Standard Team. 1v1 Shoddy

Dragonite@Leftovers
Inner Focus
244 HP/96 Def/144 Sp. Def/26 Speed
Impish
-Dragon Claw
-Thunder Wave
-Heal Bell
-Roost

Cleric Dragonite. Can be used for a pleasant surprise, especially if I use dragon claw first and they expect some form of sweeper. Also dragonite as a lead causes switches, which is always nice to start off the battle to thunder wave something. Roost for recovery. Thunder Wave is nice support, and I just personally like it overall. Heal bell to heal statuses I might incur, like donphan switching into toxic spikes to spin it away. Unconvential lead, and probably not what draggy’s best at, but eh, he gets the job done and I like it.

Umbreon@Leftovers
Synchronize
212 Hp/44 Def/252 Sp. Def
Careful
-Curse
-Wish
-Payback
-Protect

Gaaaaaaaah, love this thing. Forces switches like crazy. Typically to nape or lucario, and less commonly garchomp and weavile, which gives me room to switch to a counter. Always nice. Offers nice stable wish support. After a few curses, this thing is borderline impossible to take down without an opposing super effective attack. Saved me more times than anyone else on this team. Wish+Protect for recovery, curse for stat up, payback for stab attack which works great in unison with curse, as you almost always go last and double the attack.

Magnezone@Leftovers
Magnet Pull
172 HP / 252 SpA / 84 Spe
Modest
-Thunderbolt
-HP Ground
-Substitute
-Toxic

This is for when people switch to steels on draggy predicting dragon claw or outrage. Toxic is a filler, I was considering magnet rise, but I’m not a big fan of it. If toxic doesn’t work out I’ll probably switch to magnet rise. Toxic is for status stuff. And it’s generally unexpected on ‘zone. Thunderbolt for skarm and good stab. Hp ground…this is a tough one. I could use magnezone as a counter to dragons, though he’s KO’ed by EQ, so I don’t like HP ice. I considered HP fire for steels other than skarm (bronzing, meta). But I decided on HP ground because it does the same damage to meta. Vs. bronzing, I figured I may as well t-bolt it just in case it’s heatproof, 95 BP+Stab does similar damage to 70 BP and 2x damage, and I figured since bronzing is relatively bulky, may as well just go with stab attack and use another HP. Hp ground is also useful against heatran, though I can’t imagine any situation where I would stay in on heatran…Also, It’s useful vs. other magnezones. Substitute in case I can predict a switch

Gyarados@Leftovers
Intimidate
212 HP / 16 Atk / 176 Def / 104 Spe
Jolly
-Dragon Dance
-Taunt
-Waterfall
-Stone Edge

Basic tauntdos. I used to have a faster spread with jolly nature, But I switched the spread because…I forget. :/ I may switch back. Anywho, it will usually come in on physical sweepers like cross, or weavile or POSSIBLY garchomp. I can set up on weavile without it KOing me. Cross, which is usually banded, switches and gets me a free DD. Garchomp…well I usually switch to dos for intimidate. I’m not sure if I should go waterfall/stone edge OR ice fang/EQ. Ice fang solves a bit of my dragon problem, but I like the stab and stone edge for weavile. EQ is just good :P

Azelf@Focus Sash
Levitate
252 Sp. Atk/252 Speed/6 Sp. Def
Timid
-Nasty Plot
-Psychic
-Flamethrower
-HP Fighting

Usually switch it in on walls, predict a switch and NP on switch. Then sweep. Nice Late game sweeper. My main goal throughout this team is to set up Azelf with NP and sweep, or get gyara to DD and sweep. HP fighting for weaviles or ttars. Flamethrower for random attack, and solves a bit of the celebi problem I have. Also gives me a slightly better way to deal with steels in case zone goes down. Psychic for a stab attack in case I can’t get a NP off to boost sp. Atk. Yeah, I usually don’t like using psychic attacks, but I’ll make an exception here. ~_~


Donphan@Leftovers
Sturdy
252 HP/252 Def/6 Atk
Impish
-Rapid Spin
-Stealth Rock
-Roar
-Earthquake

Donphan got stuck with the utility role. Preferably, I would’ve liked another move like either thunder fang or ice shard, but I needed a phazer in addition to a ground type with rapid spin and stealth rock. EQ for stab and good coverage. Rapid Spin to help wipe away SR for gyara and draggy, and zelf so he can still have a sash. Stealth rock to just do some damage on switch ins.



