Gen 1 Starmie (Mini) (QC 2/2) (GP 1/1)

NotVeryCake

I COULD BE BANNED!
:y/starmie:
[OVERVIEW]
Even with the nerf to its critical hit rate from 22.46% to 18.65%, Starmie is a prominent threat in Stadium OU thanks to its high Speed stat, which gives it the jump on the likes of Tauros, Zapdos and Gengar, as well as its ability to spread paralysis across the opposing team. Its access to a wide array of coverage moves means it can hit many important foes, such as Exeggutor and Slowbro, for super effective damage. On top of this, it has access to Recover, giving it extreme longevity. It also has better physical bulk than Alakazam and Chansey, which are its main competition for the role of paralysis spreader with recovery. Starmie has more flexibility in Stadium OU than standard OU, as it doesn't have to commit to the lead slot or a non-lead slot before seeing the enemy team thanks to the addition of team preview, allowing it to reactively choose a role as needed. The nerf to Hyper Beam in Stadium also works in Starmie's favor, as Tauros and Snorlax with Hyper Beam are less common than in standard OU; this makes them worse at pressuring Starmie.

However, Starmie is completely unable to meaningfully threaten Chansey outside of paralysis and can't fit all the moves it wants to, as it only has 2 free moveslots after Thunder Wave and Recover. This means it either has to give up crucial coverage for foes such as Exeggutor and Slowbr or be unable to offensively pressure Pokemon that take neutral damage from Blizzard + Thunderbolt, such as Snorlax and Jolteon. Starmie is also ruined by paralysis, as it becomes far less offensively and defensively potent, making its job of spreading paralysis quite difficult to do without incurring paralysis itself. This also makes it extremely dangerous for it to switch into Tauros and Snorlax, as it risks getting paralyzed by Body Slam doing so.

[SET]
name: Fast Attacker
move 1: Blizzard / Ice Beam
move 2: Thunderbolt / Psychic
move 3: Thunder Wave
move 4: Recover

[SET COMMENTS]
Blizzard allows Starmie to 3HKO the ever-present Exeggutor; it also 3HKOes Zapdos and 2HKOes Rhydon and Golem. Ice Beam is an alternative to Blizzard that trades power for higher PP and better accuracy, notably losing out on 3HKOing Exeggutor most of the time with a poor 16.1% chance to do so. Thunderbolt 2HKOes Cloyster, 3HKOes Slowbro and Starmie, and 3HKOes Lapras 57.1% of the time. Psychic is Starmie's primary STAB move, 2HKOing Gengar and effectively hitting neutral targets such as Jolteon, Snorlax, and Tauros. Its 33% chance to drop the foe's Special can also overwhelm common switch-ins, such as Chansey. Starmie can use Surf over Psychic, as it OHKOes Rhydon and Golem and hits neutral targets for slightly more damage than Psychic, notably always 2HKOing Snorlax with two critical hits; it also has far more PP than Psychic. However, Surf does not hit Gengar super effectively and can't drop the foe's Special. Using Surf alongside Ice-type coverage also means Starmie is walled by Lapras and Cloyster. Thunder Wave spreads paralysis across the opposing team, notably against foes such as Tauros, Chansey, and Persian. Starmie notably outspeeds Tauros and doesn't have to worry about Tauros blocking its paralysis with Substitute.

Rhydon and Golem make good partners to Starmie, as they wall Zapdos and Jolteon, which otherwise threaten it immensely. Rhydon and Golem also appreciate the paralysis Starmie spreads across the opposing team. Tauros, Persian, and Kangaskhan also appreciate the paralysis it propagates, making them good teammates. Starmie should take care not to get paralyzed, as if it does, it becomes far worse as an offensive and defensive threat.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/notverycake.625260/
Quality checked by:
https://www.smogon.com/forums/members/gastlies.540559/
https://www.smogon.com/forums/members/sabelette.583793/
Grammar checked by:
https://www.smogon.com/forums/members/sabelette.583793/
 
