





INTRODUCTION
Hello to everybody and welcome on my RMT. It talks about my favourite team and most use team on BW. It is a Stall team, it can be surprising but this type of team is really efficace and funny to play. Stall can seem impossible on this generation because of the big number of offensive Pokemon but I want to show it's possible. Pokemon are classics on a Stall except maybe Latias and haven't got too much use except Gliscor and Tyranitar but his set is really rare. I originaly test Stall since the begening
of the fifth generation but it was impossible because of Darkrai, Shaymin and Deoxys. After their ban, I could play Stall with efficacity. It's an anti-metagame style of game but it's really excellent because it isn't expected. Enough talk about Stall, I'll present the team. I hope enjoy reading about the RMT.
of the fifth generation but it was impossible because of Darkrai, Shaymin and Deoxys. After their ban, I could play Stall with efficacity. It's an anti-metagame style of game but it's really excellent because it isn't expected. Enough talk about Stall, I'll present the team. I hope enjoy reading about the RMT.
IN DEPTH

Forretress (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 160 Def / 96 SDef
Relaxed Nature (+Def, -Spd)
- Rapid Spin
- Spikes
- Gyro Ball
- Volt Switch
Forretress is an excellent Pokemon on a stall team. She can put all Entry Hasards, Spin Hentry Hasards and take a lot of physical hits. Ferrothororn or Skarmory can seem better for the team but I chose Forretress because shehas one advantage, the Spin. Forretress has an excellent typing, he can take a lot of powerful moves, especialy Outrage from Dragonite and Haxorus. Forretress is my main physical wall because she resist to all physical moves except fire ones which are uncommon. She will be my counter to a lot of sweeper especialy Ladorus, Scizor, Terrakion and Mammoswine because some of them can be a problem for Gliscor. Forretress has just one offensive move because I really need Stealth Rock and Spikes and all my other Pokemon have something to do. I don't need Toxic Spikes because Jellicent must burn important Pokemon such as Tyranitar and I wouldn't want, he'll be poison. Except this, all moves are self-explanory. Rapid Spin for remove Entry Hasards which are big problems for my team. Stealth Rock is the best move of the game for a Stall. Spikes form a good combinason with Stealth Rock because Pokemon who don't take a lot on Stealth Rock, take a lot on Spikes and conversely. Volt Switch help against Magnezone because he can destroy my team if Forretress is trapp and also for trapp Jellicent which would like to SpinBlock. The Evs spread can seem strange but work well. With 96 Evs in Special Defense, I reach 180 so I can resist to little Special hits and have an excellent physical bulk. I decided to change Stealth Rock to Gyro Ball for seting-up sweepers such as physical dragons and Scrafty.

Quagsire (M) @ Leftovers
Trait: Unaware
EVs: 248 HP / 252 Def / 8 SDef
Relaxed Nature (+Def, -Spd)
- Recover
- Toxic
- Scald
- Earthquake
Trait: Unaware
EVs: 248 HP / 252 Def / 8 SDef
Relaxed Nature (+Def, -Spd)
- Recover
- Toxic
- Scald
- Earthquake
I removed Jellicent for Quagsire. They look like a lot. They have the same water types.. He forms a great core with Gliscor because they stop nearly all physicals sweepers. My reason to chose him is Unaware for stop boosting sweepers especialy physicals ones who my team can't stop like Scrafty DD, Landorus SD, Haxorus SD. Moves are classic on Quagsire. Recover for increase longevity, it helps against Nite, because I can take one Outrage on the switch and then use Recover too much. Toxic, because it's needed on a Stall. Scald for the stab, it helps to abuse of the Rain and can also burn, it helps for physicals sweepers. Earthquake for the second stab, it has a great coverage with his two stabs, it can also destroy Toxicroak, which is a pain. The repartition is straighforward, maximise HP and Defense for take of physical sweepers, just 248 Evs in HP for take the minimum with stealth Rock.

