AAA Stakataka (QC 2/2) (GP 1/1)

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[SET]
name: Trick Room Attacker
move 1: Gyro Ball
move 2: Heat Crash
move 3: Earthquake
move 4: Superpower / Stone Edge
item: Choice Band
ability: Steelworker / Tinted Lens
nature: Brave
ivs: 0 Spe
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Stakataka is a terrifying Trick Room attacker, outspeeding all relevant Pokemon in Trick Room thanks to its abysmal Speed stat. Gyro Ball is its main attack, dealing heavy damage with a boost from its ability and easily OHKOing even relatively bulky foes such as Zapdos and Jirachi. Heat Crash punches holes in Steel-type foes that can handle Gyro Ball such as non-Flash Fire Ferrothorn and Intimidate Corviknight. Earthquake allows Stakataka to 2HKO Toxapex, which otherwise can stall out Gyro Ball PP and precious Trick Room turns with Prankster Recover. Superpower rounds out its coverage by hitting Flash Fire Ferrothorn hard. Stone Edge, on the other hand, gives it a secondary STAB option that provides good neutral coverage on Steelworker variants; however, the coverage from Superpower is usually preferred. Steelworker maximizes Gyro Ball damage against neutral targets such as Hippowdon, while Tinted Lens helps Stakataka net important 2HKOs on foes such as offensive Heatran and specially defensive Swampert. Minimum Speed makes Gyro Ball hit as hard as possible while also making Stakataka as fast as possible in Trick Room.

Stakataka requires Trick Room to function, so multiple Trick Room partners are strongly recommended. Slowbro makes for a great partner as it has Trick Room and Teleport. In addition, it also resists common Water- and Fighting-type moves that threaten Stakataka outside of Trick Room. Similarly, Cresselia not only provides Trick Room, but also Lunar Dance to restore Stakataka's health and Gyro Ball's PP, which is helpful against priority attacks and bulkier teams. Conkeldurr and Stakataka have many shared checks, allowing one of them to break down the checks for the other to sweep. Vikavolt can break physically defensive Pokemon that wall Stakataka like Swampert, Palossand, and Slowbro and also pivot with Volt Switch. Alolan Marowak is another Trick Room wallbreaker that can break the aforementioned walls, which gives it good synergy with Stakataka.

[STRATEGY COMMENTS]
Other Options
=============

Stakataka can set up Trick Room itself; however, without Choice Band it fails to 2HKO most physical walls. Stealth Rock is an option to still make progress even against a hard counter like Slowbro. Stakataka can be run without dedicated Trick Room support, however its weaknesses to common offensive types and low Speed mean it usually struggles to find opportunities to switch in safely.

Checks and Counters
===================

**Slowbro and Swampert**: Slowbro and physically defensive Swampert walls Stakataka comfortably regardless of its ability and can simply heal any damage dealt with either Slack Off or Regenerator while threatening it with a Scald burn.

**Slow and Bulky Pokemon**: Especially slow Pokemon like Ferrothorn and Palossand can negate a lot of Gyro Ball damage if they opt to run minimum Speed, avoiding the 2HKO and forcing it to use its coverage moves.

**Substitute Users**: Stakataka needs a pivot from teammate to get in safely, so Pokemon that run Substitute, especially those with a move that can threaten it like Earthquake, can either stall out Trick Room turns or OHKO it. Examples include Mamoswine and Garchomp.

**Protect Users**: Protect wastes Trick Room turns, Gyro Ball PP, and reveals what move Stakataka locks itself into. Ferrothorn and Vaporeon are some of the most prominent Protect users.

