Spike, Smash, and Sweep

The team
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The team attempts to eliminate opposition to Yanmega, and when the oppurtunity arises, sweep using Yanmega. It includes Toxic Spikes and Stealth Rocks to hamper Spiritomb and other walls without a strong recovery move, while Garchomp and Deoxys-E are used to make quick kills on enemy pokes.


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Bronzong @ Lum Berry
Ability: Levitate
EVs: 252 HP/204 Def/52 SDef
Relaxed nature (+Def, -Spd)
- Hypnosis
- Gyro Ball
- Grass Knot
- Stealth Rock
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Bronzong, the most common lead on Shoddy, is a standard pokemon, used for its ability to distribute sleep and stealth rock, giving you an edge to start the game off with. Grass Knot, deviating from the standard EQ or explosion, gives me the option to 2hko swampert, as the typical build is incapable of dealing with swampert effectively. Lum Berry is for use against other sleeper leads, such as Gengar, Crobat, or Roserade, that outspeed slow, bulky Bronzong. Lum Berry, however, absorbs the status and gives me the oppurtunity to sleep them back quickly.

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Garchomp (M) @ Choice Band
Ability: Sand Veil
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Outrage
- Dragon Claw
- Fire Blast
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Bandchomp is OU's main powerhouse and makes it difficult for enemy walls to switch in. Bandchomp is capable of 2hko'ing many walls that take neutral damage from Chomp's outrade like Gliscor. While in Outrage, it is crucial that you take note of what pokemon they have. Starmie, Mamoswine, Weavile, and ScarfChomp are all able to switch in and ruin Garchomp in the middle of his Outrage, but all have trouble switching in, and can only come back for the revenge kill.

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Deoxys-e @ Life Orb
Ability: Pressure
EVs: 160 Atk/96 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Psychic
- Superpower
- Ice Beam
- Thunderbolt
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Deoxys-E is here for its super-effective arsenal, capable of scoring SE on the very, very destructive Gyarados, after DDances. Against the prospect of opposing Blisseys, Deoxys-E carries Superpower, along with BoltBeam for maximum SE potential. The problem is that it does not have Shadow Ball to score a SE hit on Cresselia.

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Forretress (M) @ Shed Shell
Ability: Sturdy
EVs: 252 HP/162 Atk/96 Def
Relaxed nature (+Def, -Spd)
- Toxic Spikes
- Explosion
- Earthquake
- Rapid Spin
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The primary proffesion of Forretress is to lay down Toxic Spikes, and keep SR or Spikes off my own team. With this teams weakness to Priority Attackers is slightly remedied by Forretress's ability to EQ a Lucario. Once Forretress's use is expired, Explode and leave the killing to another pokemon. Shed Shell is of course against Magnezone, which would be terrible to lose 2 walls to the magnet.

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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/6 SDef
Calm nature (+SDef, -Atk)
- Wish
- Protect
- Thunder Wave
- Seismic Toss
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Notice that neither one of my other walls are capable of carrying recovery moves. WishBliss is on this team to remedy that, and defend against Magnezone and other Special Sweepers. Blissey is bait for Lucario to set-up, so Thunder Wave is there hit it early. I'm unsure if I should keep TW however, and am considering replacing it with a Special atk.

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Yanmega (M) @ Petaya Berry
Ability: Speed Boost
EVs: 12 HP / 244 Spd / 252 SAtk
Modest nature (+SAtk, -Atk)
- Substitute
- Bug Buzz
- Air Slash
- Hidden Power [Ground]
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Yanmega is this team's centerpiece. After my opponent has been hit by heavy Garchomp, and SE Deoxys-E, plus Stealth Rock/Toxic SPikes, Yanmega cleans the field up. For the most part, even SR doesn't matter, as it just reduces the number of necessary Subs to trigger Petaya Berry. I chose HP Ground to nail Heatran and Magnezone hard. Blissey, at this point should be eliminated, as well as any other threat to this poke's sweep.
 
Use a 30 HP IV on Yanmega instead of 6 HP EVs, and put those EVs somewhere else. This will make Yanmega's HP divisible by 4, which causes Petaya Berry to activate when you are at 25% health, or after just 3 Substitutes. This will give you some buffering health against sandstorm damage and priority moves such as Quick Attack.
 
I would go for Hidden Power Ice instead of Ground on Yanmega so you won't get problems with Dragons. But it's your choice.
 
i think it'd be just a little more effective if you put yanmega's 6 SpD EVs into Def, yanmega cant take a special hit anyways.

also, you'd be better off with flamethrower on garchomp over fire blast. i'm almost sure that fire blast is a @HKO on skarmory, like flamethrower.
 
If forretress is running earthquake why is he so afraid of magnezone? Once zone comes in I would expect a scenario of

you: toxic spikes as zone comes in
opponent: zone subs
you: forretress earthquakes
opponent: zone magnet rises
you: explode

That is how all your battles should go so you shouldnt be afraid of losing 2 walls to zone when you should be able to hurt zone anyway. You might not even need shed shell.

Ok so heres the scary thing. You are going to be destroyed by SD Lucario and SD Weavile. And Weavile you should be even more concerned with because after a SD he will 2hko or ohko everything on the team barring forretress. now sd lucario will then come up and screw with you since he 2hkos everything on the team. hell garchomp cant switch in because he wont survive a close combat boosted by SD and if he does he wont survive the incoming extremespeed. Yanmega will be shut down by both of their support moves. So what is your best best?

Well right now blissey seems out of place just adding on weaknesses. Oh hey guess what? Wishblissey no longer exists. Yup they got rid of it so she isnt even legal anymore. I would use Gyarados who can tank fairly well with that special defense and HP as well as give you a counter to lucario and weavile and give you another attacking threat (In todays metagame CBChomp and a SuperPower Deoxys just wont cut it).

Bronzong needs some attack evs. As he stands he wont even 2hko crobat with gyro ball. And are you always gonna rely on hypnosis? Hell I wouldnt. I think you need some attack evs, like 152 or so to actually kill gengar and crobat. Grass Knot for swampert and gyarados looks fine but right now again you need special attack evs. I know you want to go defensive but its hard when bronzong has been altered to lead in this metagame. Otherwise looks good.

Otherwise everything looks good since it should have proper speed but Gyarados is definitely needed over blissey.
 
Hmm, yea I changed the IV build already, and exported the wrong build to text, sorry for the confusion :D The current build is still divisible by 4 and 244 speed is still sufficient to outspeed pokes on the speed tier below, and the standard builds of Evire and Gliscor rarely run a +Spd nature and full Spd IV's.

Lemme do the calcs on that

EDIT: Thanks for the help Kingler. SD Sweeping, mostly priority issues are the primary issue I attempted to resolve by posting an RMT. I will replace Wishbliss with Gyara as recommended, and playtest a few games to determine the status of the team after this shift. I appreciate the time you spent to type your comments up
 
For this team I think you should replace Deoxys-e with Gengar. It'll help you with your sd lucario problems and it gives you a spin blocker. Plus it can explode on blissey which will open up yanmega for a sweep.

Also for yanmega I'd try using leftovers as without them you'll just get stalled out when ss is up (and you sub down for the petaya). Obviously if you choose to go with lefties yanmega you should replace sub with protect (just in case you run into something that is very fast).
 
Thanks for the recommendation husk, I haven;t thought about using the explosion gengar, I will definently consider trying it. As for Yanmega, I think I will need the raw power after petaya in order to eliminate remaining threats.

Kingler: What is the EV spread you recommend for Gyara?
 
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