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Tournament SPL XVII OU Discussion Thread

cala_aa

is a Community Contributor
SDPL Champion
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Welcome back! Smogon's largest official team tournament, the Smogon Premier League XVII, just began. In this tournament, 10 teams compete across metagames spanning all generations of OU, including SV! Over the next 11+ weeks, expect to see new trends and metagame shifts in the SV OU tier. This thread will highlight these trends and will likely include game discussion, links to usage stats, replay analyses, and teams shared by some of the best SV OU players on the site.

Auction Results

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Expected Starters in Bold, Supports Behind
:gardevoir-mega: Congregation of the Classiest - Xrn, Lazuli, LpZ, Shengineer, LB
:raikou: Circus Maximus Tigers - Ewin, Kate, entrocefalo, Patatexv, LOOR, Cow
:lycanroc: Wi-Fi Wolfpack - bbeeaa, Fogbound Lake, Let's Rumble Shall We, Originality56
:tyrantrum: Dragonspiral Tyrants -
Fusien, myjava, Baddy, Axzel, Django, Luispeikou, Poek, Lady Bug, SoulWind, Vert
:alakazam-mega: Indie Scooters - Storm Zone, DAHLI, heileone, Pais, tko, waffle04
:garchomp: Stark Sharks - ATTRIBUTE, Nat, hellom, Plague, Achimoo
:marowak-alola: Team Raiders - zS, JJ09LIE, Eternal Spirit, Ash KetchumGamer, tier
:entei: Alpha Ruiners - lax, fakenagol, ACR1, sunsets, sire clod, sugarhigh, devin, Metallica126, Fakes
:snorlax: Ever Grande BIGS - JustFranco, Stareal, pdt, Setsu, Larry, Hiko, Mako
:suicune: Cryonicles - clean, kDCA, bhkg, watashi, Dugtrio Is Broken, Luigi, MGdos16, Zokuru

Quick Links:
Commencement
Records
Replays and Usage
Schedule
 
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This is a unique year for SPL. This year will feature SV OU as the current generation for the fourth time, something that has never happened before. Even with the help of DLC drops, the metagame has become as settled as current gens ever get. There has not been a suspect test in 10 months, and the available pool of pokemon staying the same means teams from past tournaments are likely similarly viable now to then, which could make team building less impactful this year.

In terms of players things are less stable. With a lot of drama under its belt, the SV community has lost a fair amount of players to permanent bans alongside the usual burnout and boredom, and as such the starters for SV this year still contain some fresh faces. Just 35 of the 57 players listed above (61% approx) have played SV in SPL before, and of those experienced only 10 have 3 or more wins over .500. We even have a few true rookies with 0 sheet games played across all team tours.

What does that mean for the tour? It means spots are open for the taking. 7 of the players above are realistically in play to grab the spot of winningest player in SPL SV. The best differential in the tier is currently Nat with +10, and there are only 16 players total with a +5 or better differential. With solid play and decent luck any single player has the opportunity to put up a good enough record to stand out as a potential SV player in future SPLs.

In terms of pokemon trends, bulky offence has taken over the metagame like in so many other past generations.
Top 5 usage from SCL: :Zamazenta::Great Tusk::Gholdengo::Dragonite::Kyurem: (ladder swaps in :Kingambit: and :Ogerpon-Wellspring: for dnite and kyurem)
Best win rates: :Pecharunt::Blissey::Clefable::Ogerpon-Wellspring::Moltres:
Lowest win rates: :Samurott-Hisui::Deoxys-Speed::Zapdos::Ceruledge::Rillaboom::Darkrai:

Stall is still around, but it hasn't changed much. Newer players may be tested by veterans with this style.
Weather is low but perhaps due for a comeback, with sand rising recently on the ladder.
Counter-HOs like trick room saw significant success this summer, something to watch out for.
And the best part of this years SV OU? Only 11 pokemon likely to appear are missing moving 3d sprites.
 

SPL 17 Report week 1


Hello people, its me, 1LDK and ninth, back with another edition of these. And you guys wont believe this, we finally got one, we got a volunteer to help us out, say hello tooooooooooooooooooooooooooooo

leng loi

yaaaaaaaaaay (clapping noises)

she has offered help and we made a contract, which consists off:

-She gets 2 matches per week but can get more if she wants
-She gets to post these every third week, so it goes me, ninth, and leng
-If a game goes above 100 turns, she has the right to phone it in.
-If a game ever ties, she can talk a tiny bit about the first game, then fully dive into the second

And thats pretty much it, I hope yall like this new process, I hope things go alright

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:tyrantrum: Dragonspiral Tyrants (7) vs (5) Circus Maximus Tigers :raikou:


:Ninetales: :Raging Bolt: :Cinderace: :Cresselia: :Great Tusk: :Walking Wake: Fusien vs entrocefalo :Zamazenta: :Ting-Lu: :Iron Crown: :Pecharunt: :Kyurem: :Tornadus-Therian:

ninth: It's good to be back. I deserted 1LDK in SCL for the amazing reason of "if I don't get my research manuscript-ready by the end of the year I'm gonna die" but now I'm no longer running from the grind. Very happy to have leng loi on board too. Alright, on Fusien's side he has a pretty standard sun HO with double removal. entrocefalo has a variant of Niko's Ting-Lu/Pecharunt BO sample team, but with Treads replaced with more offensive power in Iron Crown - this probably suggests a more Boots-heavy build than the sample. Fusien starts by getting sun up for his Air Balloon Bolt, which immediately loses its Balloon to a Bleakwind Storm. He calls entro's switch to Ting-Lu, and drops a huge Solar Beam for a whopping...47%. The next Solar Beam is a high roll but still fails to kill, and entro's Ting-Lu lands a crit to oneshot the Bolt. Cinderace comes out for Fusien and forces entro to bring out his Zama on the U-Turn to +Speed Tusk. Once again, Fusien calls out entro's hard switch to Tornadus, and clicks Stone Edge...only for it to miss. They both figure it's a good idea to switch, and Fusien uses a bulky-ass Eject Button Cresselia to get in his Cinderace for a free Pyro Ball against anything...which he also misses. Everything's going just fine for him right now. entrocefalo takes advantage of this and uses a Parting Shot to hustle in his Tornadus-T and get +2 on the switch back to Cress. Even then, this Cresselia is like max spdef and is taking nothing, paralyzing the Torn. Things start going Fusien's way as he's able to get his Walking Wake in on a full paralysis; Draco narrowly misses the kill, but Bleakwind misses the Wake altogether. Then it misses again on Ninetales coming in - remember, Bleakwind is still 80% in sun. entro decides to sack the Ting-Lu on the Overheat, and uses this as a chance to bring in his Kyurem. As Cress gets sacked, entro reveals Scale Shot and fails successfully by missing the kill, thus allowing him to use it twice and get to +2 speed. He then reveals Tera Ground Earth Power and the game ends; Fusien tries to Tera Water his Wake but it dies anyways to a crit Freeze-Dry (there was a chance this didn't matter if it was 252 SpA and a boosting item, otherwise it mattered) and yeah that's about it. That was a game for sure!


:Dragonite: :Ting-Lu: :Clefable: :Pecharunt: :Heatran: :Zamazenta: Axzel vs Ewin :Ting-Lu: :Zamazenta: :Ogerpon-Wellspring: :Dragonite: :Gholdengo: :Iron Treads:

ninth: You know that phenomenon of convergent evolution where crustaceans end up evolving into crabs? I think after 4 years of SV OU we're at this point with bulky offense and Ting-Lu/Dragonite/[insert Ghost type]/Zamazenta. Granted, there are a couple of differences here. Axzel's bring is kind of a mashup of the removal-less versions of this team, with Pecharunt over Ghold as the spinblocker, a Clefable for utility, and a Heatran - the more unique addition to his team - to trap walls and free up the Stealth Rock slot on other teammates. Ewin's team is geared a little more offensively, with an Ogerpon as an extra wincon and an Iron Treads providing cover for it. Right away the Pecharunt comes in useful for Axzel, as it allows him to switch directly into an Ivy Cudgel (many variants of this core hate doing that) and force it out. Ewin is able to heal off a Ruination with Synthesis, but he can't really force the issue with Wellspring early as long as Pecharunt is healthy. After forcing yet another switch by its presence. Axzel reveals Toxic on Pech and just straight-up poisons the Ting-Lu, going for the guaranteed poison instead of the 50%. Forgoing the less reliable move for the potentially less useful one? When you know the final set was ABR's call but you can't prove it... Ewin's Lu breaks through confusion and vomits out both Spikes and rocks, but Axzel gets up his own spike, and importantly the Pech is Boots. With dwindling methods of actually killing this demon, Ewin gives it a go with setting up his own Dragonite at a relatively early turn 16, which forces Axzel to Tera Ghost and take nothing from the EQ, forcing the Dragonite out. The poisoned Lu Red Cards out the Heatran and they both vomit hazards all over the field before Lu dies. Now Ewin's Treads has very few chances to Rapid Spin the hazards off before dying to said hazards. The first chance is stuffed as he EQs on Axzel bringing in his Boots Zamazenta; the Tiger tries to counter with his own Zama. Treads gets further ground down when Ewin tries to bring it in on an expected switch-out from Axzel, only to catch a Roar and pull the Dragonite, who was not Boots and takes rocks - Ice Fang oneshots it. At this point Ewin's team is incredibly crippled, it's really only Ogerpon and Gholdengo alive. He manages to finally get the hazards off, sacrificing Treads to do so, and then Teras the Wellspring to try and force the issue. Play Rough does a mere 35% through Multiscale and it gets Dragon Tailed out...then Make It Rain also fails to kill and Axzel Roosts it off. The same Dragon Tail line repeats, but this time Axzel switches Lu in on the Make It Rain and hard EQs to just kill the Ogerpon on switch-in. Ghold's lacking Ghost STAB to beat Pecharunt, and Axzel lets his Clefable get the last kill in a statement of intent from the SPL rookie

:Ogerpon-Wellspring: :Iron Treads: :Garganacl: :Moltres: :Zamazenta: :Kingambit: myjava vs Kate :Zamazenta: :Dragapult: :Ting-Lu: :Dragonite: :Iron Treads: :Ogerpon-Wellspring:

ninth: We have two pretty comfortable-looking structures for both players. myjava loves Zamazenta - he won SPL with it - and has tended towards heavier BO in tour games. Here he has a classic Garg/Molt tryhard squad, one so classically sweaty it was once featured in a lax video titled "CA Pokemon World Champion TRYHARDS for Ladder." You get 'em up (I think the Ogerpon is Spikes) and grind everyone down with passive damage for one of your three physical sweepers to sweep. Kate's team is on some similar tryhard energy; it's a Ting-Lu/Dragonite/Zamazenta team. The interesting bit is Dragapult over the usual Gholdengo or Pecharunt. Anyways, myjava leads with his Wellspring and cannot be safely stopped from clicking Ivy Cudgel - it does over half to Lu and is Red Carded out into Moltres, who takes a Ruination. Moltres Roosts as rocks go up, then Kate doubles into Dragapult as java returns to Wellspring. She lands a Roost, and now java has a glorified U-Turn bot. Now myjava starts immediately pushing the issue by hitting Tera Fairy on his Garganacl, curing Kate's Wellspring and Protecting correctly on the Knock turn. Now Kate has to figure out how to break this thing with no real supereffective damage for it. Wellspring is her best bet, and finally Knocking the Leftovers is a start, but Salt Cure means it's gonna run out of Syntheses pretty fast. myjava keeps on curing and curing, eventually killing Ting-Lu. Now Kate makes an attempt to win on the spot with Dragonite, forcing java to bring out his Zamazenta and Roar it out into Kate's Zamazenta...who also Roars it out into Treads. Both players eventually go back into Wellspring and Garg, but even though Kate reveals SD, java's able to cure and Protect to seal Ogerpon's fate. Pretty much out of options, Kate times out.

:Garganacl: :Tyranitar: :Zamazenta: :Excadrill: :Moltres: :Pecharunt: Baddy vs Patatexv :Cinderace: :Gliscor: :Kyurem: :Zamazenta: :Pecharunt: :Corviknight:

ninth: Love that Tyranitar and sand are making a resurgence. It's a classic mon in OU with a diverse moveset typical to Gen 2 mons, allowing it to serve as a Gliscor Stopper via Ice coverage and kind of a Kyurem Stopper via ridiculous special bulk in sand. Baddy's build skews heavily defensive besides the obligatory Excadrill and Glue Guy Zamazenta, with Garganacl as another kinda-wincon to benefit from that sand SpDef. Rounding out the defensive core is the dreaded Moltres/Pecharunt "If I Don't Get This Status Proc I'm Killing Myself" core, who pivot for each other and force the opponent to start praying for no status. Patatex has kind of a 2024 classic in Double Bird BO, with Gliscor and Corviknight collectively walling everything that isn't Water or Ice. The big wincon here looks to be the Kyurem, who has probably double removal on its side with Corv and Cinderace. This is a longer one, and you can probably guess it from the team preview: Baddy's Excadrill is not exactly gonna have an easy time breaking when the birds are around. Garg and Corv trade PP and Garg gets rocks up. This interaction isn't necessarily a favourite for either party; Patatex can't heal the Gliscor while Salt Cured, but Baddy's Garg bleeds Recovers the longer it stays in. Eventually Baddy, at a bigger disadvantage, switches out to Moltres but almost immediately catches a Toxic to the face. He goes TTar and drops a big Banded Knock on Corviknight, but the next one doesn't kill and Baddy has to go Garg. Patatex and Baddy trade Cures and Presses and Recovers and Roosts for a bit, before doing the song and dance with Gliscor too. Eventually Patatex gets the drop, bringing Kyurem in on a Protect and instantly getting a sub up as Baddy switches to Tyranitar. The good thing for Baddy is that sand prevents Kyurem from healing, and Roar Moltres prevents it from sweeping, but he can only repeat that interaction so many times before the poisoned Moltres drops.Patatex switches the rocks to Baddy's side, sacrificing his Cinderace to Pecharunt in the process. Baddy's next move is to go Zamazenta and start setting up, revealing Substitute, but he's still completely walled by Pech (who happens to be Nasty Plot). Moltres gets sacked to Kyurem, Drill's sand gets stalled out, and its spin gets blocked. Pech and Scor have a noodle fight for a bit before both pivot out on the same turn, but Gliscor goes second and gets Kyurem in on Garg. Patatex hits Tera Ground and subs up on the Rocks, and suddenly Baddy is in trouble. Pecharunt is sacked, then Zama has to die just to break the sub. Tyranitar comes in, but Patatex Sub/Protects through the sand for long enough for sand to wear off right after Drill comes in - it's able to get the kill, but not the sweep, as Patatex's Zamazenta comes right back in to clean it up. Baddy stalls out a few turns with Garg, but Patatex has enough resources to grind down his recovery and take the win. (1ldk edit: I always tell bro about not overworking himself and look what bro is doing :wilted flower:)

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:suicune: Cryonicles (6) vs (6) Team Raiders :marowak-alola:


:Cinderace: :Landorus-Therian: :Primarina: :Gholdengo: :Raging Bolt: :Meowscarada: clean vs zS :Walking Wake: :Ninetales: :Hatterene: :Great Tusk: :Tornadus-Therian: :Ceruledge:

ninth: SV sun has had a few variations. You have the 2023 Vert classics, you have the Cresselia variants for more sustain, you have the Venusaur setup. This one from zS is some newer sauce, combining a usual Sun HO core (Ninetales, Wake, Ceruledge, Tusk) with the Hatterene/Tornadus-T combo beloved by tryhards everywhere. Double removal enables maximum item greed, and did you know Bleakwind Storm still has 80% accuracy in sun? clean has three starters, which is always a good start. Lando/Ghold rocks synergy, the thing I'm picking up on is two fast pivots (Ace and Meow) comboing with mid-speed special bruisers in Primarina, Ghold, and Raging Bolt. That Primarina trades with basically every mon on zS' team, so clean leads it and drops a Moonblast on the Ceruledge switch-in for a resisted 40%. zS tries to make the most of the sun turns, but clean trades a lot of his Lando's health to stop the Edge from sweeping, then loses the rest of it as he pops Hatterene's Eject Button to bring in Walking Wake. Hydro Steam kills Lando then does a cool 60% to Bolt, as clean stays in and Dragon Pulses it down. +Atk Tusk comes out for zS, and the midground Ice Spinner works out fantastically as it pops Ghold's balloon and enables a free Headlong Rush on something - in this case Meow takes half. zS gets sun up as clean pivots into the Specs-ass Primarina. The Prima starts Moonblasting away, nuking Hatterene from 71%, but loses out to Ceruledge doing 57% on a resisted Bitter Blade; it's worth noting that even had he clicked Surf he still would've lost this encounter due to sun. clean brings out Meow to threaten the Ceruledge out, and zS switches to Torn but clean reads the switch with a Triple Axel to OHKO it. Then Axel is clicked again on the Ceruledge, which absolutely covers the screen in text due to Weak Armor but doesn't even kill, letting the 3% Ceruledge kill back. Destiny Bond is revealed on some suicide pact shit, then zS sacrifices Ninetales to Quetzalcoatl to revive Ceruledge to full. It takes 59% from a Thunderclap and grinds down Bolt's health, but now it theoretically should be weak enough that clean's remaining mons can kill it. clean's Tera Fire Pyro Ball just needs to get the guaranteed 2HKO on the Tusk - oh, it missed and now Tusk Headlong Rushes the other mons for the win. Aw.


:Ogerpon-Wellspring: :Iron Valiant: :Dragonite: :Ting-Lu: :Pecharunt: :Iron Crown: bhkg vs Eternal Spirit :Cinderace: :Clefable: :Gliscor: :Great Tusk: :Iron Crown: :Kyurem:


ninth: Eternal Spirit's 7-2 run last year was characterized by a lot of NORTHERN IMPACT the Kyurem and a healthy bit of MAGIC RUSH the Clefable. Here he's got both! Double removal in Ace and Tusk seem to primarily serve the Kyurem endgame, as well as consistent Volt Switch pressure from Iron Crown. bhkg has an offensive variant of Lu/Dnite/Ghost, flanked by his own Irons Crown and Valiant as well as Wellspring - besides the generic core his team is pretty fast overall. The game opens with Eternal Spirit (aka Gama) missing Wisp and taking a Ruination; he U-Turns it only to be U-Turned into Gliscor, which he might have lowkey done anyways considering bhkg can't kill it at all. Gliscor starts SDing up as Ting-Lu gets rocks up and misses a Ruination, then kills Lu. It's an early Tera Fairy from Gama to secure the kill on the Wellspring that Cudgeled his whole team for free; bhkg's Crown secures the revenge kill but Gliscor's job has been solidly done. Gama switches the rocks to bhkg's side, though at the cost of most of his Cinderace's health. His own Crown is mutually walled by bhkg's, but bhkg's is probably a setup threat (see: Booster Speed) so he Volt Switches into his own +Speed Tusk to stop it. bhkg goes hard Valiant and eats a Headlong Rush with great ease, then starts clicking Moonblast. Cinderace dies, then Clefable paralyzes it but bhkg breaks through several times in a row, leading them both to mutually give up on the interaction and go Iron Crown simultaneously. Here, bhkg's setup threat becomes obvious as his Calm Mind outpaces Gama's own. bhkg gets to +2 and starts Tachyon Cutting, and Gama's only counterplay is to hope his Choice-locked Crown can rack up enough residual damage to kill with a Volt Switch. Every mon gets sacked, then Focus Blast is clicked - and bhkg barely lives on 2%. I mean, bhkg probably wins anyways even if that kills, he has a full-health Dragonite in the back, but it's nice that his Crown gets to have all the kills in this one.


:Dragonite: :Gliscor: :Slowking-Galar: :Gholdengo: :Great Tusk: :Darkrai: kDCA vs Ash KetchumGamer :Gholdengo: :Great Tusk: :Kyurem: :Dragonite: :Samurott-Hisui: :Kingambit:


ninth: We have two pretty standard teams from both players here. kDCA has a classic quadruple-G hazard balance core (Gliscor, Gholdengo, Glowking, Great Tusk) that has been around since like the first SV SCL. Speed is provided by Darkrai and technically Dragonite too. AKG's team is also super common, based on the Samurott/Gholdengo hazard-stacking offensive core. I've seen variations of this with Cinderace to let Kyurem and Dragonite get mega greedy with items, but here it's replaced with a Kingambit for more of a Dark-spam style offense. Curious what the items will be here. It's Samurott vs Darkrai to lead, and Wisp turns AKG's starter into a spikes bot. Both players send out Tusk and handshake to remove hazards, but kDCA switches out first and AKG gets to keep his rocks up. kDCA definitely tries to catch AKG out with Hurricane Dragonite, but he suspects some weird shit is coming (kDCA is US South...they love weird Dragonite sets) and switches to Ghold to take very little. He tries to Trick but it thuds into kDCA's own Ghold, both Tusks come out again, and we're kind of in the same spot we were 8 turns ago. After rocks go back up, kDCA doubles into Glowking on AKG's Kyurem, and reveals Toxic Spikes as Kingambit is switched in. Note that AKG's removal is non-Boots Tusk. Glowking survives due to an ambitious Iron Head, but AKG goes to Gholdengo and starts Shadow Balling until something dies. Glowking takes 71%, then Gliscor comes in and is able to live two balls to take the first kill. Now AKG sends in his Kyurem, which touches down and is immediately poisoned. He clicks Ice Beam three times, takes about half off of kDCA's Gholdengo, and dies. Next up to try and punch a hole is Dragonite, who gets to DDing but immediately gets Tricked a Scarf by Darkrai and has to leave. Samurott gets sacked but drags Darkrai down to 17% in the process, enabling Kingambit to come in, sponge the Wisp thanks to Lum Berry, and take out the Darkrai. It still doesn't look great for AKG on paper, down 3-5 with a Tricked Dragonite and a soon-poisoned Tusk, but remember that kDCA has a lot of very crippled mons. Tusk comes out and, rather than risk more health on his own Tusk for the endgame, kDCA sacrifices Glowking to RK with Ghold. But now Kingambit is in, and it's Tera Ghost, and kDCA can't oneshot it with anything. Headlong Rush bounces off and Tusk dies. Ghold passes it a Scarf, but AKG correctly locks into Kowtow and all it does is expedite the win, now outspeeding Dragonite. Hurricane misses but it wasn't gonna kill anyways, and the first SPL Ash KetchumGaming in two years is a win for the vet.


:Iron Treads: :Zamazenta: :Meowscarada: :Raging Bolt: :Zapdos: :Slowking-Galar: watashi vs tier :Hatterene: :Zapdos: :Ogerpon-Wellspring: :Dragapult: :Ting-Lu: :Kingambit:

ninth: You know what, it's a low bar, but fair play to JJ09LIE for saying he's unavailable W1 and then actually being unavailable W1. Deputizing for the Raiders this week is SV everyman tier, with a Zapdos/Ting-Lu/Hatterene fat core combined with Dragapult to rack up plenty of hazards and VoltTurn damage. Ogerpon-Wellspring and Kingambit fill out physical breaking duties. watashi has this double-Electric combo of Bolt and Zapdos, comboed with slow and fast pivots (Glowking/Meowscarada) and Treads on removal (and Zama as the Glue Guy). It's Glowking and Hat to lead, giving watashi a pivot advantage into Meow for some Flower Trick chip. Hatterene takes over half, then tier switches in Zapdos and takes an honestly decent 26% to force Meow out. tier now gets to U-Turn on the Glowking switch-in to his Dragapult, and immediately reveals (assumedly Banded) Tera Blast Ghost, 2HKOing the Treads switch-in. Meow can temporarily scare it out, using its opening to click Knock and finish off the Hatterene, but as soon as it comes back in watashi has a problem to address ASAP. tash has to sack the Glowking to Darts in order to get in his Raging Bolt. Calmly deciding that tier isn't gonna stay in, watashi doesn't Tera at all and Calm Minds up as tier switches hard to Lu. Tera Blast Fairy comes out and somehow oneshots Ting-Lu from full??? That had to be the most physdef Lu ever. tier paralyzes it with Zapdos, but that also gets nuked from orbit; his Kingambit now gets it to run away and invoke a switch to watashi's own Zapdos. watashi stays cool as KG Swords Dances, and attacks twice for the 2HKO with Heat Wave into Volt. At this point watashi's combo of Meowscarada and Iron Defense Zamazenta can exploit the Choice-locked Pult and Ogerpon pretty well; even though Meow gets crit by Tera Blast and dies, Bolt's still ready with the Thunderclap to finish it off. Very collected gameplay from watashi, in what I believe to be his first SV OU sheet game? I think? Maybe he's played it in World Cup at one point.


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:garchomp: Stark Sharks (9) vs (3) Alpha Ruiners :entei:


:Ceruledge: :Ting-Lu: :Kingambit: :Iron Valiant: :Dragonite: :Hatterene: Plague vs ACR1 :Ninetales: :Great Tusk: :Kingambit: :Walking Wake: :Slither Wing: :Raging Bolt:

ninth: Alright, I've seen a lot of variants of Ting-Lu/Dragonite/[insert ghost here] but the spinblocker being Ceruledge is probably one of the more audacious variants. Plague's squad is pretty aggressive with Hatterene as the sole removal and 3-4 setup threats in Ceruledge, Gambit, Valiant, and Dragonite. On ACR1's side, it's a pretty standard sun HO with the flex slot occupied by Slither Wing, who leads off against Ting-Lu. Plague switches in Hatterene, who eats CC with incredible ease but takes a fair bit more from U-Turn, and ACR1 has sun up. The Ninetales is Nuzzled, and then as ACR1 switches into Walking Wake, Plague instructs Hatterene to kill herself NOW with Healing Wish. They use the suicide tempo to get in Iron Valiant, who forces ACR1 to Tera Water the Wake to survive a Moonblast and kill it back. But locked into Hydro Steam, it gives Plague the chance to send in Dragonite (after dropping to 20 seconds on timer) and start DDing up. ACR1 sends out his Tusk and the two trade Ice Spinners to mutually drop into yellow bars, but Dragonite reveals Red Card (!) and pulls out a paralyzed Ninetales. ACR1 tries to get in Balloon Bolt, maybe expecting EQ, only to get sniped by a Stone Edge instead and take half. Plague sends in Ting-Lu to start setting rocks, and ACR1 deploys his Wake to counter just as sun ends. Hydro Steam bounces off, and a second Red Card drags Slitherman into a Ruination but ultimately leads to Lu dying to U-Turn. Now, on numbers it looks bad for Plague down 3-6, but ACR1's whole team is mad crippled and the plague doc still has an ace up their sleeve. Fallen 3 Gambit annihilates Ninetales, then ACR1 misclicks Slither Wing instead of Tusk, allowing Plague to SD up and get the second Sucker for the kill on Slither. And now time for Chekhov's gun: as ACR1 sends out his Raging Bolt, Healing Wish activates from 13 turns ago and gets Dragonite back to full on the attempted Thunderclap. Plague pops Tera Ground, DDs up, and wins the game. Ceruledge, who sat on the bench the whole time, was on some Udonis Haslem shit and providing moral support.