[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[UT, 523866], [Osake, 524664]]
- Grammar checked by: [[UT, 523866]]
 
Last edited:
add remove conjecture
[SET]
name: Trick Room Attacker
move 1: Gyro Ball
move 2: Heat Crash
move 3: Earthquake
move 4: Superpower / Stone Edge
item: Choice Band
ability: Steelworker / Tinted Lens
nature: Brave
ivs: 0 Spe
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Paragraph 1:
Stakataka is a terrifying Trick Room attacker, outspeeding most all relevant Pokemon in Trick Room thanks to its abysmal Speed stat. Gyro Ball is its main attack, dealing heavy damage with a boost from its ability and is capable of easily OHKOing even some sturdy resists at full power such as Zapdos and Jirachi. Heat Crash punches holes in Steel-type foes that can handle Gyro Ball such as non-Flash Fire Ferrothorn and Intimidate Corviknight. Earthquake allows Stakataka to 2HKO Toxapex, which otherwise can stall out all Gyro Ball PP and precious Trick Room turns with Prankster Recover. Superpower rounds out its coverage by hitting Flash Fire Ferrothorn hard. Stone Edge, on the other hand, gives it a secondary STAB option that allows it to punish Golisopod, however its unreliable accuracy often makes Superpower a better choice that can provides good neutral coverage on Steelworker variants; however, the coverage from Superpower is usually appreciated. Steelworker maximizes Gyro Ball damage against neutral targets such as Hippowdon, while Tinted Lens helps Stakataka net important 2HKOs on foes such as Intimidate Corviknight bad example, since minspeed Corv still lives and specially defensive Swampert. Minimal Speed IVs combined with a Brave nature make Minimum Speed makes Gyro Ball hit as hard as possible while also making Stakataka as fast as possible in Trick Room.

Stakataka appreciates a partner that can set Trick Room and help it get in safely in order to do its job requires Trick Room to function, so multiple Trick Room partners are strongly recommended. Slowbro makes for a great partner as it has the combination of Trick Room and Teleport. In addition, it also resists common Water- and Fighting-type moves that threaten Stakataka once Trick Room is no longer present. Similarly, Cresselia not only provides Trick Room, but also Lunar Dance to restore its health and Gyro Ball's PP, which is helpful against priority attacks and bulkier teams. Conkeldurr and Stakataka have many shared checks and can overwhelm the opposing defense core together for the other to sweep. Vikavolt can break physically defensive Pokemon that wall Stakataka like Swampert, Palossand, and Slowbro and also pivot with Volt Switch. this is a trick room team, where is the maro-a reference?

[STRATEGY COMMENTS]
Other Options
=============

Stakataka can set up Trick Room itself, however without Choice Band it struggles to do much to sturdy physical walls. Stealth Rock can be run in the last slot to help it be useful even against a hard counter like Slowbro. Stakataka can be run without dedicated Trick Room support, however its weaknesses to common offensive types and low Speed mean it usually struggles to find opportunities to switch in safely.

Checks and Counters
===================

**Slowbro and Swampert**: Slowbro and physically defensive Swampert walls Stakataka comfortably regardless of its ability and can simply heal any damage dealt with either Slack Off or Regenerator while threatening it with a Scald burn.

**Slow and Bulky Pokemon**: Especially Slow Pokemon like Ferrothorn and Palossand can negate a lot of Gyro Ball damage if they opt to run minimum Speed, avoiding the 2HKO and forcing it to use its coverage moves.

**Triage Drain Punch**: Triage Drain Punch users move before Stakataka even in Trick Room and can easily OHKO it. aren't really any relevant Triage Drain Punch users rn

**Substitute Users**: Stakataka needs a pivot from teammate to get in safely, so Pokemon that run Substitute, especially those with a move that can threaten it like Earthquake, can either stall out Trick Room turns or OHKO it. Examples include Mamoswine and Garchomp.

add protect users, since it reveals what move Staka is now (probably) locked into, wastes PP, and wastes Trick Room turns

[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[UT, 523866], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 1/2, nice job!
C0YL0WW.gif
 
add remove conjecture
[SET]
name: Trick Room Attacker
move 1: Gyro Ball
move 2: Heat Crash
move 3: Earthquake
move 4: Superpower / Stone Edge
item: Choice Band
ability: Steelworker / Tinted Lens
nature: Brave
ivs: 0 Spe
evs: 252 HP / 252 Atk / 4 SpD

