Stall Team
I've been playing this game for a while, but I'm still relatively new to team building. Any comments would be appreciated :D So anyway, here is my stall team, I think the focus i had was to be able to spread status, especially burn to opponents while healing off all damage. This won me quite a few battles on showdown but it still needs more work. Many thanks to Jajub123 as well as Box for the tips and suggestions. So here it is:Stall Team (OU):






In general i think this team is quite effective in slowly wearing out the opponent, burn is a great status to use. It involves a lot of swapping but in general the team can take status and hazards rather well. Originally i had celebi and skarmory in place of gliscor and ferrothorn, but they seemed to have little presence and i replaced them, if you disagree please tell me. Now on to the team itself:
Pokemon:

Ferrothorn
Ability: Iron Barbs
Item: Leftovers
Nature:Relaxed
EVs
252 HP
88 Def
168 SpD
0 speed IVs
Moves:
-Spikes
-Leech Seed
-Power Whip
-Gyro Ball
My set up lead. Its great defense allows it to easily set up spikes and seed to heal itself while sapping the opponents health. Gyro ball allows it to take out faster sweepers who might sweep the team, while power whip is a good coverage move. I passed over thunder wave because i would rather burn them than paralyze them. It generally lures out fire moves so i can swap to heatran to nab a Flash Fire boost.

Sigilyph
Ability: Magic Guard
Item: Flame Orb
Nature: Bold
252 HP / 200 Def / 56 Spe
- Cosmic Power
- Psycho Shift
- Stored Power
- Roost
This thing is tanky. With a few boosts with cosmic power, pokemon, especially physical attackers struggle to inflict damage, especially burnt. The stored boosts make for a very heavy hit on most pokemon, and with plenty of time to roost and a good enough speed, Sigilyph can stay in for very long

Heatran
Ability: Flash Fire
Item: Leftovers
Nature:Calm
EVs
244 HP
44 SpD
220 Spe
Moves:
-Torment
-Substitute
-Protect
-Lava Plume
Torment Tran, Bulky and annoying, after a Torment Heatran can freely set up substitutes and protect, meaning that it heals hp quite fast. Lava plume could provide a useful burn, but it means heatran is often walled by opposing heatran which can ko with earth power. In general this guy can even hold off pokemon he's weak too, meaning the opponent often swaps, to get another torment or lava plume to the face. The speed investment allows heatran to torment the first pokemon before the super effective attack hits, allowing it to set up its substitute the next turn easily. It comes in easiest on a fire move, allowing lava plume to rack extra damage.

Jellicent@Leftovers
Ability: Water Absorb
Nature: Calm (+SpD, -Atk)
EV's: 252 HP, 220 SpD, 36 Spe
Moves:
Will-O-Wisp
Scald/Surf
Taunt
Recover
A tanky pokemon with a nice ability and a lot of chances to abuse with. Jelli is awesome at both spin blocking as well as dishing out status. Its water adsorb gives it a lot of chance to come in, especially on water moves aimed at heatran and fighting moves meant to take of Chansey. recover gives it a lot more bulk and power.

Chansey
Ability: Natural cure
Item: Eviolite
Nature:Bold
EVs
252 HP
252 Def
4 Spe
Moves:
-Wish
-Protect
-Seismic Toss
-Toxic
The team sponge and healer. Wish allows it to pass off large heals to pokemon i want to swap in to allow them to heal back up, while protect is for chansey herself. Toss deals a lot of damage to defensive people, while toxic again in mainly for special attackers who don't get crippled from burn

Gliscor
Ability: Poison Heal
Item: Toxic orb
Nature:Impish
EVs
252 HP
184 Def
72 Spe
Moves:
-Substitute
-Protect
-Earthquake
-Taunt
The second defensive tank, Gliscor can take earthquakes meant for Heatran and retaliate with an earthquake that can kill opposing heatran. Heatran similarly can take ice attacks meant for Gliscor. Toxic sub means that gliscor heals ridiculously fast and has the time to dish out earthquakes to opponent while behind it. Taunt is there to prevent setups and status from occurring.
Other than the changes made, i was wondering if it would be good to put in a pokemon that can rapid spin as well to replace ferrothorn, like maybe tentacruel or forretress.Thanks for the comments!