!
"But Tileboom, this is an Ubers team..."
Yeah! Turns out, there's this super OP concept called
Sticky Web
I liked Sticky Web, so I figured:
"Why not take a team concept from literally the smallest tier (sizewise) to the largest? That'll work, right?"
Apparently: yes! After about 4 hours, here's where I stand:
ubers1369741698 ± 59--2480
So without further ado: Here's the team!
Somewhat Web
Galvantula (F) @ Focus Sash
Ability: Compound Eyes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Sticky Web
- Thunder Wave
- Volt Switch
- Giga Drain
Lucario (F) @ Lucarionite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- Dual Chop
- Bullet Punch
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Moonblast
- Focus Blast
- Geomancy
- Grass Knot
Bisharp (F) @ Life Orb
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Sucker Punch
- Swords Dance
- Iron Head
- Dual Chop
Palkia @ Lustrous Orb
Ability: Pressure
EVs: 252 SAtk / 4 HP / 252 SDef
Modest Nature
- Spacial Rend
- Surf
- Ice Beam
- Aura Sphere
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 252 SDef / 4 HP / 252 Atk
Gentle Nature
- Sacred Fire
- Brave Bird
- Iron Head
- Earthquake
Thanks for your time!
UPDATE: If anyone has an idea for a replacement for Ho-Oh, that's what I'm looking for.
"But Tileboom, this is an Ubers team..."
Yeah! Turns out, there's this super OP concept called
Sticky Web
I liked Sticky Web, so I figured:
"Why not take a team concept from literally the smallest tier (sizewise) to the largest? That'll work, right?"
Apparently: yes! After about 4 hours, here's where I stand:
ubers1369741698 ± 59--2480
So without further ado: Here's the team!
Somewhat Web

Galvantula (F) @ Focus Sash
Ability: Compound Eyes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Sticky Web
- Thunder Wave
- Volt Switch
- Giga Drain

Lucario (F) @ Lucarionite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- Dual Chop
- Bullet Punch

Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Moonblast
- Focus Blast
- Geomancy
- Grass Knot

Bisharp (F) @ Life Orb
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Sucker Punch
- Swords Dance
- Iron Head
- Dual Chop

Palkia @ Lustrous Orb
Ability: Pressure
EVs: 252 SAtk / 4 HP / 252 SDef
Modest Nature
- Spacial Rend
- Surf
- Ice Beam
- Aura Sphere

Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 252 SDef / 4 HP / 252 Atk
Gentle Nature
- Sacred Fire
- Brave Bird
- Iron Head
- Earthquake
My team functions on Sticky Web, so of course we need a Webber!
Galvantula
There isn't much to say about it! She leads, lays down the web, and, if possible, cripples or Switches. If Galvantula switches and lives, she's a great sleep absorber for Darkrai.
Xerneas/Lucario-Mega
Since I've never really tried Ubers, I wanted to try using one of the OU-banned Megas. I decided on Mega Lucario because I realized it's monster Adaptability-STABS had an awesome offensive synergy with another Uber I wanted to use: Xerneas. Together with their monstrously boosted attacks (be it Geomancy+2FairyAuraMoonblast or SwordsDance+2AdaptabilityCloseCombat,) the two form a nearly-unresisted offensive core. If I bring it out late enough, Xerneas becomes completely unstoppable, cleaning up with efficiency and extreme prejudice. The two have a lot of trouble with Ho-Oh, though, which brings us to:
Palkia
Palkia is capable of tanking out any Ho-Oh, and can slam into almost any other foe. Its movepool is resisted only by Azumarill, who hardly ever makes it into Ubers anyway. There isn't much else to Palkia. It's a cannon. However, since it is a Special Attacker, Xerneas gives it trouble. This brings us to the final piece of the puzzle:
Bisharp
Okay, to be honest, if Xerneas is at +2 or even +1.5 Speed, I'm in trouble. If Xerneas happens to switch in on me, especially at +2 Swords Dance, it's in trouble. It all depends on how the cookie crumbles.

Galvantula
There isn't much to say about it! She leads, lays down the web, and, if possible, cripples or Switches. If Galvantula switches and lives, she's a great sleep absorber for Darkrai.


Xerneas/Lucario-Mega
Since I've never really tried Ubers, I wanted to try using one of the OU-banned Megas. I decided on Mega Lucario because I realized it's monster Adaptability-STABS had an awesome offensive synergy with another Uber I wanted to use: Xerneas. Together with their monstrously boosted attacks (be it Geomancy+2FairyAuraMoonblast or SwordsDance+2AdaptabilityCloseCombat,) the two form a nearly-unresisted offensive core. If I bring it out late enough, Xerneas becomes completely unstoppable, cleaning up with efficiency and extreme prejudice. The two have a lot of trouble with Ho-Oh, though, which brings us to:

Palkia
Palkia is capable of tanking out any Ho-Oh, and can slam into almost any other foe. Its movepool is resisted only by Azumarill, who hardly ever makes it into Ubers anyway. There isn't much else to Palkia. It's a cannon. However, since it is a Special Attacker, Xerneas gives it trouble. This brings us to the final piece of the puzzle:

Bisharp
Okay, to be honest, if Xerneas is at +2 or even +1.5 Speed, I'm in trouble. If Xerneas happens to switch in on me, especially at +2 Swords Dance, it's in trouble. It all depends on how the cookie crumbles.
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Moonblast
- Focus Blast
- Geomancy
- Grass Knot
Bisharp (F) @ Life Orb
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Sucker Punch
- Swords Dance
- Iron Head
- Dual Chop
Palkia @ Lustrous Orb
Ability: Pressure
EVs: 252 SAtk / 4 HP / 252 SDef
Modest Nature
- Spacial Rend
- Surf
- Ice Beam
- Aura Sphere
Galvantula (F) @ Focus Sash
Ability: Compound Eyes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Sticky Web
- Thunder Wave
- Volt Switch
- Giga Drain
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 252 SDef / 4 HP / 252 Atk
Gentle Nature
- Sacred Fire
- Brave Bird
- Iron Head
- Earthquake
Lucario (F) @ Lucarionite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- Dual Chop
- Bullet Punch
Ability: Fairy Aura
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Moonblast
- Focus Blast
- Geomancy
- Grass Knot
Bisharp (F) @ Life Orb
Ability: Defiant
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Sucker Punch
- Swords Dance
- Iron Head
- Dual Chop
Palkia @ Lustrous Orb
Ability: Pressure
EVs: 252 SAtk / 4 HP / 252 SDef
Modest Nature
- Spacial Rend
- Surf
- Ice Beam
- Aura Sphere
Galvantula (F) @ Focus Sash
Ability: Compound Eyes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Sticky Web
- Thunder Wave
- Volt Switch
- Giga Drain
Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 252 SDef / 4 HP / 252 Atk
Gentle Nature
- Sacred Fire
- Brave Bird
- Iron Head
- Earthquake
Lucario (F) @ Lucarionite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- Dual Chop
- Bullet Punch
UPDATE: If anyone has an idea for a replacement for Ho-Oh, that's what I'm looking for.
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