Last edited:
testing the new copyedit feature which is why this might look weird
:y/starmie:
[OVERVIEW]
Even with the nerf to it's (delete apostrophe) critical hit rate, going down from 22.46% to 18.65%, Starmie is a prominent threat in Stadium OU thanks to its high Speed stat that gives it the jump on the likes of Tauros, Zapdos and Gengar, as well as its ability to spread paralysis across the opposing team. It's (apostrophe) access to a wide array of coverage moves means it can hit many important foes, such as Exeggutor and Slowbro for supereffective damage. Mention instant recovery since that's one of its best tools. I Think it's also worth mentioning it's relatively good physical bulk compared to the other recovery mons (zam and chansey) and how this makes it somewhat better vs normals. I think it's also worth mentioning that Bull and Lax don't always use HB due to the nerf and how this affects Starmie

However, Starmie is completely unable to meaningfully threaten Chansey outside of paralysis, and can't fit all the moves it wants to, either having to give up crucial coverage that allows it to hit an important foe such as Exeggutor and Slowbro, or be unable to offensively pressure Pokemon that take neutral damage from Blizzard + Thunderbolt such as Snorlax and Jolteon. Mention that Recover + Twave means it can only fit 2 attacking moves so the reader understands what you mean more. Starmie is also ruined by paralysis, as it becomes far less offensively and defensively potent if it does, making its job of spreading paralysis quite difficult to do without incurring paralysis itself. I would mention that this makes it a pretty bad switchin to bull and lax despite its good physical bulk/recovery

Somewhere in the overview I would mention how team preview means there's no "Designated lead slot" and how this affects starmie

[SET]
name: Fast Attacker
move 1: Blizzard / Ice Beam
move 2: Thunderbolt / Psychic
move 3: Thunder Wave
move 4: Recover

[SET COMMENTS]

Blizzard allows Starmie to 3HKO the ever-present Exeggutor, 3HKO Zapdos, and 2HKO Rhydon and Golem. Ice Beam is an alternative to Blizzard that trades power for higher PP and better accuracy, it notably losses loses out on 3HKOing Exeggutor, only having a 16.1% chance to do so. Thunderbolt 2HKOes Cloyster, it also 3HKOes Slowbro, opposing Starmie, as well as Lapras 57.1% of the time. Psychic is Starmie's primary STAB move option, 2HKOing Gengar and being Starmie's best option against neutral targets such as Jolteon. Snorlax, and Tauros. Surf is also a perfectly fine move vs Jolt/Normals. I think it's worth mentioning why Psy > Surf up here instead of the bottom of the paragraph, mentioning Surf doesn't drop the special flows nicely from when you mention why Psychic's special drop is useful. Also SurfBlizz is walled by Cloy/Lapras. It's (apostrophe) 30% 33% chance to drop the opponent's (apostrophe) Special can also overwhelm common switchins such as Chansey. Thunder Wave allows Starmie to spread paralysis across the opposing team. Who are the most common twave targets? I would also mention that Starmie outspeeding bull means it doesn't have to play any substitute mindgames like slower twavers do. Recover allows Starmie to heal off any chip damage it may take. Starmie can use Surf over over Psychic as it OHKOes Rhydon and Golem, and hits neutral targets for slightly more damage than Psychic, notably always 2HKOing Snorlax with critical hits, it also has far more PP than Psychic. However, Surf does not hit Gengar for super-effectively (hyphen) and can't drop the opponents foe's Special.

Rhydon and Golem make good partners to Starmie, as they walls Zapdos and Jolteon, who which otherwise threaten it immensely. Rhydon and Golem also appreciate the paralysis Starmie spreads across the opposing team. Tauros, Persian, and Kangaskhan also appreciate the paralysis it propegates, making them good teammates. Starmie should take care not to get paralyzed, as if it does, it becomes far worse as an offensive and defensive threat.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/notverycake.625260/
Quality checked by:
https://www.smogon.com/forums/members/gastlies.540559/
Grammar checked by:
QC 1/2 once implemented
 
