Hello everyone, So i decided to build a team around Choice Specs dragonite. I've reached around 1400s - 1500s with this team. Any advice would be really appreciated!
The team-

1) Dragonite

Dragonite @ Choice Specs
Ability: Multiscale
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hurricane
- Draco Meteor
- Hydro Pump
- Flamethrower
This mon is the main breaker of this team. You could say i should use pult instead of this thanks to it having higher speed and not a sr weakness but dragonite hits way harder than pult thanks to hurricane and unlike pult, it isnt forced to run timid. This set catches so many players off guard as they just go to their corviknight and it gets destroyed by flamethrower. You could run fire blast instead to guarantee a ko on corv after rocks. Clef gets destroyed by hurricane. The only drawback is that all of its moves except flamethrower can miss.
2) Blissey
Blissey @ Heavy-Duty Boots
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Wish
- Protect
- Seismic Toss
- Thunder Wave
I wanted wish support for dragonite so it can get its multiscale again and again, so i decided to add blissey. This mon is super bulky and can be switched in on stuff like pult, nidoking, torn. thunder wave is there so dragonite could outspeed my opponent's pokemon. You could also run teleport to bring dragonite in safely.
3) Rillaboom

Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- U-turn
- Knock Off
I added rilla for speed control thanks to its priority grassy slide in grassy terrain. This pokemon can beat stuff like blissey which annoy dragonite a lot. This is also ur main breaker alongside dragonite. Grassy terrain also provides recovery for ur team. knock off is there to remove items from switch ins like corviknight and ferrothorn.
4) Toxapex

Toxapex @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Recover
- Haze
- Toxic Spikes
I added pex for a much needed physical backbone. It counters stuff like heatran and barraskewda. Haze is there so setup sweepers cant use it as a setup fodder. t spikes is really good for spreading chip damage so rilla can clean up more easily.
5) Heatran

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Stealth Rock
- Toxic
I soon realized that i get 6-0ed by specs lele, so i added heatran. This pokemon can check lele very easily and is also a check to volc which is also very threatning to this team. It loves rilla's grassy terrain and wish support keeps it healthy throughout the game. This pokemon can also trap blissey and toxic it which is really useful for dragonite.
6) Landorus-T

Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Defog
- Knock Off
Lastly, I needed an electric immunity and a defogger. Lando could do both. It also likes wish support. You could run stone edge over knock to hit zapdos and moltres. Its a very nice pivot to switch into stuff like zeraora, koko and kartana.
Threatlist-
- This mon can wall ur team easily if dnite is gone, also a -2 dnite could be a free setup opportunity for some dangerous setup sweeper like volc. U could somewhat solve this issue by adding stone edge to lando.
- I said it earlier, this mon can 6-0 this entire team. heatran would get fucked up by specs focus blast on the switch, then u gotta sack a mon and then go to a mon which forces lele out. Psyshock destroys blissey so it isnt a switch in at all.
- Ur in huge trouble if this thing sets up sd, especially if it is out of glide range. This thing gets free setup on toxapex. U dont really have a switch in other than lando.
The team-






1) Dragonite

Dragonite @ Choice Specs
Ability: Multiscale
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Hurricane
- Draco Meteor
- Hydro Pump
- Flamethrower
This mon is the main breaker of this team. You could say i should use pult instead of this thanks to it having higher speed and not a sr weakness but dragonite hits way harder than pult thanks to hurricane and unlike pult, it isnt forced to run timid. This set catches so many players off guard as they just go to their corviknight and it gets destroyed by flamethrower. You could run fire blast instead to guarantee a ko on corv after rocks. Clef gets destroyed by hurricane. The only drawback is that all of its moves except flamethrower can miss.
252+ SpA Choice Specs Dragonite Hurricane vs. 252 HP / 4 SpD Clefable: 268-316 (68 - 80.2%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Choice Specs Dragonite Flamethrower vs. 252 HP / 88 SpD Corviknight: 280-330 (70 - 82.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Dragonite Fire Blast vs. 252 HP / 88 SpD Corviknight: 340-402 (85 - 100.5%) -- 81.3% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Dragonite Draco Meteor over 2 turns vs. 248 HP / 0 SpD Zapdos: 478-564 (124.8 - 147.2%) -- guaranteed KO in 2 turns
252+ SpA Choice Specs Dragonite Hydro Pump vs. 252 HP / 128+ SpD Heatran: 252-298 (65.2 - 77.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Dragonite Draco Meteor over 2 turns vs. 252 HP / 4 SpD Toxapex: 322-380 (105.9 - 125%) -- guaranteed KO in 2 turns
252+ SpA Choice Specs Dragonite Flamethrower vs. 252 HP / 88 SpD Corviknight: 280-330 (70 - 82.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Dragonite Fire Blast vs. 252 HP / 88 SpD Corviknight: 340-402 (85 - 100.5%) -- 81.3% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Dragonite Draco Meteor over 2 turns vs. 248 HP / 0 SpD Zapdos: 478-564 (124.8 - 147.2%) -- guaranteed KO in 2 turns
252+ SpA Choice Specs Dragonite Hydro Pump vs. 252 HP / 128+ SpD Heatran: 252-298 (65.2 - 77.2%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Dragonite Draco Meteor over 2 turns vs. 252 HP / 4 SpD Toxapex: 322-380 (105.9 - 125%) -- guaranteed KO in 2 turns
2) Blissey

Blissey @ Heavy-Duty Boots
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Wish
- Protect
- Seismic Toss
- Thunder Wave
I wanted wish support for dragonite so it can get its multiscale again and again, so i decided to add blissey. This mon is super bulky and can be switched in on stuff like pult, nidoking, torn. thunder wave is there so dragonite could outspeed my opponent's pokemon. You could also run teleport to bring dragonite in safely.
3) Rillaboom

Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- U-turn
- Knock Off
I added rilla for speed control thanks to its priority grassy slide in grassy terrain. This pokemon can beat stuff like blissey which annoy dragonite a lot. This is also ur main breaker alongside dragonite. Grassy terrain also provides recovery for ur team. knock off is there to remove items from switch ins like corviknight and ferrothorn.
4) Toxapex

Toxapex @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Recover
- Haze
- Toxic Spikes
I added pex for a much needed physical backbone. It counters stuff like heatran and barraskewda. Haze is there so setup sweepers cant use it as a setup fodder. t spikes is really good for spreading chip damage so rilla can clean up more easily.
5) Heatran

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Stealth Rock
- Toxic
I soon realized that i get 6-0ed by specs lele, so i added heatran. This pokemon can check lele very easily and is also a check to volc which is also very threatning to this team. It loves rilla's grassy terrain and wish support keeps it healthy throughout the game. This pokemon can also trap blissey and toxic it which is really useful for dragonite.
6) Landorus-T

Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Defog
- Knock Off
Lastly, I needed an electric immunity and a defogger. Lando could do both. It also likes wish support. You could run stone edge over knock to hit zapdos and moltres. Its a very nice pivot to switch into stuff like zeraora, koko and kartana.
Threatlist-