:Kyurem: :Gholdengo: :Ting-Lu: :Rillaboom: :Zamazenta: :Hawlucha: hellom vs sire clod :Deoxys-Speed: :Dragonite: :Glimmora: :Kingambit: :Ceruledge: :Great Tusk:


1LDK: Grassy HO vs Tspikes, and dragonite, damm... hellom starts by throwing rocks in an attempt to twart off anything on the back, sadly, Ceruledge gets red carded into the stage. Sire Clod's Kingambit miraculously lives a EP from Kyurem, OHKOing him back with crit low kick in the balls. This forces rillaboom to essentially eat dick if he wants to set up and break, which also gets nowhere because sneaky dragonite on the bridge, which uhhhh dragon claw roost? I guess, this actually aint that bad considering Zamazenta is red card + roar for shuffling fun. Ceruledge in and out, Glimmora in, eats a hit and yet the third red card in this match ladies and gentelment, and now glimm gets 2 layers of tspikes. From that point on, its a team effort 4v1 raid boss grassy seed gholdengo, shit looks like a terraria boss


:Dragonite: :Samurott-Hisui::Gholdengo: :Pecharunt: :Walking Wake: :Ting-Lu: Attribute vs Devin :Dondozo: :Tornadus-Therian: :Cinderace: :Ting-Lu: :Weezing-Galar: :Iron Crown:

1LDK: in this almost 100 turn game, the game is actually rather complicated, as the ghosts and wake have rest ting lu working overtime to keep all of them at bay. and while my OUFL manager has double removal, his main win condition, LO NP Torn-T, matches up badly against this rather offensive team. And funily enough, this offensive preassure is what pushes the hazard preassure back into being menacing. Once Ting Lu goes down, nothing stops Walking Wake and Pecharunt from spamming down the chockepoint untill nothing leaves there alive


:Ursaluna: :Landorus-Therian: :Weavile: :Skeledirge: :Kyurem: :Scizor: Nat vs lax :Kyurem: :Iron Moth: :Iron Valiant: :Dragonite: :Ogerpon-Cornerstone: :Primarina:

Leng Loi: I chose these games when matchups got posted. Little did I know I'd see two Cornerstone offenses in an otherwise pretty bulky week of SPL. There isn't nearly as much for me to say from preview with this game because these teams are insane, but I will note that nat is probably assuming 1 to 2 AVs from lax, and lax has to be careful with his lead since, as he has the more offensive team, he needs to force the issue more than nat does. However, he also is at a lead disadvantage because it can be hard to tell what you need to prioritize getting rid of against a player like nat when she brings some weird shit. The game starts and nat has some connection issues. Cornerstone and Weavile are more or less expected leads since Cornerstone is the safest option due to Sturdy while also having the potential to force nat onto the back foot early. Unfortunately for lax, the trade on turn 1 massively favors nat, as she uses Banded Beat Up instead of the more likely Triple Axel and forces a Tera out of lax, only for his Tera'd Ogerpon to be revenged by Scizor on the next turn. This next turn highlights a big problem with this kind of matchup and a strength of balances with strong priority. lax doesn't have a great way to threaten Scizor out besides going to Iron Moth, which he does, but there's still a full health Skeledirge which could have the SpDef to shut it dow... OH? nat goes to Ursaluna which looks like it's going to barely take another boosted Fiery Dance or die to a covera- OH?!? It reveals Bulletproof on the Energy Ball, taking nothing. Ursaluna then Tera Waters to chunk the Primarina which came in to revenge, and as lax says "**☆lax:** _that is Not good._". Nat's Kyurem swiftly deals with the forced in AV Kyurem with a 5-hit Scale Shot, Valiant comes in to revenge, killing the Landorus switchin with 3 moonblasts at the expense of a largely irrelevant late-game Stealth Rocks, and nat pretty easily cleans up this game with her remaining pokemon after forcing the Valiant out with Scizor's Bullet Punch.

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:snorlax: Ever Grande BIGS (4) vs (8) Congregation of the Classiest :gardevoir-mega:


:Hydrapple: :Tornadus-Therian: :Ting-Lu: :Primarina: :Cinderace: :Zamazenta: Setsu vs Lazuli :Kingambit: :Dragonite: :Ceruledge: :Landorus-Therian: :Hatterene: :Okidogi:

1LDK: This is the debut of setsu in SPL! with a double regen core of torn t and hydrapple, sadly, lando-t one shots torn-t with stone edge. Fast foward a few turns, we see Scarf Okidogi getting a double kill with apple and ace. Setsu manages to hold off Lazuli for a while, untill he busts out his new tech, destiny bond Ceruledge, who takes himself and Ting Lu. From that point, its just a matter of badly poisoning zamazenta and win the game

:Ogerpon: :Walking Wake: :Blissey: :Gliscor: :Corviknight: :Pecharunt: Stareal vs Xrn :Ting-Lu: :Zamazenta: :Ogerpon-Wellspring: :Dragonite: :Gholdengo: :Iron Treads:

1LDK: In today's episode of "lets put a snail trought fiberglass mixed with ghost pepper and acid. We have a battle of the SV OU haters that want to end their suffering but cant. Xrn is rocking a trick + thunder wave choice scarf dengo set which im not a big fan of, because of the choice lock making it hard to pilot, while also being a rather mid twaver. While stareal is going with some massive drip on that CA, his shit looks crisp tho I cant lie, 10/10 CA. As far as the game go, Spikes Gliscor + the threat of Ogerpon-teal really curbstomps Xrn here. With treads being overwhelmed and the rest of the team not having hazard protection nor status protection from pecharunt at all, its just goes down hill for the classsiest player

:Great Tusk: :Zamazenta: :Cresselia: :Kyurem: :Dragapult: :Kingambit: JustFranco vs LpZ :Gholdengo: :Ogerpon-Wellspring: :Landorus-Therian: :Great Tusk: :Kyurem: :Kingambit:.


1LDK: No matter how much time passes, Tusk Gambit BO is Tusk Gambit BO, and sometimes, thats all you need. Game starts with LpZ laying belt to ass with Make It Rain everywhere, JustFranco doesnt seem too preocupied, he has Cresselia to revive someone after all, he even managed to put a twave onto the oger-w, sadly, those spikes are gonna be trouble soon, as Kingambit cannot take a sball with that. Tusk manages to trade itself for the removal as kyurem absolutly permafrosts tusk. With him out of the way, Kingambit and Franco's Kyurem engage in a 1 on 1 battle of the teras, but on a one of one, always bet of Tera Fairy Kingambit, the goat itself taking hit after hit and sweeping the whole squad down


:Ursaluna: :Hatterene: :Lilligant-Hisui: :Walking Wake: :Raging Bolt: :Torkoal: pdt vs Shengineer :Pecharunt: :Deoxys-Speed: :Iron Crown: :Iron Valiant: :Dragonite: :Ting-Lu:

1LDK: Sun vs BO with dragonite, this is also the debut of Shengineer. Iron Valiant chips torkoal and ting lu + deo-s take care of the trick room part of the sun team, Walking Wake recieves a divine message about Ting Lu having custap berry. From that point, Walking Wake cleans everything, not even espeed dnite could get past Liligant-Hisui

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:alakazam-mega: Indie Scooters (7) vs (5) Wi-Fi Wolfpack :lycanroc:


:Enamorus: :Deoxys-Speed: :Rillaboom: :Raging Bolt: :Kingambit: :Blaziken: Storm Zone vs Let's Rumble Shall We :Iron Crown: :Pecharunt: :Zamazenta: :Iron Treads: :Samurott-Hisui: :Tornadus-Therian:

1LDK: The first game of SV OU of this SPL 17. It is a rather straight foward match though. Lead deo-s makes no progress thanks to Torn-T and Iron Treads, who manages to take down Rillaboom with Ice Spinner + Earthquake and LO self damage. AV Torn-T actually manages to do something for once by walling Enamorus. Knock Off and no Rillaboom cripples Blaziken, who also cannot do anything because Pecharunt and Zama. Raging Bolt uses Tera Ghost tera blast to kill Iron Treads. Sadly, he also cannot do anything because of Iron Crown, and basically yeah.

:Hoopa-Unbound: :Scizor: :Garganacl: :Landorus-Therian: :Weezing-Galar: :Dragapult: Pais vs Fogbound Lake :Glimmora: :Darkrai: :Ceruledge: :Iron Valiant: :Ogerpon-Wellspring: :Kyurem:

1LDK: HO team vs Toxic spikes from weezer galar and garganacl, who easily handles ceruledge, darkrai and kyurem, thanks to easy Salt Cure and Recover, with literally half the team gone + a healthy Landorus-Therian, Ceruledge has no chance and Scizor makes sure Iron Valiant has no chance either

:Garchomp: :Pecharunt: :Moltres: :Deoxys-Speed: :Dragonite: :Iron Valiant: heileone vs Originality56 :Slowking-Galar: :Great Tusk: :Samurott-Hisui: :Dragonite: :Gholdengo: :Tornadus-Therian:

1LDK: The debut of Originality56 in SPL, with a basic H-stacking BO vs heileone with no ghost resist BO. Sadly, deo-s puts rapid preassure against AV Torn-T. NP Pecharunt gets to set up, and uses tera ghost to bust a hole into the enemy team, here, Gholdengo gets sacked for damage vs pecharunt who correctly predicts tera and malignant chain counters. Mixed valiant does quick work out of samu-h and dengo, and now Moltres can just stay in, spam flamethrower and roar, while Valiant stays in the back for contingency


:Dragonite: :Gholdengo: :Ting-Lu: :Cinderace: :Ogerpon-Wellspring: :Dragapult: DAHLI vs bbeeaa :Cinderace: :Ogerpon-Cornerstone: :Samurott-Hisui: :Gholdengo: :Great Tusk: :Zapdos:


Leng Loi: The preview for this game looks really odd if you're used to teams from SCL or last SPL. Namely, the Cinderaces on both sides look somewhat out of place. Samu + Cinderace indicates to me that bbeeaa's might not be Court Change (though it certainly could be to support the Sturdy Cornerstone), but DAHLI has included his Ace over what would typically be a second ground type. Such are the times we live in where Light Clay is as good as it is. It's certainly ill-advised to send a challenge on smogtours without a strong gameplan into Deoxys Screens, and Ace is about as strong of counterplay as you can expect to run. Another thing I noted on preview is that bea's Samurott looks pretty impotent here. It's forced in by Ghold, is the only Ghost resist for Dragapult, is forced to click a Dark move more often than not due to the possibility of Wellspring, and is also disincentivized from clicking Ceaseless due to the aforementioned Cinderace on DAHLI's team. That looks like an angle that DAHLI can press to force a lot of progress. Winning with Pult/Ghold, or at least forcing major progress with them, seems likely to me from preview. The other angle is that Wellspring has a lot of entry opportunities between Samurott and Great Tusk, so if it's Knock or SD it can clear the way for a standard-tera Dnite very easily. From bbeeaa's perspective, as I said, the matchup looks pretty difficult. I think the angle you have to press from his perspective is getting Cinderace in with some aggressive doubles because it does actually look quite good into DAHLI's six despite the poor Samu matchup. When the game actually starts, we see double Cinderace leads, which makes a lot of sense from both players. I like both leads, but briefly considered leading Pult for DAHLI to avoid the Zapdos static potential, however a ballsy Samu lead calling out Ting wouldn't be entirely out of the question, and that lead matchup puts you too far on the back foot on turn 1. On turn 2, DAHLI shows us Banded Pult into a Samurott with some HP, probably AV. This nets him a really strong advantage early because now DAHLI's Gholdengo has very little counterplay from this position, regardless of set. Scarf Ghold comes in to revenge Pult and DAHLI midgrounds the now-less-important-defensively Wellspring to scout Trick. A scarf Shadow Ball meets him instead and he then switches to Ting Lu for a safe, albeit telegraphed, answer. bbeeaa declines the opportunity to call this out because his options for doing so aren't safe into Wellspring on the off chance that DAHLI stays in. I'd like to take this chance to point out that I think a switch to Cinderace or Cornerstone on Turn 5, rather than a second Shadow Ball, could have been a pivotal turn for bbeeaa, but I'm coming at this with hindsight, and that's a very hard callout to make in the moment, and bbeeaa may have considered those in the moment but deemed it an unnecessary risk. From here we see Ting Lu rocks on the Tusk switchin and a standard exchange of HP for hazard removal takes place. bbeeaa's Tusk places its own rocks in exchange for a fairly trivial EQ hit. Cornerstone comes in once rocks are up and DAHLI shows us a very defensive Gholdengo in response. Ace is the response but will be unable to take a second Shadow Ball if Ghold enters a second time. Wellspring is sacked, notably to a Pyro Ball that bbeeaa is more or less forced to click rather than U-turn, which gives DAHLI's own Ace the chance to threaten Court Change. The rocks do indeed change sides as Zapdos comes in, answered by a Ting Lu switch, to which bbeeaa is forced to sack Cornerstone. bbeeaa chips Lu with his Cinderace, earning a safe pivot into Zapdos in the process, and he actually looks pretty good here with his Scarf Gholdengo IF Dragonite can be dealt with. bbeeaa earns a beautiful switch to Tusk on Ruination to get his own rocks back up or kill the Lu. He decides to take the latter option to set up his Ghold, and is revenged by Banded Pult. Scarf Ghold comes in, with little immediate response available for DAHLI, so he sacks the Pult and brings in his Dnite with Multiscale intact. From here, DAHLI wins the game with a (possibly Covert Cloaked?) Tera Ground Dnite. Overall a good game and a good matchup. I think bbeeaa may have some regrets about how he played the early game but it was going to be a difficult matchup from his side regardless, so I don't think he has much to worry about. And of course, congrats to DAHLI on continuing a streak of very impressive wins.

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And thats week 1, I hope yall enjoy this new season of these posts, with the whole planet starting world war 3 this year or next and permanent irreversible damage to the world, enjoy the kindness that other people give and give a bit to others. As for me? my head hurts and I havent done the daily uma musume missions. See ya
 
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I would like to start the season off by overreacting to some small sample usage stats comparing where the meta has come, in the past few seasons of SPL to now, by highlighting a couple major changes.

:Dragapult: Down Gen 8s favourite shadow baller started the season off with a respectable 5 appearances, landing him in line with his SCL spot at 17th. As just one of many useful ghost types and in competition for an ice-weak spot, it's understandable that he doesn't fit on every team. However there was a time when Dragapult was as ubiquitous in SV as he was in SS. One year ago, he finished in spot 11, and in SPL XV he was the third most used pokemon, boasting almost 25% usage.
:Darkrai: Up? The dream eater has had a tumultuous path through OU. Initially hyped up, he debuted in SPL XV at only spot 32, rising to 18 last year, and then recently peaking as a top 10 pokemon on SCL. That was probably a bit much considering a final win rate of only 38%, and with only two uses in week 1 maybe its time for him to step back a bit. However it definitely seems like it is a different mon than in the past.
:Cinderace: Up Officer Judy Hopps came into Gen 9 with some hype as a previously banned mon, but has often had to compete as just one of many options for hazard removal. For the first 3 SPLs of the gen it posted 22nd, 27th, and 28th spots, but in SCL this past year it rose to 15th, and this week posted a top 10 usage result for the first time. With offense becoming tighter on space due to the more versatile sweepers and breakers being banned, maybe it's no surprise that the bunny is seeing more use as a pinch hazard control option that still packs a punch.
:Iron Treads:Up In a similar case, Treads offers offense some faster hazard control alongside some valuable defensive niches, especially vs Raging Bolt, Iron Crown, and Pecharunt. Posting 6 uses in the first week almost matches its total from SPL XIV of 7, and its path SPL XV to now goes 25th, 28th, 16th and now 11th.
:Slowking-Galar: Down Defensive pivots are starting to be taken advantage of a bit more, and Glowking is the biggest loser of this. From a top 5 spot in SPL XV, he has moved to 17th, then 11th (with a solidly negative win rate), and now posted only 3 uses and 2 losses in the first week of play for a 24th spot. I think he may be due for more success if counted out, but its true that most players know how to handle it. There are better status inflictors, more useful toxic spike absorbers, sturdier special walls, and more powerful future sight users.

As the season goes on these trends may well reverse. Gaps in current trends always present decent opportunities for creative reversals when counted out of course. But in a mature generation some things that used to be possible just don't cut it anymore, and the most reliable options start to be chosen more and more often.
 
SPL XVII Week 2

We are two weeks into SPL XVII, and besides a couple of cool teams, there weren't a ton of major surprises: there was barely any weekday gaming, everybody had a Ting-Lu and a Dragonite, and a Tigers player left the team Discord. Nothing we couldn't have predicted.
It's now time for week 2, and if I'm being honest I'm hoping for some more interesting brings this week. Obviously we are four years into SV OU being the current generation and people are slowing down on the innovation front, but there really were a lot of reused squads, or at most people employing the Virgil 3% rule on existing cores. Let's get some heat going, hopefully.
I wrote a bunch of my bits on different days, at different settings, so I tried a couple of approaches for my bits. Doing play-by-play is probably not super necessary when you can just read the battle log, I suppose, so I'll try and do a bit of other stuff. In any case, I like that this project has a lot of different voices on it, you kind of get a good cop/bad cop/??? cop dynamic from it. I don't know who's who.



Wi-Fi Wolfpack vs Cryonicles

:dondozo: :dragonite: :corviknight: :clefable: :gliscor: :ogerpon: bbeeaa vs bhkg :ting-lu: :great-tusk: :walking-wake: :venusaur: :slither-wing: :ninetales:

1LDK: Fat balance vs Sun, I wanna like bea's team since it is kinda my style, but no ghost resist is not gonna work for me, funilly enough, the HO sun team that doesnt need a ghost resist has one, society and all that insane shit, y'know what I mean. While the fat team doesnt have glowking, it has spedef tera water gliscor, which is one of the oldest sun checks in the book, it can tank 3 steams from speed wake and you hit toxic into tech into spikes or knock whatever the fuck. As far as the game went, it was cooked from turn 1, I know you dont want to put your bumass sun setter first since its easy momentum parry, but you need that much more breaking power or else gliscor 1v1s your venusaur, badly poisons your tusk and wins a second 1v1, and then badly poisons your wake. Speaking of wake, draco meteor doesnt kill dozo lol but at least leaves it at Slither Wing range. Speaking of Slither Wing, bro also gets to drink piss thanks to crit espeed that leaves it on spikes range, and that pretty much finishes the game on the spot since the rest of the team is Oger-teal fodder

:araquanid: :heatran: :zamazenta: :gholdengo: :walking-wake: :iron-valiant: Fogbound Lake vs kDCA :ting-lu: :dragapult: :pecharunt: :dragonite: :kingambit: :iron-valiant:

1LDK: Webs vs no hazard removal? hell yeah twin, game was cooked from preview. heatran deals with pult, spa wake deals with dnite, gholdengo trades with pecharunt, and spaa valiant just cleans, dragonite tera normal cannot kill val because it was well preserved

:weavile: :keldeo: :gholdengo: :zapdos: :ting-lu: :raging-bolt: Originality56 vs clean :iron-valiant: :dragonite: :ting-lu: :zamazenta: :iron-treads: :pecharunt:

1LDK: originality has an interesting take on what I like to call "Raging Bolt Logbait", for those who actually go outside (lets be real, no one goes outside, because, we, yes, thats right, WE, ALL OF US, THIS ENTIRE COMMUNITY, WE ARE ALL LOSERS) its just about baiting ting lu and chipping it over and over untill he fucking dies and then you win. So you would think he could force clean into a heavy trade position that may not end well. Which Clean responds by just "fuck it we ball sneaky dnite on the bridge" with tera ground to block electric attacks, bro spams roost untill zapdos misses, then dunks on it with spinner, then spamss roost again untill ting lu misses a ruination, takes most of his health, then facetanks a weavile to also break his ankles. From that point, Zamazenta can easily outspeed and preassure the rest of the team into a win for clean.

:weavile: :samurott-hisui: :great-tusk: :slowking-galar: :zapdos: :hydrapple: Let's Rumble Shall We vs watashi :ogerpon-wellspring: :zamazenta: :pecharunt: :gliscor: :iron-treads: :hatterene:

1LDK: This is one of those games, you know what im talking about, nothing, ever, happens, yes sir. watashi has problems to break double regen + zapdos slop since Oger-W gets brain damage from headlong rush into future sight. Pecharunt is also Nasty Plot with tera water to tank vs great tusk but hydrapple burns tera poison to easily eat Malignant Chain and counters with Giga drain that vaporizes it off the universe. And now that you have used tera, sd gliscor cannot get things for free thanks to both weavile and samu-h on the back. If any new player is looking at these and wonders how you can beat these squads? Load NP torn-T, none of that AV bullshit, those are tourist traps.




Congregation of the Classiest vs Dragonspiral Tyrants

:kingambit: :zamazenta: :glimmora: :gholdengo: :kyurem: :landorus-therian: Xrn vs Fusien :dragonite: :hatterene: :iron-treads: :garganacl: :zamazenta: :kyurem:

1LDK: in this game, Fusien nukes lando with kyurem after avoiding rocks. Xrn uses his zama to counter; it got redirected at hatterene, killing her. Fusien reveals roar 3attack zama which is gonna lead to some tomfoolery. Scarf Glimmora tries to do something but fails. From this point on, garganacl has to peak in and out to Salt Cure everyone, and Xrn's option to overwhelm garganacl are tera ghost kingambit who's managed by zama, then we have.... twave hex dengo, ddance kyurem and id bp hslam crunch zama....

:zamazenta: :moltres: :kyurem: :iron-treads: :pecharunt: :hoopa-unbound: LpZ vs Baddy :ogerpon: :samurott-hisui: :blissey: :gliscor: :skarmory: :pecharunt:

1LDK: Baddy rolled with fat balance vs hoopa-Unbound I would be shitting my pants on preview aint gonna lie. Samu-h officially becomes the new potential mon of the tier, going 0-3 on ceaseless landed, getting burned and then dying alone in his room with no loved ones around him lmao im gonna nom this mon to B+ as soon as week 5 rolls around. Pecharunt has to pull up for his team by using tera ghost to preassure treads and chipping moltres. Baddy manages to come back a bit with gliscor + oger encoring NP pecharunt and crippling zama. Sadly, LpZ freezes his blissey with ice beam and dtail leaves her at 16%, luckily, it can recover back with a moltres roost. Now it can recover and retailte vs pecharun--- and it got confusion haxed which forced Skarmory to be sacked. With Oger-teal dying, the game just becomes hoopa-U hell

:slowking-galar: :cinderace: :kyurem: :landorus-therian: :kingambit: :ogerpon: Shengineer vs myjava :darkrai: :dragonite: :rillaboom: :hatterene: :iron-treads: :zamazenta:

1LDK: in this BO vs HO game, lando-t U-turns on hatt, so that Kingambit can bait treads, 1 goldship kick later and bro is gone. darkrai gets a chance to NP and glowking comes in, and you just know something is going to happen, colbur berry, no flinch, twave. Kyurem enter the field, clicks ice beam once, hatt frozen, second time, dead, then clicks ice beam infront of a zama, gets rewarded for ballsy play, zama is frozen, gets killed. darkrai is already parad so he just gets once shot, dnite is tera flying tera blast, 2 more and its on the bag

:moltres: :dragapult: :zamazenta: :samurott-hisui: :iron-treads: :raging-bolt: Lazuli vs Axzel :darkrai: :pecharunt: :kingambit: :ting-lu: :iron-valiant: :dragonite:

1LDK: turn 1 valiant knock offs moltres and gets instantly rolled over with crit brave bird and burns ting lu. Bro is double hazards so he genuenly has no other options but to spam whirlwind and ruination and pray one of those 2 crit. But he does manage to get a layer of spikes and rocks. Pecharunt gets on a war with LO crunch zama who def drops it. Pecharunt wins with +2 Malignant chain and lives at the excelent number of 1hp. Iron Treads spins to revenge kill and weaves focus blast to spin and free the rest of the team. weaves another focus blast and gets rocks before finally dying to the thirds time is the charm ahh focus miss. Moltres now free, burns kingambit whos still able to OHKO potential mon samu-h with a low kick. Raging Bolt uses tera fairy to volt switch out of a potential sucker punch, but no sucker comes. Kingambit sds again but doesnt sucker, so he just dies to pult. dnite is alone and while Axzel still has tera, he just doesnt use it and goes down vs pult




Alpha Ruiners vs Ever Grande BIGS

:dragapult: :kingambit: :volcanion: :landorus-therian: :tyranitar: :meowscarada: lax vs Stareal :kingambit: :great-tusk: :garganacl: :landorus-therian: :dragapult: :slowking-galar:

1LDK: Lax is running the weirdest darkspam ever, you have ttar and meow with knock and the usual kingambit but team looks ugly i dont know how can I pick this apart. Regardless of what I personally feel, Volcanion crits glowking and that kinda frees meowscarada a lot since it can now flower trick pretty much for free since Kingambit is the only thing that can reasonably take it but theres rocks on the field too so not too good of a situation here. Pult crits garg with darts to shit on him. Stareal manages to turn it back with his kingambit catching a meowscarada while baiting sucker punch, while lando gets sacked by ttar for momentum, as tusk is in line to OHKO pult and feeding on kingambit. Sadly, tera fairy tera blast kingambit puts all hope down and lax takes it



:gholdengo: :kyurem: :cinderace: :great-tusk: :dragonite: :samurott-hisui: sunsets vs JustFranco :zamazenta: :slowking-galar: :gliscor: :cinderace: :kingambit: :hydrapple:

ninth: Fresh off of winning OU circuit, sunsets has a pretty standard-looking Samurott/Ghold stacking core, with Ace/Tusk double removal to support Kyurem and what I'd wager is a pretty greedy Dragonite set. JustFranco is rocking an obnoxious double-Regenerator core of Glowking and Hydrapple, accompanied by more bulky support in Gliscor (the only hazards on his team if at all) and three physical attackers in Cinderace, Zamazenta, and Kingambit. Franco's Glowking is probably going to be pretty load-bearing as the main Kyurem answer. Ironically sunsets is kind of disincentivized from Ceaseless Edging because of how many Aces are on the field. In fact, they lead with it T1 into Franco's Ace, and both decide to not participate in that interaction, switching to Tusk and Apple respectively. This leads to a free bit of Giga Drain chip on Cinderace. To force the Apple out, sunsets U-Turns into Kyurem, but Franco just Draco Meteors and annihilates the Kyurem from full. This was a bit of a pincer for sunsets - their only good switchin there was Gholdengo who wouldn't do shit to the apple anyways. Now sunsets goes Ghold and starts Shadow Balling for decent chip on Ace, then doubles into Samurott on Franco's Gliscor. Franco decides to pop Tera Water on Gliscor and drops a very fast Toxic as sunsets starts stacking, then gets up his own rocks. This impels sunsets to go to his own Tusk, not to spin but to Headlong Rush - for a mere 38%, getting poisoned in the process - and then Roar out the Gliscor into Glowking. The pull forces Franco to go hard Hydrapple, which means sunsets can spin but not stick around for the following attack. The Earth Power midground takes Ghold for over half.
I think on turn 15 Franco knows Trick is coming, the Ghold is pretty obviously Scarfed, so he decides to feed the Scarf to the Glowking that has outlived its usefulness and loses to all 5. This now means Ghold is slower than Ace, allowing his own to come in and Change the spikes to sunsets' side as they also go Ace. sunsets reveals an Ace set that I like - Libero Gunk Shot - and it drops Franco's own Gliscor low, but just out of kill range, but still low enough to force a Protect and enable a re-Court Change. With a U-Turn into the poisoned Tusk, Franco learns to sit back and observe, not everything needs a reaction, and gets Rocks up as Tusk dies with a suicide Roar into Glowking. sunsets Changes the Court for a third time (spikes on their side, rocks on Franco's) as Franco pivots into Zamazenta, who starts clicking Iron Defense. Ghold comes in for sunsets but drops from 47% to Crunch, and the game is over with a strong 6-0 from Franco.

