Ever since DLC 2 the meta has consistently been rotating, we have seen lots of weather teams viable but made redundant due to a peak in them. While rain and sand have dominated and made Sun and hail not viable it is clear that all weathers have ups and downs mainly around the abusers. This team is a mixture of HO, balance and hail with dual screens to minimize the amount of bad matchups, however there is still plenty of counters to be aware of that can usually be dealt with smart play and predictions and keeping the tanks alive, let's get into the team building process.
I needed a hail setter and I decided on ninetales because of screens, I originally had light clay but due to hail running out so quickly I decided on icy rock as by the time I got arctovish in after 1 Pokemon it ran out, and screens went needed while outspeeding and ohkoing everything, nasty plot breaks stallers and blizzard and moonblast are powerful stab.
Next I needed an abuser so I was debating between the 2 new slush rush pokemon. I decided on arctozolt for excellent water and flying counters and dual stab to deal with electrics weaknesses, grass and ground. I needed some ways to outspeed them which made slush rush.
Next I needed a stealth rocker and an electric resist, swampert does this well and catches people off guard with its special defensive investment, it's only weakness is grass, which we have strong counters to.
I needed a ground and ghost resist to deal with spectrier and the amount of ground types lurking in OU. It also is a bulky defogger and can live lots of bits under screens and u turn safely into another pokemon.
I needed a powerful priority so this was originally scizor but due to rain I picked rillaboom, this thing ohkos every glass cannon and super effective hits, it does well at late game cleaning and can often sweep depending on the opponents awareness.
I was deciding for awile what Pokemon to put here, another tank? An attacker? But I decided on cinderace because of Libero. Changing into stab is amazing and boosted even further by LO.
Now we got the team, here's the sets

Ninetales-Alola @ Icy Rock
Ability: Snow Warning
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Blizzard
- Hail
- Hypnosis
Arctozolt @ Heavy-Duty Boots
Ability: Slush Rush
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Bolt Beak
- Icicle Crash
- Freeze-Dry
- Stomping Tantrum

Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 SpD
Careful Nature
- Stealth Rock
- Toxic
- Earthquake
- Flip Turn

Mandibuzz (F) @ Heavy-Duty Boots
Ability: Overcoat
EVs: 252 HP / 116 Def / 140 SpD
Impish Nature
- Roost
- U-turn
- Knock Off
- Defog

Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Grassy Glide
- Drain Punch
- Knock Off
- U-turn

Cinderace @ Life Orb
Ability: Libero
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Pyro Ball
- Sucker Punch
- Gunk shot
As previously stated this team isn't invincible, here's a list of counters
opposing weather

Opposing weather stools arctovish from sweeping most the time and caused me a swap into another pokemon giving the opponent a free turn, rain can also weaken cinderace.
Unburden Terrains
I hate these teams because they outspeed and kill everything and especially hawlucha resists both my priority and can setup on my Pokemon and has a defensive boost from the terrain seed.

Pheromosa can be dealt with but it requires sacrifices to either rillaboom or cinderace (unless you live a hit)), if it's modest or adamant it's no problem, timid or jolly is the problem, to deal with this go for stealth rock with swampert then sacrifice cinderace or rillaboom and take it out with the remaining priority. Buzzwole lives Fishous rend and can dish insane damage to the team. If cinderace died you are basically done for.
And that's the team, feel free to share any suggestions or mark any weaknesses that I missed







Now we got the team, here's the sets

Ninetales-Alola @ Icy Rock
Ability: Snow Warning
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Blizzard
- Hail
- Hypnosis

Arctozolt @ Heavy-Duty Boots
Ability: Slush Rush
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Bolt Beak
- Icicle Crash
- Freeze-Dry
- Stomping Tantrum

Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 SpD
Careful Nature
- Stealth Rock
- Toxic
- Earthquake
- Flip Turn

Mandibuzz (F) @ Heavy-Duty Boots
Ability: Overcoat
EVs: 252 HP / 116 Def / 140 SpD
Impish Nature
- Roost
- U-turn
- Knock Off
- Defog

Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Grassy Glide
- Drain Punch
- Knock Off
- U-turn

Cinderace @ Life Orb
Ability: Libero
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Pyro Ball
- Sucker Punch
- Gunk shot
As previously stated this team isn't invincible, here's a list of counters
opposing weather


Opposing weather stools arctovish from sweeping most the time and caused me a swap into another pokemon giving the opponent a free turn, rain can also weaken cinderace.
Unburden Terrains



Pheromosa can be dealt with but it requires sacrifices to either rillaboom or cinderace (unless you live a hit)), if it's modest or adamant it's no problem, timid or jolly is the problem, to deal with this go for stealth rock with swampert then sacrifice cinderace or rillaboom and take it out with the remaining priority. Buzzwole lives Fishous rend and can dish insane damage to the team. If cinderace died you are basically done for.
And that's the team, feel free to share any suggestions or mark any weaknesses that I missed
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