OU Specs Greninja

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BT89

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:xy/greninja:

[SET]
Choice Specs (Greninja) @ Choice Specs
Ability: Protean
Tera Type: Water / Dark
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Timid Nature
- Hydro Pump
- Dark Pulse
- Ice Beam
- Grass Knot / Spikes

[SET COMMENTS]
When equipped with Choice Specs, Greninja becomes a potent wallbreaker thanks to its great coverage and Protean. Since Choice Specs ensures it only uses one attack per switch-in, even though Protean only activates once per switch-in, Greninja will have STAB every time it attacks. Hydro Pump is Greninja's most powerful move, both offensive and defensive Water-weak Pokemon like Volcarona, Cinderace, Skeledirge, and Great Tusk. Dark Pulse hits the likes of Gholdengo, Skeledirge, and Hisuian Zoroark super effectively while also dealing the most damage to Toxapex and Rotom-W. Dark Pulse's flinch chance can also come in clutch against the aforementioned walls. Ice Beam eviscerates Amoonguss, Water Absorb Clodsire, and Dragon-types like Dragonite and Roaring Moon. Grass Knot can OHKO Dondozo, Garganacl, and Walking Wake after minor chip damage, and it deals good damage to lighter Water-types like Quaquaval and Azumarill. Alternatively, Spikes lets Greninja wear down checks like Toxapex while taking advantage of the switches it often forces. In addition, Greninja also beats common entry hazard removers such as Great Tusk and Corviknight, making Spikes easy to maintain. Tera Water further enhances Greninja's already powerful Hydro Pump to extreme levels, letting it OHKO Pokemon like Corviknight, Hatterene, and Unaware Clodsire. Meanwhile, Tera Dark lets Greninja 2HKO Toxapex and Rotom-W with Dark Pulse.

Choice Specs Greninja fits best on hyper offense and bulky offense teams as a menacing wallbreaker. Stealth Rock setters like Great Tusk, Ting-Lu, Garchomp, and Glimmora are amazing for Spikes Greninja, as it can create a hazard-stacking core with them. Alternatively, these Pokemon can also let Greninja drop Spikes for Grass Knot, as they can set up hazards and Grass Knot overwhelming Dondozo and Walking Wake. Strong offensive Pokemon like Kingambit and mixed Iron Valiant make for excellent partners, as Greninja threatens their checks like Great Tusk, Dondozo, and Garchomp for the former, and Skeledirge, Gholdengo, Clodsire, and Volcarona for the latter. They can also threaten Pokemon that would otherwise revenge kill Greninja, such as Dragapult and Meowscarada, granting Greninja more consistency against teams with these Pokemon.

[CREDITS]
- Written by: [[BT89, 487308]]
- Quality checked by: [[SetsuSetsuna, 548068], [chimp, 197439]]
- Grammar checked by: [[Adeleine, 517429]]
 
Last edited:
add remove highlight comment

Update to QC 1/2 after implemented. Do make emphasis on the teammates section. Thank you:)

:xy/greninja:

[SET]
Choice Specs (Greninja) @ Choice Specs
Ability: Protean
Tera Type: Water / Dark
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Timid Nature
- Hydro Pump
- Dark Pulse
- Ice Beam
- Grass Knot / Spikes

[SET COMMENTS]
When equipped with Choice Specs, Greninja becomes a potent breaker thanks to its great coverage and access to Protean, a great ability that further boosts the power of its coverage moves. Hydro Pump is Greninja's most powerful move, pummeling through Pokemon like Volcarona and Cinderace while also letting it do major damage to defensive Pokemon like Dondozo Skeledirge and Great Tusk. Dark Pulse hits the likes of Hatterene Gholdengo (Hydro Pump hits Hatterene harder), Skeledirge Slowking, and Hisuian Zoroark while also dealing the most amount of damage to Toxapex and Rotom-W. Ice Beam evicerates Amoonguss and Dragon-types like Dragonite and Roaring Moon (could be good to mention Water Absorb Clodsire). Grass Knot can OHKO Dondozo, Tera Water (can potentially remove this. You do around 50 to even Tera Fairy. Grass Knot is also stronger than Hydro Pump vs base Garganacl) Garganacl, and Walking Wake after minor chip damage, while also dealing good damage to Pokemon like Quaquaval and Assault Vest Azumarill. Alternatively, Spikes lets Greninja more easily take advantage of the amount of switches it often forces, while also wearing down checks like Toxapex. In addition, Greninja also beats common entry hazard removers such as Great Tusk and Corviknight, making Spikes easy to maintain. Tera Water further enhances Greninja's already powerful Hydro Pump to extreme levels, being able to OHKO Pokemon like Corviknight, Hatterene, and Unaware Clodsire. Meanwhile, Tera Dark lets Greninja 2HKO Toxapex and Amoonguss Rotom-W with Dark Pulse.