:zamazenta: :ting-lu: :gholdengo: :dragonite: :raging-bolt: :great-tusk: ACR1 vs Setsu :iron-valiant: :kyurem: :landorus-therian: :pecharunt: :kingambit: :zamazenta:

ninth: That's LuGholdNiteZama from ACR1: the last two are Great Tusk (notable, this core often doesn't have any removal) and Raging Bolt. Setsu has an interesting-looking HO that kind of reminds me of those Kyurem/Lando HOs that went around last SPL or the one before, but with the added twist of a Zamazenta and a Pecharunt for further physical tankiness. Right away I'm noticing that ACR1 has one (1) Ice resist and four weaknesses. This mon, Gholdengo, is also the only Moonblast resist, although Ting-Lu basically counts as a resist to Valiant. Bolt's kind of scary for Setsu to switch into, though, and her complete lack of removal will mean rocks really hurt. She leads Zama and immediately CCs the Ting-Lu for 88%, who Red Cards it out as ACR1 gets rocks up - he pulls Lando, who can U-Turn on ACR1's Ghold to pop its Balloon and go back to Zama. Knowing it did a shitload to Lu, ACR1 brings in his own Zama to stop Setsu's LO Zama, but he outspeeds with his own CC, meaning Setsu survives and can CC back on the same turn for the kill. Now ACR1 tries to switch around and minimize the damage, sacking Ting-Lu before bringing in Dragonite to watch Zama die in front of him and hopefully set up on the death turn - but Iron Head flinches, precluding a setup chance.
Setsu sends out Kyurem and starts Icicle Spearing, shaving 34% off the Ghold before switching back into Gambit to sponge its attacks. Note that her timer's getting pretty low. Simultaneously the two switch out to Kyurem and Booster Speed Tusk - ACR1 clicks Head Smash and blows the Rocks-weak Kyurem away. ACR1 gets his Dragonite in as Setsu tries to Earth Power the Tusk, and hits Tera Flying as Setsu Taunts, but immediately being shuffled out into Ghold by a surprise Red Card. As ACR1 goes back into Ghold, Setsu gets rocks up and suicide Taunts one more time to stop any sweep, then goes Pecharunt. Nasty Plot + Malignant Chain fails to kill, with Lum Berry curing the poison and confusion simultaneously, but it gets the Dragonite low enough to be finished off with Vacuum Wave. Setsu throws out a Tera Ghost Shadow Ball to kill Ghold, immediately Moonblasts the Bolt for the oneshot, does the same with Tusk, and Setsu picks up her first win of SPL.

:great-tusk: :darkrai: :kyurem: :iron-valiant: :dragonite: :gholdengo: sire clod vs pdt :great-tusk: :gholdengo: :iron-moth: :dragonite: :deoxys-speed: :ogerpon-wellspring:

ninth: Offense vs offense. My favourite. Both of these teams look like the plan is to keep sending out demons until somebody sweeps (probably the Dragonites). Doesn't really super look like screens from pdt's Deoxys, probably just an attacker. As I say that, he leads it, but sire clod leads Ghold and pdt has to switch before we find out the set. Ghold misses the Thunder Wave on Moth, who Fiery Dances for a suspiciously low 22% to Kyurem; that's gotta be AV, right? pdt hard switches back to Deoxys, sire clod Dragon Tails it right out, yeah that's probably AV? Now pdt just brings Moth back in and sacks it to get up Toxic Spikes, which touches four mons on sire clod's team. He makes an earnest attempt to revenge kill with Deoxys' Superpower but misses the kill (it's LO, okay I'm not completely washed with this team preview shit) and dies to Ice Beam; Wellspring finally gets the job done.
sire clod brings in Darkrai to get the 2HKO with Sludge Bomb, but pdt Trailblazes, and just like that the Darkrai's also dead. Now sire clod's Valiant has to come in and take poison to revenge kill, and it chips the Scarf off pdt's Gholdengo before dying to Make It Rain. Okay, 3v3, both have the same 3 mons. clod's Tusk is Boots and can remove the Toxic Spike (presumably just in case something else Teras), but pdt aggressively brings Dragonite in on a Headlong Rush and starts DDing immediately. He turns Tera Flying and gets up 2 DDs, Ice Spinner really isn't doing enough, and sire clod's Tusk is down. clod has a wall in a Bold-ass Balloon Ghold, who Thunder Waves it and paralyzes to get the kill, but there's still pdt's own Tusk, who is Booster Speed. This is it: a showdown between Bulk Up Tusk from pdt and Tera Flying Dragonite from sire clod. pdt opens with Rapid Spin and gets dropped into 2HKO range by Tera Blast. Now faster, pdt makes a great call and Bulks Up, as instead of attacking sire clod Roosts. I'm guessing he wanted to be healthy to get a boost and super-guarantee the Ghold kill (assuming he's not EQ last), but pdt's aggressive endgame line means that his Ice Spinner outspeeds and guarantees a 2HKO, crit or no crit.




Team Raiders vs Stark Sharks

:gholdengo: :kyurem: :hatterene: :great-tusk: :dragonite: :cinderace: zS vs Attribute :rillaboom: :gholdengo: :kyurem: :zamazenta: :tornadus-therian: :ting-lu:

leng loi: This is the second game in 2 weeks that I've seen a preview for Attribute and thought, "no way he wins this". Unlike last week, however, this one didn't get absolutely thrown by his opponent, so let's get into it. First, I want to point out that Cinderace once again finds itself with an insane matchup into zero fire resists. Similarly, zS' Kyurem really slaps almost regardless of set. The likely gseed Ghold will be helpful into it, but most Kyurem sets can get past it with a little maneuvering. On the other hand, zS has numerous answers to almost every threat that Attribute can present. Getting rocks up obviously would be great, but that's a tall order. Tera Gholdengo can 100% put in work but we need to see some great positioning from Attribute to get the Gholdengo and Kyurem out of the way beforehand. The first 5 turns see the two players position well and zS ends up trading his presumably AV Kyurem for significant damage on both Gholdengo and Ting Lu. Cinderace comes in to revenge and Attribute offers Ting Lu in response. It's important to note here that Attribute may suspect Band or Flame Plate at this point depending on his Ting Lu spread. I'm assuming it's relatively PhysDef from headcalcs based on AV Kyurem not often running max SpA. Life Orb Zama forces it out and Hatterene stays in on two CCs, unafraid of a potential Heavy Slam. zS gets a paralysis on Zama in exchange for this risk. Ghold comes in on the paralyzed Zama and we learn that it is Offensive Ghold (likely Scarf) and Offensive Tornadus (likely Boots). The next few turns see Zama fall to Hatt for a handful of percent and a free entry for Kyurem. Here, zS is forced into a tough position to deal with Kyurem. It has revealed Protect so you can assume Tera Ground, and the Ghold is locked in to Make it Rain. Nonetheless, zS doesn't have any great options into the Tera, so he stays in to get damage to stick. Attribute goes for the safe tera and nets a kill on Ghold. Great Tusk comes in to revenge which is ??? on first glance but Attribute seems to assume Scarf and goes to Torn to scout. Again, headcalcing here, but I'm assuming he realized it wasn't Scarf based on damage and goes for the Bleakwind which does a pitiful 55 to a very bulky AV Tusk. I think I still would have liked to see Banded Ace come in, though zS probably didn't want to risk losing the PP on Pyro Ball. It could also be a miss consideration, as Cind looks a lot more useful in the lategame than Tusk does, but in that case I think it may be a little too risk-averse of a play. Going back to the game, Bleakwind drops Tusk's speed which is very unfortunate for zS because now a second Bleakwind KO's after the Rapid Spin resets him to zero. Attribute doesn't risk the miss or the Dnite setup opportunity, so he smartly U-turns to Ghold for the Spin immunity. From here, Tusk KOs the Torn, which could have been useful into Cind/Dnite, especially if it's Taunt>Heat Wave. From here, Kyu stalls all of Cind's Pyros with Pressure + Protect, but dies on a 2/3 chance in return. From here it's no Tera Rillaboom against the world for Attribute, and he fails to pull it off.

:zarude: :kyurem: :zapdos: :primarina: :zamazenta: :iron-treads: JJ09LIE vs Plague :gliscor: :iron-crown: :kingambit: :great-tusk: :dragapult: :zamazenta:

ninth: Gonna be completely honest I'm not entirely sure what to make of this JJ09LIE team. All I can say is that it kinda looks like something lax would love (green and purple bipedal shitmon, 3 AV candidates). Plague lowkey has a Prime Pult-ass team if you don't look at it too hard; functionally it's two special VoltTurn guys and then a shitload of bulky physical damage. Main thing I'm looking at here is that JJ's Zapdos is going to need some amount of brute force to take down, be it Specs Pult, Toxic or SD Gliscor, or something else unexpected. Surf also only has one (fake) resist in Dragapult. That said I do think Plague's Crown is decent here just clicking moves constantly - Treads and Zapdos are JJ's most robust switch-ins but they don't really love constantly coming into Specs Tachyon Cutters. As we see from the opening, Zap takes 34% and should probably Roost every time it switches into it, allowing Plague to get their Gliscor activated. JJ dodges the Toxic with Treads and the two spit out some hazards on the floor, then remove them - JJ is a turn ahead of Plague here and gets a free click with Kyurem as a result, but Crown eats it. Okay, it gets frozen, but it still ate. Here I think JJ kind of hesitates a bit on the freeze and switches consecutively from Treads to Primarina, which really only gave Treads 6% of Lefties and Crown some more time to thaw out. He is able to get the Primarina in position to start Surfing, though, and drops Gliscor extremely low. Plague Spikes up again, and JJ Flip Turns only to just miss the kill as he goes into Treads to remove.
Plague scares Treads out with their Tusk, and uses that threat to get rocks up against the Zapdos. Crown comes back on the missed Hurricane, and drops a 56% Psychic Noise on Zapdos as it misses Cane again. Now JJ has no choice but to switch to Zarude, which Plague catches with Pult; they're rewarded with a U-Turn into Crown to start cooking again, and the Primarina is taken down. The Crown has to leave, allowing Treads to remove rocks, but Plague sacks Gliscor to get 'em up again. Okay, rocks are up, Zap is low, it's Gambit Time for Plague. They SD up on the Zama switch in, turn Tera Fairy, and Tera Blast everybody to death. Zap paralyzes, and Zarude Tera Poisons to delay, but none of it can stop the sweep. Actually, looking back at the JJ team, Moonblast has only like fake switch-ins on that whole team. I feel like Enam fell off and people stopped respecting this demon type, am I exaggerating?


:dragonite: :gholdengo: :gliscor: :great-tusk: :kingambit: :pecharunt: Eternal Spirit vs hellom :iron-moth: :gholdengo: :ribombee: :enamorus::kingambit: :zamazenta:

ninth: We got some hellom webs HO, nice, real 2024 vibes. It even has a Ribombee like 2024! Eternal Spirit (aka Gama) has two birds (Dragonite and Gliscor) and a couple of bulkier mons that don't necessarily care about being fast - the main thing I guess I'd hate to be slow on his team is the Ghold, the Tusk (who may be outsped by hellom's Ghold), and perhaps the Gambit in a 1v1 endgame situation. hellom leads Ribombee and immediately gets them up, with Gama getting rocks up as hellom switches to Ghold. Air Balloon Gambit comes out for Gama on the Nasty Plot from hellom - he stays in, stomachs a Sucker Punch, and Thunderbolts for 74%. Ghold lives to tell the tale too, as hellom pivots back to Bee on a failed second Sucker. hellom suicide Moonblasts for a bit, but Gama can really only damage it through Toxic, and nobody is really dying here for some reason. Ghold is eventually sacked to bring the Gliscor low. Now hellom brings out Enamorus, Substitutes up on the switch to Ghold, and OHKOs it with LO Earth Power. Kingambit breaks the sub with Sucker but it dies to Draining Kiss, a fun move that you normally only see on Enamorus-Turtle.
Eternal Spirit decides it's Dragonite Time, which forces hellom to declare it's Zamazenta Time; neither of them want to keep going down that path with a full-health Pecharunt in the back for Gama. A series of switch-arounds results as we go from hard immunity to 4x weak, culminating in hellom sacking Ribombee to CC from Boots Tusk. He sends out his Enamorus again and immediately gets more value: Draining Kiss finishes off the Gliscor, then Moonblast (fuck it, double STAB) drops the Dragonite to 30% through Multiscale before dying. This gives hellom enough latitude to safely SD up with his Balloon Gambit and start attacking, turning Tera Fairy on the Tusk to survive HLR and OHKO it. The sweep is contained by Gama's Toxic Pecharunt (I guess this is the set of choice now, I don't hate it) and a self-hit. There's one more trick up hellom's sleeve, though: +SpA Moth with Psychic, which annihilates Pecharunt in one crit and then cleans out the Dragonite too for hellom's first win of the season.

:ogerpon-wellspring: :okidogi: :ting-lu: :hatterene: :dragapult: :kingambit: Ash KetchumGamer vs Nat :ogerpon: :kingambit: :clefable: :landorus-therian: :bronzong: :mandibuzz:

ninth: Okay. Who on the Raiders okayed all the bipedal green-and-purple shitters this week? This is the second one. Ash KetchumGamer has an Okidogi partnering an otherwise normal-looking Ting-Lu/Hatterene BO. To be fair, this Okidogi actually has a pretty decent matchup into Nat's first three mons with Fighting/Poison, it just can't do shit against the back three. Her squad is participating in what seems like a rise of Ogerpon-Regular on balance, a favourite fast utility pivot and good enough as a Wellspring Stopper. There are notably three birds on her squad in Landorus, Bronzong, and Mandibuzz, two of them also pivots. as well as a panic-button wincon in Kingambit. Nat leads by U-Turning on Hatterene, getting Red Carded into Landorus, the only mon that can absorb Ash's Nuzzle. Anticipating an attack, Ash Pain Splits, only to - ah, hang on, this Landorus is SD. And Ash has no real Ground resists. He's able to get it out of there with Red Card Ting-Lu losing half, but this is gonna be a problem moving forward. Card pulls Mandibuzz, and now Ash gets to Rocks up as Nat U-Turns to Ogerpon. The Dawg Okidogi comes out on Nat's U-Turn to Bronzong, and to its credit nearly kills it with a crit Knock Off, but against its credit gets immediately deleted by Psychic Noise from a mon with 79 SpA. Now Ash gets a free-ish Cudgel, but Nat's Mandibuzz takes a whopping 44% from a crit and Roosts it off.
Nat U-Turns back into Lando, but eats a Dazzling Gleam for 49% to preclude another setup attempt - Nat opts to just sack the Lando and get more chip on Hat, bringing it low enough for her Clefable to finish it off. Kingambit comes out for Ash, and Nat throws a Flamethrower out there for 39% and a popped Balloon as Ash Iron Heads to end it. Remember this interaction. You will note that Mandibuzz walls most of Ash's living team, so he's gonna need his Dragapult to do some lifting. Also note that Pult outspeeds Nat's whole team. Recognizing this, she Teras the Ogerpon to have some speed and U-Turns out, sacking the Bronzong to get in Gambit and force Ash's own sack of Ting-Lu. Buzz still walls Ash's own Gambit, and worse yet, it turns out that Clefable passed Kingambit a Sticky Barb when it died, expediting its death. Nat goes hard Gambit knowing it's good into whatever Ash clicks, and kills it with Iron Head. From here, Ash does crit the Mandibuzz, but Nat is comfortable sending out her own Ogerpon to finish the job. Ash Tera Waters on the off chance Nat misclicks and he can crit Cudgel, but it doesn't happen.



Circus Maximus Tigers vs Indie Scooters

:moltres-galar: :deoxys-speed: :ogerpon-wellspring: :ceruledge: :great-tusk: :zamazenta: Ewin vs Pais :moltres-galar: :rillaboom: :excadrill: :ogerpon: :tyranitar: :primarina:

leng loi: I'll be so real I really dislike Pais' team here. I feel like sand really necessitates offensive pieces that contribute defensively. Rillaboom kind of does by virtue of strong priority, but I would like this team a lot better if it was anything else over Ogerpon. Overall, the game is very short. Ewin gets screens even after switching in Deo on Prim. Then, the combination of Ceruledge with CC and Tera Poison BU Tusk clean really easily because the Moltres is offensive.

:gholdengo: :moltres: :zamazenta: :samurott-hisui: :garganacl: :iron-treads: entrocefalo vs DAHLI :great-tusk: :weavile: :pecharunt: :primarina: :kyurem: :corviknight:

ninth: In my W2 preds I said this game felt like it was gonna be long. I see a Corviknight, a Pecharunt, a Moltres, and a Garganacl at TP. Fuckin' knew it. First thing to flag down is that Primarina kind of beasts on entrocefalo, his main out is to Tera the Garg immediately. Second thing is that the Garg is also pretty good, entro has to worry about getting Knocked by Weavile but if he hits +6 it won't matter. Zama's good but that Pech will annoy it for sure. DAHLI leads Primarina, presuming entro can't hit it with much, but gets hit by a 35% Thunderbolt from Gholdengo immediately. No Leftovers - that Prima is permanently chunked. They trade Surfs and Recovers for a while, entro burns through 6 before going hard Samurott and Flip Turning to Garg on the Moonblast. It crits for half, and entro uses this as the time to Tera Water, though Psychic Noise blocks his Recover. Treads comes in on another Moonblast and DAHLI decides to preserve Prima.
A bit of chip is exchanged in each direction as DAHLI gets rocks up, then brings the Prima back in on Moltres' U-Turn. It's getting lower and lower. More pivots are exchanged as entro gets the rocks off with Treads (now below half), and he stays in on DAHLI's Tusk to EQ it for more chip as DAHLI gets rocks up again. One more U-Turn allows entro to get Garg back in again and Recover up on Pecharunt; Kyurem's Freeze-Dry only does below half and it gets Cured back. Alright, turn 25, let's recap: rocks up on both sides, DAHLI's Tusk/Prima/Kyurem are around half health, and so is all of entro's team save for Zama. DAHLI brings Weavile in with a U-Turn, compelling entro to use up Dauntless Shield - Zama loses Expert Belt, but the threat is enough to force DAHLI to go Pecharunt and enable a Garg heal-up. DAHLI uses a turn to spin the rocks off, but this lets Garg get a Curse and start spreading Salt Cure, taking a small chunk from Pech and a big one from Weavile. Both switch out, but entro's state is advantageous and DAHLI has to switch again, which entro catches with Ghold and uses as a chance to heal. DAHLI's pivot turn allows Ghold to get +2, and DAHLI sacks Weavile to the Make It Rain. They stall out a couple of Make It Rains with Sub Kyurem, but it gets the Kyurem low-ish and now I'm thinking that, with Weavile dead, that Garg is gonna be a threat.
Sure enough, Garg is now able to safely 1v1 the Primarina for the kill. DAHLI's able to get the Kyurem in for a Sub and kill on Ghold, having exhausted all Make It Rains, but can't kill the Moltres fast enough to avoid the Roar and subsequent Roost. Anyways, from here the Garg just wins: DAHLI pulls out Bulk Up Brave Bird Tera Fire Corv as a last resort, but I don't think that keeps pace with a Curse Garg holding on to Lefties and 5 Recovers. A crit expedites things and entro takes a good win to move to 2-0 - I skimmed over a lot of the pivot turns because this game is 69 turns long but he was getting a lot of the key switch turns right to preserve advantage.

:dragonite: :kingambit: :great-tusk: :hatterene: :iron-crown: :landorus-therian: Patatexv vs Storm Zone :tyranitar: :excadrill: :iron-valiant: :zapdos: :ogerpon: :toxapex:

ninth: I'm gonna be so real I'm writing this at work. Storm has a very Storm Zone-looking sand team: the defensive core is two weirdos (Zapdos and Toxapex) and there's a pivoting core of Zapdos and Ogerpon, who I bet is probably banded. Patatex has a double-Psychic special core followed by four physical mons with a combined BST of 6000, and one imagines the double removal may be important for the Dragonite's item choice? I think the way this goes depends on how many Helmets are on Patatex's team, because I can see Storm just spamming Band U-Turn ad infinitum until the Drill or Valiant can sweep. Getting past the Zapdos with the special mons will be crucial to Patatex. Sure enough, Storm leads with Oger and starts U-Turning, getting Drill in on a Nuzzle. He subs up on the Lando, then drops a crit Rock Slide for half before both switch to Zapdos and Tusk. Patatex stays in on a Hurricane, narrowly lives, and Ice Spinners for chip before dying. +Speed Crown pops out for Patatex, but immediately wastes it on Tyranitar. Anyways, did you know that Hurricane keeps 70% accuracy in sand? Storm chips Patatex's Dragonite down to 30% (sand breaks Multiscale which really helps) but Patatex still gets off a Scale Shot on Tyranitar, then the Frenchman aggressively Dragon Dances on Storm going hard Valiant. It's looking scary, but Storm grinds the Dragonite down by absorbing a Fire Punch with Eject Button Toxapex, before Vacuum Waving the Dragonite with Specs Valiant to prevent the sweep.
Patatex sends out Crown and Tachyons Storm's Ogerpon low, but not low enough to die from Helmet chip, enabling Storm to Knock and kill Hatterene. Patatex takes this chance to SD in Gambit's face before Storm sacks the Pex to Kowtow, scaring it out again with Valiant. This does result in Storm sending his Tyranitar out to die to whatever Patatex sends out, but now it's Drill Time. An aggressive Rock Slide whiffs, then Storm misclicks EQ on the Lando switch in, and before you know it the sand's all gone - but right before it ends, Storm's Zapdos gets in, throws out a Heat Wave, and drops Kingambit extremely low. He gets Drill back in on Gambit but loses the mind games, but Valiant guarantees the kill with Shadow Ball. Now Patatex has only a Lando and a dream, and it just occurred to me that it's Scarf Lando. This probably occurred to Storm Zone way earlier than it did to me, and he baits out Tera Blast Fairy from the Lando, in order to bring back the Valiant and Tera Ghost. It just narrowly lives a crit Tera Blast, kills, and Storm finishes the game off with a 2% Valiant.

:deoxys-speed: :ceruledge: :kyurem: :glimmora: :zamazenta: :moltres-galar: Kate vs heileone :gliscor: :samurott-hisui: :dragonite: :clefable: :gholdengo: :zamazenta:
ninth: Kate just has a variant of the Sepa/Vert screens sample team, heileone has the SD Gliscor Samu/Ghold sample team. Notably heileone has no removal for Glimmora, but Kate's removal loses to Samurott. Okay! I have a meeting in the morning so I'll make this quick. heileone Tricks a Scarf onto the Screens Deoxys, then paralyzes it, then paralyzes the Moltres, then full paras it as they get up the goob layers with Samurott, then Encores the Moltres into NP. Zama has to come out early to stop the bleeding, and only does about half to heileone's Clef so it can also paralyze Glimmora. Kate's whole team is slow as shit now. She's able to kill the Clef with two more Heavy Slams, but the combination of Spikes and Helmet means it's at 19% after all's said and done. This now opens a great path for heileone's Normal Dragonite to ESpeed it for the revenge kill, but its Dragon Tail is slower than Kate's Kyurem's own - no sweep for now, and Kate also pulls Zama too.
heileone immediately Crunches the Deo for chip, then goes hard Samu on the Psycho Boost and starts Ceaseless Edging, putting 3 layers on Kate's side but 2 Toxic ones on their own. Kate's Moltres does a bit but not enough to Dragonite, and she switches hard to Kyurem to deal with it, but Dragon Tail crits and just kills Kyurem straight up from 59%. From here, heileone's Boots Samurott just wins: Moltres eventually dies despite a missed Razor Shell, because hitting Hurricane through para is impossible, and Ceruledge quickly follows.




And that's Week 2 in the books. There were a lot of samples brought still, but I'm happy with the slightly increased diversity. I only count eight Ting-Lus! I'll edit in more stuff here probably later, but for now, we'll see y'all next week.
 
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SPL XVII Report Week 3


Hello everyone, its me, 1ldk with week 3! We are currently experience some backstage issues, but as good channels like Local Channel 58 do, the show must go on, not only that, but by popular request, i now have to spend 5 extra minutes of my life putting replays for easy access, terraria quality of life mods am I right boys?. Now whos ready to see some live footage of mons being fraudulent to the point where you just skull react his ass, caught on 4k by the way.

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:tyrantrum: Dragonspiral Tyrants (7) vs (5) Alpha Ruiners :entei:

:Tornadus-Therian: :Slowking-Galar: :Corviknight: :Kyurem: :Great Tusk: :Dondozo: Baddy vs lax :Tyranitar: :Zapdos: :Zarude-Dada: :Dragapult: :Pecharunt: :Iron Treads:

ninth: Zarude's here, yeah, this is definitely a lax team. The raw Tyranitar without Excadrill means the Tar is probably some mad offensive bullshit. Baddy has a nominally normal Blimax/CTC-looking Kyurem + double removal fat, but the specific combo of Torn + Tusk is new-ish to my knowledge. This piece of shit Zarude is actually not that bad here, it outspeeds and knocks most of Baddy's team - in general I do like lax's MU here. He also seems to notice a lack of Ghost resists on Baddy's team, because he leads Dragapult and immediately starts firing off Banded Tera Blast Ghosts. Corv takes over half and Dozo takes 32%. Baddy Rests and starts clicking Heat Wave with his Tornadus, chunking Treads down to half. Baddy uses Chilly Reception to get his Kyurem in, but Baddy has the tier's primary Kyurem Stopper (Tyranitar) and removes its Specs, then Tusk's Boots. Rocks go up for Baddy, and lax has to sack his Treads to remove and get his own up. Now it's right back to Tera Blasting for lax, who kills Kyurem and removes most of Tusk's health before Baddy Knocks it. Threat potentially mitigated. There is, however, a second threat, and its name is Zarude. lax SDs on a U-Turn, which does a ridiculously low 42%, and heals up on Dondozo's useless Rest turns, forcing Tera Dark out of the Dozo. The Dark Tera is actually pretty useful for Baddy, absorbing random Knocks, but it means he's taking more from U-Turn and also Low Kick. Thanks to a Parting Shot, Zarude comes back in against Tornadus - a Flying-type who can hit it 4x and 2x from both offensive sides - and sets up again in its face, Jungle Healing on the Tusk and killing it. Somehow this piece of shit Dondozo is Baddy's main wincon now, but Sleep Talk only calls Curse as lax's Pecharunt whittles it down, and everything left dies to Zapdos. Spoiler alert, Dozo putting up Kyle Kuzma numbers is going to be a trend this week.

