Starting wifi competitive play. OU Team.

Can someone please rate my OU team.
I tried it in a few matches and it did moderately well.


Magic Bounce Espeon with Light Clay [Reflect, Light Screen, Psychic, Hidden Power Fire]
EVs
252 HP / 4 Def / 252 Spe
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The Espeon is its basic and generic screens set. I will usually start it off as a lead to start off the game with a bit off bulk and cause other common leads to switch out due to there supporting attacks being bounced back by the amazing DW ability magic bounce. The screens are self explanitory. I chose psychic over psyshock for the extra damage. HP fire is used to knock out Forretress, Ferrothorn, and if I'm lucky a Scizor.

Natural Cure Chansey with Eviolite [Wish, Protect, Seismic Toss, Toxic]
EVs
252 HP / 252 Def / 4 Spe
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The Chansey is the special bulk on the team. I would prefer Chansey over Blissey mainly because of the physical defense that is added from eviolite so it can easily switch on to more pokes without being as afraid of fainting. Wish is used for healing Chansey and others if the healing is needed. Protect is to block scouts and to receive the wish without taking damage. Toxic and Seismic Toss should be self explanitory for this pokemon.

Sturdy Forretress with Leftovers [Stealth Rock(recently changed from Spikes), Toxic Spikes, Rapid Spin, Gyro Ball]
EVs
252 HP / 176 Def / 80 SpD
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Forretress is my physical wall and is my main way of setting up entry hazards (Espeon is the other because it causes the opponent to set up on themselves). He is my perfect switched in on choiced banded, and physical scarfed like Terrakion and Scizor. Leftovers is used to recover the minimal damage that most physical damage will deal it. Stealth Rocks and Toxic Spikes are my entry hazards. Rocks over spikes to cause damage to Dragonite and Tornadus-T. Gyro ball is to cause some damage. Rapid Spin is very important to assist my fire types and my Dragonite.

Multiscale Dragonite with Lum Berry [Dragon Dance, Outrage, Fire Punch, Earthquake]
EVs
252 Atk / 4 SpD / 252 Spe
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Dragonite is the primary sweeper of this team. Dragonite over Salamance for fire punch in the sun. Jolly nature over Adamant for that extra speed. Lum berry to allow more Outrage without switching. Dragon dance is to boost that poor speed with the extra bonus of making better attack. Outrage is Dragonite's STAB with 180 power. Fire Punch is useful especially when there is sun to knock out Scizor, Forretress, Ferrothorn, and Skamory. Earthquake over Extreme speed to counter Heatran.

Drought Ninetales with Leftovers [Fire Blast, Energy Ball, Will-O-Wisp, Hidden Power Fighting]
EVs
252 SpA / 4 SpD / 252 Spe
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Ninetales is for weather support. On a sun team, it is pretty obvious that you would want sunlight. Leftovers just to keep it alive so it can switch more to continue to change the weather. Fire Blast is for a STAB fire that is powered in the sun and to destroy Abomasnow. Energy ball is to counter Politoed and Hippowdon. HP Fighting is to counter Tyranitar. Will-O-Wisp is used on anything that isn't poisoned and to stop physical sweeps.

Flash Fire Chandelure with Leftovers [Fire Blast, Substitute, Shadow Ball, Pain Split]
EVs
4 HP / 252 SpA / 252 Spe
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Chandelure is a special sweeper and is a rapid spin block. His is also a great switch in on pokemon who also benefit greatly from the sun to block the fire attack and boost his own. Leftovers is used to recover over the substitute when pain split doesn't help. Substitute is to keep from status and high damage. Fire Blast is the STAB that is powered by its ability and the sun. Shadow ball is the other stab to be used on Politoed and some of Chandelures fellow fire types especially when they have flash fire. Pain Split is used for more recovery.
 
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