Just a forewarning here: This is my first time ever writing a Tournament Policy post, so sorry if it sounds very bad.
Recently in SCL yesterday, we encountered a situation where 2 managers had ended up spending about ~7 minutes deciding a pick for nomination. This made many people frustrated, including other managers, the casters livestreaming the draft, and even people watching the draft on their own. I feel like as such, to prevent other situations like this and to simply quicken the time an official draft like SCL / SPL takes, a timer should be standardized across all official Smogon Tours. My proposed time would be approximately 3 minutes (giving enough time for managers to think while also not being overly long that it would be pointless), with the punishment for letting the timer go over being randomly nominating someone still available in the draft pool (although, this punishment especially is only one idea i had and could be easily changed given dicussion). This is a relatively minor change, and I personally see it as more of a formality, if anything. Having a timer in place would incentivize that at least one manager from every team stay attentive during the duration of the draft and further highlights the benefits from pre-draft planning. Understandably during tournaments like SCL or SPL where over 140 people are being drafted, plans will change and the goal of adding a timer is not to place stress on managers as they navigate decisions during the tail end of these drafts; but to ensure that the draft itself continues to run fluidly. In drafting processes that regularly runs for 3+ hours, being able to shave off a few minutes here, a faster pick there, can translate to >20-30 minutes being saved and hopefully giving all parties involved a more pleasant drafting experience.
TLDR: Make a timer to help both speed up incredibly long drafts while also promoting managers to prep well in anticipation for huge tours.
Recently in SCL yesterday, we encountered a situation where 2 managers had ended up spending about ~7 minutes deciding a pick for nomination. This made many people frustrated, including other managers, the casters livestreaming the draft, and even people watching the draft on their own. I feel like as such, to prevent other situations like this and to simply quicken the time an official draft like SCL / SPL takes, a timer should be standardized across all official Smogon Tours. My proposed time would be approximately 3 minutes (giving enough time for managers to think while also not being overly long that it would be pointless), with the punishment for letting the timer go over being randomly nominating someone still available in the draft pool (although, this punishment especially is only one idea i had and could be easily changed given dicussion). This is a relatively minor change, and I personally see it as more of a formality, if anything. Having a timer in place would incentivize that at least one manager from every team stay attentive during the duration of the draft and further highlights the benefits from pre-draft planning. Understandably during tournaments like SCL or SPL where over 140 people are being drafted, plans will change and the goal of adding a timer is not to place stress on managers as they navigate decisions during the tail end of these drafts; but to ensure that the draft itself continues to run fluidly. In drafting processes that regularly runs for 3+ hours, being able to shave off a few minutes here, a faster pick there, can translate to >20-30 minutes being saved and hopefully giving all parties involved a more pleasant drafting experience.
TLDR: Make a timer to help both speed up incredibly long drafts while also promoting managers to prep well in anticipation for huge tours.
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