:Zapdos: :Great Tusk: :Cinderace: :Kingambit: :Kyurem: :Slowking-Galar: Fusien vs sunsets :Tinkaton: :Tornadus-Therian: :Garchomp: :Gholdengo: :Walking Wake: :Zamazenta:

ninth: Very Empo-coded team from Fusien here, the Zapdos/Ace/Kyurem/Gambit was his calling card for like all of 2024. This version has Tusk and Glowking which kind of read like Kyurem support. sunsets kinda has a DragMag thing going on here? You have the Wake+Chomp and then Tinkaton+Ghold? Wake/Chomp/Ghold/Zama shows up twice this week in the games I watched. It's a bit of trading early on: Tinkaton gets paralyzed but knocks Zap's Helmet, sunsets gets rocks up with Chomp, Cinderace takes half from Ghold (who earlier dodged a Hurricane to keep Balloon intact) and swaps the rocks back. sunsets reveals the Wake is the annoying utility set and Knocks the Colbur from Glowking, though it really can't touch it. Ace gets low from sunsets switching in Chomp on the U-Turn, and now with Chilly being set up earlier, Fusien's Kyurem comes in and gets to cooking, er, cooling? He uses Tera Ice to land the kill on Tinkaton but has to leave when Ghold shows up - Glowking still lives long enough for Fusien to pivot some more and get his Gambit in to start attacking Chomp, bringing it into death range - although since the Balloon is still unbroken, sunsets' Ghold can switch in on the midground Ice Spinner and deny removal. The Chomp sack allows sunsets to get NP Torn in, who plots up on the Gambit switch-in. Fusien's gotta get this right or he's in trouble, this mon outspeeds his whole team - Sucker is dead right the first time. It doesn't kill, but because the Torn is LO, Fusien just needs to stall out one more attack and he's good...only he doesn't even need to do that because Heat Wave misses the Kyurem. Seriously, how the hell does a heat wave even miss conceptually? Now the Specs Kyurem just attacks until it dies or something dies - sunsets burns all of Ghold's Recovers only for Focus Blast to fail to kill, and the Ghold's at 7% for Cinderace to finish off. Zama doesn't attack the Ace and gets Wisped for its troubles, now fully walled by Zapdos. Tera Fire comes out to avoid Hurricane, and Rest clears out the burn, but it's still pretty weak into Zap and even gets paralyzed for maximum security. Two more U-Turns finish off the Wake, and Fusien picks up the win.

:Skarmory: :Gholdengo: :Darkrai: :Clefable: :Dragonite: :Ting-Lu: Axzel vs sire clod :Rillaboom: :Zamazenta: :Cinderace: :Kyurem: :Landorus-Therian: :Gholdengo:

ninth: I'm not explaining this Axzel 6 to you, we've been doing this SV OU thing for almost 4 years. sire clod has a Grassy Terrain situation going on, with the usual partners in Zama and Ghold but also a Kyurem/Cinderace combo. There's been a lot of Grassy Terrain lately. I'll note that neither team has any permanent removal, but also that Kyurem has few long-term switch-ins on Axzel's team. Axzel remedies this by leading Clef into it directly, thus getting a free Moonblast on Lando and then chip on Ace. sire clod's Cinderace chips down Lu to about half before setting up Grassy Terrain, then doubles back to Ace on the Skarmory, rewarded by critting the Ting-Lu to critical health. The Ace is then punished for critting by taking a Custap EQ, knocking it into Blaze range, then missing the second Pyro Ball. U-Turn can't kill, but Axzel sets a second layer of rocks on the click and just dies to U-Turn again. Now sire clod brings out Zamazenta live, and tries to Heavy Slam the Clef, but just does negative damage to Skarmory. The Bird starts Braving and easily outduels the Lando, Whirlwinding it out on death's door and pulling Kyurem. This is Life Orb Kyurem, too, which means that Icicle Spear only hits twice for pitiful damage and it's at a net 41% after another Whirlwind. The next Whirlwind pulls Blaze Cinderace and somebody's gonna have to take that Pyro Ball - Axzel's Darkrai narrowly survives, and sire clod sacks Lando to bring Rilla back in. Dragonite comes in to facetank a Knock and Roost on the Kyurem switch, then Icicle Spear continues to tickle the Skarmory; sire clod tries to boost up but just gets crit by Brave Bird and dies. This has to be the most damage a Skarmory has done through direct damage in SPL since McMeghan in last year's ADV tiebreaker. Ace comes out and Court Changes, while Axzel stays in and throws down a spike before switching hard to Boots-less Dragonite, who gets burnt but can still click Dragon Tail a bunch. Zama gets Tailed, SD Rilla gets Tailed, Zama gets tailed again and just dies, and sire clod has to use Fairy Ghold to stop from bleeding out. Axzel's own Ghold is still full health and Scarfed, though, and between it and Skarmory the Tyrants rookie has enough health left to take the win.

:Deoxys-Speed: :Dragonite: :Great Tusk: :Iron Moth: :Kingambit: :Primarina: myjava vs fakenagol :Corviknight: :Dondozo: :Kyurem: :Ting-Lu: :Amoonguss: :Cinderace:

ninth: This is the third Dondozo I've seen this week (wrote many of these chronologically) what the fuck is going on? Everybody just decided to bring variants of Dozo/Kyurem/Lu? Good lord. There's an Amoonguss here instead of Glowking. myjava's got a cool custom on, he has kind of a classic-style HO: three special attackers, three physical attackers. Prima trades well into 5/6 of nagol's team but the Amoonguss is gonna give it a bit of trouble, feel like Psynoise probably bounces off of it. Dozo fully walls 4 mons. java in fact leads with Prima and Surfs the Corv for chip, taking a Brave Bird back, then reveals Whirlpool to try and trap something, but nagol brings in Amoonguss and it only takes a little before java Flip Turns out. Gambit gets chip on Amoonguss, then java makes a double to Prim and gets a bit of tempo to start cooking with NP LO Deoxys. He nearly kills Dondozo but then misses a Focus Blast on Lu and has to go into +Atk Tusk, who Headlong Rushes to nearly kill Amoonguss, then calls out and Head Smashes the Corv switch-in...only to be rewarded by missing. nagol heals the Corv back up and chips the Primarina down some more (I was lying...this thing lowkey beats Prima) for nagol to send Kyurem in and now take a kill; java sacks Tusk. myjava's Deoxys compels nagol to Tera Ground the Kyurem in order to survive a Focus Blast, killing it back. Moth can't really do shit against Lu. java decides it's game time and sends out Dragonite to get +2, but nagol uses U-Turns to get Dondozo some Lefties healing and remove it from Extreme Speed range. You'll note that this Dozo is not Sleep Talk. Anyways myjava now tries to get more work done with Prima, but Amoonguss tanks a Moonblast+Surf and kills it instead; Gambit revenges. Now things kind of follow the expected sequence from here: Moth falls to Lu, Gambit revenges, but nothing left on java's team can break Dondozo. Good game - wish java's mons hit a couple more moves early on - but I also want to point out that - spoilers - this is the one good Dondozo game I covered this week, and it's the one where it's not using fuckass Sleep Talk. We gotta leave that move in GSC.

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:garchomp: Stark Sharks (9) vs (3) Wi-Fi Wolfpack :lycanroc:

:Zamazenta: :Walking Wake: :Garchomp: :Gholdengo: :Kingambit: :Moltres: Nat vs bbeeaa :Tornadus-Therian: :Gholdengo: :Dondozo: :Kyurem: :Weezing-Galar: :Ting-Lu:

ninth: This Nat team looks like something from 2023 and I really quite like it. Garchomp+Ghold is a fun hazard core and the raw Walking Wake is always interesting, I wonder if it's the pivot set or something else. Whole team is kind of mind gaming-core so it could be something more sinister. bea's team at first looks like the Blimax/CTC Dozo/Kyurem fat but has a couple of key differences: there's only one form of removal, the token fast mon is Tornadus-T, and there's a Gholdengo. Nat's Garchomp is lowkey pretty good here; it outspeeds most of bea's team and Rocks do well into most of them + EQ is going to hut his sole removal. That Torn gets unlimited Knocks vs most things though...everything except Zamazenta, which Nat leads with and immediately clicks Stone Edge with. Weezing comes in, so Ghold follows, and Nat gifts the Lu a Scarf but bea still gets rocks up on the Chomp. Now bea goes hard Kyurem as Nat gets her own rocks up, but stays in and gets nuked by ChainChomp Draco. bea swears he clicked Protect - he's a known Mobile Gamer so I believe him. It's now a bird-off as Moltres and Boots Tornadus do a whole lot of nothing for a bit, Molt loses Boots but still gets a Rest out of bea's Dondozo. Nat U-Turns to Walking Wake and starts attacking, burning Torn and then Dracoing Lu for not a lot of damage. bea's Lu takes a second Draco from Garchomp and just kills it. bea's Tornadus pivots around as he burns sleep turns on Dozo, Nat healing up the Moltres in the meantime. Suddenly, Nat clicks Substitute on another Rest. Okay, let's find out what the hell is going on here, this is not Lefties Wake btw. She Knocks the Dozo, can't really do a ton to it but still gets a few Rests, then Knocks the Torn's Boots off. Now Regen heals 8%. bea can still use Torn as a significant momentum source, U-Turning to get Lu in, but Nat takes back some control by doubling Moltres in on bea's Ghold. Dozo has been passive as hell this game but does at least Waterfall Moltres exactly as Nat Roars it into Torn, who Taunts it out of Roost and Bleakwinds it to death range. That bird's dead to rights, and after bea sacks Ting-Lu to Ghold, Nat sacks the bird right back to bea's Ghold. Now we're really on some 2023 energy as bea reveals Focus Blast on Nat's Gambit...which goes sideways. Welp. Gambit gets burnt but still shaves most of Weezing's health off for Wake to finish it, and now Nat's up 4-2 against a sleepy Dozo and a Tornadus that can't kill Nat's team. bea cannot convince his Dondozo to call anything useful from Sleep Talk and it just dies, seriously, this mon has been a sinkhole the whole game for dude. Like, he had to deploy it against Moltres out of necessity, but this was essentially a Tony Snell statline from the fish.


:Gliscor: :Dondozo: :Toxapex: :Clodsire: :Corviknight: :Clefable: hellom vs Fogbound Lake :Excadrill: :Tyranitar: :Moltres: :Landorus-Therian: :Gholdengo: :Kyurem:

ninth: Oh hell no, man, hellom has that goddamn WhiteQueen stall, and he says hf as if either of them are going to enjoy this. Fogbound Lake has a sand offense full of mid-speed demons (Lando/Ghold/Kyurem) and also a Moltres. Two U-Turn birds and three ground-weaks, cool stuff. Tyranitar loses its Band early on, and Ghold replies by passing Pex a Scarf. hellom's Gliscor Toxics the Tyranitar, puts it on a timer, then starts Substituting and Protecting with this yyysneasel-ass set, and manages to Knock the Drill for decent damage. The Drill can still EQ the Scarf Pex for decent damage, and Fog has a Taunt Lando that can kind of slow down the Scor, but it's only getting weaker due to Toxic. Kyurem Specs Ice Beams hellom's Clef and somehow only does 46%, promptly losing its Specs. Both of Fog's normal wallbreakers are Knocked and the Tyranitar is bleeding to death. But he does have one other wallbreaker in Gholdengo, who has NP Tera Steel MIR to chunk Clod down (as it gets Spikes up) and kill Clef. Drill has to sacrifice its life to Pex in order to remove the Spike. Ghold kills the dead-to-rights Clodsire. Fog brings in Kyurem again, and isn't really making a ton of progress into Corv until he freezes it and subsequently kills it. Now hellom pulls out Tera Dark Gliscor (a Kyurem Stopper) and nothing on Fog's team can really stop it: Moltres gets Toxiced and dies, Kyurem gets Knocked and dies. Ghold gets the get back, but it's so low that Scarf Toxapex can finish it off with Liquidation. The moral of this story is that you should NEVER sack for any reason. Always keep the bros alive. Forget concepts such as "momentum" and "this is literally a dead mon walking" and embrace friendship.

:Kingambit: :Iron Valiant: :Pecharunt: :Deoxys-Speed: :Great Tusk: :Kyurem: Plague vs Originality56 :Great Tusk: :Alomomola: :Iron Treads: :Pecharunt: :Skarmory: :Latios:

ninth: I gotta say I don't think I've seen Treads x Tusk on the same team in a long while, maybe ever? And there's a Pecharunt for TSpike removal. Neat but I feel like this is a little overkill considering the main thing you'd be keeping super healthy here is Latios, who's immune to Spikes and has reliable recovery. Normally this amount of protect-the-president ass defenses is reserved for like Kyurem. Plague has a team that kind of reminds me of a few months after Pecharunt dropped and people realized you can run it on HO. Anyways, Plague's mixed Kyurem loses its Dice early on but they get rocks up anyways. Pecharunt poisons the Alo and then immediately dies when Coach drops a Tera Ground Headlong Rush, but now Plague has their own +Speed Bulk Up Tusk, and Coach HLRs twice for chip as it bulks up, but only gets it to 37% while it's at +2 +2 +1. Stone Edge crits Skarm to low, then Taunt + HLR annihilates Pech, then trades with Alo. Coach expends his Treads' life to clean out the rocks but at this point Steel Valiant just hits a Calm Mind and wins immediately. Alo + Pech + Skarm and the game went 21 turns.

:Ninetales: :Kingambit: :Great Tusk: :Cresselia: :Walking Wake: :Raging Bolt: Attribute vs Let's Rumble Shall We :Dragapult: :Ogerpon-Wellspring: :Iron Valiant: :Iron Treads: :Garganacl: :Moltres:

ninth: Pretty standard sun from Attribute, and Let's Rumble Shall We has a variant on that ultra-sweaty Garg/Molt/Treads/Wellspring squad; this one is much more offensive with Dragapult and Valiant. Wake goes beastmode on Rumble's team as long as he's got sun up. Okay, actually, he doesn't even need sun up, he's Scarf Wake and oneshots the Dragapult from lead. Both players get up rocks, but when Rumble goes to Moltres on Bute's Tusk, he just Head Smashes and blows it away. Rumble gets revenge with Ogerpon, but it can't touch Bute's Bolt at all and dies. From there Attribute has a Walking Wake, no resists, and nothing faster on Rumble's team (Valiant isn't Booster +Speed). Actually, I lied, Kingambit gets to do all of the killing; it SDs in Treads' face and kills it, turns Tera Fire in Valiant's face and kills it, then chips the hell out of Garg too before dying. This was a 15 turn battle.

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:snorlax: Ever Grande BIGS (5) vs (7) Team Raiders :marowak-alola:


:Skeledirge: :Toxapex: :Darkrai: :Clefable: :Corviknight: :Gliscor: JustFranco vs Eternal Spirit :Dragapult: :Kingambit: :Landorus-Therian: :Primarina: :Raging Bolt: :Scizor:

ninth: Skeledirge/Toxapex/Corviknight from Franco? Close enough, welcome back XIV Sharks balance. Gama has a strong-looking HO with average base attacking stats of 150, I'm particularly noting the Bolt/Prima duo that was a pretty common duo of "you can't survive both of these low-mid-speed trade demons" in 2023-24. One big thing to note here is that the Bolt turns out to be Boots: this means infinite switch-ins. Dirge gets dropped low, but Franco lands a burn on Scizor with his Darkrai and leaves it completely dead. Primarina comes in and Franco sends out Pex in response; despite Gama opting for Liquid Voice and thus Psychic Noise tickling, he's still able to whittle the Pex down 1v1 with the help of Substitute and no Lefties. I will note that, over this entire sequence, Franco only attempts to Recover once despite Gama taking several turns off from it. Sometimes the concept of heal blocking is scarier than the reality. It's still enough of a threat that Franco has to Tera Water the Dirge just to scare it out. But this lets Bolt right back in, who CMs up, turns into a bug on Gliscor, and starts dropping Dracos; Franco's Darkrai is the sacrifice. Franco gets Gliscor back in and poisons the Lando, then gets up a spike, but this Boots Bolt continues goobing and kills Dirge too. Balloon Gambit is also very useful for Gama as he can switch it in and out of the Spike. Prima narrowly lives an EQ to kill Scor and get chip on Corv before dying, and from here Gama has enough bodies to deal with Clef + Corv without issue. This secured a week win for the Raiders and Gama's first win of the season - his 7-2 from last year can technically still be matched.

:Raging Bolt: :Kingambit: :Landorus-Therian: :Iron Valiant: :Ceruledge: :Dragonite: pdt vs zS:Cinderace: :Excadrill: :Zamazenta: :Alomomola: :Tyranitar: :Corviknight:

1LDK: double removal sand with AV Mola vs HO. Rare instance of me glazing instead of wishing misery onto everyone, but ive always been a huge fan of zS prep. turn 1 mola already being cancer with scald burns and flip turn crit sure. excadrill swifftly deals with raging bolt, ttar tries to handle ceruledge but it has cc so he gets his ass beat. zama has to pull up and manages to munch lando. the dnite is dd + dtail on an HO, which... uhhhhh alright, it kills itself while trying to chip flying rocky helmet man. Val tries to make a run for it but AV Mola + Ace handle it no problem, Zama wins by itself.

:Clefable: :Gliscor: :Dragonite: :Corviknight: :Ting-Lu: :Skeledirge: Stareal vs Ash KetchumGamer :Gholdengo: :Dragonite: :Great Tusk: :Raging Bolt: :Iron Valiant: :Ting-Lu:

ninth: Pretty standard Corv/Clef/Lu balance from Stareal, this is the evil-ass Clef team that went around last SPL-wait a second that's a Skeledirge. I'm always down for experimenting with spinblocker choices, I love Dirge, but if I'm being honest this team just looks slow as fuck, your whole shit cannot be outsped by Luvdisc. Ash KetchumGamer also has Lu/Dnite/ghost but at least it's an HO-ish variant with a bunch of special attackers and Tusk. Alright, let's get into this. Both teams get up rocks, then Stareal keeps the Clef in on a Make It Rain and it dies. He's able to grind down the Tusk but loses a ton of health on Lu and Corv in the process, Ash's Bolt kills them both. Now Stareal is in a little bit of a lot of trouble: he has three setup mons left (Dirge, Dragonite, Gliscor) but none of them can get anything going against imminent threat of Ghold, Lu, and the implied threat of Encore Valiant. Dirge chips the Ghold down but Ash still forces Tera Normal out of the Dragonite. Ash sends out Lu and starts Whirlwinding, and Gliscor somehow gets 1v1ed by proxy. Raging Bolt spams Thunderbolt until everything on Stareal's team gets paralyzed, and Valiant finishes the game. Sometimes I ain't got much to say about a game, Stareal loaded a team that was somehow very passive despite having 3 setup mons and ran into a team that put 252 EVs into attacking stats.

:Kyurem: :Rillaboom: :Kingambit: :Iron Moth: :Hoopa-Unbound: :Gliscor: Setsu vs JJ09LIE :Ting-Lu: :Glimmora: :Scizor: :Iron Valiant: :Dragonite: :Ceruledge:

1LDK: setsu is packing a generalist team with a bit for everything, while JJ is packing screens HO with glimmora as the setter, I guess it beats cinderace but uhhh idk. As how the game goes? Scizor puts belt to ass on everything. Moth finally kills but Ting Lu always blocks him and glimm makes tspikes useless, cant even catch ceruledge because of balloon. Leftovers physical kyurem kills ting lu but it takes too much. Valiant exploits hoopa being locked and just goes to town

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:alakazam mega: Indie Scooters (5) vs (7) Cryonicles :suicune:

:Zamazenta: :Iron Moth: :Gholdengo: :Iron Jugulis: :Deoxys-Speed: :Rillaboom: Pais vs watashi :Alomomola: :Weezing-Galar: :Garganacl: :Tornadus-Therian: :Cinderace: :Great Tusk:

1LDK: game starts with deo-s stacking hazards while not allowing anyone to remove them, once he dies, torn-t trades for jugulis while garg also puts his 2 cents in to help. Weezer galar uses tera dragon to barely survive a high umamusume pretty derby power from rillaboom and to both neutralize him with Wisp and also defogging away. once free of hazards, AV mola and dengo play hot potato for around 67 morbillion turns, mola wins the hot potato duel and from that point. Torn-T gets a lucky speed drop on moth which lets tusk outspeed and win

:Blaziken: :Rillaboom: :Zamazenta: :Landorus-Therian: :Primarina: :Dragonite: heileone vs clean :Gholdengo: :Walking Wake: :Samurott-Hisui: :Ting-Lu: :Dragonite: :Pecharunt:

1LDK: basic hyper offense vs a more spikes stacking darkspam waterspam oriented BO. Lando tries to deny hazards but samu-h gets 1 layer of spikes and ting lu gets rocks, with no hazard removal, thats gonna stick. as we see with rilla dying offscreen, and blaziken losing health fast due to flare blitz self damage + LO + hazards. Walking Wake and Pecharunt both tag team to take down zamazenta and primarina, but while wake dies, pecharunt manages to get a malignant proc on heileone´s dnite.

:Dragonite: :Ceruledge: :Zamazenta: :Gliscor: :Ninetales-Alola: :Hatterene: DAHLI vs bhkg :Iron Treads: :Tornadus-Therian: :Zamazenta: :Tyranitar: :Alomomola: :Weezing-Galar:

1LDK: this game is so funny because it starts off by hatt getting to +10, then recieving 1 flip turn from AV Mola into getting her fat titanic size ass 1 shotted with a slap from ttar lmaooooo middterene moment. ttar also gets some value out of knocking off the light clay off ninetales. AV Mola reveals chilling water in the year of our lord 2026, keep this in mind, its gonna come back later. Fast foward a few turns weeezing galar poisons ceruledge with sludge bomb, but while bhkg tries to fend the ghost off with iron defense, 1 crit from +2 bitter blade sends him packing, sadly, another miracle did not occur vs ttargod, and cerumid got bitchslapped. Gliscor will never sweep because weezer is still alive and once aurora veil gets stalled out, LO Torn-T can 1v1 trade vs it for a positive elixir trade. dragonite gets carefully stalled with weezer galar taking hits and dividing with pain split, ttar sacrificing himself to get sand chip damage, and mola adding too, 3v1, and for once, the 3 wins. Zamazenta is id bp rest, so bhkg has to burn, and spam chilling water to reduce the attacks for weezer and then he can slurp off zama with pain split. takes 36 turns for this to happen, but bhkg clutches it off

:Dondozo: :Great Tusk: :Tornadus-Therian: :Weezing-Galar: :Chansey: :Dragapult: Storm Zone vs kDCA :Iron Hands: :Darkrai: :Cinderace: :Ceruledge: :Kyurem: :Landorus-Therian:

1LDK: storm zone is using a rather unique balance, as it looks like the type of teams low ladders use when thinking about balance. As far as we can see from the game, LO Ceruledge and AV Iron Hands prove to be too much, since hands can volt switch out and trade and ceruledge quickly overwhelms Weezer Galar. Taunt lando forbides chansey of doing anything and pult misses a draco, which is then countered with ohko crit ice punch. fast foward a few turns torn-t tries to KO ace but mf drank pre workout + honey pack so torn-t got one shotted by the great balls of fire. the rest of the team is AV Kyurem fodder, but worth mentioning that tusk is BU booster speed, regardless, lando-t took care of it.


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:raikou: Circus Maximus Tigers (8) vs (4) Congregation of the Classiest :gardevoir mega:

:Slowking-Galar: :Ting-Lu: :Tornadus-Therian: :Zamazenta: :Gholdengo: :Dragonite: Patatexv vs Lazuli :Zapdos-Galar: :Gliscor: :Pecharunt: :Darkrai: :Blissey: :Skarmory:

1LDK: The match is cooked from preview, on one corner, we have fsight + cc, trick scarf dengo and NP torn-t vs a fat balance with no removal. it went exactly as what you would expect. Lazuli does hold on for a while thanks to hazards, but Zama brute forces trough the gameplan with multiple Crunch defense drops. So Patatex can just pivot beetween Gholdengo, dnite and torn-t forever

edit: primary sources inform me that, patatex's glowking was not future sight, this actually makes the game a lot harder for pata since you cant actually chain combos with it, meaning that, blissey was more of a menace than what you would expect. sadly, this makes dragonite killing blissey while having torn-t and dengo on the back was tragic overall

:Walking Wake: :Great Tusk: :Ninetales: :Cresselia: :Zarude: :Raging Bolt: Ewin vs Xrn :Ogerpon-Wellspring: :Great Tusk: :Heatran: :Hatterene: :Dragonite: :Hoopa-Unbound:

1LDK: Sun vs a generalist team thats 1 draco meteor away from falling apart, which happens in turn 5. Ewin then spends the rest of the game dodging hoopa-u since it can take a steam off wake, but once Xrn's dnite gets burned, the game has 0 hope left for the classiest player. after the game Apparently Ewin started ragebaited everyone so hard there was a new rule change regarding alt rules???? idk man this world has been too wild lately im tired

:Zamazenta: :Iron Hands: :Ceruledge: :Iron Valiant: :Deoxys-Speed: :Glimmora: Cow vs LpZ :Zamazenta: :Ting-Lu: :Raging Bolt: :Ogerpon-Wellspring: :Gholdengo: :Iron Valiant:

1LDK: Cow was the Tiger's BW slot for the first 2 weeks but got replaced with Finchinator who was the SS slot, and with that, Cow is now in SV, and he clearly has a bad case of homesickness, as all his mons are named after BW tiers. Game is rather straightfoward. Hands trades for dengo, Glimm stacks the spikes, deo-s the rocks, add some tspikes down the line for flavour. Zamazenta lives a tbolt from spa booster +1 bolt at 1hp and roars away. The power of hazards gets put in full display as LpZ's team crumbles down piece by piece. Ceruledge trades vs LpZ's val and Cow's val cleans.

:Pecharunt: :Heatran: :Clefable: :Ting-Lu: :Zamazenta: :Dragonite: Kate vs Shengineer :Dragonite: :Hatterene: :Great Tusk: :Dragapult: :Iron Crown: :Samurott-Hisui:

1LDK: I genuinely, unironically had to make a double take and look up prime pult because this shit was too similar to those dark times. Kate is running bootspam fat balance, I made something similar with 5/6, boots roar volcanion instead of heatran, fun times. Game starts with Sheengineer showing off his ball knowledge. Sadly, someone has to eat moonblast and the mon that lost her av is not gonna be it, so samu-h gets sacked like the simp he is. Iron Crown tries to break Ting Lu with Agnes Tachyon cuts (aka mid) but fails to fully kill it off which means ruination value into heatran killing midderene. once crown actually kills lu, heatran gets more value by burning tusk, allowing zama to 1v1 it. tblast pull revenge kills and then sheenginieer tries to bluff scare kate by encoring dnite, doubling to crown in a double switch for momentum, sadly, the charisma roll was a nat 1 of doom, iron crown got 1 shot by eq. And at this point theres no win paths left for sheengineer.

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damm i actually clicked post and forgot about writing the ed. idk man, hard to get yourself together sometimes, so dont forget to ask for a vibe check from time to time, sometimes a hug, sometimes a punch in the face, sometimes is a ig reel at 3am. I hope we make it. I really do

 
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SPL XVII Week 4: Starring Bad Bunny, Lady Gaga, & Ricky Martin

Thank you for joining us to read about the most important sporting event of last Sunday. With three weeks in, it's time to start making sweeping generalizations. The Stark Sharks are alone at the top, but their three wins have come against generally lower-rated teams and they've still got the other 4-point teams (Classiest, Scooters, Tyrants) left on the schedule. After a tumultuous two first weeks, the Tigers joined hands in unity and delivered an 8-4 defeat to the reigning champion Classiest. Meanwhile, the Ruiners are the only team lacking a week win, although I suppose a down-to-the-wire 5-7 loss to the Tyrants is an improvement on getting whooped 3-9 by the BIGs.

There are three 3-0 players left in SV OU right now. Two of them are Sharks players, with Plague and Nat leading the top-ranked SV core. The other is the Raiders' zS, continuing his dominant 2025 run into the new year. Last year, Eternal Spirit made it 4 undefeated weeks before dropping a game: will any of them surpass him? As with last year, it's time for 1LDK to watch and recap these games while I try and fix my windows to see my totally legal Super Bowl stream, my Smogon sandbox tab, and the replay on one laptop screen at the same time.




