Sorta new to this, rmt? (UU)

Frolass - Suicide Lead
Slowbro - Phys Wall
Toxicroak - Phys Sweeper
Arcanine - Setup Counter/Baiter
Clefable - Spec Wall
Altaria - Spec Sweeper


Frolass - 252: Speed SAtk 4: Def
Timid, Snow Cloak, Focus Sash
Moves:

Spikes
Taunt
Destiny Bond
Psychic

Reasons:


It's the usual UU lead and I can use spikes with my Arcanine set to my advantage.
I am probably going to switch Psychic for Shadow Ball for STAB reasons. As for
Destiny Bond and Taunt, Destiny Bond allows for Frolass to fill the role of a Suicide Lead
for it leads to koing the target pokemon while Taunt allows me to mess with the opponent's
plan seeing that Taunt is a amazing move and is awesome with a Frolass lead.


Slowbro - 252: HP Def 4: Speed (Iv Speed - 3)
Bold, Own Tempo, Leftovers
Moves:

Calm Mind
Slack Off
Surf
Trick Room

Desc:

Now I thought a bulky water would be a good choice for my team, leading slowbro as my choice for a phys wall (<3 slows.) Anyways I thought the Trick Room set could be quite useful for the suprise factor but for now is just a test in which if it desnt work it will go for a normal bulky bro set. If you noticed I'm also using Surf and Calm Mind which basicly lets me go for SAtk damage with a buffed Surf STAB or just up the nice defensive of this bulky beast to greater heights.


Toxicroak - 252: Atk Spd 4: HP
Adamant, Dry Skin, Choice Band
Moves:

Cross Chop
Ice Punch
Sucker Punch
Thunder Punch

Desc:
Again for the suprise factor, Toxicroak became a idea for a phys sweeper because of his types and the ability to use Sucker Punch helps with quick kills with Choice band yet I still have other options with the rest of my moveset. Cross Chop gives me access to a powerful fighting type move when which coupled with a Choice Band will allow for easy kills on PKMN that are not friendly with fighting-type moves. As for Thunder and Ice Punchs they allow me to hit hard on some different weaknesses if needed.


Arcanine - 252: Atk 192: HP 64: Spd
Adament, Intimidate, Leftovers
Moves:

Extreme Speed
Flare Blitz
Roar
Toxic

Desc:

Now this right here is a weird choice imo, I am a fan of using Arcanine w/ Choice Band but I thought why not try something different. The idea of this set is to help use roar to do damage with spikes but it also allows me to pull in bait to switch to a counter or even allowing me to start tossing poison on things. I also make use of ES and Flare Blitz (Gotta love that stab) so this doggy can still go offensive when needed. Tell me what you guys think on this one.


Clefable - 252: HP 216: Spd 40: SAtk
Calm - Magic Guard - Leftovers
Moves:

Grass Knot
Substitute
Toxic
Wish

Desc:

This is just a simple slimfast blissy set :P. I pretty much use substitute to help with walling but can also use it to let me wish or toxic up. I also use grass knot for heavys and bulky waters. Now some might not agree with it but I have found substitute more helpful then protect for me as a player, don't ask me why but it just seems to help out more in the long run with wish in the set. I used this set with a blissy not too long ago and found it really useful so I thought I would give it a shot.


Altaria - 252: Spd SAttack 4: HP
Modest, Nature Cure, Choice Specs.
Moves:

Drago Meteor
Dragon Pulse
Flamethrower
Ice Beam

Desc:I just went with the average Altaria spec sweeper set, I thought that it might be useful for its types and functional properties with my team. Drago Meteor and Dragon Pulse allow me to get some solid damage down and work quite well against of diffrent PKMN since Dragon-type moves are well Dragon-type moves lol. I also threw Flamethrower and Ice Beam on board for taking care of weaknesses and to help with the special sweeping. If you want to suggest anything to better fit my Spec Sweeper role lmk.


So how bad is it doods?

