Special Attackers.. hooo! RMT plox

My Team
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Members:
-Lead (x1)
-Wish Supporter (x1)
-Revenge Killer (SpA) (x1)
-Physical Sweepers (x2)
-Special Sweeper (x1)

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Azelf
(Psychic)

Lead @ Focus Sash
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature (+Spe/-SpD)
-Stealth Rock
-Psychic
-Explosion
-Taunt

Azelf serves as my leader. It's Spe, as a leader, is only outmatched by Aerodactyl. With the exception of Aerodactyl, it's main method of operating is Taunting the opposing team's leader first. Then Stealth Rocking, and if possible, use Psychic to attack. If not possible, Focus Sash usually saves me and allows me to use Explosion.

Unique Characteristics: Immune to Spikes, Ground attacks, outspeeds any non-scarf leads, except Aerodactyl


Jirachi (Steel/Psychic)
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Uber Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 70 Def / 188 SpA
Modest Nature (+SpA/-Atk)
-Calm Mind
-Grass Knot
-Thunder
-Wish

Jirachi is obviously a Wish supporter. As a Wish supporter, it heals my team, which has virtually no self-healing abilities. When not wish supporting, I usually bulk up using Calm Mind and go on the offensive, which is also does well. With Thunder and Grass Knot, bulky waters such as Vaporeon are a breeze to take out. Ground, Rock, and Flying types are taken out by the said attacks as well.

Unique Characteristics: Only 2x Weak to Ground attacks, Boosts secondary effects


Breloom (Grass/Fighting)
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SubSeed @ Toxic Orb
Ability: Toxic Heal
EVs: 48 HP / 252 Atk / 208 Spe
Adamant Nature (+Atk/-SpA)
-Focus Punch
-Spore
-Seed Bomb
-Substitute

Breloom is my Physical Sweeper. It does this effectively by sporing the opposing pokemon, whether attacking or switching out. Once put to sleep by Spore, I proceed by Substituting, and then charging Focus Punch or wearing HP down with Seed Bomb.

Unique Characteristics: Heals 1/8 max HP each turn, Can put any pokemon to sleep with 100% accuracy


Metagross (Psychic/Steel)
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Agiligross @ Leftovers
Ability: Clear Body
EVs: 112 HP / 252 Atk / 12 Def / 132 Spe
Adamant Nature (+Atk/-SpA)
-Agility
-Meteor Mash
-Earthquake
-Explosion

Metagross is probably my most reliable Physical Sweeper, once it gains momentum. Basic play style, for me, is to switch into a non-effective or non-effecting attack suck has psychic ones on an enemy that can be OHKO by Meteor Mash or Earthquake, let Metagross be hit and set up agility.. and hopefully sweep. Earthquake covers Steel, Electric, Fire, and Rock types while Meteor Mash is used as a main offensive (and the chance of upping Atk isn't a bad effect either). Explosion is used as necessary whether taking out an extremely annoying healing tank, or going down with a BOOM.

Unique Characteristics: Once it uses Agility, is faster than all non-scarfed pokemon.


Latias (Dragon/Psychic)
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Choice Specs @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spe/-Atk)
-Surf
-Dragon Pulse
-Hidden Power Fire
-Thunderbolt

Latias is naturally speedier than non-scarfed Dragon threats (I.e. Gyarados, Salamence, and Dragonite). Therefore, it serves as my dragon counter and it's also a nice revenge killer. Hidden Power Fire destroys Steel and Grass types. Thunderbolt covers Flying and Water types. Surf covers the Fire weakness my team has. Dragon Pulse is pretty much neutral damage to everything else and hits Dragons hard.

Unique Characteristics: Both powerful offensively, and defensively, outspeeds most non-scarfed pokemon, immune to Spikes and Ground typed attacks while taking only neutral damage to Stealth Rock


Togekiss
(Normal/Flying)
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Choice Scarf @ Choice Scarf
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature (+SpA/-Atk)
-Air Slash
-Aura Sphere
-Tri Attack
-Fire Blast

Togekiss is my most reliable revenge killer. With Choice Scarf, and Serene Grace, the secondary effects of Air Slash (Flinch), Fire Blast (Burn), and Tri Attack (Burn, Paralyze, or Freeze), Togekiss is sure to almost always inflict status inflictions. Air Slash is the most reliable as it's 30% flinch is boosted by Serene Grace. Aura Sphere covers Steel, Normal, Dark, and Ice types, Tri Attack for inflictions, Air Slash for Fighting, Bug, and Grass, and Fire Blast for Steel types.

Unique Characteristics: Immune to Spikes and Ground moves, Immune to Ghost moves
 
Hi there on your Metagross i would get rid of Explosion for Zen Headbutt to get rid of pesky Rotom-A's and Machamp who end your Metagross sweep
 
I believe Rotoms can be taken out by Meteor Mash, and they don't pose too much of an offensive threat anyway. They won't be able to OHKO. He's got a point about Machamp though. But that's why you Explode ^_^.
 