Team Raiders vs Dragonspiral Tyrants

:gholdengo: :kyurem: :kingambit: :zamazenta: :hatterene: :landorus-therian: zS vs Fusien :kingambit: :landorus-therian: :slowking-galar: :kyurem: :slither-wing: :cinderace:

1LDK: despite being lando kyurem gambit teams, this is one of those games where nothing ever happens. Zama uses tera steel id but wisp from tera ghost slither wing ruins it. slither wing also helps kingambit get safely and kill kyurem with iron head. Scarf lando eqs the glowking. slither wing and kingambit tag again to kill hatterene. Fusien's Kyurem freeze haxes zS's kingambit and keeps clicking ice beam untill scarf lando stopss it. Kingambit gets a few correct reads and wins

:dragonite: :great-tusk: :kingambit: :slowking-galar: :tornadus-therian: :kyurem: Eternal Spirit vs Baddy :dragonite: :ting-lu: :pecharunt: :iron-valiant: :kingambit: :walking-wake:

1LDK: dragonite BOs on both sides, different supporting cast, but a kingambit for defense and dnite for offense, baddy stacks hazards, but the magician has a tusk and torn-t killed ting lu so its just one good turn away from freedom. Sadly, the hazards make AV Glowking unable to handle walking wake, losing the 1v1. dnite does the run in but gets blocked by pecharunt. both double into kingambit and iron valiant respectively. Kingambit uses tera fire to ohko val with ihead, but it gets revenged killed by dragonite. Kyurem tries to do something and does hit kingambit hard with a bp but fails to kill. Tusk finally spins aways hazards but pecharunt has balloon, and tera ghost, so he gets turns to set up and heal. allowing him to 1v3

:gholdengo: :pecharunt: :darkrai: :dragonite: :clefable: :ting-lu: Ash KetchumGamer vs Axzel :pelipper: :overqwil: :zamazenta: :iron-treads: :ogerpon-wellspring: :raging-bolt:

1LDK: Rain? in the year of our lord 2026? hell nah :wilted flower: but its not all hopeless, that dragonite can do something. match starts with oger-w under rain absolutly smashing clef with the waves. fuck it, dnite time baby, 1 dragon dance, 1 tblast flying and zama is w a s h e d. Red card no speed all bulk iron treads saves the day. for now. as Gholdengo gets the kill on him with 2 sballs. After getting smacked by oger-w, gholdengo dies, but now dnite is back. you cant go raging bolt because ash has a healthy ting lu, so, what does axzel do here? he just, crits dnite with hurricane, confuses, gets stunned 2 times and dnite dies without doing anything. and then you pause and realize, axzel popped tera water sd and none of the remainder mons can really tank this

:cinderace: :gholdengo: :great-tusk: :kyurem: :hatterene: :dragonite: tier vs myjava :alomomola: :ting-lu: :corviknight: :weezing-galar: :ogerpon: :darkrai:

1LDK: THE FUCKING KYUREM FROZE 2 MONS IN LESS THAN 4 TURNS BRO :sob: and then lum berry tblast fairy dnite just wins for the third time in this write up oh my god bro there is literally nothing to talk about im getting fried in the predicts someone save me aaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhh absolutly nefarious this week



Alpha Ruiners vs Circus Maximus Tigers

:gliscor: :gholdengo: :dragonite: :pecharunt: :zamazenta: :ting-lu: fakenagol vs Kate :tornadus-therian: :kyurem: :ogerpon: :gholdengo: :ting-lu: :great-tusk:

1LDK: first thing i wanna comment on is kate's torn-t nickname oh my god bro :wilted rose: this AV too on a team with tusk as only hazard removal, the good thing about this, is that, kate does manage to catch the pecharunt lacking, meaning that 1 mayor spinblocker is gone, but gholdengo is still alive tho. speaking of gholdengo, multiple MiRs are slowly but surely chipping ting lu down. fast foward a bit and Torn-T tries to preassure gliscor, but as all torn-ts do, they fail you when you need them most, missing a crucial bleakwind which lets gliscor squeeze 1 crit knock off that takes the AV out of torn-t and leaving it in red health, dying to zama. Once that happens, nagol's dengo balls trought kate's dengo and tusk. CB Oger manages to kill him, but now this gives free set up for dnite.

:zapdos: :kyurem: :iron-valiant: :iron-treads: :pecharunt: :kingambit: ACR1 vs Patatexv :deoxys-speed: :garchomp: :moltres-galar: :zamazenta: :manaphy: :glimmora:

1LDK: screens, then knock to stall creens faster, fascinating. deo-s uses teleport which is rather interesting like unironically. Manaphy, sets up and gets crit knock, fails to 2shot kyurem which puts it at valiant range. Glimmora gets a poke on treads, which chomp a chance to sweep, which gets blocked by valiant, who then gets a moonblast spedef drop on glimm, which allows pech to survive metor beam, kill glimm, then surviving chomp with a low eq on shuca, then getting extra chip, putting him in valiant range ahh, the wonders of the butterfly effect. Moltres tries to do something with tera fairy but bro genuenly gets parafused we going back to dpp with this one, oh and the entire team is in valiant range oh my god bro

:torkoal: :cresselia: :kingambit: :walking-wake: :ursaluna: :zamazenta: sire clod vs Ewin :walking-wake: :great-tusk: :ninetales: :cresselia: :zarude: :venusaur:

1LDK: The rematch of Ewin vs Sire Clod, we have sun vs what appears to be sun trickroom bro how many gimmicks can we slot. we also see more zarude which idk man this looks like the flavor of the month shitmon alongside av mola. the torkoal takes a knock, loses half its health and sets rocks, bro is specs rocks :wilted flower: with tera fairy, it tanks clod's wake and dunks on him with meteor. sire clod manages to get trick room with cress and kingambit manages to bitchslap zarude with tblast fairy. to which is met with venusaur pooring AI related content on top of him. with that done, its time to five nights at trick room, which gets solved by ninetales doing one good predict and vaporizing ursa with overheat, forcing extra turns to heal, which stalls trick room, which means, wake wins

:zarude-dada: :gliscor: :gholdengo: :pecharunt: :blissey: :keldeo: lax vs Cow :garganacl: :ogerpon-wellspring: :zapdos: :great-tusk: :tinkaton: :dragapult:

1LDK: zarude fat balance, sure, lets go with that. lax boldly throws a toxic infront of a oger-w, shit looks like peter griffing balling. spikes are stacking but not enough knocks and gliscor lands another toxic on tusk and gets properly stalled, this is where the superboss fight starts, 6 mfs with no covert cloak in sight vs one garg with curse. They can, because the garg never teras, my suposition is that this is tera water, no tera means that synthesis sd zarude will always clutch it




Congregation of the Classiest vs Indie Scooters

:ogerpon: :walking-wake: :gliscor: :corviknight: :blissey: :pecharunt: Xrn vs Pais :iron-moth: :ceruledge: :iron-treads: :latias: :grimmsnarl: :ogerpon-wellspring:

1LDK: fat balance vs ladder screens, you even have grimmsnarl aka "i want kingambit to set up on me". we see another case of gliscor ballin all greens with toxic infront of an oger who just took 88% of his health, he dies but everything to impress the huzz i guess. moth gets permanently cockblocked by blissey and then dies alone without anyone to confort him on valentines day while he is drunk and with his head bleeding from hitting the stairs. ceruledge goes against his worst enemy, aka 1 layer of spikes, and loses to tera dark foul play pecharunt aka goat. treads steel beams everyone in the field for a positive elixir trade. At that point Xrn insta wins because oger-w got hit with toxic and latias cannot set anything in enough time to brute force blissey

:hatterene: :rillaboom: :zamazenta: :ursaluna: :kingambit: :iron-moth: Shengineer vs Storm Zone :hatterene: :great-tusk: :darkrai: :gholdengo: :ogerpon-wellspring: :dragonite:

1LDK: screens, then knock to stall creens faster, fascinating. We also have spikes oger-w here, which is cool. after sacking gholdengo to ursa, tusk puts rocks up and rilla tries to counter, but slams midterene instead. once darkrai gets extra damage on zama, the main point of the match starts, adamant silk scarf dragonite, 1 espeed, zama is gone, ursaluna stumbles vs rocky helmet tusk, it wins but dnite uses 1 espeed, ursa is gone, 1 espeed, rilla is gone. midterene uses grassy seed to get some boost and brawl with dnite. 3 espeeds. gone. darkrai handles ghost kingambit so that dnite can save his 7th espeed for the game on moth. 7 times bro, 7 espeeds. This is the second oh my god bro of the day

:ting-lu: :gholdengo: :zamazenta: :garchomp: :hatterene: :volcanion: Lazuli vs DAHLI :cinderace: :kyurem: :slowking-galar: :great-tusk: :kingambit: :tornadus-therian:

ninth: This squad from DAHLI kind of reminds me of their OLT loads with the Kyurem/Tusk/Glowking...I know it's a common core (it in fact appears in the two games right below) but they were using Scarf in OLT and I'm wondering if it's still the case. In any case the double regen makes their team plenty sturdy. Lazuli has LuGholdNiteZama but the Dragonite appears to now be a Garchomp (based) and there's removal in Hatterene, probably to support the Volcanion sitting next to it. DAHLI's team is generally faster and has double removal, but that Steam Eruption looks like a motherfucker to switch into. At lead, Kyurem rips 67% out of Lu (never mind, it's Specs) as Lazuli starts Red Card Ruinating, and a bunch of mons take half (but two are Regen) before it finally dies. Torn comes in on a Make It Rain and generally isn't oneshot by anything, so it can U-Turn on most things. DAHLI keeps their Glowking in as Lazuli goes Garchomp, and reveals the very mean Shuca Berry/Ice Beam to bait it into the kill.

Oh, also, either the Volc isn't Specs or the Torn is AV, because Steam Eruption barely outdamages Regen. Kyurem gets in on a U-Turn and starts spamming Freeze-Dry, getting a freeze on Gholdengo and setting up a free Pyro Ball into pivot on something; Volc actually lives on 1% the first time but DAHLI keeps U-Turning and Lazuli can't do much about it. Zama comes in and starts setting up IDs, but isn't strong enough to comfortably get past Torn, and Lazuli has to Healing WIsh it back up with Hat. Ghold finally thaws but it's too late to prevent it from dying, and now Icy Wind + Knock Torn allows for maximum security against Zama, who is now unboosted and unable to kill both of Glowking and Torn. Kind of a nasty freeze, but I also think Lazuli's squad was a bit lacking in upfront damage and this allowed the Regen looping from DAHLI to really take advantage of the weaker attackers.

:zamazenta: :great-tusk: :slowking-galar: :kingambit: :zapdos: :kyurem: LpZ vs heileone :dragonite: :slowking-galar: :ting-lu: :zapdos: :iron-valiant: :dragapult:

ninth: Dear god, it's the ZapKingLu we were warned about. The Dragonite and two fast guys can't hide the truth, heileone2. LpZ has the Glowking/Zapdos/Kyurem core to pivot in and throw ice moves everywhere, paired with the "three red physical attackers" method we all love. This Zama looks pretty useless for LpZ into Zap/Val/Pult, feel like he's starting down a mon. But that Kyurem has literally no resists on heileone's team, they're gonna be switching "Slowking-Galar" into Ice moves. There's two Zapdos and two Glowking, it's gonna be a lot of pivoting here. heileone happens to have Toxic Spikes, but LpZ has a Boots Tusk which should help. He loses a shitload of health on the Tusk early on in order to get rocks up, and gets a ton of damage onto Pult + Knocks heileone's Glowking before dying. He never actually revealed Spin but I assume he has it...he's got rocks/Knock/HLR on there so this is the most load-bearing Tusk ever lol.

heileone drops a Thunder Wave on the Glowking, then brings in the critically low Pult to burn the Zapdos and Hex as many times as it can before it dies - Glowking getting full para'd means the Pult can chip Kyurem, chip Pult, and U-Turn out without even dying. Very productive outing. Lu comes out, gets rocks up, takes fuck all from Freeze-Dry, and starts Ruinating; heileone keeps trying to EQ the Zapdos to prevent the Roost as it eventually dies to Hurricane. LpZ's Glowking is paralyzed as hell and keeps giving heileone free turns; Zap drops, and Kyurem has to Tera Steel to kill a 10% Dragaput. But now it's time for Iron Valiant (not Booster, not choiced) to start cooking. heileone scouts the Heavy Slam out of Zama, burns it with Flamethrower, and the game's essentially over from there. There really isn't shit LpZ can do to stop this Valiant, and the Glowking is too paralyzed to do anything about it.



Wi-Fi Wolfpack vs Ever Grande BIGS

:ogerpon-wellspring: :zamazenta: :slowking-galar: :kingambit: :great-tusk: :tornadus-therian: Let's Rumble Shall We vs pdt :mandibuzz: :gholdengo: :ogerpon-wellspring: :weavile: :iron-treads: :primarina:

ninth: You know, it's been a minute since we had some good old-fashioned Glowking Gambit Wellspring Tusk. Shoutout to Rumble for using this old classic with the flavour-of-the-month Torn-T. Uh, pdt has a weird team. I can see some of the elements in isolation but all together it looks freaky somehow. The Mandibuzz feels pretty load-bearing in terms of taking repeated hits from a heavy-bruising team like Rumble's. The Weavile is actually kind of nice here, it threatens the hell out of the Torn that otherwise just facerolls attacks and U-Turns. The first few turns are just going chip for chip as both players get rocks up before Rumble brings Zama out against pdt's Ogerpon. Rumble starts Iron Defensing, but pdt Trailblazes and Encores to lock it up. That said, using Trailblaze means he can't actually hit Rumble's own Wellspring and has to get the hell out of there, while Rumble's own Synthesizes and gets right back to full.

Rocks are cleared out on both ends, but Rumble's Wellspring advantage means more chances to U-Turn and he U-Turns pdt's own for the kill. Right now pdt can't really keep rocks up that well - Tusk is Helmet and may theoretically outduel LO Weavile - but, at the cost of much health on Weavile/Treads/Mandi, he's able to eventually grind it down to the point that an Ice Shard can get the kill. pdt considers this clearance to start setting up his other wincon, CM Tera Steel Primarina, who Encores Ogerpon into a Power Whip and kills Torn in exchange for being Knocked. Now Rumble has to Tera his own Ogerpon to get the kill, but it's not a terrible fate for him considering the combined forces of Ogerpon and Kingambit add up to about 50 thousand base attack. Rumble's able to pivot around and get his Glowking healed up, and takes advantage of Wellspring-Tera's 1.5x SpD to heal up in Ghold's face. And Weavile doesn't even do much over 50% so Rumble can just heal in its face as it slowly dies. Sorry if I kind of lost focus near the end of this, I was trying to get my super bowl stream working and that shit was not cooperating.

:ribombee: :zamazenta: :volcanion: :iron-treads: :enamorus: :gholdengo: Fogbound Lake vs Hiko :dragonite: :hatterene: :weavile: :ogerpon-wellspring: :kingambit: :great-tusk:

ninth: Volcanion webs from Fogbound Lake, and an offense from Hiko that is essentially a bunch of strong-ass attackers with good defensive type synergy. This might lowkey be a Beat Up Weavile, there's 5 physical attackers on here and Hat has base 90 attack for some reason. Fog leads Volcanion and immediately Sludge Bombs, which Hiko switches Ogerpon into and subsequently gets poisoned. Fog gets Ribombee in on the Wellspring, then reads the Hat switchback and Skill Swaps, allowing webs to go up before the bee dies to Weavile. Now Hiko sacks the dead-to-rights Wellspring to get Dragonite in, and he immediately starts DDing for game; Fog responds with Mirror Herb Zama. Fog's timer drops to 30 seconds. He turns Tera Steel and Heavy Slams, the first doing 15% through Multiscale, meaning he needs 3-4 more to kill Lefties-dependent. Hiko Encores him into Heavy Slam. Fog's timer drops to 20 seconds. Another DD, another Heavy Slam. Can Fogbound stop the Dragonite setup? Is the Dragonite EQ? I guess we'll never know, he times out on Turn 10 despite seemingly having clicked.

:tinkaton: :great-tusk: :slither-wing: :skeledirge: :gliscor: :dragapult: Sacri' vs JustFranco :ogerpon-wellspring: :landorus-therian: :slowking-galar: :great-tusk: :kingambit: :dragapult:

ninth: You may remember that Sacri' played UU last SCL, and he seems to have taken inspiration from the experience by loading three UUs. This squad actually kind of reminds me of the classic Sharks status/Hex spam balance, you have 3-4 status mons and Pult/Dirge; I like it but the Wellspring switch-in situation is kind of scary, the Sharks 6 at least had a Toxapex. Glowking Gambit Wellspring Tusk is the bring for Franco, with his fast mon notably being another Dragapult. Slitherman leads and U-Turns, getting itself into position to get a free Wisp later against Landorus as Franco gets rocks up. Pult takes a Cudgel - it can take two more - but Franco is having a bit of trouble getting through this Slither Wing, even though he's burnt it. Sacri' continues to pivot, and he midgrounds an Ice Spinner to drop Franco's burnt Pult incredibly low, sponging two hits with Tinkaton to get rocks up and let it die to burn.

Seriously, Franco cannot touch this Slither Wing for shit, even though it's burnt. The Glowking is the only thing that can really hurt it, and Franco has to use it to execute the Gliscor meaning it loses a fair bit of health in the process. With rocks up on both sides, the two Tusks mutually destroy each other. At this point Sacri' has three Boots mons and Franco has zero. A burnt Lando can barely touch the Skeledirge, and Sacri' spends a bit more health on Pult to absorb one more Cudgel and gain an advantage state. Franco tries to fish for a poison on Dirge but doesn't get it, and after turning Tera Water Sacri' can ride the wincon to its logical conclusion. Slitherman MVP, that guy walled Franco's whole team.

:kingambit: :volcanion: :dragonite: :zarude: :great-tusk: :enamorus: bbeeaa vs Stareal :ursaluna: :glimmora: :dragonite: :kingambit: :ogerpon-wellspring: :deoxys-speed:

ninth: Alright is this Zarude shit really what's happening now? I can kinda explain this team from bea - Gambit/Dragonite/Tusk and then Enamorus for more speed - but I suppose Volcanion and Zarude are just the type of timing we're on these days. Why not. Stareal pretty obviously has screens HO, you can't fool me by putting Deoxys in the sixth slot. The nice thing about Zarude is that it kinda beats Wellspring, and bea uses the free turn to set up, Bulk Up, and Trailblaze in Glimmora's face. Glimmora drops, but the Zarude has literally nothing to hit Kingambit with and loses to it clicking SD and Low Kick, though not without giving it some heavy chip. bea sends out Tusk to clear hazards and get up rocks, though Stareal gets the kill on it too. Stareal then gets some hefty chip on Enamorus before the Gambit dies - I'd say 2 1/2 kills is plenty value.
bea's Volcanion switches into Wellspring and outduels it 1v1, but the Deoxys is allowed to get up screens and bea doesn't attack into the Ursaluna switching in. It proves to be faster than Volc, and the Cocaine Bear gets the other 3 1/2 kills, turning Tera Fairy to survive a Sucker. I think bea was probably in a rough spot even had he managed to chip down the Luna, there was a full health Dragonite in the cut. Quick and violent game



Cryonicles vs Stark Sharks

:gliscor: :zamazenta: :garganacl: :hydrapple: :slowking-galar: :moltres: clean vs Attribute :kingambit: :walking-wake: :zamazenta: :iron-valiant: :iron-crown: :landorus-therian:

ninth: Ironically the XVI Sharks brought a bunch of this Apple/Garg fat core last year, and this variant even has double regen with Glowking. Attribute has another insanely violent-looking HO, with the middle four mons being pretty quick. The raw Walking Wake is always interesting, and I'm assuming it's offensive. I also assume Bute has breaking technology on probably the Crown, because without it he's going to have trouble getting past the double Regen. No Psychic resists is nice though, and he easily outspeeds most of clean's team. Okay, actually it's +SpA Wake, that's some of the breaking technology. clean has to Tera Poison the Apple T1 to get out of this situation and still takes over half. Booster for Tera, I feel like Bute likes that trade. He sends out what looks like Specs Crown and nearly kills Gliscor upfront, allowing him to get rocks up. A Gliscor - Crown - Moltres - Lando loop happens twice before Lando gets burnt and Bute starts freefiring with the near-death Wake. Even near death, Wake forces clean to send out Zama, who does decent damage to Lando via Ice Fang and forces Bute's own Zama to come out. Both Dauntless Shields down.

clean goes Apple, but Attribute goes Crown on the same turn, enabling Psychic Noise to bring Glowking perilously low before dying so that Wake can finish it off. Lando's used to weaken clean's Zama, then Attribute brings his own out and reveals the set he's been hiding...Light Screen. clean mitigates the Lando's threat, but still has to deal with this Wake that essentially forces Zama to come out every time, and the Zama can only take one more Surf. CC whiffs into Valiant, then Attribute doubles Wake back in on clean's Moltres, allowing more Surf spamming and a kill on Gliscor. clean's Garg finally gets the kill but at the cost of most of its health, and now Valiant can come in, set up in Hydrapple's face, and die. It did give him a free body for the real threat: Lum Gambit comes out, turns Tera Fairy, doesn't get burnt on the Kowtow, and wins.

:pecharunt: :dragonite: :zamazenta: :clefable: :heatran: :ting-lu: kDCA vs Plague :great-tusk: :dragonite: :scizor: :pecharunt: :kyurem: :heatran:

ninth: Two Pecharunt, two Heatran, and a Scizor? It's like leng loi never got tourbanned. kDCA has more of a standard Lu/Dragonite core, while Plague has a neat variant that features removal to support a Kyurem. Heatran's a pretty decent Kyurem Stopper if it's Specs Kyurem. This Scizor doesn't seem like it'll have a ton of fun though, you're constantly risking a Flame Body burn and you probably don't do real damage to Pech. Plague leads Specs Kyurem straight up, does 66% to Clef, and gets Knocked, so I guess it's not a wincon anymore. kDCA's Lu can now come in, spike up, and Whirlwind in Tusk - Pech is switched in on the HLR and has to Tera Ghost, although this is honestly fine for kDCA. They switch Dragonite hard into Heatran and immediately get burnt, meaning Plague can now go Boots Scizor and Defog. Plague switches Kyurem directly into a Magma Storm but then obviously has to run, so Plague has to use up Dauntless Shield to get rid of the Kyurem. kDCA gets rocks up, and Plague's Dragonite comes in on Heatran, but dodges Wisp and starts setting up. Tera Blast Flying does half to Pech, who hits a Toxic on it, but Plague still gets a full kill on Dragonite and most of Pech's health before dying to poison.

The reset allows Plague to get rocks up, but there's a different problem in that hardly anything on their team can touch kDCA's Ghost Pecharunt. The best candidate is Heatran, but kDCA's own Heatran is Flash Fire and can switch in with relative impunity. A Parting Shot victim Heatran fails to kill kDCA's Tran, who promptly EPs back for a huge crit to oneshot it. Now Plague is really strapped for answers to this Pecharunt; Kyurem is their last source of special damage, but it's not Boots and those rocks whittle it down to 9%, though it does finish off Heatran. kDCA's Lu shits out a couple of hazards before dying of death, and now this Pecharunt really cannot be stopped from kDCA...or can it? It's not Poison-type anymore, so Plague can Toxic it and pray they can grind it down. But they just don't have enough bodies to kill the Pech fast enough, and there's too many hazards on the floor, and kDCA wins the Pech-off.

:kingambit: :ogerpon-wellspring: :iron-valiant: :glimmora: :deoxys-speed: watashi vs Nat :gholdengo: :dragonite: :ting-lu: :great-tusk: :clefable: :darkrai:

ninth: watashi has a kill-everything-fast HO and Nat has a generic LuGholdNite team, although I guess having a form of removal on it is kind of interesting. Uh, not really sure what to tell you about this one. watashi gets a Reflect up and taunts the Lu out of Spikes, and Ogerpon comes in and gets 1.5 kills. Nat stops the Glimmora, but it chips the Ghold and the Dragonite has been taken so low that watashi can finish it off easily. Nat uses Tera Blast Fairy to kill Zama, but watashi reads the Tera (or predicts the Clef switch) and Heavy Slams for chip, and after sacking Deo to get up Light Screen, Valiant turns Tera Ground and wins instantly. 16 turn game.

:kyurem: :garganacl: :hatterene: :iron-treads: :tornadus-therian: :zamazenta: bhkg vs hellom :gholdengo: :blissey: :pecharunt: :keldeo-resolute: :gliscor: :zarude:

ninth: Sure what the fuck. Zarude Blissey Pech Gliscor balance. This is bootspam with a bunch of passive damage and also Scarf Ghold. bhkg has a classic extreme tryhard Hat/Torn BO that you bring whenever you really want to win a game of SV OU. 1LDK calls this archetype "tourslop" which I find hilarious. The Zarude is lowkey a threat here with its ability to Knock with impunity, and the fact that I keep saying "zarude is lowkey a threat" is lowkey a threat. Then again there's only one Ice resist on hellom's side and the right Garg Tera is probably instantly lethal. Uh. game starts with hellom getting the Goob Chip on Hatterene, but then Protecting on Torn-T as it Nasty Plots and gets to +4 on hellom's Blissey. bhkg mashes Focus Blast into Dark Pulse and somehow 2HKOs Blissey with non-STAB special moves. Even paralyzed, it survives a Surf from Keldeo and Bleakwinds it to death too - Zarude has to come out and finish it off. Mission accomplished from the Torn.

hellom sends out Ghold and Tricks the Treads a Scarf, which also gives him Lefties in the process - this may be important, as it's his only switch-in to Kyurem, and resources will be limited due to bhkg getting rocks up. bhkg uses the threat of the Scarf Treads to get in Garg, who immediately turns Water and starts Cursing. Zarude gets Salt Cured, but bhkg fears Knock and switches out soon enough. Here bhkg figures out a loop to get decent chip on both Ghold and Zarude: Kyurem forces in Ghold and demands a Recover, which allows Garg in for a Salt Cure, which forces Zarude to Recover, which allows Kyurem back in. He breaks the cycle and hard Earth Powers the Ghold too, so it can't even stay in and recover. It takes a Nuzzle from Hat, Garg keeps laying down the Cures on Zarude, and it reaches 29% and loses Boots in the process of killing Treads. Kyurem comes in one more time, forces Ghold in, and now can safely switch to Earth Power and kill it. I'm gonna be honest, I saw Kyurem switch moves 10 turns ago and I still got surprised it wasn't choiced. 33% is a lot to be doing to Ghold, I just assumed this guy was Specs and didn't check the calc lol. It's NeverMeltIce. Anyways, it crits the Pecharunt with EP and oneshots it. hellom turns his Gliscor into a Ghost and Toxics the Kyurem, so bhkg has to rely on Garg and Zama to get the job done, but between Roar Zama and a full-health Garg it's only a matter of time before hellom runs out of health.



I jinxed it. We went from three undefeated SV OU players to zero after I wrote the intro. So too did we go from one undefeated team to zero: the Sharks got whooped by the Cryos.

:zarude: Fuck it I guess our featured shitmon of the week is Zarude. But I guess it's not that bad...STAB Knock and Bulk Up+Trailblaze threat is useful. Kinda forces Gambit to run Low Kick too, or I guess just use TB Fairy which everyone was using anyways.