My basic strategy with this team is to dodge and weave, and not let opponent set up in my face. For this reason, I don’t feel completely safe with donphan because he’s weak to gyara’s waterfall, and various ice attacks. I’d like to get a punch every now and then in there with donphan’s EQ, draggy’s dragon claw, and magnezone’s t-bolt, combined with stealth rock, to chip away health until I can get a late game sweep from gyarados or azelf. If that doesn’t work out, my secondary goal is to beat all the other sweepers who can set up and kill umbreon. As long as there are no pokes that resist dark 4X or can deal fighting or bug attacks, I can set up and sweep with umby.

Pros: Dragonite/Magnezone combo. :P

Umbreon can really surprise people with a non baton-passing curse set. Also has great wish support

Magnezone for trapping steels can really screw people over.

Azelf for late game sweep can really win games. Same for gyara.


Cons:I don’t generally do enough damage.

I don’t have any priority moves or a scarf.

I generally can’t counter SDLuke or SDchomp without losing a poke. ( gyara with ice fang/EQ might help stop both, so maybe I should do that..yes or no?) Nasty plot nape can give me trouble as well.

I have a two 2x weaknesses to fighting, and a physical wall that can take heavy damage from luke’s SD’ed close combat, or get killed by mixape’s grass knot.




Tyranitar: Subpuncher may try to switch in on Umbreon, or possibly magnezone. If I know it’s a subpuncher, switch to gyara and taunt it, boah usually doesn’t carry tbolt, though I need to be careful. Also, I can switch to donphan to EQ it or roar it out. If it switches in on zelf trying to pursuit me or crunch me, ill use HP fight.

Gyarados: If it comes out as a lead, probably has taunt, at which point ill switch to my own gyara and stone edge. I’ll generally switch to gyara when I see gyara so I can oustpeed it with jolly and stone edge, or maybe taunt it if it thinks its faster and can DD before I taunt it. I don’t see it switching in on magnezone that much, though it would be nice as long as it doesn’t have ice fang/EQ :P. Potentially, if I can predict a DDgyara and switch to azelf, he may think I have tbolt and he might MIGHT switch. Depends if he has jolly or not or if he’s dumb enough to think gyarados outspeeds everything after one DD…hopefully, he’ll switch :P, and ill nasty plot on the switch.

Infernape: If it’s mixape, it’ll probly come in on umbreon or magnezone, at which point ill switch to gyara. IIRC mixapes usually don’t carry t-punch, though it may have stone edge, but bulkydos generally survives one, can DD, then KO with waterfall. If I’m positive it doesn’t have HP ice, I can switch nite in to t-wave it. Also, azelf cant switch in, unless I predict a nasty plot. Then it can OHKO with psychic or force a switch :/

Azelf: Umbreon counters most of its sets pretty well, as long as it doesn’t have nasty plot+HP fighting heh. If azelf comes in after I get a curse or 2 on umbreon, it’s pretty obvious its gonna explode, so I’ll just protect.

Electivire: Donphan counters physical sets, as long as it doesn’t have hp ice or anything ~_~

Heracross: Um, would probably come in on umbreon to CC it. If it’s CB’ed ill have a problem but hopefully its just scarfed. I can switch to gyara for intimidate or dragonite to recover health lost from CC. I could also potentially set up a DD with gyara on this. However, He’ll probably predict the switch to either of my flyers the second time around, so I could switch to donphan for stone edge.

Salamence: Specsmence: as long as it draco meteors, ill switch to magnezone and set up sub as a scout for the switch. Also, umbreon can shake off draco meteors with wish. If it’s mixed, it could pose a problem to zone and to my team as a whole. Generally I’ll switch to gyara if its’ DDmence or mixmence to set up a DD and sweep the mixmence, or stone edge the DDmence.

Togekiss: This thing can screw me over, more specifically, the thunder-wave/nasty plotter. Usually comes in on umbreon to nasty plot and aura sphere. If I switch to gyara, I can try to taunt it to stop from thunderwaving me, but by then it has a nasty plot under it’s belt and I can stone edge it, but not KO it, and lose gyara. Stealth Rock may help in taking its HP down…and If I could thunderwave it with either umby’s synchronize or nite’s thunder wave, that would be nice. Then I can thunderbolt it with zone

Gengar: I forgot to add a sleeptalkerabsorber so I’ll probably have to sacrifice a poke to sleep. Hopefully I can get a buttload of hax and switch to zone predicting a shadow ball or something, then have hypnosis miss and set up sub…but that’s incredibly wishful thinking <_< Umbreon counters it pretty well as long as it isn’t slept. Focus Blast is a close 2HKO, and payback is a OHKO, so it counters efficiently. Also, if it tries to FB zone or umby, I could potentially switch to zelf and counter with psychic.