Choice Specs Greninja fits best on hyper offense and bulky offense as a menacing wallbreaker. Entry hazard support from the likes of Great Tusk, Ting-Lu, Garchomp, and Glimmora is amazing for Greninja, as it can create a hazard-stacking core with them. Additionally, these Pokemon can also let Greninja more reliably run Grass Knot, as they are able to set up hazards and appreciate Greninja being able to overwhelm Dondozo and Walking Wake. Greninja's frailty leaves it prone to revenge killers like Dragapult and Meowscarada. Pokemon that can deal with these revenge killers, namely Kingambit and Mixed Iron Valiant, make for excellent partners, as they allow Greninja to more feasibly wallbreak, (This part is rather unclear since you dont mention how) while in return, Greninja can stop Pokemon like Great Tusk and Ting-Lu (not a particular great check to either of them) for these threats.

You can make more emphasis on Kingambit and Valiant, maybe rework the last few lines on paragraph 2. Kingambit can break pass Toxapex, while also loving Greninja's ability to not only deal with Great Tusk but also Dondozo, as well as take on annoying offensive threats for Kingambit such as Garchomp and Cinderace. Iron Valiant on the other hand appreciates Greninja's ability to take on Skeledirge, Gholdengo, Clodsire, and even Volcarona and Iron Moth to an extent.

[CREDITS]
- Written by: [[BT89, 487308]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

chimp

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:xy/greninja:

[SET]
Choice Specs (Greninja) @ Choice Specs
Name: Choice Specs
Ability: Protean
Tera Type: Water / Dark
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Timid Nature
- Hydro Pump
- Dark Pulse
- Ice Beam
- Grass Knot / Spikes

[SET COMMENTS]
When equipped with Choice Specs, Greninja becomes a potent breaker thanks to its great coverage and access to Protean, a great ability that further boosts the power of its coverage moves. Not sure if I like this description of Protean- especially post-nerf. Re-word it, imo. Hydro Pump is Greninja's most powerful move, pummeling through Pokemon like Volcarona and Cinderace while also letting it do major damage to defensive Pokemon like Skeledirge and Great Tusk. Dark Pulse hits the likes of Gholdengo, Skeledirge, and Hisuian Zoroark while also dealing the most amount of damage to Toxapex and Rotom-W. Add mention of its Flinch chance- this is situational but useful when facing down Toxapex. Ice Beam eviscerates Amoonguss, Water Absorb Clodsire, and Dragon-types like Dragonite and Roaring Moon. Grass Knot can OHKO Dondozo, Garganacl, and Walking Wake after minor chip damage, while also dealing good damage to Pokemon like Quaquaval and Azumarill. Alternatively, Spikes lets Greninja more easily take advantage of the amount of switches it often forces, may just be splitting hairs but I don't like the phrasing of "more easily" here. You make a good point after by saying spikes wear down checks like Toxapex- I think this is the benefit of running Spikes, and should be the main focus when mentioning the move. while also wearing down checks like Toxapex. In addition, Greninja also beats common entry hazard removers such as Great Tusk and Corviknight, making Spikes easy to maintain. Tera Water further enhances Greninja's already powerful Hydro Pump to extreme levels, being able to OHKO Pokemon like Corviknight, Hatterene, and Unaware Clodsire. Meanwhile, Tera Dark lets Greninja 2HKO Toxapex and Rotom-W with Dark Pulse.