:slowking-galar: I feel like this guy's a bit more common this week than before? I'm too lazy to check and verify.

:tyranitar: This guy lowkey fell off. Zero usage this week.

In terms of the prediction contest, 1LDK and I both went negative in what was a rough week for predicts all around - only 29 out of 174 people beat The Ape. He's still leading me, but the gap has closed to two wins thanks to a particularly bad W4. I do wanna self-glaze for a bit and say that my 48-31 record in SV OU predictions makes me the second-best ball knower as of present. I'm 6-12 in GSC, though, I'm ass.

The Bad Bunny halftime show was wavy as hell. Game was ass though. See y'all next week.
 

SPL XVII Week 5: Im way behind schedule and about to crash out edition


Mid season hooraaaaaaay

sorry for the massive delay, I have been very sick both physically and mentally, so I wont be able to do mid season stats. im sorry for all the inconveniences

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:snorlax: Ever Grande BIGS (5) vs (7) Cryonicles :suicune:

:Kingambit: :Raging Bolt: :Landorus-Therian: :Cinderace: :Primarina: :Zamazenta: Stareal vs watashi :Darkrai: :Deoxys-Speed: :Raging Bolt: :Iron Crown: :Ogerpon-Wellspring: :Blaziken:

ninth: Offense on offense. This'll be a quick one. watashi has what's pretty obviously Deoxys screens and a ton of setup cheese; Stareal has Bolt/Prima HO for wallbreaking galore, and notably Cinderace. watashi sets up a single Light Screen and some rocks in Lu's face, but Stareal paralyzes and cripples the Deo with Payback, then steals the Screen with Cinderace; NP Red Card Darkrai is cool but ultimately gets neutered by the Screen being on the wrong side. watashi brings out Iron Crown to try and stop Zama, but Stareal uses Tera Dark and LO to just kill the Crown straight-up from 94%. I didn't know it could do that to +Speed Crown admittedly. Darkrai comes back out and tries to start Nasty Plotting, but Stareal gets the Thunderclap/Dragon Pulse trade right and takes it out. watashi's own Tera Fairy Bolt trades with Stareal's own, then is forced to leave by Lando. Stareal U-Turns between Cinderace and Lando a bunch, which is free of consequences, and whittles the Bolt down while chipping Wellspring. Blaziken can't get a sweep going without screens and the game ends quickly. Nice quick one.

:Great Tusk: :Clefable: :Rillaboom: :Dragonite: :Gholdengo: :Zamazenta: pdt vs clean :Clodsire: :Kingambit: :Pecharunt: :Skarmory: :Dragapult: :Keldeo-Resolute:

ninth: It's a US South showdown so I feel like pdt's Dragonite is gonna be something weird. It's mostly a neat-looking RillaGhold Grassy Terrain offense, assuming there's plenty of Life Orbs and Grassy Seeds on there. clean has a double-Poison spikestack status stack Hex spam pivot spam probably bootspam team that I don't quite remember seeing before. It's actually neat to use Clodsire/Pecharunt as your special and physical walls, haven't seen that before, and Skarmory synergizes well as a mandatory EQ immunity. It's like a 2024 crying team but if it was dead serious. pdt is wild as hell and keeps his Rillaboom in on Pecharunt for a long time, calls the bluff and doesn't take any SE hits, then sends in Grassy Seed Ghold who proceeds to have a generational matchup against Clodsire: both of them end the interaction on high HP but having used 11 Recovers between the two of them. pdt sends out +Attack Tusk to threaten the Clod, but clean stays in and Toxics it as pdt gets rocks up. Clod comes in later again on Zama and Toxics it too, this flat fuck is kind of goobing right now. Boots Keldeo provides clean a momentum advantage; his Skarm loses its Boots but puts down two layers of Spikes. pdt's Gholdengo is trying its damndest to get something done in this game, and it has put some chip on various members of clean's team but has ultimately been unable to secure a kill. clean's Clodsire is sacked to ensure Zama's death to poison. Ghold tries again to get something going, this time Nasty Plotting on Kingambit, then reading clean's switch-out and dropping a Make It Rain on Keldeo for an eventual 2HKO. But this means Kingambit is cleared to come in and SD up in its face, leading to Tusk being sacked to bring out pdt's final wincon: Grassy Seed Dragonite. pdt sets up, then sets up again, then takes a Malignant Chain to the face, gets poisoned, and hits itself. Now, this thing is still an omega level threat - it kills Skarm easily with Tera Blast Ghost - but it's on a timer that clean manages to run out. From here, clean's combo of Pecharunt and Kingambit outmatch what pdt can throw back, and clean can set up in Ghold's face for +2. pdt does run clean down to 2 Sucker Punches with Grassy Glide, but clean eventually Iron Heads and claims victory.

:Ting-Lu: :Alomomola: :Weezing-Galar: :Kyurem: :Ditto: :Corviknight: JustFranco vs bhkg :Heatran: :Weezing-Galar: :Ogerpon-Wellspring: :Garchomp: :Zamazenta: :Zapdos:

ninth: Oh not this fucking team. Franco has what I'm pretty sure is the pure evil Kyurem+Ditto PP stall team that the Scooters used to gatekeep the Sharks last SPL. bhkg also has a lowkey evil team with Weezing + Zapdos + Garchomp + Heatran for max status and contact punishment. No way they both said hf as if either of them are gonna enjoy this. Hello, future ninth speaking, this game was actually not that bad. The crux of it is that bhkg has an actual real Garchomp set - SD Scale Shot - but he can't get it set up to 6-0 as long as Ditto is healthy. bhkg puts down some chip onto Lu, but his own Wellspring starts getting pretty low due to the constant presence of rocks. He uses Chomp to get the Tera out of Franco's Kyurem early, then goes Heatran to wall it. Franco is forced to Flip Turn on a Magma Storm, helping bhkg heal Wellspring up. Anyways, Franco sends Ditto out to turn into Wellspring, but tries to Horn Leech on bhkg going Zapdos and immediately gets paralyzed. Ditto gets paralyzed on the Garchomp's switch-in, then gets paralyzed on the SD, and the game is instantly over. There's no Unaware on Franco's team and Tera Ghost +2/+1 Chomp kills everything.

:Ninetales: :Great Tusk: :Walking Wake: :Cresselia: :Cinderace: :Dragonite: Hiko vs kDCA :Dragonite: :Gliscor: :Great Tusk: :Walking Wake: :Gholdengo: :Samurott-Hisui:

ninth: New-ish sun just dropped? We're kind of mixing the Gucci with the Prada here for Hiko, you have 4/6ths of a usual Wake/Cress sun but then a Cinderace and a Dragonite. Now, I see Tusk/Ace and a Dragonite, I'm thinking it's probably not Boots. This may be important against kDCA's Samu/Ghold/Gliscor BO, which also features a Wake/Dragonite double dragon core but in a completely different context. kDCA gets the classic Gliscor T1 and Toxics in Cinderace's face, poisoning Tusk, then gets in his Wake as Hiko sets sun with Ninetales. kDCA sets up a Sub and this is just Suicune 2: Offensive Version isn't it. Cinderace's U-Turn actually breaks the sub in one but Cresselia's Ice Beam can't...not that Wake is doing that much back with Scald. Hiko's own +SpA Wake comes in via U-Turn just as sun ends, and Dracos the Samurott for surprisingly little damage before whiffing on the Gliscor. kDCA uses the getting-sun-back-up intermission to get rocks up, then both players go Wake at the exact same time. Because kDCA's outspeeds, Hiko has to use Tera Water to live a Draco and kill back, still dropping to 14% in the process. kDCA mitigates the remaining sun turns with Great Tusk and Ghold, but Hiko's Cress survives long enough to Lunar Dance the Wake back to life. Samu narrowly lives a Hydro Steam and scares it out, though. Gliscor comes in on the Headlong Rush, and kDCA is confident Ice Spinner isn't coming and stays in to EQ, KOing the Ninetales instantly. No more sun after these next seven turns, and having a Gliscor makes it easier to bear. Samu is sacked, then Dragonite takes under half from Hydro Steam and gets a boost. kDCA gets a nice Roost as Hiko tries to go into his own Dragonite, and the game's essentially over. Hiko's own Dragonite gets the jump and tries to Rock Slide, but there's no flinch.


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:alakazam mega: Indie Scooters (5) vs (7) Stark Sharks :garchomp:


:Pecharunt: :Tinkaton: :Zamazenta: :Samurott-Hisui: :Latios: :Gliscor: tko vs Plague :Pecharunt: :Ogerpon-Wellspring: :Kingambit: :Iron Valiant: :Landorus-Therian: :Blaziken:

ninth: tko got the most purple team I've seen in a while here. Everything here is in the BIV range of the rainbow besides Zama, who has a lot of blue accents. It's a hazard stacking core, a Latios wincon, and also Zama. Plague has a Pech/Lando HO with the added twist of a Blaziken, who goes crazy once that Zama and Pech are taken out. Both players open with rocks (note that nobody here has removal) followed by Plague keeping their Wellspring in on Pecharunt and Taunting it, but it's not the Toxic set that's been in style recently, it's still Malignant Chain, and the Pon dies painfully after doing about half to Pech. tko uses Dauntless Shield on Kingambit, then goes Samurott and gets up a spike, which is usefull because Plague's Pech isn't Boots. Plague sets up a Nasty Plot, but tko U-Turns into Latios and nukes it with Draco Meteor. Now it's Blaziken Time for Plague. They turn Tera Fairy on the Draco and get an SD, then get another SD on the switch to Pech. If you're keeping track, the Blaziken is now +4/+2. Knock Off obviously kills Pech from half, but this reveals a kink in Plague's sweep wishes: this greedy-ass Blaziken set is Life Orb, and now tko's out is to survive long enough to get the chicken into Sucker Punch range. He achieves this by sacking Latios to a CC, then using Tera Dark Samurott to Sucker Punch the -1 Blaziken as it Tera Blasts to trade with only three dead. (No Fire move on the chicken! Guess it makes sense if you're running fuckin LO to not die instantly.) It's now a 3v3. Gambit closely outduels Gliscor, then dies to Zama. But it's low, and Plague's Valiant should finish it off - except it's not Moonblast? Thunderbolt is weak as shit, fails to kill, and Val dies to a Heavy Slam. Between Zama and Balloon Tinkaton, tko has more than enough ability to take out Plague's Lando last. Pray for the chicken.

:Cinderace: :Kyurem: :Ogerpon-Wellspring: :Iron Valiant: :Ting-Lu: :Corviknight: DAHLI vs Nat :Dragonite: :Hatterene: :Gholdengo: :Kingambit: :Great Tusk: :Kyurem:

ninth: I was assigned 10 games of SV OU this week and this game, the first one to be played, happened on Saturday at 10 PM. Normally I am opposed to johning but it's fine in this case because I was very drunk on Friday evening and very hung over on Saturday. The point of this anecdote is that seeing this team from DAHLI while drunk would probably have made the hangover worse; it's got 4 members from the Kyurem/Lu fat but also a Wellspring and a Valiant which would have confused the fuck out of me. Nat's team kind of reminds me of that Dragonite/Hatterene/Ghold team that Fusien liked to bring last year - normally there's a Darkrai on there but this build has fastest mon "Kyurem" so I'm wondering if there's a +Speed or Scarf we can't see. Her team is objectively not, like, evil-ass-Clef-team level slow, but it's all slower than Ivy Cudgel. Uh, Lu and Hatterene trade health back and forth, with Lu living on a sliver. Nat puts down some Make It Rain chip on Welspring, then gets even more with Rocky Helmet Dragonite (oh okay that's the Wellspring stopper) on the U-Turn. Ogerpon is now at 35%. DAHLI gets in their Kyurem and drops a Draco, only for it to miss on the Balloon Gambit, which lowkey kind of sucks but is maybe less bad owing to its Eject Pack. The Gambit gets to SD up, and DAHLI sacks the low-HP Wellspring to revenge with Cinderace. Nat's Ghold survives a Knock to take out Valiant. Nat's Dragonite still gets burnt but it still outduels Cinderace, and anyways it's a utility Dragonite anyways with Thunder Wave paralyzing Corv. This will become important later. DAHLI gets a good U-Turn and gets Kyurem in, leading Nat to sack the Ghold, and you'll now notice that Nat has no special attackers left. DAHLI sends out Corv, turns Tera Ghost...and does nothing. This gives Nat a chance to turn her Kyurem into Pikachu and get a DD, as Corv again does nothing. Another DD as the Corv is fully paralyzed, then another para...that's 4 in a row. Tough, but undoubtedly very satisfying for 1LDK to watch. I'm assuming that Corviknight was Iron Defense, because it probably could've won if DAHLI only gets para'd 1/4 times as luck would normally have it instead of 4/4 times. I say probably because for all I know that weird utility Dragonite is Roar.

:Gliscor: :Dondozo: :Toxapex: :Clodsire: :Corviknight: :Clefable: heileone vs Attribute :Dragonite: :Samurott-Hisui: :Gholdengo: :Deoxys-Speed: :Great Tusk: :Iron Valiant:

ninth: Oh god is that the WhiteQueen stall? That's the main mf using Clod/Pex. Attribute has a reasonably normal-looking Samu/Ghold HO, you know the vibes. His Psycho Boost lowkey cooks as long as he can squeeze Tera out of something besides Clod, I think? Sure enough, Attribute leads Deo and imemediately clicks it as heileone Knocks the Colbur Berry and gets rocks up. Attribute Tricks with Ghold, and heileone's Pex accepts the gift, then heileone immediately Poison Jabs on the switch back to Deo and poisons it at 37%. Okay, Deo no longer sweeps. heileone twice tries to Defog on Gholdengo, then twice tries to Poison Jab on the same Gholdengo; these aren't like terrible plays, they're fishing with low opportunity cost, but they are sure funny to look at. Anyways Clefable switches into a Make It Rain and eats shit. Now heileone has to duel Valiant with Gliscor; normally straightforward but the Val has Ice Punch, meaning heileone has to sack Pex just to trade 1-for-1 with it. Tusk and Scor come out, and heileone scouts the Ice Spinner before immediately hitting the Tera Dark button to use Toxic...which misses and enables a spin, and gives Attribute the info that Close Combat is now usable against it. Bad miss. heileone tries to get Dondozo going but can't pull Waterfall on T36 and drops extremely low before killing Ghold, who is only alive in the first place because Attribute stole Corv's Leftovers a couple dozen turns ago. Psycho Boost kills it as Deo itself also dies. 3v3. Fast SubToxic Gliscor sits on its ass and does nothing until Ice Spinner fails to break sub, but the sequence takes so long that Clodsire still ends up having to be sacked. heileone tries to pull the same song and dance on Samurott, but Attribute just gets three layers up and goes back into Tusk. He breaks sub with CC, then goes right into Dragonite on the sub, then DDs up with the safety of Lum Berry. Okay, it's a sweep or nothing. It's Tera Flying, which should not kill Gliscor straight up...unless it crits. Well, alright. Dragonite Roosts and gets +3 on the non-ID Corviknight and that's game over. I think Attribute played this very well but I'd've loved to see this play out if the Toxic misses earlier on.

:Raging Bolt: :Great Tusk: :Scizor: :Slowking-Galar: :Samurott-Hisui: :Enamorus: Storm Zone vs hellom :Great Tusk: :Landorus-Therian: :Samurott-Hisui: :Keldeo-Resolute: :Pecharunt: :Moltres:

ninth: You can always identify a Storm Zone team, and it's not just because of the nicknames and every mon being shiny: everybody's grounded and nobody has Boots, probably 2+ mons have choice items, and there's one extremely load-bearing Tusk. hellom has a variant of evil-ass Molt/Pech, employing Keldeo as the team's fastest mon barring any scarves. Now, I feel like this Bolt is Specs, and hellom has absolutely no Dragon resists. Could be interesting if he can manage to get an opening against Evil Ass Pivot Squad and two Ground-types. Storm gets rocks early after scouting a Stone Edge from Lando, and gets the apparently AV Samurott low, but hellom replies by getting a layer up that Tusk can't remove against Pech. hellom stays in on an HLR and hopes for a Malignant poison that doesn't come, so he falls back to Lando as Storm goes Scizor. Lando gets rocks up, and hellom and Storm go back and forth a bit, Storm's mons taking increasing hazard chip and hellom's Samurott dying. The death allows Tusk to get in on Glowking. Storm reactively Tera Waters, but hellom scouts and goes for a Rapid Spin, knowing Tusk lives the Psychic Noise coming out (it lives ridiculously easily, is this AV Tusk?) Now hellom can Tera Fighting CC and knock the Glowking it out. Storm sends out Enam, but hellom makes a fire play and calls his bluff, knowing he's gonna switch out, and CCs once again as Storm sends his Bolt in to die instantly. Crazy good play. Anyways now Storm has three physical mons and an Enamorus to try and beat Moltres, who has support in Keldeo and numerous other bodies. There's no random coverage moves to save Storm, and hellom wins the game with one of the colder plays of the week. Sometimes you gotta remind people that you're the hellom of "10-1 debut SPL" fame.

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:tyrantrum: Dragonspiral Tyrants (7) vs (5) Wi-Fi Wolfpack :lycanroc:

:Ogerpon-Wellspring: :Zapdos: :Slowking-Galar: :Zamazenta: :Iron Treads: :Garganacl: myjava vs Fogbound Lake :Kingambit: :Dragapult: :Zapdos: :Slowking-Galar: :Great Tusk: :Ogerpon-Wellspring:

ninth: Oh my god bruh these guys basically got the same team. Wellspring, Glowking, Zapdos, spinner, slow wincon, fast mon. I think the Glowking on these teams is usually AV? Well, Fog's Glowking is rocking Earthquake, which I didn't even know this mon got. It doesn't do anything to myjava's, though. Rocks and a spike are exchanged early, but java's Garganacl has a bit of trouble getting a rhythm going due to the Glowking's Psychic Noise, and Fog has littered the field with hazards. Ivy Cudgel crits the Zama and forces an early Chesto Rest, and also Fog is down to 10 seconds of timer after 20 turns. The Glowking's able to get the Garg very low but java catches the Tusk switch and heals up, taking the chance to turn Tera Water. A Salt Cure tags Fog's Wellspring for over half, and now things are turning around for the Tyrant. Did I mention its last move is Ice Punch? Classic, like, 2024 SCL tech. Zapdos is the closest thing that can hurt this Garg, but it keeps getting lower and lower due to the constant residual chip. myjava drops down to 3 Recovers but Zap rapidly loses many of its Roosts too, going down to one as java's Treads dodges the para to repeatedly Ice Spinner it and finally clear out the hazards. Fog loses Tusk and then Zapdos to the paralyzed Treads, myjava wins the Ogerpon war, and now it's the Garganacl show as nothing Fog has can break through Water Garg. There is the brief but terrifying threat of Covert Cloak Kingambit, who gets an SD, but java's Zamazenta is still near full and deals with it. Despite not being the wincon, MVP has to go to myjava's Treads who refused to be paralyzed and eliminated two major threats to Garg's takeover. The Cloak Gambit was cool but ultimately not enough...also what the hell does EQ Glowking do? Mon has 65 Attack and I refuse to believe there were that many EVs in it.

:Ogerpon: :Samurott-Hisui: :Blissey: :Gliscor: :Skarmory: :Pecharunt: Fusien vs Let's Rumble Shall We :Weavile: :Slowking-Galar: :Dragapult: :Great Tusk: :Ogerpon-Wellspring: :Zapdos:

ninth: Okay so Skarmbliss is a thing again. Many spikestack fat balances like this use fastest mon Ogerpon-Regular. On Rumble's side we got the Wellspring/Glowking/Zapdos core again...this kind of feels like a logical transformation of the old Glowking/Tusk/Wellspring/Gambit team but with the Zap hard-coded in. Fusien's wincon here is to get up mad hazards, but Rumble does have Boots Tusk and Boots Glowking which are going to do him some good here. The Beat Up Weavile is a major threat to Fusien, and Rumble flattens Gliscor in two good hits using Tera Dark. Now Fusien sends out Samurott and throws down a spike, then takes advantage of Aqua Cutter being non-contact to more safely Knock the Zapdos and get it low-ish. Rumble uses Wellspring to scare Samu out, but Fusien replies by Teraing his own Ogerpon-Regular to kill it back. Pech lives a Hex and kills Dragapult, and now we get into the nothing-ever-happens phase of this game. Ogerpon gets paralyzed but Encores Zapdos into wasting all Roosts. Fusien loses Pecharunt but is able to land a Toxic on Weavile first, then Whirlwinds it to death. Here's the tension of this next bit: Fusien's CM Shadow Ball Blissey can sweep, but Rumble's Great Tusk - which is Boots and can spin for free every time - is an extreme risk to the blob - HLR is an easy 2HKO and Ice Spinner does about 25%. He has to either grind out the HLRs with very good Skarm switches or nail every single Seismic Toss. The way Rumble gets his way out is through Glowking, who can make meaningful progress on Blissey via Sludge Bomb poisons and scare Skarm out. Rumble uses it to take out Ogerpon. On turn 77, Fusien stays in with Bliss on Tusk, is reasonably sure HLR isn't coming, and Shadow Balls on the Spinner to get the Tusk down to 4%. Rumble's Future Sights manage to run Blissey out of all Recovers, but Glowking starts getting scarily low and Fusien has sequenced it correctly so that Blissey is near-full as Rumble Chillys into Tusk. HLR is clicked and only does 59%, Tusk drops to Seismic Toss, and Fusien wins a nail-biting endgame. I skimmed over a lot of this long-ass endgame, but Fusien preserved the line on this near-perfectly to put the Glowking at risk while maximizing his Soft-Boileds. And the Tyrants get him for 10k!

:Pelipper: :Raging Bolt: :Manaphy: :Basculegion: :Araquanid: :Iron Treads: Axzel vs Sacri' :Dragapult: :Corviknight: :Ting-Lu: :Kyurem: :Slowking-Galar: :Cinderace:

1LDK: axzel with 2 rains in a row now with webs araquanid, shouldve been SM set with choice band liquidation toxic rest sleep talk smh. Sacri brings... trick black sludge glowking but never gets a real chance to pull it off, which means the game is already on the backfoot turn 1. Basculigeon male with head smash. manaphy crits the ting lu with surf and araquanid dies swinging, raging bolt uses this chance to get ting lu and ace out of the game. the goat. CB Pult with phantom force clutches it back, but with corv being unable to get rocks off, pult is forced to eat enough damage to where its in range of aqua jet, losing the game

:Glimmora: :Gholdengo: :Great Tusk: :Dragonite: :Hatterene: :Kyurem: Baddy vs bbeeaa :Gholdengo: :Garganacl: :Darkrai: :Great Tusk: :Moltres: :Hydrapple:

1LDK: at the start of the match, both players take their time to think, baddy has an offense with all the offense related ofense an offense team might offense with. bea, meanwhile, has garganacl and moltres, to which he has to keep the opponent at bay with chip and passive damage. All of this is thrown away because +2 dragonite ohkos moltres with outrage, I had build outrage dnite before, with muscle band not life orb. muscle band is enough to ohko offensive kingambit with eq btw. and uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuhhhhhhhhhhhhhhhhhhh yeah. Hydrapple has to burn tera steel to handle dnite but kyurem manages to get a sub and +2

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:raikou: Circus Maximus Tigers (9) vs (3) Team Raiders :marowak-alola:

:Ogerpon-Wellspring: :Zamazenta: :Ting-Lu: :Pecharunt: :Iron Valiant: :Iron Crown: Cow vs JJ09LIE :Gliscor: :Slither Wing: :Skeledirge: :Great Tusk: :Dragapult: :Tinkaton:

1LDK: you would think anyone with a tusk in the field would get scared by an oger-w but not JJ as he yolos, ohko with CC. IVal gets a spedef drop with focus blast vs tinka, meaning its in range of a KOoooooh my god bro it missed and died to gigaton hammer, gliscor gets max hazard and after that crown tries to sweep but fails because even with stored power skeledirge is too bulky

:Cinderace: :Corviknight: :Slowking-Galar: :Ting-Lu: :Iron Valiant: :Zamazenta: Ewin vs Ash KetchumGamer :Walking Wake: :Ninetales: :Hatterene: :Great Tusk: :Raging Bolt: :Ceruledge:

1LDK: Ewin starts by boldly psynoising tusk and ninetales for sweet damage, and of course, its chilly meaning ash has a tough road ahead. raging bolt has wheather ball so ewin needs good pivoting to avoid getting thrown a snowball. but once thats done, ash sacks ninetales to get sun, meaning ewin wins the wheater war. theres also funny ass weakness policy ting lu that does absolutly nothing but sure. after val ohkos wake with crit moonblast. ceruledge goes all out with tblast fairy to ohko mirror herb zama thinking he could steal his sweep. glowking greens a toxic and sacks himself and everyone on the team except val to kill it. Valiant survives a low roll tclap to kill raging bolt in a down to the wire game

:Slowking-Galar: :Iron Hands: :Alomomola: :Cinderace: :Great Tusk: :Tornadus-Therian: Patatexv vs zS :Gholdengo: :Ribombee: :Zamazenta: :Iron Treads: :Dragonite: :Iron Valiant:

1LDK: zama freezes glowking and instantly wins the game... kinda kidding kinda dont, because it has to take massive tusk damage to get glowking unfrozen, and by that point, torn-t misses a focus blast which threads uses to get a spin +1 speed and start spamming super cell slams. oh and it crit one shots the iron hands btw oh my god bro you can feel the sadness and despair in this game,is straight up torture porn at this point turn this shit off


:Zamazenta: :Samurott-Hisui: :Iron Treads: :Tornadus-Therian: :Pecharunt: :Iron Crown: Kate vs Eternal Spirit :Kyurem: :Garganacl: :Hatterene: :Iron Treads: :Tornadus-Therian: :Zamazenta:

1LDK: these zama + treads + torn-t + pecharunt balance cores have become the new core of balance, as they are pretty customizable to various needs. and some variations have been seen to spice it up a bit, in this case, we see midcrown and midterene running around. speaking of mid, both av torn-ts have a midoff, as to which kate wins thanks to zamazenta. Iron crown manages to unfraud himsel a bit because no one in the magician's team is willing to tank that. samu-h and crown trade themselves to get massive kyurem damage and zama deals with hatt. pecharunt is NP + Covert cloak meaning that, once he gets a few spedef drops, he wins

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:gardevoir mega: Congregation of the Classiest (6) vs (6) Alpha Ruiners :entei:

:Deoxys-Speed: :Iron Valiant: :Ogerpon-Wellspring: :Ting-Lu: :Iron Moth: :Kingambit: LB vs lax :Garchomp: :Dragonite: :Deoxys-Speed: :Scizor: :Zamazenta: :Ogerpon-Wellspring:

1LDK: this is the debut of LongestBanana also known as LB versus lax, and both seem to pack standard HOs. deo-s drops 1 spike then gets dropped with payback. zama trades itself for light screen as oger-w bonks it. Val actually manages to flip the script against scizor thanks to valiant having sub and scizor chipping itself with LO, all culminating with one last paralizys tbolt. Oger-w finally kills val but weakness policy ting lu aka the goat wins the 1v1. Kingambit and a moth sack manage to win vs dnite.