Edit: problems have been taken care of hopefully
 
Personally, it doesn't bother me, but the admins will lock this for the format. As for the team, I like it, but I'd use shadow ball on Froslass because certain pokemon are immune to psychic, and shadow ball is STAB. On Clefable, I'd use protect over sub, to stall with toxic and allow your toxic orb to kick in for free. Lastly, I wouldn't use roar and toxic on Arcanine due it being an offensive set it looks like. Add a special STAB maybe to get around physical walls.
 
Formatting could be better, not hard to read, just inconvenient. Pictures are also nice.

Slowbro needs Ice Beam over Trick Room because things like Poliwrath and Quagsire can some in and set up on you. Ice Beam provides coverage against Grass and Water Absorbers.

Arcanine needs Morning Sun over Roar because with Flare Blitz, you aren't going to be living very long with the recoil and a SR weakness.

Clefable with Grass Knot can't hurt things like Blissey with Grass Knot because there aren't alot of heavy pokes with a Grass weakness in UU. I would suggest this set:

Clefable @ Leftovers
Magic Guard
Calm(+SpDef, - Atk)
252 Hp/ 252 SpDef/ 4 Spe

-Softboiled
-Seismic Toss
-Thunder Wave
-Encore

TWave things on the switch to spread the paralyzing love, Encore things that try to set up, SToss for damage, and Softboiled for instant heal rather than a wait with Wish. Granted you lose Wish support, so you can choose that over Softboiled, but Softboiled is much better for walling.

Frosslass is fine, but Shadow Ball or Ice Beam for STAB over Psychic since Psychic is a bad attacking type.

Toxicroak should lose the Ice Punch since there's like 1 UU Dragon and run EQ or Stone Edge. Or even Gunk Shot/Poison Jab for random STAB.

Altaria needs Rest over Dragon Pulse. Dragon Pulse and Draco Meteor are really bad on the same Choice Set since Draco Meteor is always better on the hit-and-run strategy of a Choice abuser. Rest utilizes Natural Cure and gives you a second chance of sweeping.
 
Okay, great! However, I suggest you read Smogon's analysis for each Pokemon you have for better moveset options. Some of your movesets have problems. Not major problems, but maybe one or two moves that don't belong. It looks like you're trying to invent your own sort of movesets, but they don't really work well.

For example, why Psychic on Froslass? Froslass doesn't get STAB from Psychic and there is no lead in UU weak to Psychic. In fact, most leads resist Psychic.

Slowbro's Trick Room not only effect Slowbro, but the rest of your team as well. This can totally screw up your team by making your opponent's Pokemon go before your own, which means your Trick Room has backfired on you.
Plus with only Surf, how can you defeat opponents that are Water or Grass type? You can't even do anything to a Quagsire with Water Absorb or a Toxicroak with Dry Skin. You need an extra attack to provide more coverage and the best attack for that job should be Psychic.

That Arcanine doesn't have the right moves or EVs for the job. You are using the Lead Arcanine set, but you're not even using it as a lead because Froslass is your lead. Try a Bulky Arcanine set, except with Morning Sun to provide instant recovery.

On Clefable, Grass Knot isn't the best choice to go with Toxic. Think about it...what are the only two types immune to Toxic?

Poison and Steel

Is Grass Knot effective on either of them?

NO

So why use it? Flamethrower would be much better since it hurts Steels and many Poisons (Venusaur) are weak to Fire.

Now finally Altaria. Fire and Dragon have perfect coverage. No Pokemon in UU resists both types. But is there a Pokemon that resists Dragon and isn't weak to Fire? Only Steel types resist Dragon, so such a Pokemon would have to be Steel/Water, Steel/Fire, or Steel/Rock.

Steel/Water and Steel/Fire don't exist in UU. But Steel/Rock does, and one very powerful Steel/Rock is Aggron. Ice Beam isn't effective against Aggron. You need a Fighting or Ground move. But Altaria can't learn any so go with Hidden Power Fighting or Ground

Now someone with more experience in UU can probably suggest better Pokemon choices, but for now, you should be able to fix the moves on your current Pokemon.
 
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