Azelf @ Choice Scarf
Ability: Levitate
EVs: 180 Atk/76 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Explosion
- U-turn
- Grass Knot
- Flamethrower
Basically, Azelf hasn't had any major problems with any leads other than Weavile. Worst case scenario, I blow us both up. I like it.
Salamence (M) @ Choice Specs
Ability: Intimidate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Dragon Pulse
- Draco Meteor
- Fire Blast
- Hydro Pump
This thing hits amazingly hard. And already have two mixed attackers, so I'd like to keep this guy pure special.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def/40 SAtk/216 SDef
Calm nature (+SDef, -Atk)
- Aromatherapy
- Ice Beam
- Softboiled
- Toxic
Standard Blissey. This thing alone has won me matches. I do want to find a way to get Wish and Protect on her without losing another major move, though.
Heracross (M) @ Flame Orb
Ability: Guts
EVs: 252 Atk/252 Spd/4 SDef
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Close Combat
- Facade
- Megahorn
GutsCross also hits very hard, but takes out a maximum of two pokes before spikes, sand, burn, and SR take it out. Would another Hera moveset be better?
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 HP/216 Def/52 SAtk
Relaxed nature (+Def, -Spd)
- Ice Beam
- Hydro Pump
- Earthquake
- Stealth Rock
This is my mixed counter, it seems. More than anything, Swampert sets up SR and gives me someone to switch in to make someone else switch out. He doesn't do much KOing.
Skarmory (M) @ Leftovers
Ability: Keen Eye
EVs:
Impish nature (+Def, -SAtk)
- Brave Bird
- Spikes
- Whirlwind
- Roost
My physical counter. He has problems with mixed attackers, but that's what Swampert is for, anyways.
So far, I'm 4-2 with this. One loss was because someone set up rain and then used Dialga (wtf?). The other was to a stall team, specifically subseed Celebi and PSpikes Tentacruel. So really, I need a spinner and something that can handle Subseed Celebi. Also, I'd like a little more speed in general. There's nothing like getting nearly swept by Spore and SubSeed Jumpluff or a Weavile with 1 HP after Azelf blew up into his Focus Sash.
My first idea was to add a RSpin/SR/Ice Shard/EQ Donphan instead of Swampert, but that also takes away a fire and ice resister on my team, so I don't know. I'm also considering adding something with Taunt, but I don't know what.
Also, I did the team builder thing, and I have two fire weaknesses, but no other multiple weaknesses. I'd like to keep it that way if at all possible :)
Any ideas?
Ability: Levitate
EVs: 180 Atk/76 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Explosion
- U-turn
- Grass Knot
- Flamethrower
Basically, Azelf hasn't had any major problems with any leads other than Weavile. Worst case scenario, I blow us both up. I like it.
Salamence (M) @ Choice Specs
Ability: Intimidate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Dragon Pulse
- Draco Meteor
- Fire Blast
- Hydro Pump
This thing hits amazingly hard. And already have two mixed attackers, so I'd like to keep this guy pure special.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def/40 SAtk/216 SDef
Calm nature (+SDef, -Atk)
- Aromatherapy
- Ice Beam
- Softboiled
- Toxic
Standard Blissey. This thing alone has won me matches. I do want to find a way to get Wish and Protect on her without losing another major move, though.
Heracross (M) @ Flame Orb
Ability: Guts
EVs: 252 Atk/252 Spd/4 SDef
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Close Combat
- Facade
- Megahorn
GutsCross also hits very hard, but takes out a maximum of two pokes before spikes, sand, burn, and SR take it out. Would another Hera moveset be better?
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 HP/216 Def/52 SAtk
Relaxed nature (+Def, -Spd)
- Ice Beam
- Hydro Pump
- Earthquake
- Stealth Rock
This is my mixed counter, it seems. More than anything, Swampert sets up SR and gives me someone to switch in to make someone else switch out. He doesn't do much KOing.
Skarmory (M) @ Leftovers
Ability: Keen Eye
EVs:
Impish nature (+Def, -SAtk)
- Brave Bird
- Spikes
- Whirlwind
- Roost
My physical counter. He has problems with mixed attackers, but that's what Swampert is for, anyways.
So far, I'm 4-2 with this. One loss was because someone set up rain and then used Dialga (wtf?). The other was to a stall team, specifically subseed Celebi and PSpikes Tentacruel. So really, I need a spinner and something that can handle Subseed Celebi. Also, I'd like a little more speed in general. There's nothing like getting nearly swept by Spore and SubSeed Jumpluff or a Weavile with 1 HP after Azelf blew up into his Focus Sash.
My first idea was to add a RSpin/SR/Ice Shard/EQ Donphan instead of Swampert, but that also takes away a fire and ice resister on my team, so I don't know. I'm also considering adding something with Taunt, but I don't know what.
Also, I did the team builder thing, and I have two fire weaknesses, but no other multiple weaknesses. I'd like to keep it that way if at all possible :)
Any ideas?