:Dragonite: :Deoxys-Speed: :Great Tusk: :Iron Moth: :Gholdengo: :Ogerpon-Wellspring: Lazuli vs ACR1 :Serperior: :Dragonite: :Kingambit: :Iron Valiant: :Dragapult: :Iron Treads:

1LDK: battle of latinamerican friends i wanna speak spanish for this one but then the gringos would infract me for that one. lazuli literally spams sball 5 times in a row, killing treads and critting both serp and kingambit. it looks like tusk is gonna sweep, but the hazards put serp just in range for custap berry, just in time to counter tusk and givee acr1 a chance for a comeback. Moth kills serp and gets a +1, pult uses twave on it and dies to another crit. dnite finally gets a break through moth, and while it dies to oger, valiant lands the focus blast needed to kill oger, and it double crits dnite to give acrone the win

:Zamazenta: :Kyurem: :Hatterene: :Garganacl: :Tornadus-Therian: :Iron Treads: Xrn vs fakenagol :Slowking-Galar: :Kingambit: :Weavile: :Volcanion: :Zapdos: :Garchomp:

1LDK: double removal slop vs almost zapkinglu but not quite larp. weavile knocks the boots of zama and treads replies by doing the same vs zapdos and does this for free. kyurem tanks volcanion, almost 2 shots glowking and crits kingambit. torn-t gets 1 tapped. hatt gets a double kill by kissing zapdos and avoiding para because of course, and kingambit thanks to psynosie and rocky helmet, positive elixir trade and all that. from this point on garg curse tera water solos the whole team, but shoutouts to my goat roar volcanion, created that shit last year, no one liked it, but it lives on

:Ninetales: :Raging Bolt: :Cresselia: :Walking Wake: :Great Tusk: :Kingambit: LpZ vs sire clod :Rillaboom: :Ursaluna: :Cinderace: :Enamorus: :Iron Crown: :Dragapult:

1LDK: another day another sun vs ho MU. with wake getting the upper hand on pult and scouting enam. today's featured shitmon is BU Leftovers Ursaluna, who manages to get a good work out by getting to +2 and slamming tusk. Of course, gets forced out by wake and rilla dies. iron clown uses tera fighting to crit one shot wake with psynoise. and it crits raging bolt too lame ass mon. once cinderace kills ninetales. bro, misses 2 wisps in a row, yes thats right, this mon sold the game. bro really let kingambit get to +6 five fallen lmaoo

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Last but not least, the mid season auction happened and the Circus Maximus Tigers got adv player Figull400 for 3k as a replacement for skarpherim, so no SV OU related changes have been made.​
 
SPL XVII Week 6

Welcome to week 6. I'm not gonna lie gang this has been a crazy week or two for both 1LDK and I. He's fighting off his opps and the threat of going negative in predictions. I'm scrambling to finish this research manuscript and my franchise hockey player is "Brady Tkachuk" this shit sucks. We've both been busy as hell and to make matters worse SkarmBliss is apparently a thing again. There's like 4 people out here not reusing with a 3% change. Send Help (2026) please. Also I'm having trouble with the character limit on this shit, it's clearly not above 65k characters but xenforo seems to think it is, so I'm gonna post whatever I can and add format later.

Alpha Ruiners vs Indie Scooters

:scizor: :ting-lu: :zamazenta: :zapdos: :ogerpon-wellspring: :great-tusk: lax vs DAHLI :kyurem: :sinistcha: :kingambit: :raging-bolt: :ribombee: :iron-moth:

1LDK: this is one of the weirdest webs i have ever seen, because sinistcha is pure unfiltered ass 99.9% of the time, yet it managed to get a good performance by cockblocking LO Howl Zama (goated set btw). Scizor with Quick Attack proves once again that you should not spent the move slot on fucking quick attack lmao, couldnt even kill moth. And with Kyurem killing zapdos a few turns prior, sinistcha literally eats for the first time since the 2 weeks kyurem was banned. for real tho wheres that third suspect this time no akalli no arch no nonesense

:gliscor: :blissey: :skarmory: :pecharunt: :ogerpon: :samurott-hisui: fakenagol vs Pais :great-tusk: :kyurem: :cinderace: :gholdengo: :dragonite: :hatterene:

1LDK: In this game, nothing ever happens. Yes, that's right, 83 turns of n o t h i n g. This is because of Pais's team innability of breaking anything in fakenagol's team, it seems is triple removal, the cinderace takes hazard damage so I assume it is sd LO, Ghold scarf never tricks, specs kyurem also dies pretty early thanks to toxic and, dnite does not have anything to break through Skarmory. And AV Hatterene with tera flying, which uuuuhhh not feeling the dish, the chef might need to explain himself for this one


:dondozo: :dragonite: :corviknight: :clefable: :gliscor: :ogerpon: ACR1 vs heileone :ting-lu: :dragapult: :pecharunt: :dragonite: :kingambit: :iron-valiant:

1LDK: valiant instantly suplex the clef out of the stage mutual death turn 1. We see the revival of a early gen 8 classic, sub hex pult, early historians might remember that the OG version had sub hex and disable, which allowed pult to not go trought the scenario that we just saw that pult was still unable to safely break through gliscor. fun fact: sub disable pult was one of the first "maybe we should ban this thing" of gen 8, of course, that never happened, and in today's era its nothing more than a silly thought, but it's interesting to think about. Back to the match we have in hand thought. Gliscor manages to land 3 layers of spikes while dunking on ting lu, and actually getting an assist kill against NP pecharunt, who got eq so much, heileone decided to just pop tera ghost at like 30% health and no recover pp left. dragapult tries to do what he can by burning oger and forcing donzo out, but 3 layers of spikes is not kind to the leftovers. speaking of donzo, bro produces yet another stinker by being unable to wall kingambit, bro has not recovered from that kyle kuzma slander. Spikes and taunt Oger do enough work to where Corv hits the field and gets a +2 to become the king the hill

:clodsire: :skarmory: :volcanion: :clefable: :kingambit: :dragapult: sire clod vs Storm Zone :hatterene: :ogerpon: :walking-wake: :raging-bolt: :torkoal: :kingambit:

1LDK: this is a similar team clean brought last week that has a CM Knock clefable over a keldeo that ninth covered, it has unawere clodsire and water absorb taunt sd volcanion, too bad none of those tricks are working vs sun. It has Oger-teal too which has buffed synthesis. clef throws the game thanks to an "unlucky" spa drop, defiant activates, which actually manages to preassure skarmory enough into not recovering. wake bluffs LO to kill clef, and takes 2 dracos to kill volcanion, youd think pult now forces pult out, but storm zone pulls out his last tech, outrage to nail his third and final kill. Kingambit kicks skarmory in the balls and overpredicts sire clods who just sidesteps him into nothing. Raging Bolt surprisingly survives clodsire eq at 1hp i dont eve know how prob some ev wizardry holy rolls

Team Raiders vs Congregation of the Classiest

:ting-lu: :clefable: :zamazenta: :iron-treads: :dragonite: :pecharunt: zS vs LB :raging-bolt: :darkrai: :ogerpon-wellspring: :zamazenta: :iron-moth: :landorus-therian:

1LDK: Anti HO with hazard stacking vs HO with no hazard removal, hmm I wonder whos gonna win. aaaaanyway ting lu puts rocks + 1 layer of spikes, phazes +2 darkrai out with Red Card and the game kinda finishes right there. Treads 1v1s Bolt, dnite + hazards ruins moth. Lando dies offscreen, zama manages to hold heroically vs darkrai. and pecha 1v2s LB's zama and oger. linear game


:zamazenta: :kyurem: :hatterene: :landorus-therian: :dragonite: :darkrai: JJ09LIE vs Xrn :ogerpon-wellspring: :zamazenta: :ceruledge: :moltres-galar: :deoxys-speed: :great-tusk:

1LDK: we start with a stoppable force vs movable object type match beetween moltres-midlar and midterene. pain split and nuzzle give hatt the win. Xrn tries to double with his zama thinking he can scare JJ but JJ does not care and just clicks moves. which actually gets so much damage on zama that dies on his way to lando. deo-s gets screens and hatt stuns deo-s so fucking hard, that bitch gets back to full. Ceruledge pulls a comeback by getting a 2x1 piece combo on zama and dnite, tera included. Kyurem spams freeze dry down the point like dustbowl and tusk has to take him out, but lando trolls with psychic range. Oger with tera does the final run it, clobbering every mon, almost thereeeeeeeeeeeeee aaaaaaaaaaaaaaaand she got flinched by darkrai


:deoxys-speed: :kyurem: :ogerpon-wellspring: :great-tusk: :zamazenta: :pecharunt: tier vs Lazuli :heatran: :gliscor: :kyurem: :hatterene: :zamazenta: :tornadus-therian:

1LDK: 15 turn game yaaaay. Skill Swap deo-s 100% shits on hatterene, torn-t manages to kill deo-s but torn-t is popping tera so zama has to tank that, which he cant because rocks + spikes, and then kyurem also gets his shit rocked too, heatran almost dies just by looking at it but lives at please have mercy on us type hp thanks to tera ghost, too bad kyurem just mows down everything, torn-t also misses a focus blast on his way out btw

:zamazenta: :iron-hands: :ceruledge: :iron-valiant: :deoxys-speed: :glimmora: Ash KetchumGamer vs LpZ :dragonite: :pecharunt: :ogerpon: :ting-lu: :iron-crown: :iron-valiant:

1LDK: Battle between Brazilians; one is an Adam Sandler fan (derogative), and the other one is a BW PU fan (requiring data on BW PU) second skill swap deo-s, this time with taunt, rocks, and counter. Iron Hand tetas smooth the ting lu into a fine paste. this gives ceruledge a path to OHKO oger-teal with Poltergeist, but Multiscale dragonite will prevent it from going further. Roar zama cannot stop pecharunt so he roars into dnite who gets to eat glimmora. With Valiant killing dnite, both Iron mons, valiant and crown engage in a 1v1 to see whos winning, but thanks to tera fighting, crown gets the upper hand, and thanks to the speedboost, it sweeps both zama and hands.

Wi-Fi Wolfpack vs Circus Maximus Tigers


:deoxys-speed: :glimmora: :ceruledge: :zamazenta: :darkrai: :ogerpon-wellspring: Let's Rumble Shall We vs Ewin :landorus-therian: :samurott-hisui: :slowking-galar: :latios: :gholdengo: :zamazenta:

1LDK: So apparently, as far as I can assume based on the ragebait winpost ewin did, lets rumble shall we aka jolteon guy accidentally used this on main, so ewin just said alright we sniping brick break samu-h this dick aint free. this man literally clicks brick break 6 times, and has tera ghost just in case he needs to keep clicking it. And he has physdef foul play slowking galar too just to fuck with the ceruledge.


:dragonite: :gholdengo: :zamazenta: :iron-treads: :garganacl: :ogerpon-wellspring: Fogbound Lake vs Cow :gholdengo: :walking-wake: :samurott-hisui: :ting-lu: :pecharunt: :dragonite:

1LDK: the game starts slow with cow ramping up damage with dtail dnite, while oger stacks hazards. dnite is low kick which will see absolutly 0 play this match. The problem starts when ting lu gets overwhelmed, fails to get up rocks and gives treads a free speed up. which ends up killing dnite thanks to scarf dengo and ice spinner chip. Cow tries to counter with his own hazards, but garganacl and zamazenta are gonna make it hard for things for happen, specially garg who gets up rocks. Fogbound Lake just wins with Ogerpon-Wellspring smoothing the path for scarf ghold to pull tera ghost and spam sball down thanks to hazards

:samurott-hisui: :iron-valiant: :moltres: :pecharunt: :iron-treads: :kyurem: Sacri' vs Kate :great-tusk: :zapdos: :kingambit: :slowking-galar: :cinderace: :kyurem:

ninth: The Molt/Pech core is interesting to me because it's kind of two spinblockers; throwing a random Rapid Spin out and getting burnt is its own kind of special hell. Kate's team is a branched evolution of that Empo team you've seen before but Kyurem is now the wincon. So. A bit of shuffling eventually becomes a Cinderace vs Treads 1v1, in which Kate burns the Treads but removes the Ace's Boots. Sacri' gets Moltres in on Pyro Ball and chips the Ace below half, and Kate loops through Glowking and back to Ace in order to get Kyurem in and start clicking Blizzards. Moltres takes 87% but both switch out to Tusk and Samurott - I guess Kate was scouting AV Samu cause that's the only thing that doesn't get outsped and 2HKOed by Blizzard? Sacri' Flip Turns out as Kate CCs the incoming Valiant (note: not Booster) for little damage. The two double into Glowking and Samu, and Sacri' crits Ceaseless and kills the Glowking instantly.
Kate deploys Great Tusk and launches two Headlong Rushes back to back, catching Pech on the switchin and 2HKOing it. Sacri' sends out Valiant, and briefly DCs before throwing out a very risk-free Moonblast; Kate sacks the half-health Kyurem, which feels more palatable now that its three support mons are either dead or too weakened to super safely remove. Zap throws out a bit of shit here and there, then Kate gets Tusk in and spins on Sacri's switch to Samu. But knowing what's coming, Sacri' pops Tera Water and survives a CC with literally 1% HP, killing back with Aqua Cutter. From here Kate's one and only out is making something work with Kingambit; she takes down the Treads at the cost of a bit of Gambit's HP, but Sacri's Valiant matches well into most of her team and drops Ace to 1%. The U-Turn duo generates a bit of momentum but can't really do much damage, and when Sacri's Kyurem Ice Beams the Zap into critical health then EPs the Gambit to 3%, Kate's team has a combined 14% health and Sacri' has Scarf Samu and a living Valiant. Feel like this one unraveled when the Kyurem support squad stopped being able to provide support, and Kingambit had a pretty uphill path to finish from there.


:ogerpon-wellspring: :iron-valiant: :dragonite: :kingambit: :dragapult: :glimmora: bbeeaa vs Patatexv :kyurem: :great-tusk: :ninetales: :walking-wake: :cresselia: :venusaur:

ninth: I'm doing this recap but I need you to read the replay log too; bea is on an illegal alt, is probably on his phone, and is talking shit/to himself the whole time. His team looks like that one sample team except Lando is now a Dragonite. Patatex has Kyurem Sun and sets it up, but bea gets rocks up early and Mortal Spins the Cresselia. Wake comes out but Ogerpon absorbs the Hydro Steam (bea chastises dude for not clicking a dragon move), then lives a Weather Ball and drops the Wake to 5%, then Glimmora absorbs a Draco with surprising ease and Red Cards it out. Then bea goes Balloon (!) Pult on the +Speed Tusk and spinblocks, burns the Tusk, gets infracted by shiloh for using an illegal alt, and U-Turns out after grinding Cresselia down. Taunt prevents the Thunder Wave and Cress dies without doing anything.
Patatex gets sun up again, then goes Venusaur and kills Glimmora, but his answer to Dragonite is the burnt Tusk, which nonetheless can kill Pult. bea deploys Iron Valiant, and SDs up as Patatex sacks Wake, but can't sweep just in case Venusaur is Timid; Patatex Teras it and drops a Weather Ball, killing the Ogerpon sack. Dragonite gets one EQ on the Kyurem before dying to Icicle Spear. Ninetales dies to a Valiant CC, but it serves purpose in getting Patatex's sun up one more time and letting Venusaur drop the Val. Now it's Kingambit 1v3. bea Suckers and executes Venusaur, turns Fire and kills Tusk, Suckers once, then Iron Heads the 2% Kyurem to death as Patatex DDs. You know what, he played well.

Cryonicles vs Dragonspiral Tyrants

:kyurem: :hatterene: :samurott-hisui: :great-tusk: :dragonite: :gholdengo: clean vs myjava :landorus-therian: :kyurem: :hatterene: :cinderace: :dragonite: :gholdengo:

ninth: As I foresaw we got some super tryhard looking teams. Kyurem+Dragonite+double removal for both. Look, I'm gonna be honest, java doesn't get to play this early game; clean gets hazards up early, Hat repeatedly gets full paralyzed and drops incredibly low. Cinderace gets SpDef dropped by what seems like Scarf Ghold and has to run from the 2HKO, forcing java to sack Hat. java switches the hazards around but clean gets them right back up. Ghold has the luxury to stay in on the burnt Tusk and Make It Rain, but when java goes into Lando to stop Samu, clean crits the Flip Turn on Lando and nearly kills it enabling Ghold to actually kill it. The hazard situation is kind of scary for java right now because neither Kyurem nor Dragonite look like they're Boots; his Ghold is genuinely doing no damage right now and takes like three sequences of rocks to kill Samurott, giving clean's Kyurem a chance to free-fire and take out java's own Kyurem. From here clean just has way too many bodies to not lose. It's been a nice rebound tour for clean but I feel like java has barely played mons in these last few games.

:ninetales: :great-tusk: :walking-wake: :raging-bolt: :hatterene: :venusaur: watashi vs Baddy :glimmora: :ting-lu: :gholdengo: :deoxys-speed: :zamazenta: :dragonite:

ninth: You've seen both of these teams before. Baddy leads with Deoxys, who uses Eject Pack to bait out watashi's Nuzzle into Glimmora. watashi switches out to Tusk and the two exchange rocks, but watashi's walled by Balloon Ghold and has to sack Hat. With sun up, Venusaur has a limited window to start cooking; watashi makes a nice Sludge Bomb midground on the Ghold switch-out but can't poison the Dragonite or do over half to it before sun ends. Baddy Roosts as sun ends, and DDs in Tusk's face as watashi goes to set sun again; he ends up having to sack the Tusk to get Bolt in, and Baddy scouts the Tera and sacks Glimmora.
watashi gets the +SpA Wake in on Ting-Lu and now he can start getting to work. He takes out the Deoxys sack, then Baddy sends out Zamazenta — and outspeeds the Wake, OHKOing it with LO CC. Whatever the Wake's set was, it certainly wasn't Scarf. The Zama somehow manages to survive Venu's LO Giga Drain while at -1 SpD and trade 1v1 after LO, which feels insane to me. Like, Venu is not known for being a breaker but 100 SpA isn't nothing, is Giga Drain really that weak? Anyways Ting-Lu forces Healing Wish out of Ninetales, forces Tera Flying out of Bolt, and Ruinates it a bunch of times; Baddy is Tera Ground and Ice Spinner on Dragonite so he has a safety net against the Bolt. Ghold was near-full, but Bolt is a strong motherfucker so Thunderclap mighta coulda killed straight up.


:gholdengo: :hatterene: :dragonite: :kyurem: :great-tusk: :darkrai: kDCA vs Fusien :ogerpon: :samurott-hisui: :blissey: :gliscor: :skarmory: :pecharunt:

ninth: I associate this Hat/Ghold/Dragonite/Kyurem team with Fusien but I feel like his opps keep bringing it against him for some reason. Fusien himself is running Ogerpon-Regular x Samu x SkarmBliss balance; one pink blob, two giga physical walls, spikes, the token fast mon/Wellspring stopper, etc, etc. Uh, this one is fast. kDCA catches the T1 Gliscor Protect to get his Kyurem in, and reveals Body Press to pressure Blissey into using Tera Poison very early. kDCA gets rocks up via threat of Tusk, then makes Fusien Whirlwind himself out with Hatterene. Hatterene lays down a bit of chip here and there via Rocky Helmet, then kDCA sends out Gholdengo, Nasty Plots twice reading Fusien's Protect and subsequent switch, clicks Psyshock on Blissey, and the game is over. Fusien's Samurott is mad slow and dies in one to Thunderbolt. Ogerpon can't kill with Knock. The moral of the story is that Protect is arguably Gliscor's favourite move, but if you're not careful it can be your opponent's favourite move too. 19 turn game.

:latios: :clefable: :corviknight: :great-tusk: :clodsire: :darkrai: bhkg vs Axzel :kyurem: :cinderace: :tornadus-therian: :hatterene: :great-tusk: :kingambit:

ninth: This bhkg team is, like, kind of 2025 Eternal Spirit coded. Those first three mons are probably gonna set up on you. On the other side, it sadly seems like Axzel is back to loading fundamentally solid tryhard tour teams after two weeks of geeked out HO. Also feel like this is the first time I've seen someone use "yt" as an abbreviation for "you too" which had me tweaking for a bit. The opening is kind of funny; Axzel recognizes that Tera Fire Pyro Ball just murks most of bhkg's team and pops it immediately to kill Clodsire, and bhkg subsequently recognizes that Axzel can barely touch Tera Water CM Suicune Clefable and immediately deploys it too. Axzel Knocks it, but in the process Torn gets paralyzed and Kyurem dies outright. Pyro Ball does under half to it (this number seems crazy high! keep note of it!) and HLR does just over half, meaning Tusk also dies. Now Axzel has to figure out how to break this thing. He gets something of a break when Latios tries doing the exact same fucking strategy, by U-Turning into Cinderace who promptly crits Pyro Ball to kill it.
There's not a ton Axzel can do against this thing. Tornadus gets Tricked out of its AV and given a Scarf. Darkrai probably means to sacrifice its life to pop Gambit's Balloon for Tusk, but Pulse flinches so bhkg just brings it in outright. Darkrai eventually dies to the combo of Gambit and Hat, but the Dark Pulses are doing enough damage that Gambit drops to 32% by the time it's all said and done. Axzel throws out a HJK on the Clef, which does about half, and gets paralyzed for good measure. To his credit, he's fighting back well against the rest of bhkg's team - he gets the Torn-on-HLR turns right twice, chips it down low and enables Hat to kill it. I somehow didn't notice this...but bhkg has two mons left and Clef is low. This sequencing forces bhkg to bring a mid-health Clef in, get healblocked, and allow Hat to Healing Wish the Cinderace back to full.
It's Corviknight last against Cinderace, but you may have noticed that the Ace is doing a fuckton of damage. This has been a Band Ace the whole time, and it means Axzel has to switch out to Torn and give bhkg a chance to start Iron Defensing. The paralyzed Torn repeatedly freezes up as Corv gets +6, then Heat Wave gets an evil roll and misses the 2HKO and then also misses...bhkg has enough Roosts to stall until it misses again, and slowly Body Presses Axzel to death. Axzel had to fight uphill for a lot of this battle, and did well to get past the demon Clef, but it ended up being that his main source of upfront damage just couldn't safely 2HKO and was also choiced.

Stark Sharks vs Ever Grande BIGS

:great-tusk: :kyurem: :kyurem: :hatterene: :darkrai: :dragonite: :gholdengo: hellom vs Stareal :ogerpon-wellspring: :garganacl: :gholdengo: :great-tusk: :moltres: :zamazenta:

ninth: Stareal has a Garg/Molt BO and I feel like hellom needs some kind of rogue coverage to beat this Moltres or else it burns everybody and Garg turns into Suicune and goobs. Ice Beam does thirty-three percent to Molt which is beyond pathetic. hellom gets rocks up with Kyurem and doubles in Hatterene, and Stareal keeps Moltres in and gets Nuzzled. This, along with some Dark Pulse flinches pressuring the Garg, gets hellom a bit of breathing room, though Stareal's Moltres can still break through paralysis to Roost and watch Kyurem die to burn. hellom Tricks the Tusk a Scarf, but Stareal gets off a good midground and breaks Ghold's Balloon with Ice Spinner. The Ghold gets a Nasty Plot up, but it's a crazy anti-stall Ghold set that ends up Psyshocking and losing to Stareal's Wellspring 1v1, requiring Darkrai to come in and get revenge. Stareal's Tusk comes in and Ice Spinners a thousand time, dropping Tusk and Hatterene critically low.
The paralyzed Moltres can scare off the Dragonite sweep one time and kill Hat, but still dies to Darkrai. Now it's Zama time. Stareal IDs in Darkrai's face and immediately gets Wisped, but Stareal gets another ID, then as hellom tries to break through with Tusk reveals he's Howl. Now this is interesting. He Howls again as Dragonite comes in, but it still seems like the right Dragonite Tera could break through - until Stareal +2 Crunches on the exact turn that hellom hits Tera Ghost. It forces Dragonite to burn all Roosts, hellom gets no chance to attack and fish for a crit, and Stareal's Zama flattens the endgame. Also, look at the timer this whole game, or the lack thereof.

:hawlucha: :samurott-hisui: :rillaboom: :gholdengo: :kyurem: :landorus-therian: Attribute vs Larry :dragonite: :hatterene: :iron-moth: :scizor: :darkrai: :ursaluna:

ninth: Remember the DLC1 Sneasler reign of terror and how people just threw Hawlucha on their teams when it got giga banned? Thanks to Attribute for bringing back those memories. Larry looks like he has a weird-ass screens, or it could be like partial Trick Room or something, I don't know. Larry's Darkrai reads the Kyurem switch-in but misses a Focus Blast, then he gives up and Dark Pulses for 32%...only for Bute to click his own Focus Blast and OHKO. Okay. Larry gets the Lando low with a crit BP, but his Moth is completely walled by AV Samurott, letting Bute get up a spike and kill it. Attribute's fastest mon at this point is Dragonite and BP Scizor...Kyurem gets a cleanup kill on Ursaluna, then GT goes up, then Hawlucha comes out and turns Tera Steel and spits all over Larry's team. A crit Bullet Punch doesn't even do anything because Hawk Tuah simply Roosts on it.

:sinistcha: :ting-lu: :gholdengo: :clefable: :dragonite: :zamazenta: Plague vs JustFranco :ogerpon-wellspring: :darkrai: :deoxys-speed: :glimmora: :zamazenta: :kingambit:

ninth: Plague has mashed up the Lu-Ghold balance with the Lu-Sinistcha balance. Type shit. Franco has screens with those dark-ass colours. Franco Taunts T1 and gets up screens, but Plague just Ruinates a bunch of times and EQs to kill it outright. Lu is still full health. Wellspring comes out to try and sweep, but gets Ruinated and kinda-walled by Sinistcha, because nobody on earth is running SD Knock on screens. Franco eventually muscles past with sheer force (and Taunting to prevent Strength Sap) but still ends up losing the Pon to Zama as screens die out. Zama nearly kills Glimmora 1v1, and then survives a Meteor Beam (this mon is fat as fuck defensively man wtf) to kill it in 2. Franco now has two Dark-types and a Fighting-type, all of them are grounded, he has no screens, and Plague has a Clefable, a living Zama, and a full-health Lu. This is over. Gambit does what it can, as does Tera Electric Zama, but it can't outmuscle Clefable.

:mandibuzz: :clodsire: :gliscor: :salamence: :scizor: :okidogi: Nat vs Hiko :dragonite: :hatterene: :weavile: :ogerpon-wellspring: :kingambit: :great-tusk:

ninth: I, uh, can't describe this Nat team as anything other than getting bored and trying to win with a bunch of UUs. Hiko has a relatively normal-looking Beat Up Weavile team. Sure enough he Beats Up turn 1, drops the Scizor low, then survives a U-Turn with Sash, using Pickpocket to steal the Scizor's...Choice Scarf? Okidogi comes in and knocks the AV Tusk. Clod Poison Jabs the Wellspring pretty low and Nat walls it with Mandibuzz; Gliscor comes out and SDs, but Hiko catches the Protect with Weavile and forces Nat to sack Scizor. Okidogi comes out, does a shitload to Tusk and poisons it, but the raw power from CC is still just too much for Mandibuzz and Hiko manages to trade 1-1.
Hiko sends out Dragonite, EQs the Okidogi but gets poisoned, and then Hiko catches Nat's Gliscor switch-in with two good Ice Spinners. Nat gets revenge with Salamence, gets a Moxie boost, then survives a Kowtow and predicts the no-Sucker to take out Gambit too. But Nat's whole team is outsped by Wellspring and dies after Hiko baits out Tera Water from Clod, then Healing Wishes the Ogerpon back to full. This is a PSA to talk to your doctor about signs of bored mainer syndrome what do you mean the fastest mon is Scarf Scizor?
 