Rotom resists MM and is actually one of the best Metagross' counters considering that it can burn Meta or take a huge chunk of its hp with thunderbolt\overheat. Zen headbutt can 2hko it if you use a life orb. Zen headbutt also helps with Gyarados that otherwise completely walls that set (unless you explode, of course).

Also note that this team is massacred by SD Lucario as after a SD it can ohko your whole party. I believe that you could replace Togekiss with a scarf Heatran:

Heatran@choice scarf
nature: naive
EVs: 4 Atk \ 252 Spa \ 252 Spe
-fire blast
-earth power
-dragon pulse
-explosion

Scarf Heatran will solve to an extent your SD Luke problem being able to reliably revenge kill it. It would also give your team another fire resist as Latias may not last long enough to prevent your team from being swept by an opposing Heatran or Infernape. Currently you have quite a massive fire weakness.

On Jirachi use thunderbolt over thunder for the acuracy, 70% is really unreliable. I also suggest flash cannon or psychc over GK, which is really useful only for Swampert. You're also using an odd EV spread, I suggest the standard: 252 HP \ 80 SpA \ 176 Spe so you'll be able to outspeed even jolly Lucario, earning a second check to it.

Just some thoughts.
 
Hi there on your Metagross i would get rid of Explosion for Zen Headbutt to get rid of pesky Rotom-A's and Machamp who end your Metagross sweep

Zen Headbutt would be good for Rotom counters, but I don't understand how Machamp would end my sweep. Once I use Agility, Metagross should easily be able to out speed Machamp, who has poor defenses.. or am I wrong?

I believe Rotoms can be taken out by Meteor Mash, and they don't pose too much of an offensive threat anyway. They won't be able to OHKO. He's got a point about Machamp though. But that's why you Explode ^_^.

Rotom would probably destroy my team, now that you mention it >.>.. I am fairly confident that my Latias will be able to effectively counter Rotoms, as fast and SpA threatening as it is.

Rotom resists MM and is actually one of the best Metagross' counters considering that it can burn Meta or take a huge chunk of its hp with thunderbolt\overheat. Zen headbutt can 2hko it if you use a life orb. Zen headbutt also helps with Gyarados that otherwise completely walls that set (unless you explode, of course).

Also note that this team is massacred by SD Lucario as after a SD it can ohko your whole party. I believe that you could replace Togekiss with a scarf Heatran:

Heatran@choice scarf
nature: naive
EVs: 4 Atk \ 252 Spa \ 252 Spe
-fire blast
-earth power
-dragon pulse
-explosion

Scarf Heatran will solve to an extent your SD Luke problem being able to reliably revenge kill it. It would also give your team another fire resist as Latias may not last long enough to prevent your team from being swept by an opposing Heatran or Infernape. Currently you have quite a massive fire weakness.

On Jirachi use thunderbolt over thunder for the acuracy, 70% is really unreliable. I also suggest flash cannon or psychc over GK, which is really useful only for Swampert. You're also using an odd EV spread, I suggest the standard: 252 HP \ 80 SpA \ 176 Spe so you'll be able to outspeed even jolly Lucario, earning a second check to it.

Just some thoughts.

Correct me if I'm wrong, but wouldn't Scarf Togekiss be better and faster than Scarf Heatran? (Heatran is also 2x weak to Close Combat). After all, if Togekiss could get SD Lucario with Fire Blast, it should OHKO, or am I mistaken? I've also considered Thunderbolt over Thunder, and in the end, chose power over accuracy, maybe you have a point there, since I tend to miss with Thunder 50% of the time >.>.. Also, wouldn't my current Jirachi spread by faster than the one you suggested? (It's also not random, it's from R/S) Or maybe you meant that it would be still faster than Lucario while retaining more power? I will, however, take into consideration your advise of changing GK to Psych or FC.

OR.. maybe I'm wrong in my speculations and I'm not reading between the lines..? DX
 
Correct me if I'm wrong, but wouldn't Scarf Togekiss be better and faster than Scarf Heatran? (Heatran is also 2x weak to Close Combat). After all, if Togekiss could get SD Lucario with Fire Blast, it should OHKO, or am I mistaken?]

Lucario has extremespeed, which after a SD will do 74% - 87.1% to your Togekiss (ohko with SR factored in). Heatran resists normal, you get the point.

I've also considered Thunderbolt over Thunder, and in the end, chose power over accuracy, maybe you have a point there, since I tend to miss with Thunder 50% of the time >.>..
Exactly.
Also, wouldn't my current Jirachi spread by faster than the one you suggested? (It's also not random, it's from R/S) Or maybe you meant that it would be still faster than Lucario while retaining more power?
No, unless your "188 SpA" means 188 Speed...


]OR.. maybe I'm wrong in my speculations and I'm not reading between the lines..? DX
There's no need to read between the lines, I believe I've quite explained my changes.
 
This team is heavily raped by Rotom Appliances, as mentioned before, especially Rotom-H. Running several Pokemon of one type without proper secondary typing to cover weaknesses is generally a bad idea. I would recommend removing one or two of the Psychic types for something that can deal with Ghosts and Darks. One recommendation would be to run a Scizor, and then the Heatran as suggested by Haunter, or a bulky water to cover your heavy fire weakness from all the Steels you run.
 
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