Gliscor (F) @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 204 Def / 32 SDef / 16 Spd
Impish Nature (+Def, -SAtk)
- Taunt
- Protect
- Earthquake
- Ice Fang
Gliscor is a perfect candidate for a Stall. She has an excellent typing with interristing resistances especialy Bug and an immunity to Ground type. She also have an incredible Defense, can 1/8 of his Life with Poison Heal and can absorb statuts. Gliscor takes the maximum of physical hits, she is my main answer to Choice Bander Terrakion. The combinason of Forretress and Gliscor is just perfect for take physical hits, nobody can break this combinason. He can taking Volt-Turn with anticipation, he can come on all moves from Scizor and can come on Volt-Switch from Rotom-W. She is also a counter to a lot of SandStorm sweepers like Terrakion and Landorus without HP Ice. Toxic help to weak a Pokemon. Protect is for the recovery move and can also prevent for teh Trick. Earthquae for the Stab. Ice Fang for the coverage and for win again Dragons such as Dragonite. I would have been able to play the Sword Dancer but I really need Protect for Haxorus because without I'm 2HKO by Outrage and for Stall. 244 Evs in HP for have the maximum recovery HP with Poison Heal. 20 SpD Evs for resist to HP Ice from Sword Dancer Virizion with Life Orb and from the Calm Mind with Leftovers. I changed Toxic for Taunt for have a goos StallBreaker and also put 16 Evs in Speed for outsped Adamant Scizor SD for taunt him.

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 128 HP / 252 Def / 128 SDef
Bold Nature (+Def, -Atk)
- Seismic Toss
- Toxic
- Softboiled
- Stealth Rock
Trait: Natural Cure
EVs: 128 HP / 252 Def / 128 SDef
Bold Nature (+Def, -Atk)
- Seismic Toss
- Toxic
- Softboiled
- Stealth Rock
What is a Stall without Chansey/Blissey, they are obligatory as a Special wall. I prefer use the second one for don't lose damages with the Sand Storm, 6% from 714 HP, it's a lot and the Leftovers recovery again Sun and Rain is also a good thing. Blissey will be my primary switch to Special sweepers, Ninetales, Latios(except if I anticipe the trick), Rotom-W(it's the same thing), Politoed, Volcarona without the Sunshine, Heatran and some other Pokemon. All of them take Toxic. She is also my Wisher for help Tyranitar and Gliscor because they haven't a reliable recovery move and it helps to win the Weather War. Moves are classic, Sismic Toss for do correct damages. Toxic for poison a Pokemon, it helps for win the match and it's obligatory on a Stall, the combinason of Seismic Toss and Toxic touches anything except Gengar which can't do something to Blissey except the SubBalance but this one is really rare. Wish for help Gliscor and Tyranitar to do their jobs and Blissey can recover HP. Prtoect for prevent from the trick and recover HP with Wish. I changed the Evs spread for take more special hits and make profitable of Blissey's enourmos Special bulk.

Tyranitar (M) @ Choice Scarf
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Pursuit
- Crunch
- Ice Punch
- Superpower
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Pursuit
- Crunch
- Ice Punch
- Superpower
An other classic on a Stall, Scarf Tyranitar, better than ever and surprising. I play him because of the Sand Storm which helps to win matches. I play the Scarf for absorb the Trick and revenge kill CB and SD Haxorus, Tornadus and Dragonite CB especialy and trapp Pokemon a pain like Lati@s, Celebi and Jellicent but for this one, I prefer weak him before for don't have the burn. Tyranitar also help again Sunshine because all of them are weak to Tyranitar, he can easy revenge kill Venusaur but I must be carefull about Dugtrio which outspeed Tyranitar even with the Choice Scarf. Moves are self-explanory. Pursuit for trapp Psychic and Gost such as Lati@s and Gengar. Crunch for the powerful stab. Stone Edge for the second stab with a great power. Superpower for the coverage and also destroy Terrakion. I puted Ice Punch over Stone Edge for have a better accuracy and also beat Landorus.

Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Recover
- Roar
- Dragon Pulse
Trait: Levitate
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Recover
- Roar
- Dragon Pulse
Last but not least, there is Latias. She isn't common on a Stall but is a really important and effiace member of my team. She bring me a lot of useful resistances especialy the electric and the grass one. She is my only phazer, it helps to abuse of Entry Hasards. She can also put Calm Mind and be really destructive and resistant because of his high bulk and his good power. She help again Reuniclus especialy the Tick Room who I really hate and also the Calm Mind. Moves are classic on Latias. Calm Mind for boost the Special Attack and Special Defense, after 2, nothing can do something to Latias. Recover for have a better staying power, it helps to set-up more Calm Mind. Roar for preventing some sets-up and abuse of Entry Hasards. Dragon Pulse for the stab, it has a really good coverage. The maximum Evs in HP for take more hits. 92 Evs in Speed for outspeed and outrun Timid Heatran. The rest goes in Defense for take more physical hits, Evs in Special Defense are useless because of Calm Mind. I runed max speed for outspeed all other Dragon, Latios is outspeed because of HP Fire.
IMPORTATION
Forretress (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 160 Def / 96 SDef
Relaxed Nature (+Def, -Spd)
- Rapid Spin
- Stealth Rock
- Spikes
- Volt Switch
Trait: Sturdy
EVs: 252 HP / 160 Def / 96 SDef
Relaxed Nature (+Def, -Spd)
- Rapid Spin
- Stealth Rock
- Spikes
- Volt Switch
Quagsire (M) @ Leftovers
Trait: Unaware
EVs: 248 HP / 252 Def / 8 SDef
Relaxed Nature (+Def, -Spd)
- Recover
- Toxic
- Scald
- Earthquake
Trait: Unaware
EVs: 248 HP / 252 Def / 8 SDef
Relaxed Nature (+Def, -Spd)
- Recover
- Toxic
- Scald
- Earthquake
Gliscor (F) @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 232 Def / 32 SDef
Impish Nature (+Def, -SAtk)
- Toxic
- Protect
- Earthquake
- Ice Fang
Trait: Poison Heal
EVs: 244 HP / 232 Def / 32 SDef
Impish Nature (+Def, -SAtk)
- Toxic
- Protect
- Earthquake
- Ice Fang
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Seismic Toss
- Toxic
- Wish
- Protect
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Seismic Toss
- Toxic
- Wish
- Protect
Tyranitar (F) @ Choice Scarf
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Pursuit
- Crunch
- Stone Edge
- Superpower
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Pursuit
- Crunch
- Stone Edge
- Superpower
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 164 Def / 92 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Recover
- Roar
Trait: Levitate
EVs: 252 HP / 164 Def / 92 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Recover
- Roar
- Dragon Pulse
PAST MEMBER.

Jellicent (F) @ Leftovers
Trait: Water Absorb
EVs: 212 HP / 48 Def / 164 SDef / 84 Spd
Calm Nature (+SDef, -Atk)
- Recover
- Scald
- Will-O-Wisp
- Taunt
Trait: Water Absorb
EVs: 212 HP / 48 Def / 164 SDef / 84 Spd
Calm Nature (+SDef, -Atk)
- Recover
- Scald
- Will-O-Wisp
- Taunt
All Stalls need a SpinBlocker, it wasn't hard for chose. Jellicent was the perfect Pokemon. He is one of the greatest mixed Staller. She has an excellent Special Defense and a good Defense so she easy blocks the Spin, even Life Orber Starmie can't 2HKO him. Set apart it, Jellicent is the best StallBreaker of the game, no stall can make her something with Taunt, and she also block the Spin of Forretress/Tentacruel. She also counter Rain because there isn't too much switches to Scald/Will-O-Wisp/Taunt and Jellicent can absorb water move. Moves are straighforward. Scald for the stab, it can burn sweepers, it can be useful to abuse of the Rain. Will-O-Wisp for burn a physical sweeper especialy Scizor,Terrakion and Tyranitar. Recover help to have a better staying power. Taunt for StallBreak. The Evs Spread looks strange so I'll explain it. Evs in HP and Special Defense let me to resist to 2 Thunder from Leftovers Starmie in Rain, resist to one from Life Orber Jolteon, resist to 2 Hurricane from Life Orber Tornadus and easytake Volt Switch from Rotom-W even if it's not the purpose. With 84 Evs in Speed, I can outspeed most of Stallers ,Skarmory and another Jellicent are outspeed. With 44 Evs Def, I can take Scizor too much before the burn. IVs and the nature are for be outspeed for use Volt Switch after the other Pokemon.
CONCLUSION
Thanks to read my first RMT and post on Smogon. I hope you enjoyed the RMT. Excuse me for my bad english because I'm spanish. Don't hesite to test my test my team, the importation and the RMT is here for this. I tried to make complete descriptions but if you have a suggestion, a question or any comment, say that to me. I'll happy if my team will have made for you tested the Stall.