[SET COMMENTS]
Stakataka is a terrifying Trick Room attacker, outspeeding all relevant Pokemon in Trick Room thanks to its abysmal Speed stat. Gyro Ball is its main attack, dealing heavy damage with a boost from its ability and easily OHKOing even some sturdy resists at full power relatively bulky foes such as Zapdos and Jirachi. Heat Crash punches holes in Steel-type foes that can handle Gyro Ball such as non-Flash Fire Ferrothorn and Intimidate Corviknight. Earthquake allows Stakataka to 2HKO Toxapex, which otherwise can stall out Gyro Ball PP and precious Trick Room turns with Prankster Recover. Superpower rounds out its coverage by hitting Flash Fire Ferrothorn hard. Stone Edge, on the other hand, gives it a secondary STAB option that can provide provides good neutral coverage on Steelworker variants; however, (comma) the coverage from Superpower is usually appreciated preferred. Steelworker maximizes Gyro Ball damage against neutral targets such as Hippowdon, while Tinted Lens helps Stakataka net important 2HKOs on foes such as offensive Heatran and specially defensive Swampert. Minimum speed Speed makes Gyro Ball hit as hard as possible while also making Stakataka as fast as possible in Trick Room.

Stakataka requires Trick Room to function, so multiple Trick Room partners are strongly recommended. Slowbro makes for a great partner as it has the combination of Trick Room and Teleport. In addition, it also resists common Water- and Fighting-type moves that threaten Stakataka once Trick Room is no longer present outside of Trick Room. Similarly, Cresselia not only provides Trick Room, but also Lunar Dance to restore its Stakataka's health and Gyro Ball's PP, which is helpful against priority attacks and bulkier teams. Conkeldurr and Stakataka have many shared checks and can overwhelm the opposing defense core together for the other to sweep checks, allowing one of them to break down the checks for the other to sweep. Vikavolt can break physically defensive Pokemon that wall Stakataka like Swampert, Palossand, and Slowbro and also pivot with Volt Switch. Marowak-A Alolan Marowak is another Trick Room wallbreaker that can break the aforementioned walls, which gives it good synergy with Stakataka.

[STRATEGY COMMENTS]
Other Options
=============

Stakataka can set up Trick Room itself, however itself; however, without Choice Band it struggles to do much to sturdy physical walls fails to 2HKO most physical walls. Stealth Rock can be run in the last slot to help it be useful even is an option to still make progress against a hard counter like Slowbro. Stakataka can be run without dedicated Trick Room support, however its weaknesses to common offensive types and low Speed mean it usually struggles to find opportunities to switch in safely.

Checks and Counters
===================

**Slowbro and Swampert**: Slowbro and physically defensive Swampert walls Stakataka comfortably regardless of its ability and can simply heal any damage dealt with either Slack Off or Regenerator while threatening it with a Scald burn.

**Slow and Bulky Pokemon**: Especially slow Pokemon like Ferrothorn and Palossand can negate a lot of Gyro Ball damage if they opt to run minimum Speed, avoiding the 2HKO and forcing it to use its coverage moves.

**Substitute Users**: Stakataka needs a pivot from teammate to get in safely, so Pokemon that run Substitute, especially those with a move that can threaten it like Earthquake, can either stall out Trick Room turns or OHKO it. Examples include Mamoswine and Garchomp.

**Protect Users**: Protect wastes Trick Room turns, potentially Gyro Ball low PP and Gyro Ball PP, and reveals what move Stakataka locks itself into to switch out accordingly. Ferrothorn and Vaporeon are some of the most prominent Protect users.

[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[UT, 523866], [Osake, 524664]]
- Grammar checked by: [[UT, 523866]]
GP 1/1!

cRqvJU2.gif
 
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