MajorBowman
wouldst thou like to live fergaliciously?
laptops because lanturn is a cutie
Is this the new Litwick memenow introducing: JET FUEL
Bronzor @ Eviolite
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
IVs: 0 Atk / 0 SpA / 0 Spe
- Trick Room
- Stealth Rock
- Hypnosis
- Steel Beam
Rhyperior @ Weakness Policy
Ability: Solid Rock
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Rock Slide
- High Horsepower
- Substitute
- Protect
Torkoal @ Choice Specs
Ability: Drought
Level: 99
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Flamethrower
- Earth Power
- Solar Beam
Hatterene (F) @ Life Orb
Ability: Magic Bounce
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Psychic
- Dazzling Gleam
- Mystical Fire
- Trick Room
Indeedee-F (F) @ Choice Scarf
Ability: Psychic Surge
EVs: 252 HP / 200 Def / 56 Spe
Bold Nature
IVs: 0 Atk
- Psychic
- Follow Me
- Light Screen
- Trick
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Close Combat
- Knock Off
- Mach Punch
- DetectSolving the Challenge
In coming up with an entry for this challenge, the primary question I wanted to answer was: what NFE Pokemon can do a specific task better than its fully evolved forme while still being a relatively good pick, power level-wise? Of course, the parameters of challenge itself makes answering this question difficult already; the good NFE mons are banned, and looking for a half-decent qualified Pokemon is a tall ask. Even more, it needs to be better than its evolved forme at a specific task; if not, then it simply becomes a team that's deliberately shooting itself in the foot just for the sake of this challenge. A good entry, in my opinion, needs to make it so that the NFE is actually better at a very specific niche than its evolved forme while not being "bad" (a relative term for this exercise), so that the team itself is, in a sense, its most "superior" version in accordance to the vision it was built with.
The answer I came up with was Bronzor. With the task being NFEs, the role the star mon would have to take is likely supportive. I checked the numbers and, with Eviolite, Bronzor has comparable bulk with Bronzong; base 57 HP is quite a small drop from 67, for starters, but if both are maxed out in Defense then Eviolite Bronzor is better at taking physical attacks (handy for checking / setting on Melmetal). Of course, Bronzong can simply run a berry (Sitrus or pinch) to make this comparison moot; however, there is something else to Bronzor that specifically makes it the better choice...
Its base 24 Special Attack! Bronzong, for the record, has 74 Special Attack. Why does this matter? Well, it's because Bronzor's specific niche on this team is running Steel Beam, which lets both activate Rhyperior's Weakness Policy while at the same time possibly letting it suicide onto another threat, which can prove quite key in aggressive FullRoom builds where momentum is premium and time is of the essence. This set does around 16 to 20 to Rhyperior with 0 IVs and -SpA nature; Bronzong would probably just hurt too much, but this amount is neglible enough. Even without -Spe, it just sits around slower than base 30s. It's very fucking epic, if I do say so myself.
The team takes advantage on these niches, and outside of that it can still perform normal Bronzong things like setting TR, put up Rocks, and being annoying with Hypnosis. Noteworthy is how it can set up on Melmetal with some level of ease while separately still being able to take a Specs Pult Shadow Ball, it's really epic.
In the end, is this a good Trick Room team? I don't know! But does Bronzor's fit make it do something that it's better at than Bronzong while not making the team absolute shit? Probably!
TLDR: Bronzor has bulk comparable to Bronzong while also being able to safely proc Rhyp's WP with Steel Beam, which is handy for suiciding to a safe switch to a threat in TR turns.
Teambuilding Process
This is a typical FullRoom build, it's not exactly rocket science, but I suppose I'll do it anyway for the uninitiated.
The Zard matchup is funny so watch out! It's probably OK at doing FullRoom things otherwise i guess!
- Bronzor and Rhyperior are stuff we wanted, done.
- Specs Torkoal is there because it's a strong Trick Room attacker and checks Melmetal, done.
- We need another Trick Room setter; I went with the Hat because it's offensive and doesn't give up too much room for Melmetal, done.
- Indeedee is there for Psychic Surge, handy for preventing Fake Out (less wasted TR turns) and boosting Hat, and also for FM (facilitates TR setting). Indeedee is TrickScarf because Milotic looks annoying as hell, might as well have something for it to think about (Scarf Light Screen is also nice).
- Conkeldurr is there for another attacker, but specifically for sniping Tar and Exca + sends Rotom-W and Incin packing too. Mach also gives me room for plays in the mid-game reset as it can pin down what would otherwise be threats.
https://replay.pokemonshowdown.com/gen8doublesou-1104727942
https://replay.pokemonshowdown.com/gen8doublesou-1104730270