Im looking for some help to get this team to shine. It feels close to working really well but when I play with it, it seems to come up short. Any help is greatly appreciated!
The team:
Dragapult @ Heavy-Duty Boots
Ability: Infiltrator
Tera Type: Ghost
EVs: 76 Atk / 180 SpA / 252 Spe
Hasty Nature
- Dragon Darts
- Hex
- U-turn
- Will-O-Wisp
Dragapult acts as the most common lead for the team, being the fastest and a pivot. Hex becomes increasingly powerful as the game goes on and more opposing mons get status-inflicted. Wisp is great as a lead when you can bluff a specs/u-turn and immediately cripple physical leads and switches.
Toxapex @ Black Sludge
Ability: Regenerator
Tera Type: Steel
EVs: 252 HP / 192 Def / 64 SpD
Bold Nature
IVs: 0 Atk
- Recover
- Toxic
- Haze
- Chilling Water
Toxapex is another status-spreading mon who also stops set-up sweeps. Chilling water is used to prevent taunt from walling this set while having some utility of lowering opposing mon’s attack.
Breloom @ Focus Sash
Ability: Technician
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Mach Punch
- Bullet Seed
- Rock Tomb
Breloom often ends up being a cleaner with mach punch, but outside of that, he also is another set-up stopper with his spore and sash combo. Rock Tomb is used to hit flying and fire types like dragonite and volcarona.
Skeledirge @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Fairy
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Torch Song
- Hex
- Will-O-Wisp
- Slack Off
Skeledirge is the next mon who both spreads status and capitalizes from it, through hex. Skel’s longevity is increased by slack off to heal and w-o-w to cripple physical attackers. Torch song takes advantage of his Unaware ability, allowing him to reverse set up on several mons and then sweep.
Corviknight @ Rocky Helmet
Ability: Pressure
Level: 99
Tera Type: Ground
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- U-turn
- Brave Bird
- Roost
- Defog
Corviknight is the slow pivot and hazard control for the team. Brave bird is used to hit the likes of Iron Valiant, Great Tusk, and other fighting types. The minimum speed and lv 99 is just precaution to underspeed opposing corviknight. Tera ground is to gain an electric immunity which this team can struggle with.
Dragonite @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Normal
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Dragon Dance
- Roost
- Extreme Speed
- Earthquake
Dragonite, the last mon of the team, is typically the cleaner. Espeed takes out many weakened mons at the end of the game. Earthquake is primarily used to cover Gholdengo and other steel types. I use the bulkier build so that Dragonite can set up but also have an easier time cleaning with Espeed if he needs to tank a hit in between.
I have tried many versions of this team, keeping the first 4 but swapping others trying to find the best match. I have tried various combinations of Corviknight, Dragonite, Ting-Lu, Great Tusk, and Quakaval. Each combination seems to be missing something vital.
I have also considered swapping out Dragapult as it ends up usually just as a lead mon and not doing that much more compared to Skel/Breloom/Toxapex - but i'm not sure who would be a good replacement.
Thank you so much for any feedback!
The team:
Dragapult @ Heavy-Duty Boots
Ability: Infiltrator
Tera Type: Ghost
EVs: 76 Atk / 180 SpA / 252 Spe
Hasty Nature
- Dragon Darts
- Hex
- U-turn
- Will-O-Wisp
Dragapult acts as the most common lead for the team, being the fastest and a pivot. Hex becomes increasingly powerful as the game goes on and more opposing mons get status-inflicted. Wisp is great as a lead when you can bluff a specs/u-turn and immediately cripple physical leads and switches.
Toxapex @ Black Sludge
Ability: Regenerator
Tera Type: Steel
EVs: 252 HP / 192 Def / 64 SpD
Bold Nature
IVs: 0 Atk
- Recover
- Toxic
- Haze
- Chilling Water
Toxapex is another status-spreading mon who also stops set-up sweeps. Chilling water is used to prevent taunt from walling this set while having some utility of lowering opposing mon’s attack.
Breloom @ Focus Sash
Ability: Technician
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Mach Punch
- Bullet Seed
- Rock Tomb
Breloom often ends up being a cleaner with mach punch, but outside of that, he also is another set-up stopper with his spore and sash combo. Rock Tomb is used to hit flying and fire types like dragonite and volcarona.
Skeledirge @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Fairy
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Torch Song
- Hex
- Will-O-Wisp
- Slack Off
Skeledirge is the next mon who both spreads status and capitalizes from it, through hex. Skel’s longevity is increased by slack off to heal and w-o-w to cripple physical attackers. Torch song takes advantage of his Unaware ability, allowing him to reverse set up on several mons and then sweep.
Corviknight @ Rocky Helmet
Ability: Pressure
Level: 99
Tera Type: Ground
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- U-turn
- Brave Bird
- Roost
- Defog
Corviknight is the slow pivot and hazard control for the team. Brave bird is used to hit the likes of Iron Valiant, Great Tusk, and other fighting types. The minimum speed and lv 99 is just precaution to underspeed opposing corviknight. Tera ground is to gain an electric immunity which this team can struggle with.
Dragonite @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Normal
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Dragon Dance
- Roost
- Extreme Speed
- Earthquake
Dragonite, the last mon of the team, is typically the cleaner. Espeed takes out many weakened mons at the end of the game. Earthquake is primarily used to cover Gholdengo and other steel types. I use the bulkier build so that Dragonite can set up but also have an easier time cleaning with Espeed if he needs to tank a hit in between.
I have tried many versions of this team, keeping the first 4 but swapping others trying to find the best match. I have tried various combinations of Corviknight, Dragonite, Ting-Lu, Great Tusk, and Quakaval. Each combination seems to be missing something vital.
I have also considered swapping out Dragapult as it ends up usually just as a lead mon and not doing that much more compared to Skel/Breloom/Toxapex - but i'm not sure who would be a good replacement.
Thank you so much for any feedback!
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