QC 2/2

add remove comment

[OVERVIEW]
Even with the nerf to its critical hit rate, (RC) going down from 22.46% to 18.65%, Starmie is a prominent threat in Stadium OU thanks to its high Speed stat that gives it the jump on the likes of Tauros, Zapdos and Gengar, as well as its ability to spread paralysis across the opposing team. Its access to a wide array of coverage moves means it can hit many important foes, such as Exeggutor and Slowbro for supereffective super effective damage. On top of this, it has access to Recover, which allows it to have extremely long longevity throughout games. It also has better physical bulk than Alakazam and Starmie, Starmie has better phys bulk than Starmie? Did you mean Chansey? who are its main competition for the role of paralysis spreader with recovery. Starmie is given more flexibility in Stadium OU than standard OU, as it doesn't have to either dedicate itself to the lead position or in the back thanks to the addition of team preview. This means it can choose to preserve itself or lead and start spreading paralysis immediatly depending on what the opponents team. The nerf to Hyper Beam in Stadium also works in Starmie's favor, as Tauros and Snorlax running Hyper Beam is far more uncommon than in standard OU; this makes them far worse at pressuring Starmie. I would say it's still common enough to be a threat, especially on lax

However, Starmie is completely unable to meaningfully threaten Chansey outside of paralysis, and can't fit all the moves it wants to, as it only has 2 free moveslots after Thunder Wave and Recover; this means either having to give up crucial coverage that allows it to hit an important foe such as Exeggutor and Slowbro, or be unable to offensively pressure Pokemon that take neutral damage from Blizzard + Thunderbolt such as Snorlax and Jolteon. Starmie is also ruined by paralysis, as it becomes far less offensively and defensively potent if it does, making its job of spreading paralysis quite difficult to do without incurring paralysis itself. This also makes it extremely dangerous for it to switch into Tauros and Snorlax, as it risks getting paralyzed by Body Slam doing so.

[SET]
name: Fast Attacker
move 1: Blizzard / Ice Beam
move 2: Thunderbolt / Psychic
move 3: Thunder Wave
move 4: Recover

[SET COMMENTS]
Blizzard allows Starmie to 3HKO the ever-present Exeggutor, 3HKO Zapdos, and 2HKO Rhydon and Golem. Ice Beam is an alternative to Blizzard that trades power for higher PP and better accuracy, it notably loses out on 3HKOing Exeggutor, only having a 16.1% chance to do so. Thunderbolt 2HKOes Cloyster, it also 3HKOes Slowbro, opposing Starmie, as well as Lapras 57.1% of the time. Psychic is Starmie's primary STAB move option, 2HKOing Gengar and being Starmie's best option against neutral targets such as Jolteon. Snorlax, and Tauros. Its 33% chance to drop the opponent's Special can also overwhelm common switch-ins, such as Chansey. (AP) Starmie can use Surf over over Psychic, (AC) as it OHKOes Rhydon and Golem, and hits neutral targets for slightly more damage than Psychic, notably always 2HKOing Snorlax with two critical hits, (RC); (ASC) it also has far more PP than Psychic. However, Surf does not hit Gengar super-effectively super effectively and can't drop the foe's Special. Using Surf alongside Ice-type coverage also means Starmie is walled by Lapras and Cloyster. Its 33% chance to drop the opponent's Special can also overwhelm common switchins such as Chansey. (RP) Thunder Wave allows Starmie to spread paralysis across the opposing team, notably against foes such as Tauros, Chansey, anf and Persian. Starmie outspeeding Tauros also means it doesn't have to worry about Tauros blocking it with paralysis. sorry what does this mean, Tauros was never going to be able to block para anyway? Recover allows Starmie to heal off any chip damage it may take. feels like dex info, you don't have to talk about super obvious moves like this, could just remove

Rhydon and Golem make good partners to Starmie, as they wall Zapdos and Jolteon, which otherwise threaten it immensely. Rhydon and Golem also appreciate the paralysis Starmie spreads across the opposing team. Tauros, Persian, and Kangaskhan also appreciate the paralysis it propegates propagates, making them good teammates. Starmie should take care not to get paralyzed, as if it does, it becomes far worse as an offensive and defensive threat.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/notverycake.625260/
Quality checked by:
https://www.smogon.com/forums/members/gastlies.540559/
Grammar checked by:
https://www.smogon.com/forums/members/sabelette.583793/
 