Garchomp: Chainchomp can ruin me, though hopefully gyara could stop the bleeding there. Also, SDchomp poses a threat because even if I switch to gyara on the SD, and DD up, I can’t OHKO with waterfall, and that’s assuming it’s not outrage for whatever reason. I can survive the +1 dragon claw, but I’m not sure about outrage. Bandchomp/Scarfchomp are countered by prediction. :/ And donphan :P

Lucario: This thing always runs through my teams, and I think it will this time too. However, I think donphan can provide a legitimate counter as it can EQ and OHKO the LO physical version, or roar away SDLuke. Though I can also EQ SDLuke. Also, I can switch to zelf while luke SD’s up, then use focus sash and flamethrower. Probably not a OHKO without NP boost, but should do enough to stop it….hopefully…Assuming it doesn’t have extremespeed, which is unlikely, I can flamethrower it with zelf. That’s more likely for the special version though, which usually carries shadow ball IIRC.

Starmie: Easily countered by Umbreon.

Weavile: This can run through my team without gyara. I NEED gyara to counter this. Everything else dies to SD version.

Dugtrio: Um, I’m not completely sure how it’s possible to counter this. <_< Unless I somehow predict it and switch to gyara or donphan? <_<

Porygon-Z: As long as it doesn’t get sp. Atk raise/isn’t NP, I can counter with umbreon. If it IS NPversion, I can outspeed it with zelf and use HP fighting

Machamp: Well, hopefully he doesn’t predict a status attack with guts. Otherwise I’ll probably have to sacrifice a poke to get the KO with zelf.

Snorlax: Um, HP fighting on zelf with NP boost I suppose. Or I could taunt with gyara and hope it doesn’t have stone edge. Or taunt+Toxic it to death. Don’t really have a set in stone strategy for him because I rarely see him and I don’t know most of his sets. :/


Zapdos: Magnezone counters this pretty well. Most Zapdos don’t carry HP fire, and I can force a switch with zone and use sub to scout, then toxic or tbolt whatever comes in.

Suicune: Eh, gyara counters this relatively well with taunt, though most cunes carry HP electric, so gotta watch out for that. Nite can come in on electric version pretty well and thunderwave it for lower speed and hax until it rests or roars.

Breloom: Yeah, again, a sleep absorber would be nice. Gyara counters leech seed version pretty well as long as it gets intimidate in before the sub goes up. However, this set doesn’t do that much damage to breloom, and is why I’m considering going Ice fang/EQ for better type coverage and to counter garchomp better.

Ninjask: Lol ninjask. Donphan >ninjask

Metagross: Donphan again, STAB super effective EQ, ice punch doesn’t do that much to donphan. Also, as long as meta doesn’t get repeating attack boosts, umbreon counters this pretty well.

Heatran: Azelf carries HP fighting mainly for this when they find out the rest of my moveset is walled by heatran.

Celebi: Thunderwave causes a problem to azelf, but I can heal bell it off later, otherwise, zelf counters most sets well, so does tauntdos, and he can set up a taunt before getting Hp electriced.

Jirachi: Physical sets countered by donphan. Support sets dountered by NP zelf. Special sets countered by umbreon.

Dragonite: Again, Ice fang would be nice on gyarados. It’s also hard to tell what this guy does until he makes first move, so I’ll probly have to take a hit first.

Mamoswine: Waterfall gyara counters this, as EQ doesn’t hit gyara, ice shard does little. Stone Edge is worth watching out for though. Cursebreon counters most sets as well, but usually not CB.

Gallade: If it’s a statuser, I can just use nite to heal bell it away. If it’s an attacker, well, it’s CC is resisted by gyara and initimidate counters it pretty well.

Yanmega: Magnezone counters this, as long as it doesn’t carry HP fire. I’ll have to sacrifice a poke to sleep, though.

Kingdra: Not much of a threat, rain dance set is countered by gyara, non RD is countered by zelf. It’s usually special, so umbreon can switch in safer than zelf and set up.

Roserade: I need donphan as a rapid spinner, but its weak to roserade so that’s a problem…heal bell waves off TS as well..and zelf can counter all support sets.

Scizor:Donphan roars it out until I can set up with another poke and sweep.
 
I skipped right through everything after just looking at the team so if I say something that you already said after that point, don't bother correcting me cause I'm just going to think you're delusional.

With that said..........................

I wouldn't start with that Dragonite, or use that at all. Most people have played long enough to distinguish the power difference in most Pokes. Like for example I expected 40% from a regular Dragonite, but I know a CB on does 60%. When you come strolling in with 25%, I'm going to know something is up. Get what I'm saying?