SPL XVII Week 7

me when interior transmission active, external data line active, message digest active mosquitos in greenland therians AI bubble valentines day bad working laws unexpected store exception plastic made vanilla ice cream Epstein Trump 67 lowkey genuenly Charlie Kirk uma musume pretty derby inpage data error Moloch smogoff policy review 22222222 jujutsu kaisen tik tok edits aura phonk cortisol iron mouse baal five nights at freddys vhs over stimulation total destruction of earth unfortunate doesn't begin to describe my series, this game rewards blind luck and nothing else, I am beyond convinced at this point. sfc scannow dism /online /cleanup-image /scanhealth sfc scannow scanning system data dump active, user backup active, password backup active the great tribulation me when

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:alakazam mega: Indie Scooters (6) vs (6) Ever Grande BIGS :snorlax:

:Hatterene: :Kingambit: :Cresselia: :Ursaluna: :Hoopa-Unbound: :Volcanion: Storm Zone vs Mako :Gholdengo: :Zamazenta: :Ribombee: :Iron Valiant: :Iron Treads: :Dragonite:

1LDK: webs vs trick room sucks an unbelivable amount of ass because of the obvious reasons of speed management, and storm zone has screens too on top of that sure why not, the game is not that interesting either, both just click buttons against each other untill hatt gets a lucky crit vs dragonite, without any sort of priority that can save mako. storm zone just wins on the spot

:Gliscor: :Garganacl: :Ogerpon: :Gholdengo: :Ting-Lu: :Darkrai: DAHLI vs pdt :Slowking-Galar: :Iron Valiant: :Dragonite: :Iron Treads: :Dragapult: :Moltres:

1LDK: dahli is using another balance classic with hstacking, dengo and status. while pdt has no ghost resist, bootless glowking (aka hazard victim) and treads. with the help of gholdengo, rocks, 1 layer of spikes and garg, glowking and treads get overwhelmed. with no way of pivoting around, gholdengo just spams shadow ball down the chokehold untill dragonite kills it. With that, Gliscor just lands all greens with toxic. and combining salt cure from garg, everyone else dies.

:Moltres: :Kingambit: :Zamazenta: :Iron Treads: :Ogerpon-Wellspring: :Garganacl: Pais vs Hiko :Iron Valiant: :Kingambit: :Dragonite: :Raging Bolt: :Ting-Lu: :Gholdengo:

1LDK: this is a rare case of having an offense vs offense game where, nothing ever happens, yes, thats right bro, nothing. I get the idea, double hazard ting lu stacks and then tera ghost raging bolt to keep them and chip treads. the problem here is that the whole team gets farmed by moltres. And broken ass garg is not going down, specially with a lucky double protect from pais. Zama stomps on a val that lost the speed boost due to moltres tomfoolery and then moltres just gets burns on everything.

:Skarmory: :Darkrai: :Clefable: :Ting-Lu: :Pecharunt: :Gliscor: heileone vs Stareal :Dragapult: :Alomomola: :Ting-Lu: :Kyurem: :Weezing-Galar: :Corviknight:

1LDK: 6-0 alert, 6-0 alert. why did this happened? well, a few key elements. Both are using fat balance, but stareal is using the CB pult one that I personally dislike for being a fish vs offense, and theres better ways to fish vs offense. Meanwhile, heileone is also using a fat balance but with CM Clefable and Sd Gliscor. turn 22 stareal goes from alomomola to corviknight, whos the sd gliscor counter, and gets incinerated by flamethrower, why would you go corv on CM clef? maybe he was specting knock moonblast cm moonlight. nevertheless, that turn essentially costed the game, as with tera normal, gliscor can sd up and mow down every member of stareal's team with ease.

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:tyrantrum: Dragonspiral Tyrants (7) vs (5) Stark Sharks :garchomp:

:Darkrai: :Gliscor: :Dondozo: :Weezing-Galar: :Bronzong: :Zamazenta: Fusien vs Nat :Kyurem: :Landorus-Therian: :Hatterene: :Kingambit: :Volcanion: :Iron Valiant:

1LDK: I think i have halucinated this build before, IF IM NOT MISTAKEN this is a Storm Zone build from last year but with bronzong over corv I think, like I said im not fully sure, for those who are not in the loop, bronzong in sv ou has 1 job and its being the "tecnically" best kyurem check in the game, because you resists both stabs + EP inmunity, you still lose to tblast fire, but eh, close enough I think. Nat, meanwhile, is packing a bunch of fat balance breakers, like uuhhh ability shield hatterene (thats for skill swap deo which :sob:) and volcanion who literally incinerates bronzong turn 5, from this point on kyurem unironically wins but the game lasts for 41 turns so lets keep going I guess. luckily for fusien, the actual best kyurem counter in the game, aka rocks are in the field so kyurem actually doesnt do a lot. With both darkrai and weezer galar getting preassured by lando-t. Kingambit can freely use t e r a d a r k a d a m a n t b l a c k g l a s s e s to essentially click buttons vs fusien's team

:Pecharunt: :Zamazenta: :Landorus-Therian: :Manaphy: :Samurott-Hisui: :Kingambit: myjava vs Attribute :Rillaboom: :Kommo-o: :Gholdengo: :Zamazenta: :Darkrai: :Landorus-Therian:

1LDK: we start the match with darkrai burning samu-h, who then shows his potential man status by missing the ceaseless edge. Rillaboom uses this chance to sd up, and lando fucking flings a light ball at it. and then rilla uses lum berry, son :sob: with that not working as intented, rillaboom gets to bitchslap lando-t. Fast foward a few turns later and darkrai manages to trade his choice scarf into samu-h, meaning he lost his AV, Kommo-o uses this to set up clangorus soul, now the question is, what does this particular kommo-o have. sub, clanging scales, and flamethrower, with this combination, kommo-o owns samu-h, crit one shots poor manaphy and lives a low roll sucker from kingambit to vaporize him, at this point, Ghold can clean up

:Walking Wake: :Zamazenta: :Iron Crown: :Landorus-Therian: :Kingambit: :Iron Valiant: Baddy vs hellom :Dragonite: :Garchomp: :Darkrai: :Gholdengo: :Moltres: :Walking Wake:

1LDK: mix valiant starts the game the way mix valiant does best, by being mid as hell, only mananing to get a knock off on moltres and getting burned, because of this burn, and getting badly injured thanks to moltres. Gholdengo now can bait valiant with Nasty Plot while taking minuscule damage. Baddy loses the sucker punch mindgames to double attack into kill, and then his walking wake loses the speed tie and dies to hellom's own walking wake. Zama gets on the field to kill wake with CC, putting him at neutral, then he recieves chip from surf from wake, then LO, rough skin, and rocky helmet garchomp which puts the dog on eq range. Lando can just spam taunt vs moltres while waiting to die to give crown a sweeping chance, dnite stops him though.


:Dondozo: :Corviknight: :Blissey: :Clodsire: :Toxapex: :Gliscor: Axzel vs Plague :Ting-Lu: :Rillaboom: :Gholdengo: :Tornadus-Therian: :Kyurem: :Zamazenta:


1LDK: stall vs tera poison torn-t? I see the idea but not the vision, i dont know if im explaining myself here. Sadly for Axzel, Plague is using the specific torn-t set that kills stall which is knock + taunt, both stack up max hazard line fast but the preassure plague puts is larger, so axzel is forced to defog away. even then, just rocks is enough for Torn-T to win the game by itself

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:raikou: Circus Maximus Tigers (5) vs (6) Cryonicles :suicune:

:Gliscor: :Clodsire: :Toxapex: :Dondozo: :Hawlucha: :Corviknight: Ewin vs kDCA :Iron Hands: :Ogerpon-Wellspring: :Gholdengo: :Latios: :Great Tusk: :Darkrai:

1LDK: I have to do this game game on phone due to Windows 11 being controlled by greedy old people that literally will do anything in their power to take everything you own and forcing you to live in misery while you clap like a moron who doesn't know he lives on a zoo as a slave. Anyway, Ewin loads stall vs a friend, some of you might call this tsundere behavior, I'm gonna call it betrayal. Anyway the pex dies turn 1 thanks to tusk, covert cloak clodsire is forced to tera and avoid psynoise. Corv gets tricked into a scarf so he is useless now. Lucha gets ovewhelmed and Ewin just gives up

:Iron Treads: :Ting-Lu: :Dragonite: :Zamazenta: :Gholdengo: :Ogerpon-Wellspring: entrocefalo vs watashi :Ting-Lu: :Sinistcha: :Gholdengo: :Clefable: :Dragonite: :Zamazenta:

1LDK: this game is a slow burner where things do happen, but slowly, with a LuGholNite BO core (Sylveon victims) vs a Sinistcha balance, sadly for all of you readers out there, I do not have time. entro inmideatly loses ghold to a massive crunch thats later gonna add to a shadow ball later on. Oger-W can keep sinistcha at bay thanks to synthesis, which eventually dies to knock off + hazard damage, we fast foward to a funny sequence where ghold trick scarfs ting lu into perma whilwind, which kinda backfires into tash just kindly asking ting lu for his scarf back. after thats over. Iron treads dies offscreen via hazards, but oger remains tall and ready to clobber the CM clef, sadly, extreme speed dragonite. you should watch this game, its a cool one


:Samurott-Hisui: :Dragonite: :Gholdengo: :Ting-Lu: :Iron Valiant: :Iron Moth: Patatexv vs Dugtrio Is Broken :Deoxys-Speed: :Iron Treads: :Zamazenta: :Dragonite: :Cinderace: :Ogerpon-Wellspring:

ninth: Please welcome Dugtrio Is Broken (henceforth DIB) to SPL play! He has a pretty fast team overall; one imagines Treads/Ace means the Dragonite is Lefties or something yet more esoteric. Patatex's also on the faster end of LuGholdNite with Moth and Valiant. The Payback Patatex's Ting-Lu unleashes upon DIB's Wellspring manages to do exactly 50%, which is what Ruination would have done. (This is a value-neutral statement.) It dies to one +2 Cudgel, but gets it low enough for Patatex to bring out Scarf Samurott and finish it off. DIB's Zama comes out, and Patatex continues Edging but DIB sets up a Substitute and now it's briefly a little spooky for Patatex. He uses Moth to break Sub and get it low, then DIB reveals his mandatory coverage move is Crunch and not Heavy Slam (which, I mean, it's like always Crunch but you can never be too sure), and this empowers Patatex in a very particular way. His Valiant is SD, and is now free to get an SD in Zama's face and kill it. The pressure is so thorough that DIB has to burn Tera Flying on Dragonite to stop it, and this leaves it vulnerable to Scarf Samu once again. Balloon Ghold walls the Treads and oneshots it with Focus Blast, and from there Patatex's own Dragonite has the health and the Boots to finish DIB's last two mons. Notably, Cinderace did not reveal Wisp during this interaction, which might have helped. 19-turn game. Feel like there's been a lot of these.

:Skarmory: :Gholdengo: :Dragonite: :Clefable: :Ting-Lu: :Darkrai: LOOR vs clean :Dragonite: :Gliscor: :Great Tusk: :Meowscarada: :Gholdengo: :Samurott-Hisui:

ninth: Okay, so check this out, right? LOOR is running a pretty normal LuGholdNite stack team. His Darkrai gets Knocked by Samurott on turn 3, and is at about half health due to missing a Wisp earlier. This team has no removal so it's pretty scary that LOOR's sole fast mon is on a timer and that clean has now put down two layers of Spikes. Skarm gets up its own spike, and LOOR's Lu gets up rocks but gets poisoned by Gliscor in the process as clean sets up his own rocks. There are now essentially max hazards up on the field for both sides, but LOOR has taken a fair amount more chip. Skarm having Whirlwind would help him out with this, but he immediately pulls Gholdengo and has to sack his Lu as a result. LOOR sends out Clef, and clean switches his Dragonite hard into it, taking just over half. Tera Normal comes out, and now the Clef is tickling and the Dragonite is back to full. Skarm walls it, but clean gains a turn's advantage by switching Ghold in on a failed Whirlwind, then Tricking the Skarm its Scarf. (He also steals Lefties in the process and gets back like 50% thanks to it over the course of the game.) clean's Gliscor walls the Dragonite, which is not usually Ice Spinner on this structure I think, so LOOR tries to get past it with his crippled Darkrai, but clean's Samurott has enough health to absorb the blow. At this point CM Clef is LOOR's only wincon, but Gliscor's EQ does frankly a shitload to it and keeps it low enouh to be in Ghold range. There's no longterm answer to the Ghold/Dragonite combo - Skarm kinda walls Dragonite but only until clean decides it's time to win and starts DDing. We didn't get to see the Meowscarada, which is unfortunate. I wanted to know what people were running on the cat in the big 26.

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:gardevoir mega: Congregation of the Classiest (6) vs (6) Wi-Fi Wolfpack :lycanroc:


:Lokix: :Corviknight: :Alomomola: :Weezing-Galar: :Iron Valiant: :Ting-Lu: Xrn vs bbeeaa :Dragapult: :Ogerpon-Wellspring: :Iron Valiant: :Kingambit: :Glimmora: :Pecharunt:

ninth: bea freaks out at team preview seeing Xrn's nasty-ass Alo/Lokix/Corv pivot spam, and Xrn admits that he was about to load bea's own Glimmora HO. Xrn having a grounded Poison-type in Weezing-Galar is important here to help neutralize the Glimmora threat. and it also sorta walls Wellspring, taking under half from Ivy Cudgel. bea switches Glimmora in to threaten an Earth Power on the Weezing, intending to double back into Ogerpon, but Xrn just stays in and Sludge Bombs for the kill. This is pretty good for him considering Wellspring outsped 5/6 mons and mutually walled its one resist. Lu comes in, gets poisoned with Mortal Spin, and kills Glimmora anyways with EQ. Now bea's Pech comes in, and what follows is a horribly protracted 1v1. Xrn reveals RestTalk Lu but gets absolutely nothing out of the two turns, enabling bea to get +6 on Pech. He crits but only does 55%. The second Chain leaves Lu crippled and poisoned and confused but not dead, and EQ drops the Pech very low. bea Recovers - which should be safe - but Lu breaks through, EQs, and crits the Pech for the kill. I don't know what to make of this and judging by bea's chat on turn 23 neither does he. There's one more wincon left for bea: Sub DD Dragapult. He gets it in on Weezing, Subs up on a failed Pain Split, and suddenly he might be back in it, DDing on the switch to Corv. How can Xrn stop this? He starts by Iron Heading to break the sub as Pult DDs again, then again. bea reveals Tera Fire and Subs again, and now Iron Head isn't breaking sub and the Pult is +3/+3. Corv dies to Tera Blast - how the hell can Xrn possibly escape this? Ths answer is that Alomomola is a fat fuck and takes 78% from Darts, and now Flip Turn leaves Pult vulnerable to Lokix, forcing him to switch and cancel the sweep. First Impression takes the Gambit for over half. Xrn switches Alo back in on Gambit, and deals more in Helmet chip than Gambit does back with Iron Head. bea's Low Kick is similarly pathetic damage-wise, and a 31% Alo manages to outduel a 47% Gambit. bea laments his Gambit's weakness and has an existential crisis in the chat. Anyways Valiant and Lokix win the game for Xrn.

:Deoxys-Speed: :Iron Treads: :Zamazenta: :Dragonite: :Iron Moth: :Ogerpon-Wellspring: LpZ vs Let's Rumble Shall We :Kyurem: :Garganacl: :Zamazenta: :Iron Treads: :Tornadus-Therian: :Ogerpon-Wellspring:

ninth: I think this team from Rumble is the first time in a bit I've seen a Kyurem with only one removal drone instead of two. In any case this kinda looks like Screens Deoxys on LpZ's side so probably not a concern for him. LpZ leads Moth into AV Torn, gets a boost, chips Garganacl to about half but gets Salt Cured, and drops an Overheat on Torn to drop it to 17% before dying. +Speed Treads comes in for LpZ and sets rocks up, then immediately kills itself with Steel Beam and also staying in on an Ivy Cudgel. Zama comes out next, which Rumble stops with his own Zama; LpZ tries to get his Deoxys in but Rumble Roars it out into Dragonite. However, it turns out that LpZ is DD Encore and subsequently gets +2 on Zama to nuke it with Tera Blast Flying. Ruh roh. Rumble deploys Treads, turns Tera Ghost to live EQ, and Rapid Spins for the kill...wait, Dragonite lived with 1%. Anyways the game is over now.

:Dragonite: :Ting-Lu: :Clefable: :Pecharunt: :Heatran: :Zamazenta: Garay oak vs Fogbound Lake :Iron Crown: :Cinderace: :Dragonite: :Great Tusk: :Tornadus-Therian: :Alomomola:

ninth: We've got some good old-fashioned pivot spam on Fogbound Lake's side and that Pech/Heatran LuNite team that people keep bringing on Garay oak's side, the Classiest all-rounder pivoting into SV for the week. Garay immediately gets spikes up, thanks to getting Lu in on a Volt Switch. U-Turning gets Fog a bit of his Torn's health back, but it also allows Garay to double into Pech and poison it. Fog then makes a mortifying play and switches his Dragonite right into a Malignant Chain, and EQs the Pech in the face of another Malignant Chain, somehow dodging the poison and oh he's Covert Cloak isn't he. He deploys Tera Ground EQ to eliminate the Pecharunt early, but is now walled by Zama as a result, who chips the hell out of Alomomola with two CCs then Roars in Cinderace to waste the Wish. Fog can now switch the Spike onto Garay's side, but Garay simultaneously gets to bring in Heatran and throw rocks up, trapping and executing the Torn switch-in as Fog opts to sack it; nothing else really wanted to take a Magma.
Tera Ground Dragonite is strong, but, like, not "kill a 67% Zama" full, and Garay gets a chance to CC for free, trading 1:1 for the Alomomola after rocks. Fogbound Lake's timer drops to 5 seconds, as is tradition. Now he has to figure out how to get past this defensive core; his Tusk is CC for Lu, but is consequently terrified of Clefable. Garay drops the Dragonite low with Moonblast, and subsequently uses the Roost to get his own Dragonite in and deploy the good ol' Tera Normal Extreme Speed to eliminate it. Iron Crown follows right after as EQ into ESpeed outduels it. Fog's last hope is Tusk, who survives an ESpeed and stops the sweep, but Clefable is still alive and kicking. Pyro Ball doesn't outdamage a Moonlight, allowing Garay to Knock the Ace, and from there Fog is forced to stay in and Pyro Ball until he dies. A suicidal U-Turn means Heatran gets to clean up the Tusk too, and there's nothing left for Fog.

:Gliscor: :Slowking-Galar: :Kingambit: :Zamazenta: :Ogerpon-Wellspring: :Weezing-Galar: LB vs Sacri' :Ogerpon: :Dondozo: :Gliscor: :Pecharunt: :Blissey: :Skarmory:

ninth: Oh hell no. Gliscor/Glowking on LB's side and semi-stall for Sacri'. This is gonna be miserable. Anyways Sacri' gets rocks up early, LB also gets them up. Glowking trades most of its health and its Boots for hitting a Toxic on Ogerpon-Regular. The boots on Sacri's mons like Skarm gives LB a bit more incentive to Defog, but the robustness of SkarmBliss means Sacri' just keeps getting them up. At some point LB decides to just keep Ivy Cudgeling in Pecharunt's face, figuring out it's not Malignant Chain, and gets Toxiced for his trouble. Then the Wellspring just throws attacks around for a bit, Knocks the Skarm, then oh that U-Turn just crit Sacri's Ogerpon and oneshotted it. Uh, right after, Sacri' keeps Gliscor in on Weezing and Knocks it, which means them shits are very likely to stay up. Folks, even with the Oger dead, LB's in trouble. The team lacks persistent breaking; Pech just Parting Shots on everything and LB's main special damage is "Boots Slowking-Galar." I feel like the variants of this team I see are usually AV Glowking with high SpA investment but that's not what we have here. We just have to watch Pech come in on Ogerpon a thousand times until it runs out of Syntheses and finally has to run and hide. Sacri' switches around and watches as LB's team grinds itself down - Wellspring and Weezing fall. LB tries to get set up with Sub ID Zama, but is pretty effectively walled by the combo of Tera Ghost Pech and Dondozo. The fish hadn't even come out until now, and it serves its life's purpose in walling the fuck out of a physical attacker. It helps that Sacri's Sleep Talk actually pulls a real move and not Rest. Gambit tries to make something happen, but Sacri hid Body Press on Skarmory for specifically this reason. SkarmBliss slop ensues and suddenly LB is down to just Gliscor. But he hasn't used Tera yet, and pulls out Tera Fairy. However, his Rocks/EQ/Toxic/Protect set is completely fucking walled by Rest Dondozo and Skarmory in tandem, the former of which uses significantly less PP. LB smartly realizes that nobody wants to endure this shit play out and forfeits.

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:entei: Alpha Ruiners (6) vs (6) Team Raiders :marowak-alola:


:Heatran: :Rillaboom: :Great Tusk: :Hawlucha: :Gholdengo: :Ogerpon-Wellspring: lax vs zS :Samurott-Hisui: :Zapdos: :Great Tusk: :Zamazenta: :Garchomp: :Pecharunt:

ninth: Well, this is a terrible matchup for lax's Hawlucha. Zap Zama Chomp Pech on zS' team means that shit is not sweeping, and I feel like the other three physical attackers on lax's team are probably not cleanly sweeping either. Honestly I wonder if zS has a vest or two on there, just in case lax happened to bring a single mon capable of using Draco Meteor. Rilla gets terrain up early, and both players exchange rocks. Samurott comes in on a Magma Storm, gets trapped, and lax pops Tera Blast Fairy on turn 5 to eliminate the Samu before it can set any spikes down. The downside of this is that lax's Ghold is now extremely load-bearing as the Balloon Pecharunt Stopper, but lax manages it: he midgrounds Head Smash to break Balloon on the switch-in, then finishes it off with Headlong Rush after surviving a Shadow Ball. It dies to zS' Zapdos' raw Tera Blast right after but it feels like a job well done. Rillaboom comes out, and zS misses two straight Hurricanes but still walls Rillaboom enough to kill it. The Zap manages to survive a Shadow Ball and starts Roosting, and the Terrain Extended Grassy Terrain is helping zS get back to full despite taking 45% each SB. lax's Hawlucha comes out right as Grassy ends, does fuck all to Chomp, and gets Dragon Tailed to death. zS sacks his Zapdos to get Garchomp in and kill the Ghold, and then zS' Zamazenta wins on the spot after turning Tera Electric to mitigate the TB Fairy threat.


:Dragapult: :Garganacl: :Zamazenta: :Moltres: :Ogerpon-Wellspring: :Iron Treads: fakenagol vs tier :Kyurem: :Ogerpon-Wellspring: :Iron Treads: :Hatterene: :Darkrai: :Gliscor:

ninth: fakenagol has the signature tryhard team you bring when you absolutely have to win a tour game. You've seen it before. The Garg lowkey goes crazy against tier's squad, a protect-the-Kyurem six, but the Gliscor lowkey isn't very killable by anything except Wellspring. Tier leads with Gliscor and EQs nagol's Treads to half as he gets rocks up, then clicks Toxic on a Steel-type and lands a poison on Wellspring. Glizzy survives a Cudgel and Spikes up, but nagol gets his own spike up on the Protect turn. There's mad shit on the floor, so Kyurem comes in at 63%, but nagol opts out of risking the Pult and instead switches Moltres into an Ice Beam. However, tier Subs up in Moltres' face and immediately gets Roared out. That's not good for the Kyurem's health. At least Treads gets pulled in and can Rapid Spin in exchange for its life. Kyurem comes back in but can't finish the job with Ice Beam, and nagol gets to U-Turn into Pult. I think he scouts Tera or something, because Moltres comes back in and dies. tier brings out Darkrai on the Pult, eats a Draco, and the threat of Scarf forces nagol to switch to Oger and sack it. Zama comes in to get revenge, but tier sacks Kyurem and causes Ice Fang to be revealed in the process. Now Helmet Hat trades 1:1 for Zama. nagol's big wincon (Garg) comes in, and a very protracted Gliscor vs. ID Garg 1v1 ensues. tier never switches out and never crits, and slowly dies to +2 Garg. It turns out tier does have a plan for this: Darkrai turns Tera Dark and Dark Pulses the Garg low enough for Oger to finish it off. And now, the final duel: a 1v1 between nagol's Boots Dragapult and tier's Wellspring. I imagine nagol's internal monologue is "please don't be Encore" and tier's internal monologue is "please let Play Rough hit the roll to kill." Dragapult turns Tera Dragon and Wisps, but Play Rough crucially hits a max roll and does over half. Now, if tier survives this Draco, he has a 69% chance to win assuming Play Rough hits - he survives, and PR kills. Crazy final act after what looked like a Garg cataclysm at one point.

:Deoxys-Speed: :Samurott-Hisui: :Great Tusk: :Rillaboom: :Hawlucha: :Gholdengo: ACR1 vs JJ09LIE :Garganacl: :Darkrai: :Slowking-Galar: :Corviknight: :Latios: :Great Tusk:

ninth: This is a very spiritually DLC1 game. On JJ's side you got the reused Garg/Glowking/Tusk/Corv with fastest mon Darkrai, and on ACR1's side you have Grassy Terrain Unburden HO. SCL III type shit. ACR1's Deoxys outspeeds JJ's whole team, so he leads with it and gets rocks up. He Taunts the Glowking and gets both screens up, gets poisoned, and goes into Samurott, but the Taunt wears off in time for JJ to pivot out safely. JJ's Darkrai keeps trying to Wisp a switch-in to no success, but gives up and Knocks - only for ACR1 to switch the Samu in on that very turn. ACR1 Edges and Taunts to prevent Defog, and gets the Corv very low in the process; JJ's Tusk comes in on a U-Turn and manages to spin, but also takes heavy chip in the process. This enables ACR1's own +Speed Tusk to pop in, and JJ has to use his Scarf Latios to Draco and take it out, getting Ice Spinnered in the process. Now Rillaboom has relative clearance to SD in Latios' face and kill it. It's monke time. In an effort to stall out the GT turns, Garganacl also eats shit and dies. The last turn of GT sees ACR1's Samu come in on Corv, and Ceaseless Edge it to death. JJ throws out a good midground Ice Spinner, which ACR1 switches Rillaboom right into; it narrowly avoids killing, but now GT is down and he just ends up having to sack Samu anyways. JJ's Glowking narrowly survives Rillaboom's attacks and knocks it out, but now Hawlucha comes in, kills Glowking, and Acrobatics the Darkrai for chip before dying - good choice to not CC there, as JJ was Tera Ghost. Now ACR1's Ghold comes in, activates its own Grassy Seed, turns Tera Fairy, and outduels both the utility-set Darkrai and the low-health Tusk.


:Kingambit: :Ursaluna: :Dragapult: :Manaphy: :Glimmora: :Zamazenta: sire clod vs MANNAT :Venusaur: :Great Tusk: :Ninetales: :Cresselia: :Walking Wake: :Raging Bolt:


ninth: The Zama is Screens, and only needs to set up Light Screen considering MANNAT's entire team is special save for the token Tusk. MANNAT tries to kill Ursaluna early with Solar Beam Bolt but misses the kill and fucking dies. With Bolt dead, Manaphy comes in, and:

ManaVenu2026.gif
ManaVenu2026.gif


(1ldk edit: this shit is so mean are you sure im the bad cop?)

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im sorry​
 
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