add remove comment

GP 1/1 GP Team done

[OVERVIEW]
Even with the nerf to its critical hit rate from 22.46% to 18.65%, Starmie is a prominent threat in Stadium OU thanks to its high Speed stat, (AC) which that gives it the jump on the likes of Tauros, Zapdos and Gengar, as well as its ability to spread paralysis across the opposing team. Its access to a wide array of coverage moves means it can hit many important foes, such as Exeggutor and Slowbro, (AC) for super effective damage. On top of this, it has access to Recover, which allows giving it to have extremely long extreme longevity throughout games. It also has better physical bulk than Alakazam and Chansey, who which are its main competition for the role of paralysis spreader with recovery. Starmie is given has more flexibility in Stadium OU than standard OU, as it doesn't have to either dedicate itself commit to the lead position slot or in a non-lead slot before seeing the back enemy team thanks to the addition of team preview. (RP) This means , (AC) allowingit can choose to preserve itself or lead and start spreading paralysis immediatly depending on what the opponents team reactively choose a role as needed. The nerf to Hyper Beam in Stadium also works in Starmie's favor, as Tauros and Snorlax running with Hyper Beam is more uncommon are less common than in standard OU; this makes them worse at pressuring Starmie.

However, Starmie is completely unable to meaningfully threaten Chansey outside of paralysis, (RC) and can't fit all the moves it wants to, as it only has 2 free moveslots after Thunder Wave and Recover; (RSC). (AP) This means it either having has to give up crucial coverage that allows it to hit an important foe for foes such as Exeggutor and Slowbro, (RC) or be unable to offensively pressure Pokemon that take neutral damage from Blizzard + Thunderbolt, (AC) such as Snorlax and Jolteon. Starmie is also ruined by paralysis, as it becomes far less offensively and defensively potent if it does, making its job of spreading paralysis quite difficult to do without incurring paralysis itself. This also makes it extremely dangerous for it to switch into Tauros and Snorlax, as it risks getting paralyzed by Body Slam doing so.

[SET]
name: Fast Attacker
move 1: Blizzard / Ice Beam
move 2: Thunderbolt / Psychic
move 3: Thunder Wave
move 4: Recover

[SET COMMENTS]
Blizzard allows Starmie to 3HKO the ever-present Exeggutor, (RC) 3HKO; (ASC) it also 3HKOes Zapdos, (RC) and 2HKO 2HKOes Rhydon and Golem. Ice Beam is an alternative to Blizzard that trades power for higher PP and better accuracy, it notably loses losing out on 3HKOing Exeggutor, (RC) only having most of the time with a poor 16.1% chance to do so. Thunderbolt 2HKOes Cloyster, it also 3HKOes Slowbro, (RC) opposing and Starmie, as well as and 3HKOes Lapras 57.1% of the time. Psychic is Starmie's primary STAB move option, 2HKOing Gengar and being Starmie's best option against effectively hitting neutral targets such as Jolteon. (RP), (AC) Snorlax, and Tauros. Its 33% chance to drop the opponent's foe's Special can also overwhelm common switch-ins, such as Chansey. Starmie can use Surf over over Psychic, as it OHKOes Rhydon and Golem, (RC) and hits neutral targets for slightly more damage than Psychic, notably always 2HKOing Snorlax with two critical hits; it also has far more PP than Psychic. However, Surf does not hit Gengar super effectively and can't drop the foe's Special. Using Surf alongside Ice-type coverage also means Starmie is walled by Lapras and Cloyster. Thunder Wave allows Starmie to spread spreads paralysis across the opposing team, notably against foes such as Tauros, Chansey, and Persian. Starmie outspeeding notably outspeeds Tauros also means it and doesn't have to worry about Tauros blocking its paralysis with Substitute.

Rhydon and Golem make good partners to Starmie, as they wall Zapdos and Jolteon, which otherwise threaten it immensely. Rhydon and Golem also appreciate the paralysis Starmie spreads across the opposing team. Tauros, Persian, and Kangaskhan also appreciate the paralysis it propagates, making them good teammates. Starmie should take care not to get paralyzed, as if it does, it becomes far worse as an offensive and defensive threat.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/notverycake.625260/
Quality checked by:
https://www.smogon.com/forums/members/gastlies.540559/
https://www.smogon.com/forums/members/sabelette.583793/
Grammar checked by:
https://www.smogon.com/forums/members/sabelette.583793/
 
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