Stall & Gun!

The natures and EV's of this team are mostly self explanatory. The overall goal of this team is to cause passive damage with toxic and stealth rock, hitting and running, and keeping the team at good health with lots of support. This team has a lot of trouble with heal bell users (Lanturn, Uxie, Lickilicky) because I have a lot of trouble wearing them down when toxic is basically useless against them and its effectiveness against the whole team is reduced. This team is rated at about 1700 on PS and I want it to become even more successful so I need some advice.

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Entei @ Flame Plate
Trait: Pressure
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- ExtremeSpeed
- Flare Blitz
- Sleep Talk
- Stone Edge

Entei is the physical attacker on my team that can hit anything very hard with its max attack investment and flame plate that makes flare blitz dangerous. I chose flame plate over life orb and choice band in order to cut down on recoil while still boosting flare blitz and being able to switch attacks. It can used to absorb spore and attack back with sleep talk when needed. Pressure is used as flash fire is still unreleased. Entei replaced the previous team member, Magneton because it was proving to be very useless.

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Alomomola @ Leftovers
Trait: Regenerator
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Wish
- Toxic
- Waterfall
- Protect

This poke is a very capable physical wall that is mainly used to toxic stall and pass wishes. It can fire off waterfalls with an adequate 75 base attack when walling a target with no other options, the flinch chance is nifty too. It is very hard to kill with regenerator, leftovers, wish, protect and its bulk and can usually pass wishes and spread toxic the entire match. There aren't many good physical grass and electric moves which is helps it survive.

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Uxie @ Leftovers
Trait: Levitate
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Heal Bell
- Stealth Rock
- Psychic
- Toxic

Uxie's role is to lay stealth rock and heal status. If the opponent has no spinner and status is not a problem is it used to gain a few turns of toxic damage or is death fodder. Its main STAB, Psychic never hits anything that hard and it doesn't poison things very often so those moves are very replaceable. However, Psychic is usedul for poison types that are immune to toxic (exclusing Drapion which is a problem pokemon for my team). It can also take special hits well with its max invested special defense. Uxie usually has no problem keeping stealth rock up because of wish and the inability of opponents spinners to stay alive when poisoned.

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Cryogonal @ Leftovers
Trait: Levitate
EVs: 248 HP / 168 Def / 92 SDef
Calm Nature
- Ice Beam
- Rapid Spin
- Recover
- Toxic

Cryogonal is my special wall and spinner. Spinners are very important to help keep a stall team afloat and Cryogonal is among the best in the tier. Its STAB Ice beam is backed by a good 95 base special attack giving it a powerful attacking option to kill dragons and grass types and is especially useful against Amoongus and Tangrowth. Although it has great synergy, my defensive core has the most trouble with Magmortar and Electivire which hit each of their walls super effectively and hit the other with its much weaker defensive stat. Toxic is to wear down opponents and recover gives it more turns of toxic damage. The EV spread is mostly for combating Spiritomb's sucker punch and shadow sneak.

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Manectric @ Choice Scarf
Trait: Lightningrod
EVs: 252 SAtk / 252 Spd / 4 SDef
Modest Nature
- Switcheroo
- Overheat
- Volt Switch
- Hidden Power [Grass]

Manectric is useful for coming in and finishing off opponents as well as scouting, hit and run tactics, and absorbing electric type moves. It is one of the best revenge killers and scarf users in RU. I chose a modest nature to increase its power because its speed is usually good enough anyway. Switcheroo cripples opposing walls and HP grass is used over Tbolt for extra coverage. I think switcheroo would be a good option to render opposing heal bell users useless if I were to use that strategy more often.

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Hitmonlee (M) @ Liechi Berry
Trait: Unburden
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Endure
- Reversal
- Earthquake
- Mach Punch

Hitmonlee uses a Reversal sweeper set that is very effective if it can avoid status and priority. Once my other pokes toxic priority users to death, Hitmonlee can come in and usually sweep the rest of the team. Endure leaves it at 1 HP usually because of his weak defenses giving it an attack boost from the Liechi berry, a speed boost from unburden, and a max power reversal with STAB. I think I am going to replace earthquake with stone edge to OHKO Sigilyph and other flying types more easily. This set looks like a gimmick but is very effective when used correctly. If you don't believe me watch this sweep :P. http://www.pokemonshowdown.com/replay/ru-17383725
 
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