Now with the usage of Magnezone, you seem to be less worried of steel types, meaning why not just use the good ol DDDragonite? Outrage with no resist? Sounds like a good idea. And as for your Magnezone dilemma, why not go with...Magnet Rise over HP completely? The only thing that will theoretically beat you is Steelix, Nidoqueen and Nidoking. You can just Toxic everything else. Magnet Rise also prevents grounds from switching in as you do it etc etc. Or you can just use Flash Cannon for STAB (and 2HKO Tyranitar, which is nice).

I think I'd rather move the Azelf into starter position, however you can use Colbur Berry instead, which guarantees that Weavile will NOT fuck you over, nor will Tyranitar (unless it's like CB Crunch, but stay with me here).

As for the whole Donphan thing, I think Ice Shard would be much more important over Roar. If Roar is only used to phaze stat uppers out, let's counter what commonly stats up: Azelf. Salamence. Gyarados. Celebi. Taunt Gliscor. Garchomp. Togekiss. Are any of them ideal for you to switch in on the first place, much less Roar them out once you get there? Just go for the Garchomp coverage.

I don't really like the Umbreon there tbh. With Azelf, Magnezone, Dragonite, Gyarados, Donphan, you might have some Mamoswine and Lucario issues, so the best way I'd go here is probably Cresselia, which will also take on Salamence for you, as it does create some problems. It can also T-Wave or Reflect and just help out the whole team, if you're willing to ditch the Umbreon that is.
 
I skipped right through everything after just looking at the team so if I say something that you already said after that point, don't bother correcting me cause I'm just going to think you're delusional.

With that said..........................

I wouldn't start with that Dragonite, or use that at all. Most people have played long enough to distinguish the power difference in most Pokes. Like for example I expected 40% from a regular Dragonite, but I know a CB on does 60%. When you come strolling in with 25%, I'm going to know something is up. Get what I'm saying?

Now with the usage of Magnezone, you seem to be less worried of steel types, meaning why not just use the good ol DDDragonite? Outrage with no resist? Sounds like a good idea. And as for your Magnezone dilemma, why not go with...Magnet Rise over HP completely? The only thing that will theoretically beat you is Steelix, Nidoqueen and Nidoking. You can just Toxic everything else. Magnet Rise also prevents grounds from switching in as you do it etc etc. Or you can just use Flash Cannon for STAB (and 2HKO Tyranitar, which is nice).

I think I'd rather move the Azelf into starter position, however you can use Colbur Berry instead, which guarantees that Weavile will NOT fuck you over, nor will Tyranitar (unless it's like CB Crunch, but stay with me here).

As for the whole Donphan thing, I think Ice Shard would be much more important over Roar. If Roar is only used to phaze stat uppers out, let's counter what commonly stats up: Azelf. Salamence. Gyarados. Celebi. Taunt Gliscor. Garchomp. Togekiss. Are any of them ideal for you to switch in on the first place, much less Roar them out once you get there? Just go for the Garchomp coverage.

I don't really like the Umbreon there tbh. With Azelf, Magnezone, Dragonite, Gyarados, Donphan, you might have some Mamoswine and Lucario issues, so the best way I'd go here is probably Cresselia, which will also take on Salamence for you, as it does create some problems. It can also T-Wave or Reflect and just help out the whole team, if you're willing to ditch the Umbreon that is.

I see what you're seeing with the dragonite thing. The only reason I didn't want azelf as a lead is because I would rather switch it in on a wall thats weak to it and set up a NP on the switch. On a related note, I didn't want to use gyara as a lead because I already had it on my last team, and wanted to switch things up. The only real benefit about cleric draggy as a lead is that it can thunder wave potential lead sweepers. I see your point about DDnite, but I needed a cleric and thought draggy would do the job. Should I just switch to DDnite(in which case I need a new cleric) or go SDchomp?

Hmm...The HP thing on magnezone, I'm still unsure of because it forces switches to garchomp like crazy, and I could actually use HP Ice for that too...Otherwise I see your point. I'll consider it.

Your point on Donphan is so true lol. I just needed a phazer and wasnt thinking about pokes that set up that can easily handle donphan. Ice shard is a good idea.

And I need umbreon. :P

Main question now: Do I go DDnite, SDchomp, or just get another cleric poke?
 
Garchomp works there, and you go with the usual Yache Swords Dance sweeper. However, due to having Magnezone you get to have fun with the last move since Fire Fang isn't as important anymore for Bronzong/Skarmory.

If you truly wanted a status absorber, you could try to convert aforementioned Magnezone into a Rest/Sleep Talk one, which also allows you to outstall Celebi/Cresselia if needed and absorb sleep from other things.
 
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