Choice Specs Greninja fits best on hyper offense and bulky offense as a menacing wallbreaker. Entry hazard support from the likes of Great Tusk, Ting-Lu, Garchomp, and Glimmora is amazing for Greninja, as it can create a hazard-stacking core with them. Additionally, these Pokemon can also let Greninja more reliably run Grass Knot, as they are able to set up hazards and appreciate Greninja being able to overwhelm Dondozo and Walking Wake. Strong offensive Pokemon like Kingambit and Mixed Iron Valiant, make for excellent partners, as they appreciate Greninja's ability to threaten checks like Great Tusk, Dondozo, and Garchomp for the former and Skeledirge, Gholdengo, Clodsire, and Volcarona for the latter. They are also able to threaten Pokemon that would otherwise revenge kill Greninja such as Dragapult and Meowscarada, granting Greninja more consistency against teams with these Pokemon.

[CREDITS]
- Written by: [[BT89, 487308]]
- Quality checked by: [[SetsuSetsuna, 548068], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
2/2 when implemented thaaaaaaaaaaaaaaaaaaaaaaaanks
 

Adeleine

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(AC): Add Comma
[SET]
Choice Specs (Greninja) @ Choice Specs
Ability: Protean
Tera Type: Water / Dark
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Timid Nature
- Hydro Pump
- Dark Pulse
- Ice Beam
- Grass Knot / Spikes

[SET COMMENTS]
When equipped with Choice Specs, Greninja becomes a potent wallbreaker thanks to its great coverage and access to Protean, an ability that synergizes well with Choice Specs due to it only changing Greninja's type once. Protean. Since Choice Specs ensures it only uses one attack per switch-in, even though Protean only activates once per switch-in, Greninja will have STAB every time it attacks. (I imagine this is what going on?) Hydro Pump is Greninja's most powerful move, pummeling through Pokemon like Volcarona and Cinderace while also letting it do major damage to defensive Pokemon like Skeledirge both offensive and defensive Water-weak Pokemon like Volcarona, Cinderace, Skeledirge, and Great Tusk. Dark Pulse hits the likes of Gholdengo, Skeledirge, and Hisuian Zoroark super effectively while also dealing the most amount of damage to Toxapex and Rotom-W. Dark Pulse's flinch chance can also come in clutch against the aforementioned defensive Pokemon. walls. (just for maximum clarity bc the only time you used 'defensive pokemon' was for the fire types) Ice Beam eviscerates Amoonguss, Water Absorb Clodsire, and Dragon-types like Dragonite and Roaring Moon. Grass Knot can OHKO Dondozo, Garganacl, and Walking Wake after minor chip damage, while also dealing and it deals good damage to Pokemon lighter Water-types too, (I imagine?) like Quaquaval and Azumarill. Alternatively, Spikes lets Greninja wear down checks like Toxapex while also letting it take taking advantage of the switches it often forces. In addition, Greninja also beats common entry hazard removers such as Great Tusk and Corviknight, making Spikes easy to maintain. Tera Water further enhances boosts Greninja's already powerful Hydro Pump to extreme levels, being able to letting it OHKO Pokemon like Corviknight, Hatterene, and Unaware Clodsire. Meanwhile, Tera Dark lets Greninja 2HKO Toxapex and Rotom-W with Dark Pulse.

Choice Specs Greninja fits best on hyper offense and bulky offense teams as a menacing wallbreaker. Entry hazard support from the likes of Stealth Rock setters like (you can also add 'and/or Toxic Spikes' after sr if youd like) Great Tusk, Ting-Lu, Garchomp, and Glimmora is are amazing for Spikes Greninja, as it can create a hazard-stacking core with them. Additionally, Alternatively, these Pokemon can also let Greninja more reliably run drop Spikes for Grass Knot, as they are able to can set up hazards and appreciate Greninja being able to overwhelm Grass Knot overwhelming Dondozo and Walking Wake. Strong offensive Pokemon like Kingambit and Mixed Iron Valiant, mixed Iron Valiant make for excellent partners, as they appreciate Greninja's ability to threaten Greninja threatens their checks like Great Tusk, Dondozo, and Garchomp for the former, (AC) and Skeledirge, Gholdengo, Clodsire, and Volcarona for the latter. They are also able to can also threaten Pokemon that would otherwise revenge kill Greninja, (AC) such as Dragapult and Meowscarada, granting Greninja more consistency against teams with these Pokemon.

[CREDITS]
- Written by: [[BT89, 487308]]
- Quality checked by: [[SetsuSetsuna, 548068], [chimp, 197439]]
- Grammar checked by: [[Adeleine, 517429]]
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GP Team done
 
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