Hey guys its Fineon and i am here with ANOTHER RU Hyper Offensive team. This time i decided to build around a specs Dragalge and this is what i got!
Accelgor @ Focus Sash
Ability: Unburden
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Spikes
- Encore
- Bug Buzz
- Final Gambit
Accelgor was the first partner i chose to pair with Dragalge. Its speed tier allows it to outspeed many common leads, set up spikes, and encore them. Spikes is used for hazard support and to wear the upposing team down. Encore is used to trap pokemon into either set-up moves or hazards. Bug Buzz is used for STAB, and so that i dont have to use Final Gambit as an attacking move. Final Gambit in the last slot for blocking defog, and killing/doing alot of damage to common threats and/or walls.
Dragalge @ Choice Specs
Ability: Adaptability
EVs: 200 HP / 252 SpA / 56 Spe
Modest Nature
- Sludge Wave
- Draco Meteor
- Hidden Power [Fire]
- Scald
THE THREAT IS HERE. Specs is used for maximum power. Adaptibility makes Draco super powerful and makes it base power 260. the EV's are used to outspeed things like Defensive Tangrowth without investment. Modest is used cus Dragalge doesnt need the extra speed. Sludge Wave and Draco are used as Dragalge's dual STAB moves and so that it has super good coverage (bar steel types). Scald is used to hit Rhyperior alot more accurately and has a burn chance. Hidden Power Fire is used to hit things like Bronzong and Escavalier alot harder.
Altaria-Mega @ Altarianite
Ability: Pixilate
Happiness: 0
EVs: 252 Atk / 252 Spe
Adamant Nature
- Substitute
- Roost
- Dragon Dance
- Frustration
Altaria is here as my late game sweeper, and to form a mini dragon core with Dragalge. Substitute is there to dodge status moves and to form a mini-barrier around Altaria. Roost is to recover any damage taken, and to make more subs :] Dragon Dance is to boost Altaria's power, and makes it easier to sweep. Frustation is exactly the same as return, but makes Ditto weak if it decides to copy Altaria after a few boosts.
Kabutops @ Assault Vest
Ability: Swift Swim
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Knock Off
- Aqua Jet
- Stone Edge
- Rapid Spin
Kabutops is here to spin any hazards that are set on my side of the field. I decided to use Kabutops because it had good synergy with my dragon types. Kabutops tanks any of the Ice attacks with Assault Vest, and my dragons take any electric type attacks. Knock Off hits Doublade, and removes any items on the switch. Aqua Jet is for priority, and is my water STAB. Stone Edge is my rock types STAB. Rapid Spin is here to remove the hazards on my side of the field.
Fletchinder
Ability: Gale Wings
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost
Since my team had been having trouble with the many megas in the tier, i decided to run Fletchinder. Fletchinder is my check to M-Gallade, Lopunny, Sceptile, and sometimes Sharpedo. Swords Dance boosts Fletchinder's attack to high levels, and acts as my secondary sweeper. No-item Acrobatics is very powerful, and does over-half to most pokemon in the tier that dont resist it. Will-o-Wisp hits mons on the switch and halves their attack. Roost recovers damage from Fletchinder.
Lilligant (F) @ Choice Scarf
Ability: Own Tempo
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sleep Powder
- Leaf Storm
- Hidden Power [Rock]
- Healing Wish
Lilligant acts as my sort-of Moltres check, and can hit many things hard with Leaf Storm. Sleep Powder allows me to hit most threats and can switch out into any other mons in my team. Leaf Storm and HP Rock have decent coverage, and let me hit the majority of mons in the tier. Healing Wish lets me heal up any damage lost on my other mons on my team such as Altaria, Dragalge, and Fletchinder
Well heres my team guys and i hope you enjoy it!

Accelgor @ Focus Sash
Ability: Unburden
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Spikes
- Encore
- Bug Buzz
- Final Gambit
Accelgor was the first partner i chose to pair with Dragalge. Its speed tier allows it to outspeed many common leads, set up spikes, and encore them. Spikes is used for hazard support and to wear the upposing team down. Encore is used to trap pokemon into either set-up moves or hazards. Bug Buzz is used for STAB, and so that i dont have to use Final Gambit as an attacking move. Final Gambit in the last slot for blocking defog, and killing/doing alot of damage to common threats and/or walls.

Dragalge @ Choice Specs
Ability: Adaptability
EVs: 200 HP / 252 SpA / 56 Spe
Modest Nature
- Sludge Wave
- Draco Meteor
- Hidden Power [Fire]
- Scald
THE THREAT IS HERE. Specs is used for maximum power. Adaptibility makes Draco super powerful and makes it base power 260. the EV's are used to outspeed things like Defensive Tangrowth without investment. Modest is used cus Dragalge doesnt need the extra speed. Sludge Wave and Draco are used as Dragalge's dual STAB moves and so that it has super good coverage (bar steel types). Scald is used to hit Rhyperior alot more accurately and has a burn chance. Hidden Power Fire is used to hit things like Bronzong and Escavalier alot harder.

Altaria-Mega @ Altarianite
Ability: Pixilate
Happiness: 0
EVs: 252 Atk / 252 Spe
Adamant Nature
- Substitute
- Roost
- Dragon Dance
- Frustration
Altaria is here as my late game sweeper, and to form a mini dragon core with Dragalge. Substitute is there to dodge status moves and to form a mini-barrier around Altaria. Roost is to recover any damage taken, and to make more subs :] Dragon Dance is to boost Altaria's power, and makes it easier to sweep. Frustation is exactly the same as return, but makes Ditto weak if it decides to copy Altaria after a few boosts.

Kabutops @ Assault Vest
Ability: Swift Swim
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Knock Off
- Aqua Jet
- Stone Edge
- Rapid Spin
Kabutops is here to spin any hazards that are set on my side of the field. I decided to use Kabutops because it had good synergy with my dragon types. Kabutops tanks any of the Ice attacks with Assault Vest, and my dragons take any electric type attacks. Knock Off hits Doublade, and removes any items on the switch. Aqua Jet is for priority, and is my water STAB. Stone Edge is my rock types STAB. Rapid Spin is here to remove the hazards on my side of the field.

Fletchinder
Ability: Gale Wings
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost
Since my team had been having trouble with the many megas in the tier, i decided to run Fletchinder. Fletchinder is my check to M-Gallade, Lopunny, Sceptile, and sometimes Sharpedo. Swords Dance boosts Fletchinder's attack to high levels, and acts as my secondary sweeper. No-item Acrobatics is very powerful, and does over-half to most pokemon in the tier that dont resist it. Will-o-Wisp hits mons on the switch and halves their attack. Roost recovers damage from Fletchinder.

Lilligant (F) @ Choice Scarf
Ability: Own Tempo
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sleep Powder
- Leaf Storm
- Hidden Power [Rock]
- Healing Wish
Lilligant acts as my sort-of Moltres check, and can hit many things hard with Leaf Storm. Sleep Powder allows me to hit most threats and can switch out into any other mons in my team. Leaf Storm and HP Rock have decent coverage, and let me hit the majority of mons in the tier. Healing Wish lets me heal up any damage lost on my other mons on my team such as Altaria, Dragalge, and Fletchinder
Well heres my team guys and i hope you enjoy it!